| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtXmlPatterns module of the Qt Toolkit. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
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| 39 | |
| 40 | // |
| 41 | // W A R N I N G |
| 42 | // ------------- |
| 43 | // |
| 44 | // This file is not part of the Qt API. It exists purely as an |
| 45 | // implementation detail. This header file may change from version to |
| 46 | // version without notice, or even be removed. |
| 47 | // |
| 48 | // We mean it. |
| 49 | // |
| 50 | |
| 51 | /* |
| 52 | * NOTE: This file is included by qxsdstatemachine_p.h |
| 53 | * if you need some includes, put them in qxsdstatemachine_p.h (outside of the namespace) |
| 54 | */ |
| 55 | |
| 56 | template <typename TransitionType> |
| 57 | XsdStateMachine<TransitionType>::XsdStateMachine() |
| 58 | : m_counter(50), |
| 59 | m_lastTransition() |
| 60 | { |
| 61 | } |
| 62 | |
| 63 | template <typename TransitionType> |
| 64 | XsdStateMachine<TransitionType>::XsdStateMachine(const NamePool::Ptr &namePool) |
| 65 | : m_namePool(namePool), |
| 66 | m_counter(50), |
| 67 | m_lastTransition() |
| 68 | { |
| 69 | } |
| 70 | |
| 71 | template <typename TransitionType> |
| 72 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::addState(StateType type) |
| 73 | { |
| 74 | #ifndef QT_NO_DEBUG |
| 75 | // make sure we don't have two start states |
| 76 | if (type == StartState) { |
| 77 | for (auto it = m_states.cbegin(), end = m_states.cend(); it != end; ++it) { |
| 78 | Q_ASSERT(it.value() != StartState && it.value() != StartEndState); |
| 79 | } |
| 80 | } |
| 81 | #endif // QT_NO_DEBUG |
| 82 | |
| 83 | // reserve new state id |
| 84 | const StateId id = ++m_counter; |
| 85 | m_states.insert(id, type); |
| 86 | |
| 87 | // if it is a start state, we make it to our current state |
| 88 | if (type == StartState || type == StartEndState) |
| 89 | m_currentState = id; |
| 90 | |
| 91 | return id; |
| 92 | } |
| 93 | |
| 94 | template <typename TransitionType> |
| 95 | void XsdStateMachine<TransitionType>::addTransition(StateId start, TransitionType transition, StateId end) |
| 96 | { |
| 97 | QHash<TransitionType, QVector<StateId> > &hash = m_transitions[start]; |
| 98 | QVector<StateId> &states = hash[transition]; |
| 99 | if (!states.contains(t: end)) |
| 100 | states.append(t: end); |
| 101 | } |
| 102 | |
| 103 | template <typename TransitionType> |
| 104 | void XsdStateMachine<TransitionType>::addEpsilonTransition(StateId start, StateId end) |
| 105 | { |
| 106 | QVector<StateId> &states = m_epsilonTransitions[start]; |
| 107 | states.append(t: end); |
| 108 | } |
| 109 | |
| 110 | template <typename TransitionType> |
| 111 | void XsdStateMachine<TransitionType>::reset() |
| 112 | { |
| 113 | // reset the machine to the start state |
| 114 | auto it = m_states.cbegin(); |
| 115 | auto end = m_states.cend(); |
| 116 | for ( ; it != end; ++it) { |
| 117 | if (it.value() == StartState || it.value() == StartEndState) { |
| 118 | m_currentState = it.key(); |
| 119 | return; |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | Q_ASSERT(false); |
| 124 | } |
| 125 | |
| 126 | template <typename TransitionType> |
| 127 | void XsdStateMachine<TransitionType>::clear() |
| 128 | { |
| 129 | m_states.clear(); |
| 130 | m_transitions.clear(); |
| 131 | m_epsilonTransitions.clear(); |
| 132 | m_currentState = -1; |
| 133 | m_counter = 50; |
| 134 | } |
| 135 | |
| 136 | template <typename TransitionType> |
| 137 | bool XsdStateMachine<TransitionType>::proceed(TransitionType transition) |
| 138 | { |
| 139 | // check that we are not in an invalid state |
| 140 | if (!m_transitions.contains(m_currentState)) { |
| 141 | return false; |
| 142 | } |
| 143 | |
| 144 | // fetch the transition entry for the current state |
| 145 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; |
| 146 | if (entry.contains(transition)) { // is there an transition for the given input? |
| 147 | m_currentState = entry.value(transition).first(); |
| 148 | m_lastTransition = transition; |
| 149 | return true; |
| 150 | } else { |
| 151 | return false; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | template <typename TransitionType> |
