| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Quick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qsgdepthstencilbuffer_p.h" |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | QSGDepthStencilBuffer::QSGDepthStencilBuffer(QOpenGLContext *context, const Format &format) |
| 45 | : m_functions(context) |
| 46 | , m_manager(nullptr) |
| 47 | , m_format(format) |
| 48 | , m_depthBuffer(0) |
| 49 | , m_stencilBuffer(0) |
| 50 | { |
| 51 | // 'm_manager' is set by QSGDepthStencilBufferManager::insertBuffer(). |
| 52 | } |
| 53 | |
| 54 | QSGDepthStencilBuffer::~QSGDepthStencilBuffer() |
| 55 | { |
| 56 | if (m_manager) |
| 57 | m_manager->m_buffers.remove(akey: m_format); |
| 58 | } |
| 59 | |
| 60 | #ifndef GL_DEPTH_STENCIL_ATTACHMENT |
| 61 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
| 62 | #endif |
| 63 | |
| 64 | void QSGDepthStencilBuffer::attach() |
| 65 | { |
| 66 | #ifndef Q_OS_WASM |
| 67 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 68 | GL_RENDERBUFFER, renderbuffer: m_depthBuffer); |
| 69 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
| 70 | GL_RENDERBUFFER, renderbuffer: m_stencilBuffer); |
| 71 | #else |
| 72 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, |
| 73 | GL_RENDERBUFFER, m_stencilBuffer); |
| 74 | #endif |
| 75 | } |
| 76 | |
| 77 | void QSGDepthStencilBuffer::detach() |
| 78 | { |
| 79 | #ifndef Q_OS_WASM |
| 80 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 81 | GL_RENDERBUFFER, renderbuffer: 0); |
| 82 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
| 83 | GL_RENDERBUFFER, renderbuffer: 0); |
| 84 | #else |
| 85 | m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, |
| 86 | GL_RENDERBUFFER, 0); |
| 87 | #endif |
| 88 | } |
| 89 | |
| 90 | #ifndef GL_DEPTH24_STENCIL8_OES |
| 91 | #define GL_DEPTH24_STENCIL8_OES 0x88F0 |
| 92 | #endif |
| 93 | |
| 94 | #ifndef GL_DEPTH_COMPONENT24_OES |
| 95 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 |
| 96 | #endif |
| 97 | |
| 98 | #ifndef GL_DEPTH_STENCIL |
| 99 | #define GL_DEPTH_STENCIL 0x84F9 |
| 100 | #endif |
| 101 | |
| 102 | QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *context, const Format &format) |
| 103 | : QSGDepthStencilBuffer(context, format) |
| 104 | { |
| 105 | const GLsizei width = format.size.width(); |
| 106 | const GLsizei height = format.size.height(); |
| 107 | |
| 108 | #ifndef Q_OS_WASM |
| 109 | if (format.attachments == (DepthAttachment | StencilAttachment) |
| 110 | && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::PackedDepthStencil)) |
| 111 | { |
| 112 | m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); |
| 113 | m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_depthBuffer); |
| 114 | if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { |
| 115 | #if defined(QT_OPENGL_ES_2) |
| 116 | m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples, |
| 117 | GL_DEPTH24_STENCIL8_OES, width, height); |
| 118 | #else |
| 119 | m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, |
| 120 | GL_DEPTH24_STENCIL8, width, height); |
| 121 | #endif |
| 122 | } else { |
| 123 | #if defined(QT_OPENGL_ES_2) |
| 124 | m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, width, height); |
| 125 | #else |
| 126 | m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); |
| 127 | #endif |
| 128 | } |
| 129 | m_stencilBuffer = m_depthBuffer; |
| 130 | } |
| 131 | if (!m_depthBuffer && (format.attachments & DepthAttachment)) { |
| 132 | m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); |
| 133 | m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_depthBuffer); |
| 134 | GLenum internalFormat = GL_DEPTH_COMPONENT; |
| 135 | if (context->isOpenGLES()) |
