| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Quick module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
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| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qsgdepthstencilbuffer_p.h" | 
| 41 |  | 
| 42 | QT_BEGIN_NAMESPACE | 
| 43 |  | 
| 44 | QSGDepthStencilBuffer::QSGDepthStencilBuffer(QOpenGLContext *context, const Format &format) | 
| 45 |     : m_functions(context) | 
| 46 |     , m_manager(nullptr) | 
| 47 |     , m_format(format) | 
| 48 |     , m_depthBuffer(0) | 
| 49 |     , m_stencilBuffer(0) | 
| 50 | { | 
| 51 |     // 'm_manager' is set by QSGDepthStencilBufferManager::insertBuffer(). | 
| 52 | } | 
| 53 |  | 
| 54 | QSGDepthStencilBuffer::~QSGDepthStencilBuffer() | 
| 55 | { | 
| 56 |     if (m_manager) | 
| 57 |         m_manager->m_buffers.remove(akey: m_format); | 
| 58 | } | 
| 59 |  | 
| 60 | #ifndef GL_DEPTH_STENCIL_ATTACHMENT | 
| 61 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | 
| 62 | #endif | 
| 63 |  | 
| 64 | void QSGDepthStencilBuffer::attach() | 
| 65 | { | 
| 66 | #ifndef Q_OS_WASM | 
| 67 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, | 
| 68 |                                           GL_RENDERBUFFER, renderbuffer: m_depthBuffer); | 
| 69 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, | 
| 70 |                                           GL_RENDERBUFFER, renderbuffer: m_stencilBuffer); | 
| 71 | #else | 
| 72 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, | 
| 73 |                                           GL_RENDERBUFFER, m_stencilBuffer); | 
| 74 | #endif | 
| 75 | } | 
| 76 |  | 
| 77 | void QSGDepthStencilBuffer::detach() | 
| 78 | { | 
| 79 | #ifndef Q_OS_WASM | 
| 80 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, | 
| 81 |                                           GL_RENDERBUFFER, renderbuffer: 0); | 
| 82 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, | 
| 83 |                                           GL_RENDERBUFFER, renderbuffer: 0); | 
| 84 | #else | 
| 85 |     m_functions.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, | 
| 86 |                                           GL_RENDERBUFFER, 0); | 
| 87 | #endif | 
| 88 | } | 
| 89 |  | 
| 90 | #ifndef GL_DEPTH24_STENCIL8_OES | 
| 91 | #define GL_DEPTH24_STENCIL8_OES 0x88F0 | 
| 92 | #endif | 
| 93 |  | 
| 94 | #ifndef GL_DEPTH_COMPONENT24_OES | 
| 95 | #define GL_DEPTH_COMPONENT24_OES 0x81A6 | 
| 96 | #endif | 
| 97 |  | 
| 98 | #ifndef GL_DEPTH_STENCIL | 
| 99 | #define GL_DEPTH_STENCIL 0x84F9 | 
| 100 | #endif | 
| 101 |  | 
| 102 | QSGDefaultDepthStencilBuffer::QSGDefaultDepthStencilBuffer(QOpenGLContext *context, const Format &format) | 
| 103 |     : QSGDepthStencilBuffer(context, format) | 
| 104 | { | 
| 105 |     const GLsizei width = format.size.width(); | 
| 106 |     const GLsizei height = format.size.height(); | 
| 107 |  | 
| 108 | #ifndef Q_OS_WASM | 
| 109 |     if (format.attachments == (DepthAttachment | StencilAttachment) | 
| 110 |             && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::PackedDepthStencil)) | 
| 111 |     { | 
| 112 |         m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); | 
| 113 |         m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_depthBuffer); | 
| 114 |         if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { | 
| 115 | #if defined(QT_OPENGL_ES_2) | 
| 116 |             m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples, | 
| 117 |                 GL_DEPTH24_STENCIL8_OES, width, height); | 
| 118 | #else | 
| 119 |             m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, | 
| 120 |                 GL_DEPTH24_STENCIL8, width, height); | 
| 121 | #endif | 
| 122 |         } else { | 
| 123 | #if defined(QT_OPENGL_ES_2) | 
| 124 |             m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, width, height); | 
| 125 | #else | 
| 126 |             m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); | 
| 127 | #endif | 
| 128 |         } | 
| 129 |         m_stencilBuffer = m_depthBuffer; | 
| 130 |     } | 
| 131 |     if (!m_depthBuffer && (format.attachments & DepthAttachment)) { | 
| 132 |         m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); | 
| 133 |         m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_depthBuffer); | 
