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39 | |
40 | #include "qquickpath_p.h" |
41 | #include "qquickpath_p_p.h" |
42 | #include "qquicksvgparser_p.h" |
43 | |
44 | #include <QSet> |
45 | #include <QTime> |
46 | |
47 | #include <private/qbezier_p.h> |
48 | #include <QtCore/qmath.h> |
49 | #include <QtCore/private/qnumeric_p.h> |
50 | |
51 | QT_BEGIN_NAMESPACE |
52 | |
53 | /*! |
54 | \qmltype PathElement |
55 | \instantiates QQuickPathElement |
56 | \inqmlmodule QtQuick |
57 | \ingroup qtquick-animation-paths |
58 | \brief PathElement is the base path type. |
59 | |
60 | This type is the base for all path types. It cannot |
61 | be instantiated. |
62 | |
63 | \sa Path, PathAttribute, PathPercent, PathLine, PathPolyline, PathQuad, PathCubic, PathArc, |
64 | PathAngleArc, PathCurve, PathSvg |
65 | */ |
66 | |
67 | /*! |
68 | \qmltype Path |
69 | \instantiates QQuickPath |
70 | \inqmlmodule QtQuick |
71 | \ingroup qtquick-animation-paths |
72 | \brief Defines a path for use by \l PathView and \l Shape. |
73 | |
74 | A Path is composed of one or more path segments - PathLine, PathPolyline, PathQuad, |
75 | PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg. |
76 | |
77 | The spacing of the items along the Path can be adjusted via a |
78 | PathPercent object. |
79 | |
80 | PathAttribute allows named attributes with values to be defined |
81 | along the path. |
82 | |
83 | Path and the other types for specifying path elements are shared between |
84 | \l PathView and \l Shape. The following table provides an overview of the |
85 | applicability of the various path elements: |
86 | |
87 | \table |
88 | \header |
89 | \li Element |
90 | \li PathView |
91 | \li Shape |
92 | \li Shape, GL_NV_path_rendering |
93 | \li Shape, software |
94 | \row |
95 | \li PathMove |
96 | \li N/A |
97 | \li Yes |
98 | \li Yes |
99 | \li Yes |
100 | \row |
101 | \li PathLine |
102 | \li Yes |
103 | \li Yes |
104 | \li Yes |
105 | \li Yes |
106 | \row |
107 | \li PathPolyline |
108 | \li Yes |
109 | \li Yes |
110 | \li No |
111 | \li Yes |
112 | \row |
113 | \li PathMultiLine |
114 | \li Yes |
115 | \li Yes |
116 | \li No |
117 | \li Yes |
118 | \row |
119 | \li PathQuad |
120 | \li Yes |
121 | \li Yes |
122 | \li Yes |
123 | \li Yes |
124 | \row |
125 | \li PathCubic |
126 | \li Yes |
127 | \li Yes |
128 | \li Yes |
129 | \li Yes |
130 | \row |
131 | \li PathArc |
132 | \li Yes |
133 | \li Yes |
134 | \li Yes |
135 | \li Yes |
136 | \row |
137 | \li PathAngleArc |
138 | \li Yes |
139 | \li Yes |
140 | \li Yes |
141 | \li Yes |
142 | \row |
143 | \li PathSvg |
144 | \li Yes |
145 | \li Yes |
146 | \li Yes |
147 | \li Yes |
148 | \row |
149 | \li PathAttribute |
150 | \li Yes |
151 | \li N/A |
152 | \li N/A |
153 | \li N/A |
154 | \row |
155 | \li PathPercent |
156 | \li Yes |
157 | \li N/A |
158 | \li N/A |
159 | \li N/A |
160 | \row |
161 | \li PathCurve |
162 | \li Yes |
163 | \li No |
164 | \li No |
165 | \li No |
166 | \endtable |
167 | |
168 | \note Path is a non-visual type; it does not display anything on its own. |
169 | To draw a path, use \l Shape. |
170 | |
171 | \sa PathView, Shape, PathAttribute, PathPercent, PathLine, PathPolyline, PathMove, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg |
172 | */ |
173 | QQuickPath::QQuickPath(QObject *parent) |
174 | : QObject(*(new QQuickPathPrivate), parent) |
175 | { |
176 | } |
177 | |
178 | QQuickPath::QQuickPath(QQuickPathPrivate &dd, QObject *parent) |
179 | : QObject(dd, parent) |
180 | { |
181 | } |
182 | |
183 | QQuickPath::~QQuickPath() |
184 | { |
185 | } |
186 | |
187 | /*! |
188 | \qmlproperty real QtQuick::Path::startX |
189 | \qmlproperty real QtQuick::Path::startY |
190 | These properties hold the starting position of the path. |
191 | */ |
192 | qreal QQuickPath::startX() const |
193 | { |
194 | Q_D(const QQuickPath); |
195 | return d->startX.isNull ? 0 : d->startX.value; |
196 | } |
197 | |
198 | void QQuickPath::setStartX(qreal x) |
199 | { |
200 | Q_D(QQuickPath); |
201 | if (d->startX.isValid() && qFuzzyCompare(p1: x, p2: d->startX)) |
202 | return; |
203 | d->startX = x; |
204 | emit startXChanged(); |
205 | processPath(); |
206 | } |
207 | |
208 | bool QQuickPath::hasStartX() const |
209 | { |
210 | Q_D(const QQuickPath); |
211 | return d->startX.isValid(); |
212 | } |
213 | |
214 | qreal QQuickPath::startY() const |
215 | { |
216 | Q_D(const QQuickPath); |
217 | return d->startY.isNull ? 0 : d->startY.value; |
218 | } |
219 | |
220 | void QQuickPath::setStartY(qreal y) |
221 | { |
222 | Q_D(QQuickPath); |
223 | if (d->startY.isValid() && qFuzzyCompare(p1: y, p2: d->startY)) |
224 | return; |
225 | d->startY = y; |
226 | emit startYChanged(); |
227 | processPath(); |
228 | } |
229 | |
230 | bool QQuickPath::hasStartY() const |
231 | { |
232 | Q_D(const QQuickPath); |
233 | return d->startY.isValid(); |
234 | } |
235 | |
236 | /*! |
237 | \qmlproperty bool QtQuick::Path::closed |
238 | This property holds whether the start and end of the path are identical. |
239 | */ |
240 | bool QQuickPath::isClosed() const |
241 | { |
242 | Q_D(const QQuickPath); |
243 | return d->closed; |
244 | } |
245 | |
246 | /*! |
247 | \qmlproperty list<PathElement> QtQuick::Path::pathElements |
248 | This property holds the objects composing the path. |
249 | |
250 | \default |
251 | |
252 | A path can contain the following path objects: |
253 | \list |
254 | \li \l PathLine - a straight line to a given position. |
255 | \li \l PathPolyline - a polyline specified as a list of coordinates. |
256 | \li \l PathMultiline - a list of polylines specified as a list of lists of coordinates. |
257 | \li \l PathQuad - a quadratic Bezier curve to a given position with a control point. |
258 | \li \l PathCubic - a cubic Bezier curve to a given position with two control points. |
259 | \li \l PathArc - an arc to a given position with a radius. |
260 | \li \l PathAngleArc - an arc specified by center point, radii, and angles. |
261 | \li \l PathSvg - a path specified as an SVG path data string. |
262 | \li \l PathCurve - a point on a Catmull-Rom curve. |
263 | \li \l PathAttribute - an attribute at a given position in the path. |
264 | \li \l PathPercent - a way to spread out items along various segments of the path. |
265 | \endlist |
266 | |
267 | \snippet qml/pathview/pathattributes.qml 2 |
268 | */ |
269 | |
270 | QQmlListProperty<QQuickPathElement> QQuickPath::pathElements() |
271 | { |
272 | return QQmlListProperty<QQuickPathElement>(this, |
273 | nullptr, |
274 | pathElements_append, |
275 | pathElements_count, |
276 | pathElements_at, |
277 | pathElements_clear); |
278 | } |
279 | |
280 | static QQuickPathPrivate *privatePath(QObject *object) |
281 | { |
282 | QQuickPath *path = static_cast<QQuickPath*>(object); |
283 | |
284 | return QQuickPathPrivate::get(path); |
285 | } |
286 | |
287 | QQuickPathElement *QQuickPath::pathElements_at(QQmlListProperty<QQuickPathElement> *property, int index) |
288 | { |
289 | QQuickPathPrivate *d = privatePath(object: property->object); |
290 | |
291 | return d->_pathElements.at(i: index); |
292 | } |
293 | |
294 | void QQuickPath::pathElements_append(QQmlListProperty<QQuickPathElement> *property, QQuickPathElement *pathElement) |
295 | { |
296 | QQuickPathPrivate *d = privatePath(object: property->object); |
297 | QQuickPath *path = static_cast<QQuickPath*>(property->object); |
298 | |
299 | d->_pathElements.append(t: pathElement); |
300 | |
301 | if (d->componentComplete) { |
302 | QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement); |
303 | if (curve) |
304 | d->_pathCurves.append(t: curve); |
305 | else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) |
306 | d->_pathTexts.append(t: text); |
307 | else { |
308 | QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement); |
309 | if (attribute && !d->_attributes.contains(str: attribute->name())) |
310 | d->_attributes.append(t: attribute->name()); |
311 | } |
312 | |
313 | path->processPath(); |
314 | |
315 | connect(sender: pathElement, SIGNAL(changed()), receiver: path, SLOT(processPath())); |
316 | } |
317 | } |
318 | |
319 | int QQuickPath::pathElements_count(QQmlListProperty<QQuickPathElement> *property) |
320 | { |
321 | QQuickPathPrivate *d = privatePath(object: property->object); |
322 | |
323 | return d->_pathElements.count(); |
324 | } |
325 | |
326 | void QQuickPath::pathElements_clear(QQmlListProperty<QQuickPathElement> *property) |
327 | { |
328 | QQuickPathPrivate *d = privatePath(object: property->object); |
329 | QQuickPath *path = static_cast<QQuickPath*>(property->object); |
330 | |
331 | path->disconnectPathElements(); |
332 | d->_pathElements.clear(); |
333 | d->_pathCurves.clear(); |
334 | d->_pointCache.clear(); |
335 | d->_pathTexts.clear(); |
336 | } |
337 | |
338 | void QQuickPath::interpolate(int idx, const QString &name, qreal value) |
339 | { |
340 | Q_D(QQuickPath); |
341 | interpolate(points&: d->_attributePoints, idx, name, value); |
342 | } |
343 | |
344 | void QQuickPath::interpolate(QList<AttributePoint> &attributePoints, int idx, const QString &name, qreal value) |
345 | { |
346 | if (!idx) |
347 | return; |
348 | |
349 | qreal lastValue = 0; |
350 | qreal lastPercent = 0; |
351 | int search = idx - 1; |
352 | while(search >= 0) { |
353 | const AttributePoint &point = attributePoints.at(i: search); |
354 | if (point.values.contains(akey: name)) { |
355 | lastValue = point.values.value(akey: name); |
356 | lastPercent = point.origpercent; |
357 | break; |
358 | } |
359 | --search; |
360 | } |
361 | |
362 | ++search; |
363 | |
364 | const AttributePoint &curPoint = attributePoints.at(i: idx); |
365 | |
366 | for (int ii = search; ii < idx; ++ii) { |
367 | AttributePoint &point = attributePoints[ii]; |
368 | |
369 | qreal val = lastValue + (value - lastValue) * (point.origpercent - lastPercent) / (curPoint.origpercent - lastPercent); |
370 | point.values.insert(akey: name, avalue: val); |
371 | } |
372 | } |
373 | |
374 | void QQuickPath::endpoint(const QString &name) |
375 | { |
376 | Q_D(QQuickPath); |
377 | const AttributePoint &first = d->_attributePoints.first(); |
378 | qreal val = first.values.value(akey: name); |
379 | for (int ii = d->_attributePoints.count() - 1; ii >= 0; ii--) { |
380 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
381 | if (point.values.contains(akey: name)) { |
382 | for (int jj = ii + 1; jj < d->_attributePoints.count(); ++jj) { |
383 | AttributePoint &setPoint = d->_attributePoints[jj]; |
384 | setPoint.values.insert(akey: name, avalue: val); |
385 | } |
386 | return; |
387 | } |
388 | } |
389 | } |
390 | |
391 | void QQuickPath::endpoint(QList<AttributePoint> &attributePoints, const QString &name) |
392 | { |
393 | const AttributePoint &first = attributePoints.first(); |
394 | qreal val = first.values.value(akey: name); |
395 | for (int ii = attributePoints.count() - 1; ii >= 0; ii--) { |
396 | const AttributePoint &point = attributePoints.at(i: ii); |
397 | if (point.values.contains(akey: name)) { |
398 | for (int jj = ii + 1; jj < attributePoints.count(); ++jj) { |
399 | AttributePoint &setPoint = attributePoints[jj]; |
400 | setPoint.values.insert(akey: name, avalue: val); |
401 | } |
402 | return; |
403 | } |
404 | } |
405 | } |
406 | |
407 | void QQuickPath::processPath() |
408 | { |
409 | Q_D(QQuickPath); |
410 | |
411 | if (!d->componentComplete) |
412 | return; |
413 | |
414 | d->_pointCache.clear(); |
415 | d->prevBez.isValid = false; |
416 | |
417 | if (d->isShapePath) { |
418 | // This path is a ShapePath, so avoid extra overhead |
419 | d->_path = createShapePath(startPoint: QPointF(), endPoint: QPointF(), pathLength&: d->pathLength, closed: &d->closed); |
420 | } else { |