| 136 | internalFormat = m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::Depth24) |
| 137 | ? GL_DEPTH_COMPONENT24_OES : GL_DEPTH_COMPONENT16; |
| 138 | if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { |
| 139 | m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, |
| 140 | internalformat: internalFormat, width, height); |
| 141 | } else { |
| 142 | m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalformat: internalFormat, width, height); |
| 143 | } |
| 144 | } |
| 145 | if (!m_stencilBuffer && (format.attachments & StencilAttachment)) { |
| 146 | m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_stencilBuffer); |
| 147 | m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_stencilBuffer); |
| 148 | #ifdef QT_OPENGL_ES |
| 149 | const GLenum internalFormat = GL_STENCIL_INDEX8; |
| 150 | #else |
| 151 | const GLenum internalFormat = context->isOpenGLES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX; |
| 152 | #endif |
| 153 | if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { |
| 154 | m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, |
| 155 | internalformat: internalFormat, width, height); |
| 156 | } else { |
| 157 | m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalformat: internalFormat, width, height); |
| 158 | } |
| 159 | } |
| 160 | #else |
| 161 | m_functions.glGenRenderbuffers(1, &m_depthBuffer); |
| 162 | m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); |
| 163 | m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, width, height); |
| 164 | m_stencilBuffer = m_depthBuffer; |
| 165 | #endif |
| 166 | } |
| 167 | |
| 168 | QSGDefaultDepthStencilBuffer::~QSGDefaultDepthStencilBuffer() |
| 169 | { |
| 170 | free(); |
| 171 | } |
| 172 | |
| 173 | void QSGDefaultDepthStencilBuffer::free() |
| 174 | { |
| 175 | if (m_depthBuffer) |
| 176 | m_functions.glDeleteRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); |
| 177 | if (m_stencilBuffer && m_stencilBuffer != m_depthBuffer) |
| 178 | m_functions.glDeleteRenderbuffers(n: 1, renderbuffers: &m_stencilBuffer); |
| 179 | m_depthBuffer = m_stencilBuffer = 0; |
| 180 | } |
| 181 | |
| 182 | |
| 183 | QSGDepthStencilBufferManager::~QSGDepthStencilBufferManager() |
| 184 | { |
| 185 | for (Hash::const_iterator it = m_buffers.constBegin(), cend = m_buffers.constEnd(); it != cend; ++it) { |
| 186 | QSharedPointer<QSGDepthStencilBuffer> buffer = it.value().toStrongRef(); |
| 187 | Q_ASSERT_X(buffer, "~QSGDepthStencilBufferManager" , |
| 188 | "~QSGDepthStencilBuffer is supposed to unregister from the manager" ); |
| 189 | buffer->free(); |
| 190 | buffer->m_manager = nullptr; |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | QSharedPointer<QSGDepthStencilBuffer> QSGDepthStencilBufferManager::bufferForFormat(const QSGDepthStencilBuffer::Format &fmt) |
| 195 | { |
| 196 | Hash::const_iterator it = m_buffers.constFind(akey: fmt); |
| 197 | if (it != m_buffers.constEnd()) |
| 198 | return it.value().toStrongRef(); |
| 199 | return QSharedPointer<QSGDepthStencilBuffer>(); |
| 200 | } |
| 201 | |
| 202 | void QSGDepthStencilBufferManager::insertBuffer(const QSharedPointer<QSGDepthStencilBuffer> &buffer) |
| 203 | { |
| 204 | Q_ASSERT(buffer->m_manager == nullptr); |
| 205 | Q_ASSERT(!m_buffers.contains(buffer->m_format)); |
| 206 | buffer->m_manager = this; |
| 207 | m_buffers.insert(akey: buffer->m_format, avalue: buffer.toWeakRef()); |
| 208 | } |
| 209 | |
| 210 | uint qHash(const QSGDepthStencilBuffer::Format &format) |
| 211 | { |
| 212 | return qHash(key: qMakePair(x: format.size.width(), y: format.size.height())) |
| 213 | ^ (uint(format.samples) << 12) ^ (uint(format.attachments) << 28); |
| 214 | } |
| 215 | |
| 216 | QT_END_NAMESPACE |
| 217 | |