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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtXmlPatterns module of the Qt Toolkit. |
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| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 39 | |
| 40 | // |
| 41 | // W A R N I N G |
| 42 | // ------------- |
| 43 | // |
| 44 | // This file is not part of the Qt API. It exists purely as an |
| 45 | // implementation detail. This header file may change from version to |
| 46 | // version without notice, or even be removed. |
| 47 | // |
| 48 | // We mean it. |
| 49 | |
| 50 | #ifndef Patternist_XsdStateMachine_H |
| 51 | #define Patternist_XsdStateMachine_H |
| 52 | |
| 53 | #include <private/qnamepool_p.h> |
| 54 | |
| 55 | #include <QtCore/QHash> |
| 56 | #include <QtCore/QSet> |
| 57 | #include <QtCore/QTextStream> |
| 58 | |
| 59 | QT_BEGIN_NAMESPACE |
| 60 | |
| 61 | class QIODevice; |
| 62 | |
| 63 | namespace QPatternist |
| 64 | { |
| 65 | /** |
| 66 | * @short A state machine used for evaluation. |
| 67 | * |
| 68 | * @ingroup Patternist_schema |
| 69 | * @author Tobias Koenig <tobias.koenig@nokia.com> |
| 70 | */ |
| 71 | template <typename TransitionType> |
| 72 | class XsdStateMachine |
| 73 | { |
| 74 | public: |
| 75 | typedef qint32 StateId; |
| 76 | |
| 77 | /** |
| 78 | * Describes the type of state. |
| 79 | */ |
| 80 | enum StateType |
| 81 | { |
| 82 | StartState, ///< The state the machine will start with. |
| 83 | StartEndState, ///< The state the machine will start with, can be end state as well. |
| 84 | InternalState, ///< Any state that is not start or end state. |
| 85 | EndState ///< Any state where the machine is allowed to stop. |
| 86 | }; |
| 87 | |
| 88 | /** |
| 89 | * Creates a new state machine object. |
| 90 | */ |
| 91 | XsdStateMachine(); |
| 92 | |
| 93 | /** |
| 94 | * Creates a new state machine object. |
| 95 | * |
| 96 | * The name pool to use for accessing object names. |
| 97 | */ |
| 98 | XsdStateMachine(const NamePool::Ptr &namePool); |
| 99 | |
| 100 | /** |
| 101 | * Adds a new state of the given @p type to the state machine. |
| 102 | * |
| 103 | * @return The id of the new state. |
| 104 | */ |
| 105 | StateId addState(StateType type); |
| 106 | |
| 107 | /** |
| 108 | * Adds a new @p transition to the state machine. |
| 109 | * |
| 110 | * @param start The start state. |
| 111 | * @param transition The transition to come from the start to the end state. |
| 112 | * @param end The end state. |
| 113 | */ |
| 114 | void addTransition(StateId start, TransitionType transition, StateId end); |
| 115 | |
| 116 | /** |
| 117 | * Adds a new epsilon @p transition to the state machine. |
| 118 | * |
| 119 | * @param start The start state. |
| 120 | * @param end The end state. |
| 121 | */ |
| 122 | void addEpsilonTransition(StateId start, StateId end); |
| 123 | |
| 124 | /** |
| 125 | * Resets the machine to the start state. |
| 126 | */ |
| 127 | void reset(); |
| 128 | |
| 129 | /** |
| 130 | * Removes all states and transitions from the state machine. |
| 131 | */ |
| 132 | void clear(); |
| 133 | |
| 134 | /** |
| 135 | * Continues execution of the machine with the given input @p transition. |
| 136 | * |
| 137 | * @return @c true if the transition was successful, @c false otherwise. |
| 138 | */ |
| 139 | bool proceed(TransitionType transition); |
| 140 | |
| 141 | /** |
| 142 | * Returns the list of transitions that are reachable from the current |
| 143 | * state. |
| 144 | */ |
| 145 | QList<TransitionType> possibleTransitions() const; |
| 146 | |
| 147 | /** |
| 148 | * Continues execution of the machine with the given @p input. |
| 149 | * |
| 150 | * @note To use this method, inputEqualsTransition must be implemented |
| 151 | * to find the right transition to use. |
| 152 | * |
| 153 | * @return @c true if the transition was successful, @c false otherwise. |
| 154 | */ |
| 155 | template <typename InputType> |
| 156 | bool proceed(InputType input); |
| 157 | |
| 158 | /** |
| 159 | * Returns whether the given @p input matches the given @p transition. |
| 160 | */ |
| 161 | template <typename InputType> |
| 162 | bool inputEqualsTransition(InputType input, TransitionType transition) const; |
| 163 | |
| 164 | /** |
| 165 | * Returns whether the machine is in an allowed end state. |
| 166 | */ |
| 167 | bool inEndState() const; |
| 168 | |
| 169 | /** |
| 170 | * Returns the last transition that was taken. |
| 171 | */ |
| 172 | TransitionType lastTransition() const; |
| 173 | |
| 174 | /** |
| 175 | * Returns the start state of the machine. |
| 176 | */ |