421 | d->_path = createPath(startPoint: QPointF(), endPoint: QPointF(), attributes: d->_attributes, pathLength&: d->pathLength, attributePoints&: d->_attributePoints, closed: &d->closed); |
422 | } |
423 | |
424 | emit changed(); |
425 | } |
426 | |
427 | inline static void scalePath(QPainterPath &path, const QSizeF &scale) |
428 | { |
429 | const qreal xscale = scale.width(); |
430 | const qreal yscale = scale.height(); |
431 | if (xscale == 1 && yscale == 1) |
432 | return; |
433 | |
434 | for (int i = 0; i < path.elementCount(); ++i) { |
435 | const QPainterPath::Element &element = path.elementAt(i); |
436 | path.setElementPositionAt(i, x: element.x * xscale, y: element.y * yscale); |
437 | } |
438 | } |
439 | |
440 | QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &endPoint, const QStringList &attributes, qreal &pathLength, QList<AttributePoint> &attributePoints, bool *closed) |
441 | { |
442 | Q_D(QQuickPath); |
443 | |
444 | pathLength = 0; |
445 | attributePoints.clear(); |
446 | |
447 | if (!d->componentComplete) |
448 | return QPainterPath(); |
449 | |
450 | QPainterPath path; |
451 | |
452 | AttributePoint first; |
453 | for (int ii = 0; ii < attributes.count(); ++ii) |
454 | first.values[attributes.at(i: ii)] = 0; |
455 | attributePoints << first; |
456 | |
457 | qreal startX = d->startX.isValid() ? d->startX.value : startPoint.x(); |
458 | qreal startY = d->startY.isValid() ? d->startY.value : startPoint.y(); |
459 | path.moveTo(x: startX, y: startY); |
460 | |
461 | const QString percentString = QStringLiteral("_qfx_percent" ); |
462 | |
463 | bool usesPercent = false; |
464 | int index = 0; |
465 | for (QQuickPathElement *pathElement : qAsConst(t&: d->_pathElements)) { |
466 | if (QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement)) { |
467 | QQuickPathData data; |
468 | data.index = index; |
469 | data.endPoint = endPoint; |
470 | data.curves = d->_pathCurves; |
471 | curve->addToPath(path, data); |
472 | AttributePoint p; |
473 | p.origpercent = path.length(); |
474 | attributePoints << p; |
475 | ++index; |
476 | } else if (QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement)) { |
477 | AttributePoint &point = attributePoints.last(); |
478 | point.values[attribute->name()] = attribute->value(); |
479 | interpolate(attributePoints, idx: attributePoints.count() - 1, name: attribute->name(), value: attribute->value()); |
480 | } else if (QQuickPathPercent *percent = qobject_cast<QQuickPathPercent *>(object: pathElement)) { |
481 | AttributePoint &point = attributePoints.last(); |
482 | point.values[percentString] = percent->value(); |
483 | interpolate(attributePoints, idx: attributePoints.count() - 1, name: percentString, value: percent->value()); |
484 | usesPercent = true; |
485 | } else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) { |
486 | text->addToPath(path); |
487 | } |
488 | } |
489 | |
490 | // Fixup end points |
491 | const AttributePoint &last = attributePoints.constLast(); |
492 | for (int ii = 0; ii < attributes.count(); ++ii) { |
493 | if (!last.values.contains(akey: attributes.at(i: ii))) |
494 | endpoint(attributePoints, name: attributes.at(i: ii)); |
495 | } |
496 | if (usesPercent && !last.values.contains(akey: percentString)) { |
497 | d->_attributePoints.last().values[percentString] = 1; |
498 | interpolate(idx: d->_attributePoints.count() - 1, name: percentString, value: 1); |
499 | } |
500 | scalePath(path, scale: d->scale); |
501 | |
502 | // Adjust percent |
503 | qreal length = path.length(); |
504 | qreal prevpercent = 0; |
505 | qreal prevorigpercent = 0; |
506 | for (int ii = 0; ii < attributePoints.count(); ++ii) { |
507 | const AttributePoint &point = attributePoints.at(i: ii); |
508 | if (point.values.contains(akey: percentString)) { //special string for QQuickPathPercent |
509 | if ( ii > 0) { |
510 | qreal scale = (attributePoints[ii].origpercent/length - prevorigpercent) / |
511 | (point.values.value(akey: percentString)-prevpercent); |
512 | attributePoints[ii].scale = scale; |
513 | } |
514 | attributePoints[ii].origpercent /= length; |
515 | attributePoints[ii].percent = point.values.value(akey: percentString); |
516 | prevorigpercent = attributePoints.at(i: ii).origpercent; |
517 | prevpercent = attributePoints.at(i: ii).percent; |
518 | } else { |
519 | attributePoints[ii].origpercent /= length; |
520 | attributePoints[ii].percent = attributePoints.at(i: ii).origpercent; |
521 | } |
522 | } |
523 | |
524 | if (closed) { |
525 | QPointF end = path.currentPosition(); |
526 | *closed = length > 0 && startX * d->scale.width() == end.x() && startY * d->scale.height() == end.y(); |
527 | } |
528 | pathLength = length; |
529 | |
530 | return path; |
531 | } |
532 | |
533 | QPainterPath QQuickPath::createShapePath(const QPointF &startPoint, const QPointF &endPoint, qreal &pathLength, bool *closed) |
534 | { |
535 | Q_D(QQuickPath); |
536 | |
537 | if (!d->componentComplete) |
538 | return QPainterPath(); |
539 | |
540 | QPainterPath path; |
541 | |
542 | qreal startX = d->startX.isValid() ? d->startX.value : startPoint.x(); |
543 | qreal startY = d->startY.isValid() ? d->startY.value : startPoint.y(); |
544 | path.moveTo(x: startX, y: startY); |
545 | |
546 | int index = 0; |
547 | for (QQuickCurve *curve : qAsConst(t&: d->_pathCurves)) { |
548 | QQuickPathData data; |
549 | data.index = index; |
550 | data.endPoint = endPoint; |
551 | data.curves = d->_pathCurves; |
552 | curve->addToPath(path, data); |
553 | ++index; |
554 | } |
555 | |
556 | for (QQuickPathText *text : qAsConst(t&: d->_pathTexts)) |
557 | text->addToPath(path); |
558 | |
559 | if (closed) { |
560 | QPointF end = path.currentPosition(); |
561 | *closed = startX == end.x() && startY == end.y(); |
562 | } |
563 | scalePath(path, scale: d->scale); |
564 | |
565 | // Note: Length of paths inside ShapePath is not used, so currently |
566 | // length is always 0. This avoids potentially heavy path.length() |
567 | //pathLength = path.length(); |
568 | pathLength = 0; |
569 | |
570 | return path; |
571 | } |
572 | |
573 | void QQuickPath::classBegin() |
574 | { |
575 | Q_D(QQuickPath); |
576 | d->componentComplete = false; |
577 | } |
578 | |
579 | void QQuickPath::disconnectPathElements() |
580 | { |
581 | Q_D(const QQuickPath); |
582 | |
583 | for (QQuickPathElement *pathElement : d->_pathElements) |
584 | disconnect(sender: pathElement, SIGNAL(changed()), receiver: this, SLOT(processPath())); |
585 | } |
586 | |
587 | void QQuickPath::connectPathElements() |
588 | { |
589 | Q_D(const QQuickPath); |
590 | |
591 | for (QQuickPathElement *pathElement : d->_pathElements) |
592 | connect(sender: pathElement, SIGNAL(changed()), receiver: this, SLOT(processPath())); |
593 | } |
594 | |
595 | void QQuickPath::gatherAttributes() |
596 | { |
597 | Q_D(QQuickPath); |
598 | |
599 | QSet<QString> attributes; |
600 | |
601 | // First gather up all the attributes |
602 | for (QQuickPathElement *pathElement : qAsConst(t&: d->_pathElements)) { |
603 | if (QQuickCurve *curve = qobject_cast<QQuickCurve *>(object: pathElement)) |
604 | d->_pathCurves.append(t: curve); |
605 | else if (QQuickPathText *text = qobject_cast<QQuickPathText *>(object: pathElement)) |
606 | d->_pathTexts.append(t: text); |
607 | else if (QQuickPathAttribute *attribute = qobject_cast<QQuickPathAttribute *>(object: pathElement)) |
608 | attributes.insert(value: attribute->name()); |
609 | } |
610 | |
611 | d->_attributes = attributes.values(); |
612 | } |
613 | |
614 | void QQuickPath::componentComplete() |
615 | { |
616 | Q_D(QQuickPath); |
617 | d->componentComplete = true; |
618 | |
619 | gatherAttributes(); |
620 | |
621 | processPath(); |
622 | |
623 | connectPathElements(); |
624 | } |
625 | |
626 | QPainterPath QQuickPath::path() const |
627 | { |
628 | Q_D(const QQuickPath); |
629 | return d->_path; |
630 | } |
631 | |
632 | QStringList QQuickPath::attributes() const |
633 | { |
634 | Q_D(const QQuickPath); |
635 | if (!d->componentComplete) { |
636 | QSet<QString> attrs; |
637 | |
638 | // First gather up all the attributes |
639 | for (QQuickPathElement *pathElement : d->_pathElements) { |
640 | if (QQuickPathAttribute *attribute = |
641 | qobject_cast<QQuickPathAttribute *>(object: pathElement)) |
642 | attrs.insert(value: attribute->name()); |
643 | } |
644 | return attrs.values(); |
645 | } |
646 | return d->_attributes; |
647 | } |
648 | |
649 | static inline QBezier nextBezier(const QPainterPath &path, int *current, qreal *bezLength, bool reverse = false) |
650 | { |
651 | const int lastElement = reverse ? 0 : path.elementCount() - 1; |
652 | const int start = reverse ? *current - 1 : *current + 1; |
653 | for (int i=start; reverse ? i >= lastElement : i <= lastElement; reverse ? --i : ++i) { |
654 | const QPainterPath::Element &e = path.elementAt(i); |
655 | |
656 | switch (e.type) { |
657 | case QPainterPath::MoveToElement: |
658 | break; |
659 | case QPainterPath::LineToElement: |
660 | { |
661 | QLineF line(path.elementAt(i: i-1), e); |
662 | *bezLength = line.length(); |
663 | QPointF a = path.elementAt(i: i-1); |
664 | QPointF delta = e - a; |
665 | *current = i; |
666 | return QBezier::fromPoints(p1: a, p2: a + delta / 3, p3: a + 2 * delta / 3, p4: e); |
667 | } |
668 | case QPainterPath::CurveToElement: |
669 | { |
670 | QBezier b = QBezier::fromPoints(p1: path.elementAt(i: i-1), |
671 | p2: e, |
672 | p3: path.elementAt(i: i+1), |
673 | p4: path.elementAt(i: i+2)); |
674 | *bezLength = b.length(); |
675 | *current = i; |
676 | return b; |
677 | } |
678 | default: |
679 | break; |
680 | } |
681 | } |
682 | *current = lastElement; |
683 | *bezLength = 0; |
684 | return QBezier(); |
685 | } |
686 | |
687 | static inline int segmentCount(const QPainterPath &path, qreal pathLength) |
688 | { |
689 | // In the really simple case of a single straight line we can interpolate without jitter |
690 | // between just two points. |
691 | if (path.elementCount() == 2 |
692 | && path.elementAt(i: 0).type == QPainterPath::MoveToElement |
693 | && path.elementAt(i: 1).type == QPainterPath::LineToElement) { |
694 | return 1; |
695 | } |
696 | // more points means less jitter between items as they move along the |
697 | // path, but takes longer to generate |
698 | return qCeil(v: pathLength*5); |
699 | } |
700 | |
701 | //derivative of the equation |
702 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d) |
703 | { |
704 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a); |
705 | } |
706 | |
707 | void QQuickPath::createPointCache() const |
708 | { |
709 | Q_D(const QQuickPath); |
710 | qreal pathLength = d->pathLength; |
711 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
712 | return; |
713 | |
714 | const int segments = segmentCount(path: d->_path, pathLength); |
715 | const int lastElement = d->_path.elementCount() - 1; |
716 | d->_pointCache.resize(asize: segments+1); |
717 | |
718 | int currElement = -1; |
719 | qreal bezLength = 0; |
720 | QBezier currBez = nextBezier(path: d->_path, current: &currElement, bezLength: &bezLength); |
721 | qreal currLength = bezLength; |
722 | qreal epc = currLength / pathLength; |
723 | |
724 | for (int i = 0; i < d->_pointCache.size(); i++) { |
725 | //find which set we are in |
726 | qreal prevPercent = 0; |
727 | qreal prevOrigPercent = 0; |
728 | for (int ii = 0; ii < d->_attributePoints.count(); ++ii) { |
729 | qreal percent = qreal(i)/segments; |
730 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
731 | if (percent < point.percent || ii == d->_attributePoints.count() - 1) { //### || is special case for very last item |
732 | qreal elementPercent = (percent - prevPercent); |
733 | |
734 | qreal spc = prevOrigPercent + elementPercent * point.scale; |
735 | |
736 | while (spc > epc) { |
737 | if (currElement > lastElement) |
738 | break; |
739 | currBez = nextBezier(path: d->_path, current: &currElement, bezLength: &bezLength); |