| 156 | QList<TransitionType> XsdStateMachine<TransitionType>::possibleTransitions() const |
| 157 | { |
| 158 | // check that we are not in an invalid state |
| 159 | if (!m_transitions.contains(m_currentState)) { |
| 160 | return QList<TransitionType>(); |
| 161 | } |
| 162 | |
| 163 | // fetch the transition entry for the current state |
| 164 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; |
| 165 | |
| 166 | return entry.keys(); |
| 167 | } |
| 168 | |
| 169 | template <typename TransitionType> |
| 170 | template <typename InputType> |
| 171 | bool XsdStateMachine<TransitionType>::proceed(InputType input) |
| 172 | { |
| 173 | // check that we are not in an invalid state |
| 174 | if (!m_transitions.contains(m_currentState)) { |
| 175 | return false; |
| 176 | } |
| 177 | |
| 178 | // fetch the transition entry for the current state |
| 179 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; |
| 180 | auto it = entry.cbegin(); |
| 181 | auto end = entry.cend(); |
| 182 | for ( ; it != end; ++it) { |
| 183 | if (inputEqualsTransition(input, it.key())) { |
| 184 | m_currentState = it.value().first(); |
| 185 | m_lastTransition = it.key(); |
| 186 | return true; |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | return false; |
| 191 | } |
| 192 | |
| 193 | template <typename TransitionType> |
| 194 | template <typename InputType> |
| 195 | bool XsdStateMachine<TransitionType>::inputEqualsTransition(InputType input, TransitionType transition) const |
| 196 | { |
| 197 | Q_UNUSED(input); |
| 198 | Q_UNUSED(transition); |
| 199 | |
| 200 | return false; |
| 201 | } |
| 202 | |
| 203 | template <typename TransitionType> |
| 204 | bool XsdStateMachine<TransitionType>::inEndState() const |
| 205 | { |
| 206 | // check if current state is an end state |
| 207 | return (m_states.value(m_currentState) == StartEndState || m_states.value(m_currentState) == EndState); |
| 208 | } |
| 209 | |
| 210 | template <typename TransitionType> |
| 211 | TransitionType XsdStateMachine<TransitionType>::lastTransition() const |
| 212 | { |
| 213 | return m_lastTransition; |
| 214 | } |
| 215 | |
| 216 | template <typename TransitionType> |
| 217 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::startState() const |
| 218 | { |
| 219 | auto it = m_states.cbegin(); |
| 220 | auto end = m_states.cend(); |
| 221 | for ( ; it != end; ++it) { |
| 222 | if (it.value() == StartState || it.value() == StartEndState) |
| 223 | return it.key(); |
| 224 | } |
| 225 | |
| 226 | Q_ASSERT(false); // should never be reached |
| 227 | return -1; |
| 228 | } |
| 229 | |
| 230 | template <typename TransitionType> |
| 231 | QString XsdStateMachine<TransitionType>::transitionTypeToString(TransitionType type) const |
| 232 | { |
| 233 | Q_UNUSED(type) |
| 234 | |
| 235 | return QString(); |
| 236 | } |
| 237 | |
| 238 | template <typename TransitionType> |
| 239 | bool XsdStateMachine<TransitionType>::outputGraph(QIODevice *device, const QString &graphName) const |
| 240 | { |
| 241 | if (!device->isOpen()) { |
| 242 | qWarning(msg: "device must be open for writing" ); |
| 243 | return false; |
| 244 | } |
| 245 | |
| 246 | QByteArray graph; |
| 247 | QTextStream s(&graph); |
| 248 | |
| 249 | s << "digraph " << graphName << " {\n" ; |
| 250 | s << " mindist = 2.0\n" ; |
| 251 | |
| 252 | // draw edges |
| 253 | for (auto it = m_transitions.cbegin(), end = m_transitions.cend(); it != end; ++it) { |
| 254 | |
| 255 | for (auto it2 = it.value().cbegin(), end = it.value().cend(); it2 != end; ++it2) { |
| 256 | for (int i = 0; i < it2.value().count(); ++i) |
| 257 | s << " " << it.key() << " -> " << it2.value().at(i) << " [label=\"" << transitionTypeToString(type: it2.key()) << "\"]\n" ; |
| 258 | } |
| 259 | } |
| 260 | |
| 261 | for (auto it = m_epsilonTransitions.cbegin(), end = m_epsilonTransitions.cend(); it != end; ++it) { |
| 262 | const QVector<StateId> states = it.value(); |
| 263 | for (int i = 0; i < states.count(); ++i) |
| 264 | s << " " << it.key() << " -> " << states.at(i) << " [label=\"ε\"]\n" ; |
| 265 | } |
| 266 | |
| 267 | // draw node info |
| 268 | for (auto it = m_states.cbegin(), end = m_states.cend(); it != end; ++it) { |
| 269 | |
