| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Copyright (C) 2016 Gunnar Sletta <gunnar@sletta.org> |
| 5 | ** Contact: https://www.qt.io/licensing/ |
| 6 | ** |
| 7 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 8 | ** |
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 10 | ** Commercial License Usage |
| 11 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 12 | ** accordance with the commercial license agreement provided with the |
| 13 | ** Software or, alternatively, in accordance with the terms contained in |
| 14 | ** a written agreement between you and The Qt Company. For licensing terms |
| 15 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 16 | ** information use the contact form at https://www.qt.io/contact-us. |
| 17 | ** |
| 18 | ** GNU Lesser General Public License Usage |
| 19 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 20 | ** General Public License version 3 as published by the Free Software |
| 21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 22 | ** packaging of this file. Please review the following information to |
| 23 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 25 | ** |
| 26 | ** GNU General Public License Usage |
| 27 | ** Alternatively, this file may be used under the terms of the GNU |
| 28 | ** General Public License version 2.0 or (at your option) the GNU General |
| 29 | ** Public license version 3 or any later version approved by the KDE Free |
| 30 | ** Qt Foundation. The licenses are as published by the Free Software |
| 31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 32 | ** included in the packaging of this file. Please review the following |
| 33 | ** information to ensure the GNU General Public License requirements will |
| 34 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 35 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 36 | ** |
| 37 | ** $QT_END_LICENSE$ |
| 38 | ** |
| 39 | ****************************************************************************/ |
| 40 | |
| 41 | #include "qquickanimatorcontroller_p.h" |
| 42 | |
| 43 | #include <private/qquickwindow_p.h> |
| 44 | #include <private/qsgrenderloop_p.h> |
| 45 | |
| 46 | #include <private/qanimationgroupjob_p.h> |
| 47 | |
| 48 | #include <QtGui/qscreen.h> |
| 49 | |
| 50 | #include <QtCore/qcoreapplication.h> |
| 51 | |
| 52 | QT_BEGIN_NAMESPACE |
| 53 | |
| 54 | QQuickAnimatorController::~QQuickAnimatorController() |
| 55 | { |
| 56 | } |
| 57 | |
| 58 | QQuickAnimatorController::QQuickAnimatorController(QQuickWindow *window) |
| 59 | : m_window(window) |
| 60 | { |
| 61 | } |
| 62 | |
| 63 | static void qquickanimator_invalidate_jobs(QAbstractAnimationJob *job) |
| 64 | { |
| 65 | if (job->isRenderThreadJob()) { |
| 66 | static_cast<QQuickAnimatorJob *>(job)->invalidate(); |
| 67 | } else if (job->isGroup()) { |
| 68 | QAnimationGroupJob *g = static_cast<QAnimationGroupJob *>(job); |
| 69 | for (QAbstractAnimationJob *a = g->firstChild(); a; a = a->nextSibling()) |
| 70 | qquickanimator_invalidate_jobs(job: a); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | void QQuickAnimatorController::windowNodesDestroyed() |
| 75 | { |
| 76 | for (const QSharedPointer<QAbstractAnimationJob> &toStop : qAsConst(t&: m_rootsPendingStop)) { |
| 77 | qquickanimator_invalidate_jobs(job: toStop.data()); |
| 78 | toStop->stop(); |
| 79 | } |
| 80 | m_rootsPendingStop.clear(); |
| 81 | |
| 82 | // Clear animation roots and iterate over a temporary to avoid that job->stop() |
| 83 | // modifies the m_animationRoots and messes with our iteration |
| 84 | const auto roots = m_animationRoots; |
| 85 | m_animationRoots.clear(); |
| 86 | for (const QSharedPointer<QAbstractAnimationJob> &job : roots) { |
| 87 | qquickanimator_invalidate_jobs(job: job.data()); |
| 88 | |
| 89 | // Stop it and add it to the list of pending start so it might get |
| 90 | // started later on. |
| 91 | job->stop(); |
| 92 | m_rootsPendingStart.insert(value: job); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | void QQuickAnimatorController::advance() |
| 97 | { |
| 98 | bool running = false; |
| 99 | for (const QSharedPointer<QAbstractAnimationJob> &job : qAsConst(t&: m_animationRoots)) { |
| 100 | if (job->isRunning()) { |
| 101 | running = true; |
| 102 | break; |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | for (QQuickAnimatorJob *job : qAsConst(t&: m_runningAnimators)) |
| 107 | job->commit(); |
| 108 | |
| 109 | if (running) |
| 110 | m_window->update(); |
| 111 | } |
| 112 | |
| 113 | static void qquickanimator_sync_before_start(QAbstractAnimationJob *job) |