740 | if (bezLength == 0.0) { |
741 | currLength = pathLength; |
742 | epc = 1.0; |
743 | break; |
744 | } |
745 | currLength += bezLength; |
746 | epc = currLength / pathLength; |
747 | } |
748 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
749 | d->_pointCache[i] = currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
750 | break; |
751 | } |
752 | prevOrigPercent = point.origpercent; |
753 | prevPercent = point.percent; |
754 | } |
755 | } |
756 | } |
757 | |
758 | void QQuickPath::invalidateSequentialHistory() const |
759 | { |
760 | Q_D(const QQuickPath); |
761 | d->prevBez.isValid = false; |
762 | } |
763 | |
764 | /*! |
765 | \qmlproperty size QtQuick::Path::scale |
766 | |
767 | This property holds the scale factor for the path. |
768 | The width and height of \a scale can be different, to |
769 | achieve anisotropic scaling. |
770 | |
771 | \note Setting this property will not affect the border width. |
772 | |
773 | \since QtQuick 2.14 |
774 | */ |
775 | QSizeF QQuickPath::scale() const |
776 | { |
777 | Q_D(const QQuickPath); |
778 | return d->scale; |
779 | } |
780 | |
781 | void QQuickPath::setScale(const QSizeF &scale) |
782 | { |
783 | Q_D(QQuickPath); |
784 | if (scale == d->scale) |
785 | return; |
786 | d->scale = scale; |
787 | emit scaleChanged(); |
788 | processPath(); |
789 | } |
790 | |
791 | QPointF QQuickPath::sequentialPointAt(qreal p, qreal *angle) const |
792 | { |
793 | Q_D(const QQuickPath); |
794 | return sequentialPointAt(path: d->_path, pathLength: d->pathLength, attributePoints: d->_attributePoints, prevBez&: d->prevBez, p, angle); |
795 | } |
796 | |
797 | QPointF QQuickPath::sequentialPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
798 | { |
799 | Q_ASSERT(p >= 0.0 && p <= 1.0); |
800 | |
801 | if (!prevBez.isValid) |
802 | return p > .5 ? backwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle) : |
803 | forwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle); |
804 | |
805 | return p < prevBez.p ? backwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle) : |
806 | forwardsPointAt(path, pathLength, attributePoints, prevBez, p, angle); |
807 | } |
808 | |
809 | QPointF QQuickPath::forwardsPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
810 | { |
811 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
812 | return path.pointAtPercent(t: 0); //expensive? |
813 | |
814 | const int lastElement = path.elementCount() - 1; |
815 | bool haveCachedBez = prevBez.isValid; |
816 | int currElement = haveCachedBez ? prevBez.element : -1; |
817 | qreal bezLength = haveCachedBez ? prevBez.bezLength : 0; |
818 | QBezier currBez = haveCachedBez ? prevBez.bezier : nextBezier(path, current: &currElement, bezLength: &bezLength); |
819 | qreal currLength = haveCachedBez ? prevBez.currLength : bezLength; |
820 | qreal epc = currLength / pathLength; |
821 | |
822 | //find which set we are in |
823 | qreal prevPercent = 0; |
824 | qreal prevOrigPercent = 0; |
825 | for (int ii = 0; ii < attributePoints.count(); ++ii) { |
826 | qreal percent = p; |
827 | const AttributePoint &point = attributePoints.at(i: ii); |
828 | if (percent < point.percent || ii == attributePoints.count() - 1) { |
829 | qreal elementPercent = (percent - prevPercent); |
830 | |
831 | qreal spc = prevOrigPercent + elementPercent * point.scale; |
832 | |
833 | while (spc > epc) { |
834 | Q_ASSERT(!(currElement > lastElement)); |
835 | Q_UNUSED(lastElement); |
836 | currBez = nextBezier(path, current: &currElement, bezLength: &bezLength); |
837 | currLength += bezLength; |
838 | epc = currLength / pathLength; |
839 | } |
840 | prevBez.element = currElement; |
841 | prevBez.bezLength = bezLength; |
842 | prevBez.currLength = currLength; |
843 | prevBez.bezier = currBez; |
844 | prevBez.p = p; |
845 | prevBez.isValid = true; |
846 | |
847 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
848 | |
849 | if (angle) { |
850 | qreal m1 = slopeAt(t: realT, a: currBez.x1, b: currBez.x2, c: currBez.x3, d: currBez.x4); |
851 | qreal m2 = slopeAt(t: realT, a: currBez.y1, b: currBez.y2, c: currBez.y3, d: currBez.y4); |
852 | *angle = QLineF(0, 0, m1, m2).angle(); |
853 | } |
854 | |
855 | return currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
856 | } |
857 | prevOrigPercent = point.origpercent; |
858 | prevPercent = point.percent; |
859 | } |
860 | |
861 | return QPointF(0,0); |
862 | } |
863 | |
864 | //ideally this should be merged with forwardsPointAt |
865 | QPointF QQuickPath::backwardsPointAt(const QPainterPath &path, const qreal &pathLength, const QList<AttributePoint> &attributePoints, QQuickCachedBezier &prevBez, qreal p, qreal *angle) |
866 | { |
867 | if (pathLength <= 0 || qt_is_nan(d: pathLength)) |
868 | return path.pointAtPercent(t: 0); |
869 | |
870 | const int firstElement = 1; //element 0 is always a MoveTo, which we ignore |
871 | bool haveCachedBez = prevBez.isValid; |
872 | int currElement = haveCachedBez ? prevBez.element : path.elementCount(); |
873 | qreal bezLength = haveCachedBez ? prevBez.bezLength : 0; |
874 | QBezier currBez = haveCachedBez ? prevBez.bezier : nextBezier(path, current: &currElement, bezLength: &bezLength, reverse: true /*reverse*/); |
875 | qreal currLength = haveCachedBez ? prevBez.currLength : pathLength; |
876 | qreal prevLength = currLength - bezLength; |
877 | qreal epc = prevLength / pathLength; |
878 | |
879 | for (int ii = attributePoints.count() - 1; ii > 0; --ii) { |
880 | qreal percent = p; |
881 | const AttributePoint &point = attributePoints.at(i: ii); |
882 | const AttributePoint &prevPoint = attributePoints.at(i: ii-1); |
883 | if (percent > prevPoint.percent || ii == 1) { |
884 | qreal elementPercent = (percent - prevPoint.percent); |
885 | |
886 | qreal spc = prevPoint.origpercent + elementPercent * point.scale; |
887 | |
888 | while (spc < epc) { |
889 | Q_ASSERT(!(currElement < firstElement)); |
890 | Q_UNUSED(firstElement); |
891 | currBez = nextBezier(path, current: &currElement, bezLength: &bezLength, reverse: true /*reverse*/); |
892 | //special case for first element is to avoid floating point math |
893 | //causing an epc that never hits 0. |
894 | currLength = (currElement == firstElement) ? bezLength : prevLength; |
895 | prevLength = currLength - bezLength; |
896 | epc = prevLength / pathLength; |
897 | } |
898 | prevBez.element = currElement; |
899 | prevBez.bezLength = bezLength; |
900 | prevBez.currLength = currLength; |
901 | prevBez.bezier = currBez; |
902 | prevBez.p = p; |
903 | prevBez.isValid = true; |
904 | |
905 | qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; |
906 | |
907 | if (angle) { |
908 | qreal m1 = slopeAt(t: realT, a: currBez.x1, b: currBez.x2, c: currBez.x3, d: currBez.x4); |
909 | qreal m2 = slopeAt(t: realT, a: currBez.y1, b: currBez.y2, c: currBez.y3, d: currBez.y4); |
910 | *angle = QLineF(0, 0, m1, m2).angle(); |
911 | } |
912 | |
913 | return currBez.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
914 | } |
915 | } |
916 | |
917 | return QPointF(0,0); |
918 | } |
919 | |
920 | /*! |
921 | \qmlmethod point Path::pointAtPercent(real t) |
922 | |
923 | Returns the point at the percentage \a t of the current path. |
924 | The argument \a t has to be between 0 and 1. |
925 | |
926 | \note Similarly to other percent methods in \l QPainterPath, |
927 | the percentage measurement is not linear with regards to the length, |
928 | if curves are present in the path. |
929 | When curves are present, the percentage argument is mapped to the \c t |
930 | parameter of the Bezier equations. |
931 | |
932 | \sa QPainterPath::pointAtPercent() |
933 | |
934 | \since QtQuick 2.14 |
935 | */ |
936 | QPointF QQuickPath::pointAtPercent(qreal t) const |
937 | { |
938 | Q_D(const QQuickPath); |
939 | if (d->isShapePath) // this since ShapePath does not calculate the length at all, |
940 | return d->_path.pointAtPercent(t); // in order to be faster. |
941 | |
942 | if (d->_pointCache.isEmpty()) { |
943 | createPointCache(); |
944 | if (d->_pointCache.isEmpty()) |
945 | return QPointF(); |
946 | } |
947 | |
948 | const int segmentCount = d->_pointCache.size() - 1; |
949 | qreal idxf = t*segmentCount; |
950 | int idx1 = qFloor(v: idxf); |
951 | qreal delta = idxf - idx1; |
952 | if (idx1 > segmentCount) |
953 | idx1 = segmentCount; |
954 | else if (idx1 < 0) |
955 | idx1 = 0; |
956 | |
957 | if (delta == 0.0) |
958 | return d->_pointCache.at(i: idx1); |
959 | |
960 | // interpolate between the two points. |
961 | int idx2 = qCeil(v: idxf); |
962 | if (idx2 > segmentCount) |
963 | idx2 = segmentCount; |
964 | else if (idx2 < 0) |
965 | idx2 = 0; |
966 | |
967 | QPointF p1 = d->_pointCache.at(i: idx1); |
968 | QPointF p2 = d->_pointCache.at(i: idx2); |
969 | QPointF pos = p1 * (1.0-delta) + p2 * delta; |
970 | |
971 | return pos; |
972 | } |
973 | |
974 | qreal QQuickPath::attributeAt(const QString &name, qreal percent) const |
975 | { |
976 | Q_D(const QQuickPath); |
977 | if (percent < 0 || percent > 1) |
978 | return 0; |
979 | |
980 | for (int ii = 0; ii < d->_attributePoints.count(); ++ii) { |
981 | const AttributePoint &point = d->_attributePoints.at(i: ii); |
982 | |
983 | if (point.percent == percent) { |
984 | return point.values.value(akey: name); |
985 | } else if (point.percent > percent) { |
986 | qreal lastValue = |
987 | ii?(d->_attributePoints.at(i: ii - 1).values.value(akey: name)):0; |
988 | qreal lastPercent = |
989 | ii?(d->_attributePoints.at(i: ii - 1).percent):0; |
990 | qreal curValue = point.values.value(akey: name); |
991 | qreal curPercent = point.percent; |
992 | |
993 | return lastValue + (curValue - lastValue) * (percent - lastPercent) / (curPercent - lastPercent); |
994 | } |
995 | } |
996 | |
997 | return 0; |
998 | } |
999 | |
1000 | /****************************************************************************/ |
1001 | |
1002 | qreal QQuickCurve::x() const |
1003 | { |
1004 | return _x.isNull ? 0 : _x.value; |
1005 | } |
1006 | |
1007 | void QQuickCurve::setX(qreal x) |
1008 | { |
1009 | if (_x.isNull || _x != x) { |
1010 | _x = x; |
1011 | emit xChanged(); |
1012 | emit changed(); |
1013 | } |
1014 | } |
1015 | |
1016 | bool QQuickCurve::hasX() |
1017 | { |
1018 | return _x.isValid(); |
1019 | } |
1020 | |
1021 | qreal QQuickCurve::y() const |
1022 | { |
1023 | return _y.isNull ? 0 : _y.value; |
1024 | } |
1025 | |
1026 | void QQuickCurve::setY(qreal y) |
1027 | { |
1028 | if (_y.isNull || _y != y) { |
1029 | _y = y; |
1030 | emit yChanged(); |
1031 | emit changed(); |
1032 | } |
1033 | } |
1034 | |
1035 | bool QQuickCurve::hasY() |
1036 | { |
1037 | return _y.isValid(); |
1038 | } |
1039 | |
1040 | qreal QQuickCurve::relativeX() const |
1041 | { |
1042 | return _relativeX; |
1043 | } |
1044 | |
1045 | void QQuickCurve::setRelativeX(qreal x) |
1046 | { |
1047 | if (_relativeX.isNull || _relativeX != x) { |
1048 | _relativeX = x; |
1049 | emit relativeXChanged(); |
1050 | emit changed(); |
1051 | } |
1052 | } |
1053 | |
1054 | bool QQuickCurve::hasRelativeX() |
1055 | { |
1056 | return _relativeX.isValid(); |
1057 | } |
1058 | |
1059 | qreal QQuickCurve::relativeY() const |
1060 | { |
1061 | return _relativeY; |
1062 | } |
1063 | |
1064 | void QQuickCurve::setRelativeY(qreal y) |
1065 | { |
1066 | if (_relativeY.isNull || _relativeY != y) { |
1067 | _relativeY = y; |
1068 | emit relativeYChanged(); |
1069 | emit changed(); |
1070 | } |
1071 | } |
1072 | |
1073 | bool QQuickCurve::hasRelativeY() |
1074 | { |
1075 | return _relativeY.isValid(); |
1076 | } |
1077 | |
1078 | /****************************************************************************/ |
1079 | |
1080 | /*! |
1081 | \qmltype PathAttribute |
1082 | \instantiates QQuickPathAttribute |
1083 | \inqmlmodule QtQuick |
