1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2015 The Qt Company Ltd. |
4 | ** Contact: http://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt Gamepad module |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see http://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at http://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or later as published by the Free |
28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
29 | ** the packaging of this file. Please review the following information to |
30 | ** ensure the GNU General Public License version 2.0 requirements will be |
31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
32 | ** |
33 | ** $QT_END_LICENSE$ |
34 | ** |
35 | ****************************************************************************/ |
36 | |
37 | #include "qgamepadbackendfactory_p.h" |
38 | #include "qgamepadbackendplugin_p.h" |
39 | #include "qgamepadbackend_p.h" |
40 | |
41 | #include <QtCore/qdebug.h> |
42 | #include <QtCore/private/qfactoryloader_p.h> |
43 | #include <QtCore/QCoreApplication> |
44 | #include <QtCore/QDir> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("/gamepads" ), Qt::CaseInsensitive)) |
49 | #if QT_CONFIG(library) |
50 | Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("" ), Qt::CaseInsensitive)) |
51 | #endif |
52 | |
53 | QStringList QGamepadBackendFactory::keys(const QString &pluginPath) |
54 | { |
55 | QStringList list; |
56 | if (!pluginPath.isEmpty()) { |
57 | #if QT_CONFIG(library) |
58 | QCoreApplication::addLibraryPath(pluginPath); |
59 | list = directLoader()->keyMap().values(); |
60 | if (!list.isEmpty()) { |
61 | const QString postFix = QStringLiteral(" (from " ) |
62 | + QDir::toNativeSeparators(pathName: pluginPath) |
63 | + QLatin1Char(')'); |
64 | const QStringList::iterator end = list.end(); |
65 | for (QStringList::iterator it = list.begin(); it != end; ++it) |
66 | (*it).append(s: postFix); |
67 | } |
68 | #else |
69 | qWarning("Cannot query QGamepadBackend plugins at %s: Library loading is disabled." , |
70 | pluginPath.toLocal8Bit().constData()); |
71 | #endif |
72 | } |
73 | list.append(t: loader()->keyMap().values()); |
74 | return list; |
75 | } |
76 | |
77 | QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args, const QString &pluginPath) |
78 | { |
79 | if (!pluginPath.isEmpty()) { |
80 | #if QT_CONFIG(library) |
81 | QCoreApplication::addLibraryPath(pluginPath); |
82 | if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader: directLoader(), key: name, args)) |
83 | return ret; |
84 | #else |
85 | qWarning("Cannot load QGamepadBackend plugin from %s. Library loading is disabled." , |
86 | pluginPath.toLocal8Bit().constData()); |
87 | #endif |
88 | } |
89 | if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader: loader(), key: name, args)) |
90 | return ret; |
91 | return 0; |
92 | } |
93 | |
94 | QT_END_NAMESPACE |
95 | |