| 1 | #pragma once |
| 2 | |
| 3 | #include <mbgl/actor/actor_ref.hpp> |
| 4 | #include <mbgl/storage/file_source.hpp> |
| 5 | #include <mbgl/storage/offline.hpp> |
| 6 | #include <mbgl/util/constants.hpp> |
| 7 | #include <mbgl/util/optional.hpp> |
| 8 | |
| 9 | #include <vector> |
| 10 | #include <mutex> |
| 11 | |
| 12 | namespace mbgl { |
| 13 | |
| 14 | namespace util { |
| 15 | template <typename T> class Thread; |
| 16 | } // namespace util |
| 17 | |
| 18 | class ResourceTransform; |
| 19 | |
| 20 | class DefaultFileSource : public FileSource { |
| 21 | public: |
| 22 | /* |
| 23 | * The maximumCacheSize parameter is a limit applied to non-offline resources only, |
| 24 | * i.e. resources added to the database for the "ambient use" caching functionality. |
| 25 | * There is no size limit for offline resources. If a user never creates any offline |
| 26 | * regions, we want the database to remain fairly small (order tens or low hundreds |
| 27 | * of megabytes). |
| 28 | */ |
| 29 | DefaultFileSource(const std::string& cachePath, |
| 30 | const std::string& assetRoot, |
| 31 | uint64_t maximumCacheSize = util::DEFAULT_MAX_CACHE_SIZE); |
| 32 | DefaultFileSource(const std::string& cachePath, |
| 33 | std::unique_ptr<FileSource>&& assetFileSource, |
| 34 | uint64_t maximumCacheSize = util::DEFAULT_MAX_CACHE_SIZE); |
| 35 | ~DefaultFileSource() override; |
| 36 | |
| 37 | bool supportsCacheOnlyRequests() const override { |
| 38 | return true; |
| 39 | } |
| 40 | |
| 41 | void setAPIBaseURL(const std::string&); |
| 42 | std::string getAPIBaseURL(); |
| 43 | |
| 44 | void setAccessToken(const std::string&); |
| 45 | std::string getAccessToken(); |
| 46 | |
| 47 | void setResourceTransform(optional<ActorRef<ResourceTransform>>&&); |
| 48 | |
| 49 | std::unique_ptr<AsyncRequest> request(const Resource&, Callback) override; |
| 50 | |
| 51 | /* |
| 52 | * Retrieve all regions in the offline database. |
| 53 | * |
| 54 | * The query will be executed asynchronously and the results passed to the given |
| 55 | * callback, which will be executed on the database thread; it is the responsibility |
| 56 | * of the SDK bindings to re-execute a user-provided callback on the main thread. |
| 57 | */ |
| 58 | void listOfflineRegions(std::function<void (std::exception_ptr, |
| 59 | optional<std::vector<OfflineRegion>>)>); |
| 60 | |
| 61 | /* |
| 62 | * Create an offline region in the database. |
| 63 | * |
| 64 | * When the initial database queries have completed, the provided callback will be |
| 65 | * executed on the database thread; it is the responsibility of the SDK bindings |
| 66 | * to re-execute a user-provided callback on the main thread. |
| 67 | * |
| 68 | * Note that the resulting region will be in an inactive download state; to begin |
| 69 | * downloading resources, call `setOfflineRegionDownloadState(OfflineRegionDownloadState::Active)`, |
| 70 | * optionally registering an `OfflineRegionObserver` beforehand. |
| 71 | */ |
| 72 | void createOfflineRegion(const OfflineRegionDefinition& definition, |
| 73 | const OfflineRegionMetadata& metadata, |
| 74 | std::function<void (std::exception_ptr, |
| 75 | optional<OfflineRegion>)>); |
| 76 | |
| 77 | /* |
| 78 | * Update an offline region metadata in the database. |
| 79 | */ |
| 80 | void updateOfflineMetadata(const int64_t regionID, |
| 81 | const OfflineRegionMetadata& metadata, |
| 82 | std::function<void (std::exception_ptr, |
| 83 | optional<OfflineRegionMetadata>)>); |
| 84 | /* |
| 85 | * Register an observer to be notified when the state of the region changes. |
| 86 | */ |
| 87 | void setOfflineRegionObserver(OfflineRegion&, std::unique_ptr<OfflineRegionObserver>); |
| 88 | |
| 89 | /* |
| 90 | * Pause or resume downloading of regional resources. |
| 91 | */ |
| 92 | void setOfflineRegionDownloadState(OfflineRegion&, OfflineRegionDownloadState); |
| 93 | |
| 94 | /* |
| 95 | * Retrieve the current status of the region. The query will be executed |
| 96 | * asynchronously and the results passed to the given callback, which will be |
| 97 | * executed on the database thread; it is the responsibility of the SDK bindings |
| 98 | * to re-execute a user-provided callback on the main thread. |
| 99 | */ |
| 100 | void getOfflineRegionStatus(OfflineRegion&, std::function<void (std::exception_ptr, |
| 101 | optional<OfflineRegionStatus>)>) const; |
| 102 | |
| 103 | /* |
| 104 | * Remove an offline region from the database and perform any resources evictions |
| 105 | * necessary as a result. |
| 106 | * |
| 107 | * Eviction works by removing the least-recently requested resources not also required |
| 108 | * by other regions, until the database shrinks below a certain size. |
| 109 | * |
| 110 | * Note that this method takes ownership of the input, reflecting the fact that once |
| 111 | * region deletion is initiated, it is not legal to perform further actions with the |
| 112 | * region. |
| 113 | * |
| 114 | * When the operation is complete or encounters an error, the given callback will be |
| 115 | * executed on the database thread; it is the responsibility of the SDK bindings |
| 116 | * to re-execute a user-provided callback on the main thread. |
| 117 | */ |
| 118 | void deleteOfflineRegion(OfflineRegion&&, std::function<void (std::exception_ptr)>); |
| 119 | |
| 120 | /* |
| 121 | * Changing or bypassing this limit without permission from Mapbox is prohibited |
| 122 | * by the Mapbox Terms of Service. |
| 123 | */ |
| 124 | void setOfflineMapboxTileCountLimit(uint64_t) const; |
| 125 | |
| 126 | /* |
| 127 | * Pause file request activity. |
| 128 | * |
| 129 | * If pause is called then no revalidation or network request activity |
| 130 | * will occur. |
| 131 | */ |
| 132 | void pause(); |
| 133 | |
| 134 | /* |
| 135 | * Resume file request activity. |
| 136 | * |
| 137 | * Calling resume will unpause the file source and process any tasks that |
| 138 | * expired while the file source was paused. |
| 139 | */ |
| 140 | void resume(); |
| 141 | |
| 142 | // For testing only. |
| 143 | void setOnlineStatus(bool); |
| 144 | void put(const Resource&, const Response&); |
| 145 | |
| 146 | class Impl; |
| 147 | |
| 148 | private: |
| 149 | // Shared so destruction is done on this thread |
| 150 | const std::shared_ptr<FileSource> assetFileSource; |
| 151 | const std::unique_ptr<util::Thread<Impl>> impl; |
| 152 | |
| 153 | std::mutex cachedBaseURLMutex; |
| 154 | std::string cachedBaseURL = mbgl::util::API_BASE_URL; |
| 155 | |
| 156 | std::mutex cachedAccessTokenMutex; |
| 157 | std::string cachedAccessToken; |
| 158 | }; |
| 159 | |
| 160 | } // namespace mbgl |
| 161 | |