1084 | \ingroup qtquick-animation-paths |
1085 | \brief Specifies how to set an attribute at a given position in a Path. |
1086 | |
1087 | The PathAttribute object allows attributes consisting of a name and |
1088 | a value to be specified for various points along a path. The |
1089 | attributes are exposed to the delegate as |
1090 | \l{Attached Properties and Attached Signal Handlers} {Attached Properties}. |
1091 | The value of an attribute at any particular point along the path is interpolated |
1092 | from the PathAttributes bounding that point. |
1093 | |
1094 | The example below shows a path with the items scaled to 30% with |
1095 | opacity 50% at the top of the path and scaled 100% with opacity |
1096 | 100% at the bottom. Note the use of the PathView.iconScale and |
1097 | PathView.iconOpacity attached properties to set the scale and opacity |
1098 | of the delegate. |
1099 | |
1100 | \table |
1101 | \row |
1102 | \li \image declarative-pathattribute.png |
1103 | \li |
1104 | \snippet qml/pathview/pathattributes.qml 0 |
1105 | (see the PathView documentation for the specification of ContactModel.qml |
1106 | used for ContactModel above.) |
1107 | \endtable |
1108 | |
1109 | |
1110 | \sa Path |
1111 | */ |
1112 | |
1113 | /*! |
1114 | \qmlproperty string QtQuick::PathAttribute::name |
1115 | This property holds the name of the attribute to change. |
1116 | |
1117 | This attribute will be available to the delegate as PathView.<name> |
1118 | |
1119 | Note that using an existing Item property name such as "opacity" as an |
1120 | attribute is allowed. This is because path attributes add a new |
1121 | \l{Attached Properties and Attached Signal Handlers} {Attached Property} |
1122 | which in no way clashes with existing properties. |
1123 | */ |
1124 | |
1125 | /*! |
1126 | the name of the attribute to change. |
1127 | */ |
1128 | |
1129 | QString QQuickPathAttribute::name() const |
1130 | { |
1131 | return _name; |
1132 | } |
1133 | |
1134 | void QQuickPathAttribute::setName(const QString &name) |
1135 | { |
1136 | if (_name == name) |
1137 | return; |
1138 | _name = name; |
1139 | emit nameChanged(); |
1140 | } |
1141 | |
1142 | /*! |
1143 | \qmlproperty real QtQuick::PathAttribute::value |
1144 | This property holds the value for the attribute. |
1145 | |
1146 | The value specified can be used to influence the visual appearance |
1147 | of an item along the path. For example, the following Path specifies |
1148 | an attribute named \e itemRotation, which has the value \e 0 at the |
1149 | beginning of the path, and the value 90 at the end of the path. |
1150 | |
1151 | \qml |
1152 | Path { |
1153 | startX: 0 |
1154 | startY: 0 |
1155 | PathAttribute { name: "itemRotation"; value: 0 } |
1156 | PathLine { x: 100; y: 100 } |
1157 | PathAttribute { name: "itemRotation"; value: 90 } |
1158 | } |
1159 | \endqml |
1160 | |
1161 | In our delegate, we can then bind the \e rotation property to the |
1162 | \l{Attached Properties and Attached Signal Handlers} {Attached Property} |
1163 | \e PathView.itemRotation created for this attribute. |
1164 | |
1165 | \qml |
1166 | Rectangle { |
1167 | width: 10; height: 10 |
1168 | rotation: PathView.itemRotation |
1169 | } |
1170 | \endqml |
1171 | |
1172 | As each item is positioned along the path, it will be rotated accordingly: |
1173 | an item at the beginning of the path with be not be rotated, an item at |
1174 | the end of the path will be rotated 90 degrees, and an item mid-way along |
1175 | the path will be rotated 45 degrees. |
1176 | */ |
1177 | |
1178 | /*! |
1179 | the new value of the attribute. |
1180 | */ |
1181 | qreal QQuickPathAttribute::value() const |
1182 | { |
1183 | return _value; |
1184 | } |
1185 | |
1186 | void QQuickPathAttribute::setValue(qreal value) |
1187 | { |
1188 | if (_value != value) { |
1189 | _value = value; |
1190 | emit valueChanged(); |
1191 | emit changed(); |
1192 | } |
1193 | } |
1194 | |
1195 | /****************************************************************************/ |
1196 | |
1197 | /*! |
1198 | \qmltype PathLine |
1199 | \instantiates QQuickPathLine |
1200 | \inqmlmodule QtQuick |
1201 | \ingroup qtquick-animation-paths |
1202 | \brief Defines a straight line. |
1203 | |
1204 | The example below creates a path consisting of a straight line from |
1205 | 0,100 to 200,100: |
1206 | |
1207 | \qml |
1208 | Path { |
1209 | startX: 0; startY: 100 |
1210 | PathLine { x: 200; y: 100 } |
1211 | } |
1212 | \endqml |
1213 | |
1214 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline |
1215 | */ |
1216 | |
1217 | /*! |
1218 | \qmlproperty real QtQuick::PathLine::x |
1219 | \qmlproperty real QtQuick::PathLine::y |
1220 | |
1221 | Defines the end point of the line. |
1222 | |
1223 | \sa relativeX, relativeY |
1224 | */ |
1225 | |
1226 | /*! |
1227 | \qmlproperty real QtQuick::PathLine::relativeX |
1228 | \qmlproperty real QtQuick::PathLine::relativeY |
1229 | |
1230 | Defines the end point of the line relative to its start. |
1231 | |
1232 | If both a relative and absolute end position are specified for a single axis, the relative |
1233 | position will be used. |
1234 | |
1235 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1236 | and an absolute y. |
1237 | |
1238 | \sa x, y |
1239 | */ |
1240 | |
1241 | inline QPointF positionForCurve(const QQuickPathData &data, const QPointF &prevPoint) |
1242 | { |
1243 | QQuickCurve *curve = data.curves.at(i: data.index); |
1244 | bool isEnd = data.index == data.curves.size() - 1; |
1245 | return QPointF(curve->hasRelativeX() ? prevPoint.x() + curve->relativeX() : !isEnd || curve->hasX() ? curve->x() : data.endPoint.x(), |
1246 | curve->hasRelativeY() ? prevPoint.y() + curve->relativeY() : !isEnd || curve->hasY() ? curve->y() : data.endPoint.y()); |
1247 | } |
1248 | |
1249 | void QQuickPathLine::addToPath(QPainterPath &path, const QQuickPathData &data) |
1250 | { |
1251 | path.lineTo(p: positionForCurve(data, prevPoint: path.currentPosition())); |
1252 | } |
1253 | |
1254 | /****************************************************************************/ |
1255 | |
1256 | /*! |
1257 | \qmltype PathMove |
1258 | \instantiates QQuickPathMove |
1259 | \inqmlmodule QtQuick |
1260 | \ingroup qtquick-animation-paths |
1261 | \brief Moves the Path's position. |
1262 | |
1263 | The example below creates a path consisting of two horizontal lines with |
1264 | some empty space between them. All three segments have a width of 100: |
1265 | |
1266 | \qml |
1267 | Path { |
1268 | startX: 0; startY: 100 |
1269 | PathLine { relativeX: 100; y: 100 } |
1270 | PathMove { relativeX: 100; y: 100 } |
1271 | PathLine { relativeX: 100; y: 100 } |
1272 | } |
1273 | \endqml |
1274 | |
1275 | \note PathMove should not be used in a Path associated with a PathView. Use |
1276 | PathLine instead. For ShapePath however it is important to distinguish |
1277 | between the operations of drawing a straight line and moving the path |
1278 | position without drawing anything. |
1279 | |
1280 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathLine |
1281 | */ |
1282 | |
1283 | /*! |
1284 | \qmlproperty real QtQuick::PathMove::x |
1285 | \qmlproperty real QtQuick::PathMove::y |
1286 | |
1287 | Defines the position to move to. |
1288 | |
1289 | \sa relativeX, relativeY |
1290 | */ |
1291 | |
1292 | /*! |
1293 | \qmlproperty real QtQuick::PathMove::relativeX |
1294 | \qmlproperty real QtQuick::PathMove::relativeY |
1295 | |
1296 | Defines the position to move to relative to its start. |
1297 | |
1298 | If both a relative and absolute end position are specified for a single axis, the relative |
1299 | position will be used. |
1300 | |
1301 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1302 | and an absolute y. |
1303 | |
1304 | \sa x, y |
1305 | */ |
1306 | |
1307 | void QQuickPathMove::addToPath(QPainterPath &path, const QQuickPathData &data) |
1308 | { |
1309 | path.moveTo(p: positionForCurve(data, prevPoint: path.currentPosition())); |
1310 | } |
1311 | |
1312 | /****************************************************************************/ |
1313 | |
1314 | /*! |
1315 | \qmltype PathQuad |
1316 | \instantiates QQuickPathQuad |
1317 | \inqmlmodule QtQuick |
1318 | \ingroup qtquick-animation-paths |
1319 | \brief Defines a quadratic Bezier curve with a control point. |
1320 | |
1321 | The following QML produces the path shown below: |
1322 | \table |
1323 | \row |
1324 | \li \image declarative-pathquad.png |
1325 | \li |
1326 | \qml |
1327 | Path { |
1328 | startX: 0; startY: 0 |
1329 | PathQuad { x: 200; y: 0; controlX: 100; controlY: 150 } |
1330 | } |
1331 | \endqml |
1332 | \endtable |
1333 | |
1334 | \sa Path, PathCubic, PathLine, PathArc, PathAngleArc, PathCurve, PathSvg |
1335 | */ |
1336 | |
1337 | /*! |
1338 | \qmlproperty real QtQuick::PathQuad::x |
1339 | \qmlproperty real QtQuick::PathQuad::y |
1340 | |
1341 | Defines the end point of the curve. |
1342 | |
1343 | \sa relativeX, relativeY |
1344 | */ |
1345 | |
1346 | /*! |
1347 | \qmlproperty real QtQuick::PathQuad::relativeX |
1348 | \qmlproperty real QtQuick::PathQuad::relativeY |
1349 | |
1350 | Defines the end point of the curve relative to its start. |
1351 | |
1352 | If both a relative and absolute end position are specified for a single axis, the relative |
1353 | position will be used. |
1354 | |
1355 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1356 | and an absolute y. |
1357 | |
1358 | \sa x, y |
1359 | */ |
1360 | |
1361 | /*! |
1362 | \qmlproperty real QtQuick::PathQuad::controlX |
1363 | \qmlproperty real QtQuick::PathQuad::controlY |
1364 | |
1365 | Defines the position of the control point. |
1366 | */ |
1367 | |
1368 | /*! |
1369 | the x position of the control point. |
1370 | */ |
1371 | qreal QQuickPathQuad::controlX() const |
1372 | { |
1373 | return _controlX; |
1374 | } |
1375 | |
1376 | void QQuickPathQuad::setControlX(qreal x) |
1377 | { |
1378 | if (_controlX != x) { |
1379 | _controlX = x; |
1380 | emit controlXChanged(); |
1381 | emit changed(); |
1382 | } |
1383 | } |
1384 | |
1385 | |
1386 | /*! |
1387 | the y position of the control point. |
1388 | */ |
1389 | qreal QQuickPathQuad::controlY() const |
1390 | { |
1391 | return _controlY; |
1392 | } |
1393 | |
1394 | void QQuickPathQuad::setControlY(qreal y) |
1395 | { |
1396 | if (_controlY != y) { |
1397 | _controlY = y; |
1398 | emit controlYChanged(); |
1399 | emit changed(); |
1400 | } |
1401 | } |
1402 | |
1403 | /*! |
1404 | \qmlproperty real QtQuick::PathQuad::relativeControlX |
1405 | \qmlproperty real QtQuick::PathQuad::relativeControlY |
1406 | |
1407 | Defines the position of the control point relative to the curve's start. |
1408 | |
1409 | If both a relative and absolute control position are specified for a single axis, the relative |
1410 | position will be used. |
1411 | |
1412 | Relative and absolute positions can be mixed, for example it is valid to set a relative control x |
1413 | and an absolute control y. |
1414 | |
1415 | \sa controlX, controlY |
1416 | */ |
1417 | |
1418 | qreal QQuickPathQuad::relativeControlX() const |
1419 | { |
1420 | return _relativeControlX; |
1421 | } |
1422 | |
1423 | void QQuickPathQuad::setRelativeControlX(qreal x) |
1424 | { |
1425 | if (_relativeControlX.isNull || _relativeControlX != x) { |
1426 | _relativeControlX = x; |
1427 | emit relativeControlXChanged(); |
1428 | emit changed(); |
1429 | } |
1430 | } |
1431 | |
1432 | bool QQuickPathQuad::hasRelativeControlX() |
1433 | { |
1434 | return _relativeControlX.isValid(); |
1435 | } |
1436 | |
1437 | qreal QQuickPathQuad::relativeControlY() const |
1438 | { |
1439 | return _relativeControlY; |
1440 | } |
1441 | |
1442 | void QQuickPathQuad::setRelativeControlY(qreal y) |
1443 | { |
1444 | if (_relativeControlY.isNull || _relativeControlY != y) { |