| 114 | { |
| 115 | if (job->isRenderThreadJob()) { |
| 116 | static_cast<QQuickAnimatorJob *>(job)->preSync(); |
| 117 | } else if (job->isGroup()) { |
| 118 | QAnimationGroupJob *g = static_cast<QAnimationGroupJob *>(job); |
| 119 | for (QAbstractAnimationJob *a = g->firstChild(); a; a = a->nextSibling()) |
| 120 | qquickanimator_sync_before_start(job: a); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | void QQuickAnimatorController::beforeNodeSync() |
| 125 | { |
| 126 | for (const QSharedPointer<QAbstractAnimationJob> &toStop : qAsConst(t&: m_rootsPendingStop)) { |
| 127 | toStop->stop(); |
| 128 | m_animationRoots.remove(key: toStop.data()); |
| 129 | } |
| 130 | m_rootsPendingStop.clear(); |
| 131 | |
| 132 | |
| 133 | for (QQuickAnimatorJob *job : qAsConst(t&: m_runningAnimators)) |
| 134 | job->preSync(); |
| 135 | |
| 136 | // Start pending jobs |
| 137 | for (const QSharedPointer<QAbstractAnimationJob> &job : qAsConst(t&: m_rootsPendingStart)) { |
| 138 | Q_ASSERT(!job->isRunning()); |
| 139 | |
| 140 | // We want to make sure that presync is called before |
| 141 | // updateAnimationTime is called the very first time, so before |
| 142 | // starting a tree of jobs, we go through it and call preSync on all |
| 143 | // its animators. |
| 144 | qquickanimator_sync_before_start(job: job.data()); |
| 145 | |
| 146 | // The start the job.. |
| 147 | job->start(); |
| 148 | m_animationRoots.insert(key: job.data(), value: job); |
| 149 | } |
| 150 | m_rootsPendingStart.clear(); |
| 151 | |
| 152 | // Issue an update directly on the window to force another render pass. |
| 153 | if (m_animationRoots.size()) |
| 154 | m_window->update(); |
| 155 | } |
| 156 | |
| 157 | void QQuickAnimatorController::afterNodeSync() |
| 158 | { |
| 159 | for (QQuickAnimatorJob *job : qAsConst(t&: m_runningAnimators)) |
| 160 | job->postSync(); |
| 161 | } |
| 162 | |
| 163 | void QQuickAnimatorController::animationFinished(QAbstractAnimationJob *job) |
| 164 | { |
| 165 | m_animationRoots.remove(key: job); |
| 166 | } |
| 167 | |
| 168 | void QQuickAnimatorController::animationStateChanged(QAbstractAnimationJob *job, |
| 169 | QAbstractAnimationJob::State newState, |
| 170 | QAbstractAnimationJob::State oldState) |
| 171 | { |
| 172 | Q_ASSERT(job->isRenderThreadJob()); |
| 173 | QQuickAnimatorJob *animator = static_cast<QQuickAnimatorJob *>(job); |
| 174 | if (newState == QAbstractAnimationJob::Running) { |
| 175 | m_runningAnimators.insert(value: animator); |
| 176 | } else if (oldState == QAbstractAnimationJob::Running) { |
| 177 | animator->commit(); |
| 178 | m_runningAnimators.remove(value: animator); |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | |
| 183 | void QQuickAnimatorController::requestSync() |
| 184 | { |
| 185 | // Force a "sync" pass as the newly started animation needs to sync properties from GUI. |
| 186 | m_window->maybeUpdate(); |
| 187 | } |
| 188 | |
| 189 | // All this is being executed on the GUI thread while the animator controller |
| 190 | // is locked. |
| 191 | void QQuickAnimatorController::start_helper(QAbstractAnimationJob *job) |
| 192 | { |
| 193 | if (job->isRenderThreadJob()) { |
| 194 | QQuickAnimatorJob *j = static_cast<QQuickAnimatorJob *>(job); |
| 195 | j->addAnimationChangeListener(listener: this, QAbstractAnimationJob::StateChange); |
| 196 | j->initialize(controller: this); |
| 197 | } else if (job->isGroup()) { |
| 198 | QAnimationGroupJob *g = static_cast<QAnimationGroupJob *>(job); |
| 199 | for (QAbstractAnimationJob *a = g->firstChild(); a; a = a->nextSibling()) |
| 200 | start_helper(job: a); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | // Called by the proxy when it is time to kick off an animation job |
| 205 | void QQuickAnimatorController::start(const QSharedPointer<QAbstractAnimationJob> &job) |
| 206 | { |
| 207 | m_rootsPendingStart.insert(value: job); |
| 208 | m_rootsPendingStop.remove(value: job); |
| 209 | job->addAnimationChangeListener(listener: this, QAbstractAnimationJob::Completion); |
| 210 | start_helper(job: job.data()); |
| 211 | requestSync(); |
| 212 | } |
| 213 | |
| 214 | |
| 215 | // Called by the proxy when it is time to stop an animation job. |
| 216 | void QQuickAnimatorController::cancel(const QSharedPointer<QAbstractAnimationJob> &job) |
| 217 | { |
| 218 | m_rootsPendingStart.remove(value: job); |
| 219 | m_rootsPendingStop.insert(value: job); |
| 220 | } |
| 221 | |
| 222 | |
| 223 | QT_END_NAMESPACE |
| 224 | |
| 225 | #include "moc_qquickanimatorcontroller_p.cpp" |
| 226 | |