| 177 | StateId startState() const; |
| 178 | |
| 179 | /** |
| 180 | * This method should be redefined by template specialization for every |
| 181 | * concret TransitionType. |
| 182 | */ |
| 183 | QString transitionTypeToString(TransitionType type) const; |
| 184 | |
| 185 | /** |
| 186 | * Outputs the state machine in DOT format to the given |
| 187 | * output @p device. |
| 188 | */ |
| 189 | bool outputGraph(QIODevice *device, const QString &graphName) const; |
| 190 | |
| 191 | /** |
| 192 | * Returns a DFA that is equal to the NFA of the state machine. |
| 193 | */ |
| 194 | XsdStateMachine<TransitionType> toDFA() const; |
| 195 | |
| 196 | /** |
| 197 | * Returns the information of all states of the state machine. |
| 198 | */ |
| 199 | QHash<StateId, StateType> states() const; |
| 200 | |
| 201 | /** |
| 202 | * Returns the information of all transitions of the state machine. |
| 203 | */ |
| 204 | QHash<StateId, QHash<TransitionType, QVector<StateId> > > transitions() const; |
| 205 | |
| 206 | private: |
| 207 | /** |
| 208 | * Returns the DFA state for the given @p nfaStat from the given @p stateTable. |
| 209 | * If there is no corresponding DFA state yet, a new one is created. |
| 210 | */ |
| 211 | StateId dfaStateForNfaState(QSet<StateId> nfaState, QList< QPair< QSet<StateId>, StateId> > &stateTable, XsdStateMachine<TransitionType> &dfa) const; |
| 212 | |
| 213 | /** |
| 214 | * Returns the set of all states that can be reached from the set of @p input states |
| 215 | * by the epsilon transition. |
| 216 | * |
| 217 | * The implementation is inlined in order to workaround a compiler |
| 218 | * bug on Symbian/winscw. |
| 219 | */ |
| 220 | QSet<StateId> epsilonClosure(const QSet<StateId> &input) const |
| 221 | { |
| 222 | // every state can reach itself by epsilon transition, so include the input states |
| 223 | // in the result as well |
| 224 | QSet<StateId> result = input; |
| 225 | |
| 226 | // add the input states to the list of to be processed states |
| 227 | QList<StateId> workStates = input.values(); |
| 228 | while (!workStates.isEmpty()) { // while there are states to be processed left... |
| 229 | |
| 230 | // dequeue one state from list |
| 231 | const StateId state = workStates.takeFirst(); |
| 232 | |
| 233 | // get the list of states that can be reached by the epsilon transition |
| 234 | // from the current 'state' |
| 235 | const QVector<StateId> targetStates = m_epsilonTransitions.value(akey: state); |
| 236 | for (int i = 0; i < targetStates.count(); ++i) { |
| 237 | // if we have this target state not in our result set yet... |
| 238 | if (!result.contains(value: targetStates.at(i))) { |
| 239 | // ... add it to the result set |
| 240 | result.insert(value: targetStates.at(i)); |
| 241 | |
| 242 | // add the target state to the list of to be processed states as well, |
| 243 | // as we want to have the epsilon transitions not only for the first |
| 244 | // level of following states |
| 245 | workStates.append(t: targetStates.at(i)); |
| 246 | } |
| 247 | } |
| 248 | } |
| 249 | |
| 250 | return result; |
| 251 | } |
| 252 | |
| 253 | /** |
| 254 | * Returns the set of all states that can be reached from the set of given @p states |
| 255 | * by the given @p input. |
| 256 | * |
| 257 | * The implementation is inlined in order to workaround a compiler |
| 258 | * bug on Symbian/winscw. |
| 259 | */ |
| 260 | QSet<StateId> move(const QSet<StateId> &states, TransitionType input) const |
| 261 | { |
| 262 | QSet<StateId> result; |
| 263 | |
| 264 | for (const StateId state : states) { |
| 265 | |
| 266 | // get the transition table for the current state |
| 267 | const QHash<TransitionType, QVector<StateId> > transitions = m_transitions.value(state); |
| 268 | |
| 269 | // get the target states for the given input |
| 270 | const QVector<StateId> targetStates = transitions.value(input); |
| 271 | |
| 272 | // add all target states to the result |
| 273 | for (int i = 0; i < targetStates.size(); ++i) |
| 274 | result.insert(value: targetStates.at(i)); |
| 275 | } |
| 276 | |
| 277 | return result; |
| 278 | } |
| 279 | |
| 280 | NamePool::Ptr m_namePool; |
| 281 | QHash<StateId, StateType> m_states; |
| 282 | QHash<StateId, QHash<TransitionType, QVector<StateId> > > m_transitions; |
| 283 | QHash<StateId, QVector<StateId> > m_epsilonTransitions; |
| 284 | StateId m_currentState; |
| 285 | qint32 m_counter; |
| 286 | TransitionType m_lastTransition; |
| 287 | }; |
| 288 | |
| 289 | #include "qxsdstatemachine_tpl_p.h" |
| 290 | } |
| 291 | |
| 292 | QT_END_NAMESPACE |
| 293 | |
| 294 | #endif |
| 295 | |