| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 The Qt Company Ltd. |
| 4 | ** Contact: http://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Gamepad module |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at http://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
| 29 | ** the packaging of this file. Please review the following information to |
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be |
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| 32 | ** |
| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "qgamepadbackendfactory_p.h" |
| 38 | #include "qgamepadbackendplugin_p.h" |
| 39 | #include "qgamepadbackend_p.h" |
| 40 | |
| 41 | #include <QtCore/qdebug.h> |
| 42 | #include <QtCore/private/qfactoryloader_p.h> |
| 43 | #include <QtCore/QCoreApplication> |
| 44 | #include <QtCore/QDir> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("/gamepads" ), Qt::CaseInsensitive)) |
| 49 | #if QT_CONFIG(library) |
| 50 | Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("" ), Qt::CaseInsensitive)) |
| 51 | #endif |
| 52 | |
| 53 | QStringList QGamepadBackendFactory::keys(const QString &pluginPath) |
| 54 | { |
| 55 | QStringList list; |
| 56 | if (!pluginPath.isEmpty()) { |
| 57 | #if QT_CONFIG(library) |
| 58 | QCoreApplication::addLibraryPath(pluginPath); |
| 59 | list = directLoader()->keyMap().values(); |
| 60 | if (!list.isEmpty()) { |
| 61 | const QString postFix = QStringLiteral(" (from " ) |
| 62 | + QDir::toNativeSeparators(pathName: pluginPath) |
| 63 | + QLatin1Char(')'); |
| 64 | const QStringList::iterator end = list.end(); |
| 65 | for (QStringList::iterator it = list.begin(); it != end; ++it) |
| 66 | (*it).append(s: postFix); |
| 67 | } |
| 68 | #else |
| 69 | qWarning("Cannot query QGamepadBackend plugins at %s: Library loading is disabled." , |
| 70 | pluginPath.toLocal8Bit().constData()); |
| 71 | #endif |
| 72 | } |
| 73 | list.append(t: loader()->keyMap().values()); |
| 74 | return list; |
| 75 | } |
| 76 | |
| 77 | QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args, const QString &pluginPath) |
| 78 | { |
| 79 | if (!pluginPath.isEmpty()) { |
| 80 | #if QT_CONFIG(library) |
| 81 | QCoreApplication::addLibraryPath(pluginPath); |
| 82 | if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader: directLoader(), key: name, args)) |
| 83 | return ret; |
| 84 | #else |
| 85 | qWarning("Cannot load QGamepadBackend plugin from %s. Library loading is disabled." , |
| 86 | pluginPath.toLocal8Bit().constData()); |
| 87 | #endif |
| 88 | } |
| 89 | if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader: loader(), key: name, args)) |
| 90 | return ret; |
| 91 | return 0; |
| 92 | } |
| 93 | |
| 94 | QT_END_NAMESPACE |
| 95 | |