1445 | _relativeControlY = y; |
1446 | emit relativeControlYChanged(); |
1447 | emit changed(); |
1448 | } |
1449 | } |
1450 | |
1451 | bool QQuickPathQuad::hasRelativeControlY() |
1452 | { |
1453 | return _relativeControlY.isValid(); |
1454 | } |
1455 | |
1456 | void QQuickPathQuad::addToPath(QPainterPath &path, const QQuickPathData &data) |
1457 | { |
1458 | const QPointF &prevPoint = path.currentPosition(); |
1459 | QPointF controlPoint(hasRelativeControlX() ? prevPoint.x() + relativeControlX() : controlX(), |
1460 | hasRelativeControlY() ? prevPoint.y() + relativeControlY() : controlY()); |
1461 | path.quadTo(ctrlPt: controlPoint, endPt: positionForCurve(data, prevPoint: path.currentPosition())); |
1462 | } |
1463 | |
1464 | /****************************************************************************/ |
1465 | |
1466 | /*! |
1467 | \qmltype PathCubic |
1468 | \instantiates QQuickPathCubic |
1469 | \inqmlmodule QtQuick |
1470 | \ingroup qtquick-animation-paths |
1471 | \brief Defines a cubic Bezier curve with two control points. |
1472 | |
1473 | The following QML produces the path shown below: |
1474 | \table |
1475 | \row |
1476 | \li \image declarative-pathcubic.png |
1477 | \li |
1478 | \qml |
1479 | Path { |
1480 | startX: 20; startY: 0 |
1481 | PathCubic { |
1482 | x: 180; y: 0 |
1483 | control1X: -10; control1Y: 90 |
1484 | control2X: 210; control2Y: 90 |
1485 | } |
1486 | } |
1487 | \endqml |
1488 | \endtable |
1489 | |
1490 | \sa Path, PathQuad, PathLine, PathArc, PathAngleArc, PathCurve, PathSvg |
1491 | */ |
1492 | |
1493 | /*! |
1494 | \qmlproperty real QtQuick::PathCubic::x |
1495 | \qmlproperty real QtQuick::PathCubic::y |
1496 | |
1497 | Defines the end point of the curve. |
1498 | |
1499 | \sa relativeX, relativeY |
1500 | */ |
1501 | |
1502 | /*! |
1503 | \qmlproperty real QtQuick::PathCubic::relativeX |
1504 | \qmlproperty real QtQuick::PathCubic::relativeY |
1505 | |
1506 | Defines the end point of the curve relative to its start. |
1507 | |
1508 | If both a relative and absolute end position are specified for a single axis, the relative |
1509 | position will be used. |
1510 | |
1511 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1512 | and an absolute y. |
1513 | |
1514 | \sa x, y |
1515 | */ |
1516 | |
1517 | /*! |
1518 | \qmlproperty real QtQuick::PathCubic::control1X |
1519 | \qmlproperty real QtQuick::PathCubic::control1Y |
1520 | |
1521 | Defines the position of the first control point. |
1522 | */ |
1523 | qreal QQuickPathCubic::control1X() const |
1524 | { |
1525 | return _control1X; |
1526 | } |
1527 | |
1528 | void QQuickPathCubic::setControl1X(qreal x) |
1529 | { |
1530 | if (_control1X != x) { |
1531 | _control1X = x; |
1532 | emit control1XChanged(); |
1533 | emit changed(); |
1534 | } |
1535 | } |
1536 | |
1537 | qreal QQuickPathCubic::control1Y() const |
1538 | { |
1539 | return _control1Y; |
1540 | } |
1541 | |
1542 | void QQuickPathCubic::setControl1Y(qreal y) |
1543 | { |
1544 | if (_control1Y != y) { |
1545 | _control1Y = y; |
1546 | emit control1YChanged(); |
1547 | emit changed(); |
1548 | } |
1549 | } |
1550 | |
1551 | /*! |
1552 | \qmlproperty real QtQuick::PathCubic::control2X |
1553 | \qmlproperty real QtQuick::PathCubic::control2Y |
1554 | |
1555 | Defines the position of the second control point. |
1556 | */ |
1557 | qreal QQuickPathCubic::control2X() const |
1558 | { |
1559 | return _control2X; |
1560 | } |
1561 | |
1562 | void QQuickPathCubic::setControl2X(qreal x) |
1563 | { |
1564 | if (_control2X != x) { |
1565 | _control2X = x; |
1566 | emit control2XChanged(); |
1567 | emit changed(); |
1568 | } |
1569 | } |
1570 | |
1571 | qreal QQuickPathCubic::control2Y() const |
1572 | { |
1573 | return _control2Y; |
1574 | } |
1575 | |
1576 | void QQuickPathCubic::setControl2Y(qreal y) |
1577 | { |
1578 | if (_control2Y != y) { |
1579 | _control2Y = y; |
1580 | emit control2YChanged(); |
1581 | emit changed(); |
1582 | } |
1583 | } |
1584 | |
1585 | /*! |
1586 | \qmlproperty real QtQuick::PathCubic::relativeControl1X |
1587 | \qmlproperty real QtQuick::PathCubic::relativeControl1Y |
1588 | \qmlproperty real QtQuick::PathCubic::relativeControl2X |
1589 | \qmlproperty real QtQuick::PathCubic::relativeControl2Y |
1590 | |
1591 | Defines the positions of the control points relative to the curve's start. |
1592 | |
1593 | If both a relative and absolute control position are specified for a control point's axis, the relative |
1594 | position will be used. |
1595 | |
1596 | Relative and absolute positions can be mixed, for example it is valid to set a relative control1 x |
1597 | and an absolute control1 y. |
1598 | |
1599 | \sa control1X, control1Y, control2X, control2Y |
1600 | */ |
1601 | |
1602 | qreal QQuickPathCubic::relativeControl1X() const |
1603 | { |
1604 | return _relativeControl1X; |
1605 | } |
1606 | |
1607 | void QQuickPathCubic::setRelativeControl1X(qreal x) |
1608 | { |
1609 | if (_relativeControl1X.isNull || _relativeControl1X != x) { |
1610 | _relativeControl1X = x; |
1611 | emit relativeControl1XChanged(); |
1612 | emit changed(); |
1613 | } |
1614 | } |
1615 | |
1616 | bool QQuickPathCubic::hasRelativeControl1X() |
1617 | { |
1618 | return _relativeControl1X.isValid(); |
1619 | } |
1620 | |
1621 | qreal QQuickPathCubic::relativeControl1Y() const |
1622 | { |
1623 | return _relativeControl1Y; |
1624 | } |
1625 | |
1626 | void QQuickPathCubic::setRelativeControl1Y(qreal y) |
1627 | { |
1628 | if (_relativeControl1Y.isNull || _relativeControl1Y != y) { |
1629 | _relativeControl1Y = y; |
1630 | emit relativeControl1YChanged(); |
1631 | emit changed(); |
1632 | } |
1633 | } |
1634 | |
1635 | bool QQuickPathCubic::hasRelativeControl1Y() |
1636 | { |
1637 | return _relativeControl1Y.isValid(); |
1638 | } |
1639 | |
1640 | qreal QQuickPathCubic::relativeControl2X() const |
1641 | { |
1642 | return _relativeControl2X; |
1643 | } |
1644 | |
1645 | void QQuickPathCubic::setRelativeControl2X(qreal x) |
1646 | { |
1647 | if (_relativeControl2X.isNull || _relativeControl2X != x) { |
1648 | _relativeControl2X = x; |
1649 | emit relativeControl2XChanged(); |
1650 | emit changed(); |
1651 | } |
1652 | } |
1653 | |
1654 | bool QQuickPathCubic::hasRelativeControl2X() |
1655 | { |
1656 | return _relativeControl2X.isValid(); |
1657 | } |
1658 | |
1659 | qreal QQuickPathCubic::relativeControl2Y() const |
1660 | { |
1661 | return _relativeControl2Y; |
1662 | } |
1663 | |
1664 | void QQuickPathCubic::setRelativeControl2Y(qreal y) |
1665 | { |
1666 | if (_relativeControl2Y.isNull || _relativeControl2Y != y) { |
1667 | _relativeControl2Y = y; |
1668 | emit relativeControl2YChanged(); |
1669 | emit changed(); |
1670 | } |
1671 | } |
1672 | |
1673 | bool QQuickPathCubic::hasRelativeControl2Y() |
1674 | { |
1675 | return _relativeControl2Y.isValid(); |
1676 | } |
1677 | |
1678 | void QQuickPathCubic::addToPath(QPainterPath &path, const QQuickPathData &data) |
1679 | { |
1680 | const QPointF &prevPoint = path.currentPosition(); |
1681 | QPointF controlPoint1(hasRelativeControl1X() ? prevPoint.x() + relativeControl1X() : control1X(), |
1682 | hasRelativeControl1Y() ? prevPoint.y() + relativeControl1Y() : control1Y()); |
1683 | QPointF controlPoint2(hasRelativeControl2X() ? prevPoint.x() + relativeControl2X() : control2X(), |
1684 | hasRelativeControl2Y() ? prevPoint.y() + relativeControl2Y() : control2Y()); |
1685 | path.cubicTo(ctrlPt1: controlPoint1, ctrlPt2: controlPoint2, endPt: positionForCurve(data, prevPoint: path.currentPosition())); |
1686 | } |
1687 | |
1688 | /****************************************************************************/ |
1689 | |
1690 | /*! |
1691 | \qmltype PathCurve |
1692 | \instantiates QQuickPathCatmullRomCurve |
1693 | \inqmlmodule QtQuick |
1694 | \ingroup qtquick-animation-paths |
1695 | \brief Defines a point on a Catmull-Rom curve. |
1696 | |
1697 | PathCurve provides an easy way to specify a curve passing directly through a set of points. |
1698 | Typically multiple PathCurves are used in a series, as the following example demonstrates: |
1699 | |
1700 | \snippet qml/path/basiccurve.qml 0 |
1701 | |
1702 | This example produces the following path (with the starting point and PathCurve points |
1703 | highlighted in red): |
1704 | |
1705 | \image declarative-pathcurve.png |
1706 | |
1707 | \sa Path, PathLine, PathQuad, PathCubic, PathArc, PathSvg |
1708 | */ |
1709 | |
1710 | /*! |
1711 | \qmlproperty real QtQuick::PathCurve::x |
1712 | \qmlproperty real QtQuick::PathCurve::y |
1713 | |
1714 | Defines the end point of the curve. |
1715 | |
1716 | \sa relativeX, relativeY |
1717 | */ |
1718 | |
1719 | /*! |
1720 | \qmlproperty real QtQuick::PathCurve::relativeX |
1721 | \qmlproperty real QtQuick::PathCurve::relativeY |
1722 | |
1723 | Defines the end point of the curve relative to its start. |
1724 | |
1725 | If both a relative and absolute end position are specified for a single axis, the relative |
1726 | position will be used. |
1727 | |
1728 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1729 | and an absolute y. |
1730 | |
1731 | \sa x, y |
1732 | */ |
1733 | |
1734 | inline QPointF previousPathPosition(const QPainterPath &path) |
1735 | { |
1736 | int count = path.elementCount(); |
1737 | if (count < 1) |
1738 | return QPointF(); |
1739 | |
1740 | int index = path.elementAt(i: count-1).type == QPainterPath::CurveToDataElement ? count - 4 : count - 2; |
1741 | return index > -1 ? QPointF(path.elementAt(i: index)) : path.pointAtPercent(t: 0); |
1742 | } |
1743 | |
1744 | void QQuickPathCatmullRomCurve::addToPath(QPainterPath &path, const QQuickPathData &data) |
1745 | { |
1746 | //here we convert catmull-rom spline to bezier for use in QPainterPath. |
1747 | //basic conversion algorithm: |
1748 | // catmull-rom points * inverse bezier matrix * catmull-rom matrix = bezier points |
1749 | //each point in the catmull-rom spline produces a bezier endpoint + 2 control points |
1750 | //calculations for each point use a moving window of 4 points |
1751 | // (previous 2 points + current point + next point) |
1752 | QPointF prevFar, prev, point, next; |
1753 | |
1754 | //get previous points |
1755 | int index = data.index - 1; |
1756 | QQuickCurve *curve = index == -1 ? 0 : data.curves.at(i: index); |
1757 | if (qobject_cast<QQuickPathCatmullRomCurve*>(object: curve)) { |
1758 | prev = path.currentPosition(); |
1759 | prevFar = previousPathPosition(path); |
1760 | } else { |
1761 | prev = path.currentPosition(); |
1762 | bool prevFarSet = false; |
1763 | if (index == -1 && data.curves.count() > 1) { |
1764 | if (qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: data.curves.count()-1))) { |
1765 | //TODO: profile and optimize |
1766 | QPointF pos = prev; |
1767 | QQuickPathData loopData; |
1768 | loopData.endPoint = data.endPoint; |
1769 | loopData.curves = data.curves; |
1770 | for (int i = data.index; i < data.curves.count(); ++i) { |
1771 | loopData.index = i; |
1772 | pos = positionForCurve(data: loopData, prevPoint: pos); |
1773 | if (i == data.curves.count()-2) |
1774 | prevFar = pos; |
1775 | } |
1776 | if (pos == QPointF(path.elementAt(i: 0))) { |
1777 | //this is a closed path starting and ending with catmull-rom segments. |
1778 | //we try to smooth the join point |
1779 | prevFarSet = true; |
1780 | } |
1781 | } |
1782 | } |
1783 | if (!prevFarSet) |
1784 | prevFar = prev; |
1785 | } |
1786 | |
1787 | //get current point |
1788 | point = positionForCurve(data, prevPoint: path.currentPosition()); |
1789 | |
1790 | //get next point |
1791 | index = data.index + 1; |
1792 | if (index < data.curves.count() && qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: index))) { |
1793 | QQuickPathData nextData; |
1794 | nextData.index = index; |
1795 | nextData.endPoint = data.endPoint; |
