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2 | ** |
3 | ** Copyright (C) 2015 The Qt Company Ltd. |
4 | ** Contact: http://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt Gamepad module |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
9 | ** Commercial License Usage |
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17 | ** GNU Lesser General Public License Usage |
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24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
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35 | ****************************************************************************/ |
36 | |
37 | #ifndef QGAMEPADBACKEND_P_H |
38 | #define QGAMEPADBACKEND_P_H |
39 | |
40 | // |
41 | // W A R N I N G |
42 | // ------------- |
43 | // |
44 | // This file is not part of the Qt API. It exists purely as an |
45 | // implementation detail. This header file may change from version to |
46 | // version without notice, or even be removed. |
47 | // |
48 | // We mean it. |
49 | // |
50 | |
51 | #include <QtGamepad/qtgamepadglobal.h> |
52 | |
53 | #include <QtCore/QObject> |
54 | #include <QtGamepad/QGamepadManager> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | class Q_GAMEPAD_EXPORT QGamepadBackend : public QObject |
59 | { |
60 | Q_OBJECT |
61 | public: |
62 | template <typename T> |
63 | struct AxisInfo { |
64 | AxisInfo(T minValue = 0, T maxValue = 1, QGamepadManager::GamepadAxis gamepadAxis = QGamepadManager::AxisInvalid) |
65 | : minValue(minValue) |
66 | , maxValue(maxValue) |
67 | , gamepadAxis(gamepadAxis) |
68 | {} |
69 | |
70 | virtual double normalized(T value) const |
71 | { |
72 | if (gamepadAxis == QGamepadManager::AxisInvalid && minValue >= 0) { |
73 | //case 0.0 - 1.0 |
74 | return double(value - minValue) / double(maxValue - minValue); |
75 | } else { |
76 | //case -1.0 - 1.0 |
77 | return 2.0 * double(value - minValue) / double(maxValue - minValue) - 1.0; |
78 | } |
79 | } |
80 | T minValue; |
81 | T maxValue; |
82 | QGamepadManager::GamepadAxis gamepadAxis; |
83 | }; |
84 | |
85 | public: |
86 | explicit QGamepadBackend(QObject *parent = nullptr); |
87 | virtual bool isConfigurationNeeded(int deviceId); |
88 | virtual void resetConfiguration(int deviceId); |
89 | virtual bool configureButton(int deviceId, QGamepadManager::GamepadButton button); |
90 | virtual bool configureAxis(int deviceId, QGamepadManager::GamepadAxis axis); |
91 | virtual bool setCancelConfigureButton(int deviceId, QGamepadManager::GamepadButton button); |
92 | virtual void setSettingsFile(const QString &file); |
93 | virtual void saveSettings(int productId, const QVariant &value); |
94 | virtual QVariant readSettings(int productId); |
95 | |
96 | public Q_SLOTS: |
97 | virtual bool start(); |
98 | virtual void stop(); |
99 | |
100 | Q_SIGNALS: |
101 | void buttonConfigured(int deviceId, QGamepadManager::GamepadButton button); |
102 | void axisConfigured(int deviceId, QGamepadManager::GamepadAxis axis); |
103 | void configurationCanceled(int deviceId); |
104 | void gamepadAdded(int deviceId); |
105 | void gamepadNamed(int deviceId, const QString &name); |
106 | void gamepadRemoved(int deviceId); |
107 | void gamepadAxisMoved(int deviceId, QGamepadManager::GamepadAxis axis, double value); |
108 | void gamepadButtonPressed(int deviceId, QGamepadManager::GamepadButton button, double value); |
109 | void gamepadButtonReleased(int deviceId, QGamepadManager::GamepadButton button); |
110 | |
111 | protected: |
112 | QString m_settingsFilePath; |
113 | }; |
114 | |
115 | QT_END_NAMESPACE |
116 | |
117 | #endif // QGAMEPADBACKEND_P_H |
118 | |