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| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
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| 5 | ** |
| 6 | ** This file is part of the examples of the Qt Wayland module |
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| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
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| 21 | ** "Redistribution and use in source and binary forms, with or without |
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| 50 | |
| 51 | #include "window.h" |
| 52 | #include "compositor.h" |
| 53 | |
| 54 | #include <QPainter> |
| 55 | #include <QMatrix4x4> |
| 56 | #include <QOpenGLFunctions> |
| 57 | #include <QOpenGLTexture> |
| 58 | #include <QMouseEvent> |
| 59 | |
| 60 | Window::Window() |
| 61 | { |
| 62 | } |
| 63 | |
| 64 | void Window::setCompositor(Compositor *comp) { |
| 65 | m_compositor = comp; |
| 66 | } |
| 67 | |
| 68 | void Window::initializeGL() |
| 69 | { |
| 70 | m_textureBlitter.create(); |
| 71 | emit glReady(); |
| 72 | } |
| 73 | |
| 74 | void Window::paintGL() |
| 75 | { |
| 76 | m_compositor->startRender(); |
| 77 | |
| 78 | QOpenGLFunctions *functions = context()->functions(); |
| 79 | functions->glClearColor(red: .4f, green: .7f, blue: .1f, alpha: 0.5f); |
| 80 | functions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 81 | |
| 82 | GLenum currentTarget = GL_TEXTURE_2D; |
| 83 | m_textureBlitter.bind(target: currentTarget); |
| 84 | functions->glEnable(GL_BLEND); |
| 85 | functions->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 86 | |
| 87 | const auto views = m_compositor->views(); |
| 88 | for (View *view : views) { |
| 89 | auto texture = view->getTexture(); |
| 90 | if (!texture) |
| 91 | continue; |
| 92 | if (texture->target() != currentTarget) { |
| 93 | currentTarget = texture->target(); |
| 94 | m_textureBlitter.bind(target: currentTarget); |
| 95 | } |
| 96 | GLuint textureId = texture->textureId(); |
| 97 | QWaylandSurface *surface = view->surface(); |
| 98 | if (surface && surface->hasContent()) { |
| 99 | QSize s = surface->destinationSize(); |
| 100 | view->initPosition(screenSize: size(), surfaceSize: s); |
| 101 | QPointF pos = view->globalPosition(); |
| 102 | QRectF surfaceGeometry(pos, s); |
| 103 | QOpenGLTextureBlitter::Origin surfaceOrigin = |
| 104 | view->currentBuffer().origin() == QWaylandSurface::OriginTopLeft |
| 105 | ? QOpenGLTextureBlitter::OriginTopLeft |
| 106 | : QOpenGLTextureBlitter::OriginBottomLeft; |
| 107 | QMatrix4x4 targetTransform = QOpenGLTextureBlitter::targetTransform(target: surfaceGeometry, viewport: QRect(QPoint(), size())); |
| 108 | m_textureBlitter.blit(texture: textureId, targetTransform, sourceOrigin: surfaceOrigin); |
| 109 | } |
| 110 | } |
| 111 | m_textureBlitter.release(); |
| 112 | m_compositor->endRender(); |
| 113 | } |
| 114 | |
| 115 | void Window::mousePressEvent(QMouseEvent *event) |
| 116 | { |
| 117 | m_compositor->handleMousePress(position: event->localPos().toPoint(), button: event->button()); |
| 118 | } |
| 119 | |
| 120 | void Window::mouseReleaseEvent(QMouseEvent *event) |
| 121 | { |
| 122 | m_compositor->handleMouseRelease(position: event->localPos().toPoint(), button: event->button(), buttons: event->buttons()); |
| 123 | } |
| 124 | |
| 125 | void Window::mouseMoveEvent(QMouseEvent *event) |
| 126 | { |
| 127 | m_compositor->handleMouseMove(position: event->localPos().toPoint()); |
| 128 | } |
| 129 | |
| 130 | void Window::wheelEvent(QWheelEvent *event) |
| 131 | { |
| 132 | m_compositor->handleMouseWheel(angleDelta: event->angleDelta()); |
| 133 | } |
| 134 | |
| 135 | void Window::keyPressEvent(QKeyEvent *e) |
| 136 | { |
| 137 | m_compositor->handleKeyPress(nativeScanCode: e->nativeScanCode()); |
| 138 | } |
| 139 | |
| 140 | void Window::keyReleaseEvent(QKeyEvent *e) |
| 141 | { |
| 142 | m_compositor->handleKeyRelease(nativeScanCode: e->nativeScanCode()); |
| 143 | } |
| 144 | |