1796 | nextData.curves = data.curves; |
1797 | next = positionForCurve(data: nextData, prevPoint: point); |
1798 | } else { |
1799 | if (point == QPointF(path.elementAt(i: 0)) && qobject_cast<QQuickPathCatmullRomCurve*>(object: data.curves.at(i: 0)) && path.elementCount() >= 3) { |
1800 | //this is a closed path starting and ending with catmull-rom segments. |
1801 | //we try to smooth the join point |
1802 | next = QPointF(path.elementAt(i: 3)); //the first catmull-rom point |
1803 | } else |
1804 | next = point; |
1805 | } |
1806 | |
1807 | /* |
1808 | full conversion matrix (inverse bezier * catmull-rom): |
1809 | 0.000, 1.000, 0.000, 0.000, |
1810 | -0.167, 1.000, 0.167, 0.000, |
1811 | 0.000, 0.167, 1.000, -0.167, |
1812 | 0.000, 0.000, 1.000, 0.000 |
1813 | |
1814 | conversion doesn't require full matrix multiplication, |
1815 | so below we simplify |
1816 | */ |
1817 | QPointF control1(prevFar.x() * qreal(-0.167) + |
1818 | prev.x() + |
1819 | point.x() * qreal(0.167), |
1820 | prevFar.y() * qreal(-0.167) + |
1821 | prev.y() + |
1822 | point.y() * qreal(0.167)); |
1823 | |
1824 | QPointF control2(prev.x() * qreal(0.167) + |
1825 | point.x() + |
1826 | next.x() * qreal(-0.167), |
1827 | prev.y() * qreal(0.167) + |
1828 | point.y() + |
1829 | next.y() * qreal(-0.167)); |
1830 | |
1831 | path.cubicTo(ctrlPt1: control1, ctrlPt2: control2, endPt: point); |
1832 | } |
1833 | |
1834 | /****************************************************************************/ |
1835 | |
1836 | /*! |
1837 | \qmltype PathArc |
1838 | \instantiates QQuickPathArc |
1839 | \inqmlmodule QtQuick |
1840 | \ingroup qtquick-animation-paths |
1841 | \brief Defines an arc with the given radius. |
1842 | |
1843 | PathArc provides a simple way of specifying an arc that ends at a given position |
1844 | and uses the specified radius. It is modeled after the SVG elliptical arc command. |
1845 | |
1846 | The following QML produces the path shown below: |
1847 | \table |
1848 | \row |
1849 | \li \image declarative-patharc.png |
1850 | \li \snippet qml/path/basicarc.qml 0 |
1851 | \endtable |
1852 | |
1853 | Note that a single PathArc cannot be used to specify a circle. Instead, you can |
1854 | use two PathArc elements, each specifying half of the circle. |
1855 | |
1856 | \sa Path, PathLine, PathQuad, PathCubic, PathAngleArc, PathCurve, PathSvg |
1857 | */ |
1858 | |
1859 | /*! |
1860 | \qmlproperty real QtQuick::PathArc::x |
1861 | \qmlproperty real QtQuick::PathArc::y |
1862 | |
1863 | Defines the end point of the arc. |
1864 | |
1865 | \sa relativeX, relativeY |
1866 | */ |
1867 | |
1868 | /*! |
1869 | \qmlproperty real QtQuick::PathArc::relativeX |
1870 | \qmlproperty real QtQuick::PathArc::relativeY |
1871 | |
1872 | Defines the end point of the arc relative to its start. |
1873 | |
1874 | If both a relative and absolute end position are specified for a single axis, the relative |
1875 | position will be used. |
1876 | |
1877 | Relative and absolute positions can be mixed, for example it is valid to set a relative x |
1878 | and an absolute y. |
1879 | |
1880 | \sa x, y |
1881 | */ |
1882 | |
1883 | /*! |
1884 | \qmlproperty real QtQuick::PathArc::radiusX |
1885 | \qmlproperty real QtQuick::PathArc::radiusY |
1886 | |
1887 | Defines the radius of the arc. |
1888 | |
1889 | The following QML demonstrates how different radius values can be used to change |
1890 | the shape of the arc: |
1891 | \table |
1892 | \row |
1893 | \li \image declarative-arcradius.png |
1894 | \li \snippet qml/path/arcradius.qml 0 |
1895 | \endtable |
1896 | */ |
1897 | |
1898 | qreal QQuickPathArc::radiusX() const |
1899 | { |
1900 | return _radiusX; |
1901 | } |
1902 | |
1903 | void QQuickPathArc::setRadiusX(qreal radius) |
1904 | { |
1905 | if (_radiusX == radius) |
1906 | return; |
1907 | |
1908 | _radiusX = radius; |
1909 | emit radiusXChanged(); |
1910 | emit changed(); |
1911 | } |
1912 | |
1913 | qreal QQuickPathArc::radiusY() const |
1914 | { |
1915 | return _radiusY; |
1916 | } |
1917 | |
1918 | void QQuickPathArc::setRadiusY(qreal radius) |
1919 | { |
1920 | if (_radiusY == radius) |
1921 | return; |
1922 | |
1923 | _radiusY = radius; |
1924 | emit radiusYChanged(); |
1925 | emit changed(); |
1926 | } |
1927 | |
1928 | /*! |
1929 | \qmlproperty bool QtQuick::PathArc::useLargeArc |
1930 | Whether to use a large arc as defined by the arc points. |
1931 | |
1932 | Given fixed start and end positions, radius, and direction, |
1933 | there are two possible arcs that can fit the data. useLargeArc |
1934 | is used to distinguish between these. For example, the following |
1935 | QML can produce either of the two illustrated arcs below by |
1936 | changing the value of useLargeArc. |
1937 | |
1938 | \table |
1939 | \row |
1940 | \li \image declarative-largearc.png |
1941 | \li \snippet qml/path/largearc.qml 0 |
1942 | \endtable |
1943 | |
1944 | The default value is false. |
1945 | */ |
1946 | |
1947 | bool QQuickPathArc::useLargeArc() const |
1948 | { |
1949 | return _useLargeArc; |
1950 | } |
1951 | |
1952 | void QQuickPathArc::setUseLargeArc(bool largeArc) |
1953 | { |
1954 | if (_useLargeArc == largeArc) |
1955 | return; |
1956 | |
1957 | _useLargeArc = largeArc; |
1958 | emit useLargeArcChanged(); |
1959 | emit changed(); |
1960 | } |
1961 | |
1962 | /*! |
1963 | \qmlproperty enumeration QtQuick::PathArc::direction |
1964 | |
1965 | Defines the direction of the arc. Possible values are |
1966 | PathArc.Clockwise (default) and PathArc.Counterclockwise. |
1967 | |
1968 | The following QML can produce either of the two illustrated arcs below |
1969 | by changing the value of direction. |
1970 | \table |
1971 | \row |
1972 | \li \image declarative-arcdirection.png |
1973 | \li \snippet qml/path/arcdirection.qml 0 |
1974 | \endtable |
1975 | |
1976 | \sa useLargeArc |
1977 | */ |
1978 | |
1979 | QQuickPathArc::ArcDirection QQuickPathArc::direction() const |
1980 | { |
1981 | return _direction; |
1982 | } |
1983 | |
1984 | void QQuickPathArc::setDirection(ArcDirection direction) |
1985 | { |
1986 | if (_direction == direction) |
1987 | return; |
1988 | |
1989 | _direction = direction; |
1990 | emit directionChanged(); |
1991 | emit changed(); |
1992 | } |
1993 | |
1994 | /*! |
1995 | \qmlproperty real QtQuick::PathArc::xAxisRotation |
1996 | |
1997 | Defines the rotation of the arc, in degrees. The default value is 0. |
1998 | |
1999 | An arc is a section of circles or ellipses. Given the radius and the start |
2000 | and end points, there are two ellipses that connect the points. This |
2001 | property defines the rotation of the X axis of these ellipses. |
2002 | |
2003 | \note The value is only useful when the x and y radius differ, meaning the |
2004 | arc is a section of ellipses. |
2005 | |
2006 | The following QML demonstrates how different radius values can be used to change |
2007 | the shape of the arc: |
2008 | \table |
2009 | \row |
2010 | \li \image declarative-arcrotation.png |
2011 | \li \snippet qml/path/arcrotation.qml 0 |
2012 | \endtable |
2013 | */ |
2014 | |
2015 | qreal QQuickPathArc::xAxisRotation() const |
2016 | { |
2017 | return _xAxisRotation; |
2018 | } |
2019 | |
2020 | void QQuickPathArc::setXAxisRotation(qreal rotation) |
2021 | { |
2022 | if (_xAxisRotation == rotation) |
2023 | return; |
2024 | |
2025 | _xAxisRotation = rotation; |
2026 | emit xAxisRotationChanged(); |
2027 | emit changed(); |
2028 | } |
2029 | |
2030 | void QQuickPathArc::addToPath(QPainterPath &path, const QQuickPathData &data) |
2031 | { |
2032 | const QPointF &startPoint = path.currentPosition(); |
2033 | const QPointF &endPoint = positionForCurve(data, prevPoint: startPoint); |
2034 | QQuickSvgParser::pathArc(path, |
2035 | rx: _radiusX, |
2036 | ry: _radiusY, |
2037 | x_axis_rotation: _xAxisRotation, |
2038 | large_arc_flag: _useLargeArc, |
2039 | sweep_flag: _direction == Clockwise ? 1 : 0, |
2040 | x: endPoint.x(), |
2041 | y: endPoint.y(), |
2042 | curx: startPoint.x(), cury: startPoint.y()); |
2043 | } |
2044 | |
2045 | /****************************************************************************/ |
2046 | |
2047 | /*! |
2048 | \qmltype PathAngleArc |
2049 | \instantiates QQuickPathAngleArc |
2050 | \inqmlmodule QtQuick |
2051 | \ingroup qtquick-animation-paths |
2052 | \brief Defines an arc with the given radii and center. |
2053 | |
2054 | PathAngleArc provides a simple way of specifying an arc. While PathArc is designed |
2055 | to work as part of a larger path (specifying start and end), PathAngleArc is designed |
2056 | to make a path where the arc is primary (such as a circular progress indicator) more intuitive. |
2057 | |
2058 | \sa Path, PathLine, PathQuad, PathCubic, PathCurve, PathSvg, PathArc |
2059 | */ |
2060 | |
2061 | /*! |
2062 | \qmlproperty real QtQuick::PathAngleArc::centerX |
2063 | \qmlproperty real QtQuick::PathAngleArc::centerY |
2064 | |
2065 | Defines the center of the arc. |
2066 | */ |
2067 | |
2068 | qreal QQuickPathAngleArc::centerX() const |
2069 | { |
2070 | return _centerX; |
2071 | } |
2072 | |
2073 | void QQuickPathAngleArc::setCenterX(qreal centerX) |
2074 | { |
2075 | if (_centerX == centerX) |
2076 | return; |
2077 | |
2078 | _centerX = centerX; |
2079 | emit centerXChanged(); |
2080 | emit changed(); |
2081 | } |
2082 | |
2083 | qreal QQuickPathAngleArc::centerY() const |
2084 | { |
2085 | return _centerY; |
2086 | } |
2087 | |
2088 | void QQuickPathAngleArc::setCenterY(qreal centerY) |
2089 | { |
2090 | if (_centerY == centerY) |
2091 | return; |
2092 | |
2093 | _centerY = centerY; |
2094 | emit centerYChanged(); |
2095 | emit changed(); |
2096 | } |
2097 | |
2098 | /*! |
2099 | \qmlproperty real QtQuick::PathAngleArc::radiusX |
2100 | \qmlproperty real QtQuick::PathAngleArc::radiusY |
2101 | |
2102 | Defines the radii of the ellipse of which the arc is part. |
2103 | */ |
2104 | |
2105 | qreal QQuickPathAngleArc::radiusX() const |
2106 | { |
2107 | return _radiusX; |
2108 | } |
2109 | |
2110 | void QQuickPathAngleArc::setRadiusX(qreal radius) |
2111 | { |
2112 | if (_radiusX == radius) |
2113 | return; |
2114 | |
2115 | _radiusX = radius; |
2116 | emit radiusXChanged(); |
2117 | emit changed(); |
2118 | } |
2119 | |
2120 | qreal QQuickPathAngleArc::radiusY() const |
2121 | { |
2122 | return _radiusY; |
2123 | } |
2124 | |
2125 | void QQuickPathAngleArc::setRadiusY(qreal radius) |
2126 | { |
2127 | if (_radiusY == radius) |
2128 | return; |
2129 | |
2130 | _radiusY = radius; |
2131 | emit radiusYChanged(); |
2132 | emit changed(); |
2133 | } |
2134 | |
2135 | /*! |
2136 | \qmlproperty real QtQuick::PathAngleArc::startAngle |
2137 | |
2138 | Defines the start angle of the arc. |
2139 | |
2140 | The start angle is reported clockwise, with zero degrees at the 3 o'clock position. |
2141 | */ |
2142 | |
2143 | qreal QQuickPathAngleArc::startAngle() const |
2144 | { |
2145 | return _startAngle; |
2146 | } |
2147 | |
2148 | void QQuickPathAngleArc::setStartAngle(qreal angle) |
2149 | { |
2150 | if (_startAngle == angle) |
2151 | return; |
2152 | |
2153 | _startAngle = angle; |
2154 | emit startAngleChanged(); |
2155 | emit changed(); |
2156 | } |
2157 | |
2158 | /*! |
2159 | \qmlproperty real QtQuick::PathAngleArc::sweepAngle |
2160 | |
2161 | Defines the sweep angle of the arc. |
2162 | |
2163 | The arc will begin at startAngle and continue sweepAngle degrees, with a value of 360 |
2164 | resulting in a full circle. Positive numbers are clockwise and negative numbers are counterclockwise. |
2165 | */ |
2166 | |
2167 | qreal QQuickPathAngleArc::sweepAngle() const |
2168 | { |
2169 | return _sweepAngle; |
2170 | } |
2171 | |
2172 | void QQuickPathAngleArc::setSweepAngle(qreal angle) |
2173 | { |
2174 | if (_sweepAngle == angle) |
2175 | return; |
2176 | |
2177 | _sweepAngle = angle; |