| 134 |         GLenum internalFormat = GL_DEPTH_COMPONENT; | 
| 135 |         if (context->isOpenGLES()) | 
| 136 |             internalFormat = m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::Depth24) | 
| 137 |                 ? GL_DEPTH_COMPONENT24_OES : GL_DEPTH_COMPONENT16; | 
| 138 |         if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { | 
| 139 |             m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, | 
| 140 |                 internalformat: internalFormat, width, height); | 
| 141 |         } else { | 
| 142 |             m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalformat: internalFormat, width, height); | 
| 143 |         } | 
| 144 |     } | 
| 145 |     if (!m_stencilBuffer && (format.attachments & StencilAttachment)) { | 
| 146 |         m_functions.glGenRenderbuffers(n: 1, renderbuffers: &m_stencilBuffer); | 
| 147 |         m_functions.glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_stencilBuffer); | 
| 148 | #ifdef QT_OPENGL_ES | 
| 149 |         const GLenum internalFormat = GL_STENCIL_INDEX8; | 
| 150 | #else | 
| 151 |         const GLenum internalFormat = context->isOpenGLES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX; | 
| 152 | #endif | 
| 153 |         if (format.samples && m_functions.hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample)) { | 
| 154 |             m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples: format.samples, | 
| 155 |                 internalformat: internalFormat, width, height); | 
| 156 |         } else { | 
| 157 |             m_functions.glRenderbufferStorage(GL_RENDERBUFFER, internalformat: internalFormat, width, height); | 
| 158 |         } | 
| 159 |     } | 
| 160 | #else | 
| 161 |     m_functions.glGenRenderbuffers(1, &m_depthBuffer); | 
| 162 |     m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); | 
| 163 |     m_functions.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, width, height); | 
| 164 |     m_stencilBuffer = m_depthBuffer; | 
| 165 | #endif | 
| 166 | } | 
| 167 |  | 
| 168 | QSGDefaultDepthStencilBuffer::~QSGDefaultDepthStencilBuffer() | 
| 169 | { | 
| 170 |     free(); | 
| 171 | } | 
| 172 |  | 
| 173 | void QSGDefaultDepthStencilBuffer::free() | 
| 174 | { | 
| 175 |     if (m_depthBuffer) | 
| 176 |         m_functions.glDeleteRenderbuffers(n: 1, renderbuffers: &m_depthBuffer); | 
| 177 |     if (m_stencilBuffer && m_stencilBuffer != m_depthBuffer) | 
| 178 |         m_functions.glDeleteRenderbuffers(n: 1, renderbuffers: &m_stencilBuffer); | 
| 179 |     m_depthBuffer = m_stencilBuffer = 0; | 
| 180 | } | 
| 181 |  | 
| 182 |  | 
| 183 | QSGDepthStencilBufferManager::~QSGDepthStencilBufferManager() | 
| 184 | { | 
| 185 |     for (Hash::const_iterator it = m_buffers.constBegin(), cend = m_buffers.constEnd(); it != cend; ++it) { | 
| 186 |         QSharedPointer<QSGDepthStencilBuffer> buffer = it.value().toStrongRef(); | 
| 187 |         Q_ASSERT_X(buffer, "~QSGDepthStencilBufferManager" , | 
| 188 |                    "~QSGDepthStencilBuffer is supposed to unregister from the manager" ); | 
| 189 |         buffer->free(); | 
| 190 |         buffer->m_manager = nullptr; | 
| 191 |     } | 
| 192 | } | 
| 193 |  | 
| 194 | QSharedPointer<QSGDepthStencilBuffer> QSGDepthStencilBufferManager::bufferForFormat(const QSGDepthStencilBuffer::Format &fmt) | 
| 195 | { | 
| 196 |     Hash::const_iterator it = m_buffers.constFind(akey: fmt); | 
| 197 |     if (it != m_buffers.constEnd()) | 
| 198 |         return it.value().toStrongRef(); | 
| 199 |     return QSharedPointer<QSGDepthStencilBuffer>(); | 
| 200 | } | 
| 201 |  | 
| 202 | void QSGDepthStencilBufferManager::insertBuffer(const QSharedPointer<QSGDepthStencilBuffer> &buffer) | 
| 203 | { | 
| 204 |     Q_ASSERT(buffer->m_manager == nullptr); | 
| 205 |     Q_ASSERT(!m_buffers.contains(buffer->m_format)); | 
| 206 |     buffer->m_manager = this; | 
| 207 |     m_buffers.insert(akey: buffer->m_format, avalue: buffer.toWeakRef()); | 
| 208 | } | 
| 209 |  | 
| 210 | uint qHash(const QSGDepthStencilBuffer::Format &format) | 
| 211 | { | 
| 212 |     return qHash(key: qMakePair(x: format.size.width(), y: format.size.height())) | 
| 213 |             ^ (uint(format.samples) << 12) ^ (uint(format.attachments) << 28); | 
| 214 | } | 
| 215 |  | 
| 216 | QT_END_NAMESPACE | 
| 217 |  |