2178 | emit sweepAngleChanged(); |
2179 | emit changed(); |
2180 | } |
2181 | |
2182 | /*! |
2183 | \qmlproperty bool QtQuick::PathAngleArc::moveToStart |
2184 | |
2185 | Whether this element should be disconnected from the previous Path element (or startX/Y). |
2186 | |
2187 | The default value is true. If set to false, the previous element's end-point |
2188 | (or startX/Y if PathAngleArc is the first element) will be connected to the arc's |
2189 | start-point with a straight line. |
2190 | */ |
2191 | |
2192 | bool QQuickPathAngleArc::moveToStart() const |
2193 | { |
2194 | return _moveToStart; |
2195 | } |
2196 | |
2197 | void QQuickPathAngleArc::setMoveToStart(bool move) |
2198 | { |
2199 | if (_moveToStart == move) |
2200 | return; |
2201 | |
2202 | _moveToStart = move; |
2203 | emit moveToStartChanged(); |
2204 | emit changed(); |
2205 | } |
2206 | |
2207 | void QQuickPathAngleArc::addToPath(QPainterPath &path, const QQuickPathData &) |
2208 | { |
2209 | qreal x = _centerX - _radiusX; |
2210 | qreal y = _centerY - _radiusY; |
2211 | qreal width = _radiusX * 2; |
2212 | qreal height = _radiusY * 2; |
2213 | if (_moveToStart) |
2214 | path.arcMoveTo(x, y, w: width, h: height, angle: -_startAngle); |
2215 | path.arcTo(x, y, w: width, h: height, startAngle: -_startAngle, arcLength: -_sweepAngle); |
2216 | } |
2217 | |
2218 | /****************************************************************************/ |
2219 | |
2220 | /*! |
2221 | \qmltype PathSvg |
2222 | \instantiates QQuickPathSvg |
2223 | \inqmlmodule QtQuick |
2224 | \ingroup qtquick-animation-paths |
2225 | \brief Defines a path using an SVG path data string. |
2226 | |
2227 | The following QML produces the path shown below: |
2228 | \table |
2229 | \row |
2230 | \li \image declarative-pathsvg.png |
2231 | \li |
2232 | \qml |
2233 | Path { |
2234 | startX: 50; startY: 50 |
2235 | PathSvg { path: "L 150 50 L 100 150 z" } |
2236 | } |
2237 | \endqml |
2238 | \endtable |
2239 | |
2240 | \note Mixing PathSvg with other type of elements is not always supported. |
2241 | For example, when \l Shape is backed by \c{GL_NV_path_rendering}, a |
2242 | ShapePath can contain one or more PathSvg elements, or one or more other |
2243 | type of elements, but not both. |
2244 | |
2245 | \sa Path, PathLine, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve |
2246 | */ |
2247 | |
2248 | /*! |
2249 | \qmlproperty string QtQuick::PathSvg::path |
2250 | |
2251 | The SVG path data string specifying the path. |
2252 | |
2253 | See \l {http://www.w3.org/TR/SVG/paths.html#PathData}{W3C SVG Path Data} |
2254 | for more details on this format. |
2255 | */ |
2256 | |
2257 | QString QQuickPathSvg::path() const |
2258 | { |
2259 | return _path; |
2260 | } |
2261 | |
2262 | void QQuickPathSvg::setPath(const QString &path) |
2263 | { |
2264 | if (_path == path) |
2265 | return; |
2266 | |
2267 | _path = path; |
2268 | emit pathChanged(); |
2269 | emit changed(); |
2270 | } |
2271 | |
2272 | void QQuickPathSvg::addToPath(QPainterPath &path, const QQuickPathData &) |
2273 | { |
2274 | QQuickSvgParser::parsePathDataFast(dataStr: _path, path); |
2275 | } |
2276 | |
2277 | /****************************************************************************/ |
2278 | |
2279 | /*! |
2280 | \qmltype PathPercent |
2281 | \instantiates QQuickPathPercent |
2282 | \inqmlmodule QtQuick |
2283 | \ingroup qtquick-animation-paths |
2284 | \brief Manipulates the way a path is interpreted. |
2285 | |
2286 | PathPercent allows you to manipulate the spacing between items on a |
2287 | PathView's path. You can use it to bunch together items on part of |
2288 | the path, and spread them out on other parts of the path. |
2289 | |
2290 | The examples below show the normal distribution of items along a path |
2291 | compared to a distribution which places 50% of the items along the |
2292 | PathLine section of the path. |
2293 | \table |
2294 | \row |
2295 | \li \image declarative-nopercent.png |
2296 | \li |
2297 | \qml |
2298 | PathView { |
2299 | // ... |
2300 | Path { |
2301 | startX: 20; startY: 0 |
2302 | PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 } |
2303 | PathLine { x: 150; y: 80 } |
2304 | PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 } |
2305 | } |
2306 | } |
2307 | \endqml |
2308 | \row |
2309 | \li \image declarative-percent.png |
2310 | \li |
2311 | \qml |
2312 | PathView { |
2313 | // ... |
2314 | Path { |
2315 | startX: 20; startY: 0 |
2316 | PathQuad { x: 50; y: 80; controlX: 0; controlY: 80 } |
2317 | PathPercent { value: 0.25 } |
2318 | PathLine { x: 150; y: 80 } |
2319 | PathPercent { value: 0.75 } |
2320 | PathQuad { x: 180; y: 0; controlX: 200; controlY: 80 } |
2321 | PathPercent { value: 1 } |
2322 | } |
2323 | } |
2324 | \endqml |
2325 | \endtable |
2326 | |
2327 | \sa Path |
2328 | */ |
2329 | |
2330 | /*! |
2331 | \qmlproperty real QtQuick::PathPercent::value |
2332 | The proportion of items that should be laid out up to this point. |
2333 | |
2334 | This value should always be higher than the last value specified |
2335 | by a PathPercent at a previous position in the Path. |
2336 | |
2337 | In the following example we have a Path made up of three PathLines. |
2338 | Normally, the items of the PathView would be laid out equally along |
2339 | this path, with an equal number of items per line segment. PathPercent |
2340 | allows us to specify that the first and third lines should each hold |
2341 | 10% of the laid out items, while the second line should hold the remaining |
2342 | 80%. |
2343 | |
2344 | \qml |
2345 | PathView { |
2346 | // ... |
2347 | Path { |
2348 | startX: 0; startY: 0 |
2349 | PathLine { x:100; y: 0; } |
2350 | PathPercent { value: 0.1 } |
2351 | PathLine { x: 100; y: 100 } |
2352 | PathPercent { value: 0.9 } |
2353 | PathLine { x: 100; y: 0 } |
2354 | PathPercent { value: 1 } |
2355 | } |
2356 | } |
2357 | \endqml |
2358 | */ |
2359 | |
2360 | qreal QQuickPathPercent::value() const |
2361 | { |
2362 | return _value; |
2363 | } |
2364 | |
2365 | void QQuickPathPercent::setValue(qreal value) |
2366 | { |
2367 | if (_value != value) { |
2368 | _value = value; |
2369 | emit valueChanged(); |
2370 | emit changed(); |
2371 | } |
2372 | } |
2373 | |
2374 | /*! |
2375 | \qmltype PathPolyline |
2376 | \instantiates QQuickPathPolyline |
2377 | \inqmlmodule QtQuick |
2378 | \ingroup qtquick-animation-paths |
2379 | \brief Defines a polyline through a list of coordinates. |
2380 | \since QtQuick 2.14 |
2381 | |
2382 | The example below creates a triangular path consisting of four vertices |
2383 | on the edge of the containing Shape's bounding box. |
2384 | Through the containing shape's \l {QtQuick::Path::}{scale} property, |
2385 | the path will be rescaled together with its containing shape. |
2386 | |
2387 | \qml |
2388 | PathPolyline { |
2389 | id: ppl |
2390 | path: [ Qt.point(0.0, 0.0), |
2391 | Qt.point(1.0, 0.0), |
2392 | Qt.point(0.5, 1.0), |
2393 | Qt.point(0.0, 0.0) |
2394 | ] |
2395 | } |
2396 | \endqml |
2397 | |
2398 | \sa Path, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove, PathPolyline |
2399 | */ |
2400 | |
2401 | /*! |
2402 | \qmlproperty point QtQuick::PathPolyline::start |
2403 | |
2404 | This read-only property contains the beginning of the polyline. |
2405 | */ |
2406 | |
2407 | /*! |
2408 | \qmlproperty list<point> QtQuick::PathPolyline::path |
2409 | |
2410 | This property defines the vertices of the polyline. |
2411 | |
2412 | It can be a JS array of points constructed with \c Qt.point(), |
2413 | a QList or QVector of QPointF, or QPolygonF. |
2414 | If you are binding this to a custom property in some C++ object, |
2415 | QPolygonF is the most appropriate type to use. |
2416 | */ |
2417 | |
2418 | QQuickPathPolyline::QQuickPathPolyline(QObject *parent) : QQuickCurve(parent) |
2419 | { |
2420 | } |
2421 | |
2422 | QVariant QQuickPathPolyline::path() const |
2423 | { |
2424 | return QVariant::fromValue(value: m_path); |
2425 | } |
2426 | |
2427 | void QQuickPathPolyline::setPath(const QVariant &path) |
2428 | { |
2429 | if (path.userType() == QMetaType::QPolygonF) { |
2430 | setPath(path.value<QPolygonF>()); |
2431 | } else if (path.canConvert<QVector<QPointF>>()) { |
2432 | setPath(path.value<QVector<QPointF>>()); |
2433 | } else if (path.canConvert<QVariantList>()) { |
2434 | // This handles cases other than QPolygonF or QVector<QPointF>, such as |
2435 | // QList<QPointF>, QVector<QPoint>, QVariantList of QPointF, QVariantList of QPoint. |
2436 | QVector<QPointF> pathList; |
2437 | QVariantList vl = path.value<QVariantList>(); |
2438 | // If path is a QJSValue, e.g. coming from a JS array of Qt.point() in QML, |
2439 | // then path.value<QVariantList>() is inefficient. |
2440 | // TODO We should be able to iterate over path.value<QSequentialIterable>() eventually |
2441 | for (const QVariant &v : vl) |
2442 | pathList.append(t: v.toPointF()); |
2443 | setPath(pathList); |
2444 | } else { |
2445 | qWarning() << "PathPolyline: path of type" << path.userType() << "not supported" ; |
2446 | } |
2447 | } |
2448 | |
2449 | void QQuickPathPolyline::setPath(const QVector<QPointF> &path) |
2450 | { |
2451 | if (m_path != path) { |
2452 | const QPointF &oldStart = start(); |
2453 | m_path = path; |
2454 | const QPointF &newStart = start(); |
2455 | emit pathChanged(); |
2456 | if (oldStart != newStart) |
2457 | emit startChanged(); |
2458 | emit changed(); |
2459 | } |
2460 | } |
2461 | |
2462 | QPointF QQuickPathPolyline::start() const |
2463 | { |
2464 | if (m_path.size()) { |
2465 | const QPointF &p = m_path.first(); |
2466 | return p; |
2467 | } |
2468 | return QPointF(); |
2469 | } |
2470 | |
2471 | void QQuickPathPolyline::addToPath(QPainterPath &path, const QQuickPathData &/*data*/) |
2472 | { |
2473 | if (m_path.size() < 2) |
2474 | return; |
2475 | |
2476 | path.moveTo(p: m_path.first()); |
2477 | for (int i = 1; i < m_path.size(); ++i) |
2478 | path.lineTo(p: m_path.at(i)); |
2479 | } |
2480 | |
2481 | |
2482 | /*! |
2483 | \qmltype PathMultiline |
2484 | \instantiates QQuickPathMultiline |
2485 | \inqmlmodule QtQuick |
2486 | \ingroup qtquick-animation-paths |
2487 | \brief Defines a set of polylines through a list of lists of coordinates. |
2488 | \since QtQuick 2.14 |
2489 | |
2490 | This element allows to define a list of polylines at once. |
2491 | Each polyline in the list will be preceded by a \l{QPainterPath::moveTo}{moveTo} |
2492 | command, effectively making each polyline a separate one. |
2493 | The polylines in this list are supposed to be non-intersecting with each other. |
2494 | In any case, when used in conjunction with a \l ShapePath, the containing ShapePath's |
2495 | \l ShapePath::fillRule applies. |
2496 | That is, with the default \c OddEvenFill and non intersecting shapes, the largest shape in the list defines an area to be filled; |
2497 | areas where two shapes overlap are holes; areas where three shapes overlap are filled areas inside holes, etc. |
2498 | |
2499 | The example below creates a high voltage symbol by adding each path |
2500 | of the symbol to the list of paths. |
2501 | The coordinates of the vertices are normalized, and through the containing shape's |
2502 | \l {QtQuick::Path::}{scale} property, the path will be rescaled together with its containing shape. |
2503 | |
2504 | \qml |
2505 | PathMultiline { |
2506 | paths: [ |
2507 | [Qt.point(0.5, 0.06698), |
2508 | Qt.point(1, 0.93301), |
2509 | Qt.point(0, 0.93301), |
2510 | Qt.point(0.5, 0.06698)], |
2511 | |
2512 | [Qt.point(0.5, 0.12472), |
2513 | Qt.point(0.95, 0.90414), |
2514 | Qt.point(0.05, 0.90414), |
2515 | Qt.point(0.5, 0.12472)], |
2516 | |
2517 | [Qt.point(0.47131, 0.32986), |
2518 | Qt.point(0.36229, 0.64789), |
2519 | Qt.point(0.51492, 0.58590), |
2520 | Qt.point(0.47563, 0.76014), |
2521 | Qt.point(0.44950, 0.73590), |
2522 | Qt.point(0.46292, 0.83392), |
2523 | Qt.point(0.52162, 0.75190), |
2524 | Qt.point(0.48531, 0.76230), |
2525 | Qt.point(0.57529, 0.53189), |
2526 | Qt.point(0.41261, 0.59189), |
2527 | Qt.point(0.53001, 0.32786), |
2528 | Qt.point(0.47131, 0.32986)] |
2529 | ] |
2530 | } |
2531 | \endqml |
2532 | |
2533 | \sa Path, QPainterPath::setFillRule, PathPolyline, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove |
2534 | */ |
2535 | |
2536 | /*! |
2537 | \qmlproperty point QtQuick::PathMultiline::start |
2538 | |
2539 | This read-only property contains the beginning of the polylines. |
2540 | */ |
2541 | |
2542 | /*! |
2543 | \qmlproperty list<list<point>> QtQuick::PathMultiline::paths |
2544 | |
2545 | This property defines the vertices of the polylines. |
2546 | |
2547 | It can be a JS array of JS arrays of points constructed with \c Qt.point(), |
2548 | a QList or QVector of QPolygonF, or QVector<QVector<QPointF>>. |
2549 | If you are binding this to a custom property in some C++ object, |
2550 | QVector<QPolygonF> or QVector<QVector<QPointF>> is the most |
2551 | appropriate type to use. |
2552 | */ |
2553 | |
2554 | QQuickPathMultiline::QQuickPathMultiline(QObject *parent) : QQuickCurve(parent) |
2555 | { |
2556 | } |
2557 | |
2558 | QVariant QQuickPathMultiline::paths() const |
2559 | { |
2560 | return QVariant::fromValue(value: m_paths); |
2561 | } |
2562 | |
2563 | void QQuickPathMultiline::setPaths(const QVariant &paths) |
2564 | { |
2565 | if (paths.canConvert<QVector<QPolygonF>>()) { |
2566 | const QVector<QPolygonF> pathPolygons = paths.value<QVector<QPolygonF>>(); |
2567 | QVector<QVector<QPointF>> pathVectors; |
2568 | for (const QPolygonF &p : pathPolygons) |
2569 | pathVectors << p; |
2570 | setPaths(pathVectors); |
2571 | } else if (paths.canConvert<QVector<QVector<QPointF>>>()) { |
2572 | setPaths(paths.value<QVector<QVector<QPointF>>>()); |
2573 | } else if (paths.canConvert<QVariantList>()) { |
2574 | // This handles cases other than QVector<QPolygonF> or QVector<QVector<QPointF>>, such as |
2575 | // QList<QVector<QPointF>>, QList<QList<QPointF>>, QVariantList of QVector<QPointF>, |
2576 | // QVariantList of QVariantList of QPointF, QVector<QList<QPoint>> etc. |
2577 | QVector<QVector<QPointF>> pathsList; |
2578 | QVariantList vll = paths.value<QVariantList>(); |
2579 | for (const QVariant &v : vll) { |
2580 | // If we bind a QVector<QPolygonF> property directly, rather than via QVariant, |
2581 | // it will come through as QJSValue that can be converted to QVariantList of QPolygonF. |
2582 | if (v.canConvert<QPolygonF>()) { |
2583 | pathsList.append(t: v.value<QPolygonF>()); |
2584 | } else { |
2585 | QVariantList vl = v.value<QVariantList>(); |
2586 | QVector<QPointF> l; |
2587 | for (const QVariant &point : vl) { |
2588 | if (point.canConvert<QPointF>()) |
2589 | l.append(t: point.toPointF()); |
2590 | } |
2591 | if (l.size() >= 2) |
2592 | pathsList.append(t: l); |
2593 | } |
2594 | } |
2595 | setPaths(pathsList); |
2596 | } else { |
2597 | qWarning() << "PathMultiline: paths of type" << paths.userType() << "not supported" ; |
2598 | setPaths(QVector<QVector<QPointF>>()); |
2599 | } |
2600 | } |
2601 | |
2602 | void QQuickPathMultiline::setPaths(const QVector<QVector<QPointF>> &paths) |
2603 | { |
2604 | if (m_paths != paths) { |
2605 | const QPointF &oldStart = start(); |
2606 | m_paths = paths; |
2607 | const QPointF &newStart = start(); |
2608 | emit pathsChanged(); |
2609 | if (oldStart != newStart) |
2610 | emit startChanged(); |
2611 | emit changed(); |
2612 | } |
2613 | } |
2614 | |
2615 | QPointF QQuickPathMultiline::start() const |
2616 | { |
2617 | if (m_paths.size()) |
2618 | return m_paths.first().first(); |
2619 | return QPointF(); |
2620 | } |
2621 | |
2622 | void QQuickPathMultiline::addToPath(QPainterPath &path, const QQuickPathData &) |
2623 | { |
2624 | if (!m_paths.size()) |
2625 | return; |
2626 | for (const QVector<QPointF> &p: m_paths) { |
2627 | path.moveTo(p: p.first()); |
2628 | for (int i = 1; i < p.size(); ++i) |
2629 | path.lineTo(p: p.at(i)); |
2630 | } |
2631 | } |
2632 | |
2633 | /*! |
2634 | \qmltype PathText |
2635 | \instantiates QQuickPathText |
2636 | \inqmlmodule QtQuick |
2637 | \ingroup qtquick-animation-paths |
2638 | \brief Defines a string in a specified font. |
2639 | \since QtQuick 2.15 |
2640 | |
2641 | This element defines the shape of a specified string in a specified font. The text's |
2642 | baseline will be translated to the x and y coordinates, and the outlines from the font |
2643 | will be added to the path accordingly. |
2644 | |
2645 | \qml |
2646 | PathText { |
2647 | x: 0 |
2648 | y: font.pixelSize |
2649 | font.family: "Arial" |
2650 | font.pixelSize: 100 |
2651 | text: "Foobar" |
2652 | } |
2653 | \endqml |
2654 | |
2655 | \sa Path, QPainterPath::setFillRule, PathPolyline, PathQuad, PathCubic, PathArc, PathAngleArc, PathCurve, PathSvg, PathMove |
2656 | */ |
2657 | |
2658 | /*! |
2659 | \qmlproperty real QtQuick::PathText::x |
2660 | |
2661 | The horizontal position of the PathText's baseline. |
2662 | */ |
2663 | |
2664 | /*! |
2665 | \qmlproperty real QtQuick::PathText::y |
2666 | |
2667 | The vertical position of the PathText's baseline. |
2668 | |
2669 | \note This property refers to the position of the baseline of the text, not the top of its bounding box. This may |
2670 | cause some confusion, e.g. when using the PathText with Qt Quick Shapes. See \l FontMetrics for information on how to |
2671 | get the ascent of a font, which can be used to translate the text into the expected position. |
2672 | */ |
2673 | |
2674 | /*! |
2675 | \qmlproperty string QtQuick::PathText::text |
2676 | |
2677 | The text for which this PathText should contain the outlines. |
2678 | */ |
2679 | |
2680 | /*! |
2681 | \qmlproperty string QtQuick::PathText::font.family |
2682 | |
2683 | Sets the family name of the font. |
2684 | |
2685 | The family name is case insensitive and may optionally include a foundry name, e.g. "Helvetica [Cronyx]". |
2686 | If the family is available from more than one foundry and the foundry isn't specified, an arbitrary foundry is chosen. |
2687 | If the family isn't available a family will be set using the font matching algorithm. |
2688 | */ |
2689 | |
2690 | /*! |
2691 | \qmlproperty string QtQuick::PathText::font.styleName |
2692 | |
2693 | Sets the style name of the font. |
2694 | |
2695 | The style name is case insensitive. If set, the font will be matched against style name instead |
2696 | of the font properties \l font.weight, \l font.bold and \l font.italic. |
2697 | */ |
2698 | |
2699 | /*! |
2700 | \qmlproperty bool QtQuick::PathText::font.bold |
2701 | |
2702 | Sets whether the font weight is bold. |
2703 | */ |
2704 | |
2705 | /*! |
2706 | \qmlproperty enumeration QtQuick::PathText::font.weight |
2707 | |
2708 | Sets the font's weight. |
2709 | |
2710 | The weight can be one of: |
2711 | \list |
2712 | \li Font.Thin |
2713 | \li Font.Light |
2714 | \li Font.ExtraLight |
2715 | \li Font.Normal - the default |
2716 | \li Font.Medium |
2717 | \li Font.DemiBold |
2718 | \li Font.Bold |
2719 | \li Font.ExtraBold |
2720 | \li Font.Black |
2721 | \endlist |
2722 | |
2723 | \qml |
2724 | PathText { text: "Hello"; font.weight: Font.DemiBold } |
2725 | \endqml |
2726 | */ |
2727 | |
2728 | /*! |
2729 | \qmlproperty bool QtQuick::PathText::font.italic |
2730 | |
2731 | Sets whether the font has an italic style. |
2732 | */ |
2733 | |
2734 | /*! |
2735 | \qmlproperty bool QtQuick::PathText::font.underline |
2736 | |
2737 | Sets whether the text is underlined. |
2738 | */ |
2739 | |
2740 | /*! |
2741 | \qmlproperty bool QtQuick::PathText::font.strikeout |
2742 | |
2743 | Sets whether the font has a strikeout style. |
2744 | */ |
2745 | |
2746 | /*! |
2747 | \qmlproperty real QtQuick::PathText::font.pointSize |
2748 | |
2749 | Sets the font size in points. The point size must be greater than zero. |
2750 | */ |
2751 | |
2752 | /*! |
2753 | \qmlproperty int QtQuick::PathText::font.pixelSize |
2754 | |
2755 | Sets the font size in pixels. |
2756 | |
2757 | Using this function makes the font device dependent. |
2758 | Use \c pointSize to set the size of the font in a device independent manner. |
2759 | */ |
2760 | |
2761 | /*! |
2762 | \qmlproperty real QtQuick::PathText::font.letterSpacing |
2763 | |
2764 | Sets the letter spacing for the font. |
2765 | |
2766 | Letter spacing changes the default spacing between individual letters in the font. |
2767 | A positive value increases the letter spacing by the corresponding pixels; a negative value decreases the spacing. |
2768 | */ |
2769 | |
2770 | /*! |
2771 | \qmlproperty real QtQuick::PathText::font.wordSpacing |
2772 | |
2773 | Sets the word spacing for the font. |
2774 | |
2775 | Word spacing changes the default spacing between individual words. |
2776 | A positive value increases the word spacing by a corresponding amount of pixels, |
2777 | while a negative value decreases the inter-word spacing accordingly. |
2778 | */ |
2779 | |
2780 | /*! |
2781 | \qmlproperty enumeration QtQuick::PathText::font.capitalization |
2782 | |
2783 | Sets the capitalization for the text. |
2784 | |
2785 | \list |
2786 | \li Font.MixedCase - This is the normal text rendering option where no capitalization change is applied. |
2787 | \li Font.AllUppercase - This alters the text to be rendered in all uppercase type. |
2788 | \li Font.AllLowercase - This alters the text to be rendered in all lowercase type. |
2789 | \li Font.SmallCaps - This alters the text to be rendered in small-caps type. |
2790 | \li Font.Capitalize - This alters the text to be rendered with the first character of each word as an uppercase character. |
2791 | \endlist |
2792 | |
2793 | \qml |
2794 | PathText { text: "Hello"; font.capitalization: Font.AllLowercase } |
2795 | \endqml |
2796 | */ |
2797 | |
2798 | /*! |
2799 | \qmlproperty bool QtQuick::PathText::font.kerning |
2800 | |
2801 | Enables or disables the kerning OpenType feature when shaping the text. Disabling this may |
2802 | improve performance when creating or changing the text, at the expense of some cosmetic |
2803 | features. The default value is true. |
2804 | |
2805 | \qml |
2806 | PathText { text: "OATS FLAVOUR WAY"; font.kerning: false } |
2807 | \endqml |
2808 | */ |
2809 | |
2810 | /*! |
2811 | \qmlproperty bool QtQuick::PathText::font.preferShaping |
2812 | |
2813 | Sometimes, a font will apply complex rules to a set of characters in order to |
2814 | display them correctly. In some writing systems, such as Brahmic scripts, this is |
2815 | required in order for the text to be legible, but in e.g. Latin script, it is merely |
2816 | a cosmetic feature. Setting the \c preferShaping property to false will disable all |
2817 | such features when they are not required, which will improve performance in most cases. |
2818 | |
2819 | The default value is true. |
2820 | |
2821 | \qml |
2822 | PathText { text: "Some text"; font.preferShaping: false } |
2823 | \endqml |
2824 | */ |
2825 | |
2826 | void QQuickPathText::updatePath() const |
2827 | { |
2828 | if (!_path.isEmpty()) |
2829 | return; |
2830 | |
2831 | _path.addText(x: 0.0, y: 0.0, f: _font, text: _text); |
2832 | |
2833 | // Account for distance from baseline to top, since addText() takes baseline position |
2834 | QRectF brect = _path.boundingRect(); |
2835 | _path.translate(dx: _x, dy: _y - brect.y()); |
2836 | } |
2837 | |
2838 | void QQuickPathText::addToPath(QPainterPath &path) |
2839 | { |
2840 | if (_text.isEmpty()) |
2841 | return; |
2842 | updatePath(); |
2843 | path.addPath(path: _path); |
2844 | } |
2845 | |
2846 | QT_END_NAMESPACE |
2847 | |
2848 | #include "moc_qquickpath_p.cpp" |
2849 | |