| 270 | QString style; |
| 271 | if (it.value() == StartState) { |
| 272 | style = QLatin1String("shape=circle, style=filled, color=blue" ); |
| 273 | } else if (it.value() == StartEndState) { |
| 274 | style = QLatin1String("shape=doublecircle, style=filled, color=blue" ); |
| 275 | } else if (it.value() == InternalState) { |
| 276 | style = QLatin1String("shape=circle, style=filled, color=red" ); |
| 277 | } else if (it.value() == EndState) { |
| 278 | style = QLatin1String("shape=doublecircle, style=filled, color=green" ); |
| 279 | } |
| 280 | |
| 281 | s << " " << it.key() << " [" << style << "]\n" ; |
| 282 | } |
| 283 | |
| 284 | s << "}\n" ; |
| 285 | |
| 286 | s.flush(); |
| 287 | |
| 288 | if (device->write(data: graph) == -1) |
| 289 | return false; |
| 290 | |
| 291 | return true; |
| 292 | } |
| 293 | |
| 294 | |
| 295 | template <typename TransitionType> |
| 296 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::dfaStateForNfaState(QSet<StateId> nfaState, |
| 297 | QList< QPair<QSet<StateId>, StateId> > &stateTable, |
| 298 | XsdStateMachine<TransitionType> &dfa) const |
| 299 | { |
| 300 | // check whether we have the given state in our lookup table |
| 301 | // already, in that case simply return it |
| 302 | for (int i = 0; i < stateTable.count(); ++i) { |
| 303 | if (stateTable.at(i).first == nfaState) |
| 304 | return stateTable.at(i).second; |
| 305 | } |
| 306 | |
| 307 | // check if the NFA state set contains a Start or End |
| 308 | // state, in that case our new DFA state will be a |
| 309 | // Start or End state as well |
| 310 | StateType type = InternalState; |
| 311 | bool hasStartState = false; |
| 312 | bool hasEndState = false; |
| 313 | for (const StateId state : qAsConst(t&: nfaState)) { |
| 314 | if (m_states.value(state) == EndState) { |
| 315 | hasEndState = true; |
| 316 | } else if (m_states.value(state) == StartState) { |
| 317 | hasStartState = true; |
| 318 | } |
| 319 | } |
| 320 | if (hasStartState) { |
| 321 | if (hasEndState) |
| 322 | type = StartEndState; |
| 323 | else |
| 324 | type = StartState; |
| 325 | } else if (hasEndState) { |
| 326 | type = EndState; |
| 327 | } |
| 328 | |
| 329 | // create the new DFA state |
| 330 | const StateId dfaState = dfa.addState(type); |
| 331 | |
| 332 | // add the new DFA state to the lookup table |
| 333 | stateTable.append(t: qMakePair<QSet<StateId>, StateId>(x: nfaState, y: dfaState)); |
| 334 | |
| 335 | return dfaState; |
| 336 | } |
| 337 | |
| 338 | template <typename TransitionType> |
| 339 | XsdStateMachine<TransitionType> XsdStateMachine<TransitionType>::toDFA() const |
| 340 | { |
| 341 | XsdStateMachine<TransitionType> dfa(m_namePool); |
| 342 | dfa.m_counter = 100; |
| 343 | QList< QPair< QSet<StateId>, StateId> > table; |
| 344 | QList< QSet<StateId> > isMarked; |
| 345 | |
| 346 | // search the start state as the algorithm starts with it... |
| 347 | StateId startState = -1; |
| 348 | auto it = m_states.cbegin(); |
| 349 | auto end = m_states.cend(); |
| 350 | for ( ; it != end; ++it) { |
| 351 | if (it.value() == StartState) { |
| 352 | startState = it.key(); |
| 353 | break; |
| 354 | } |
| 355 | } |
| 356 | Q_ASSERT(startState != -1); |
| 357 | |
| 358 | // our list of state set that still have to be processed |
| 359 | QList< QSet<StateId> > workStates; |
| 360 | |
| 361 | // add the start state to the list of to processed state sets |
| 362 | auto firstDfaState = epsilonClosure(input: QSet<StateId>() << startState); |
| 363 | workStates.append(firstDfaState); |
| 364 | isMarked.append(firstDfaState); |
| 365 | |
| 366 | while (!workStates.isEmpty()) { // as long as there are state sets to process left |
| 367 | // enqueue set of states |
| 368 | const QSet<StateId> states = workStates.takeFirst(); |
| 369 | |
| 370 | // select a list of all inputs that are possible for |
| 371 | // the 'states' set |
| 372 | QList<TransitionType> input; |
| 373 | |
| 374 | for (const StateId state : states) |
| 375 | input << m_transitions.value(state).keys(); |
| 376 | |
| 377 | // get the state in DFA that corresponds to the 'states' set in the NFA |
| 378 | const StateId dfaBegin = dfaStateForNfaState(nfaState: states, stateTable&: table, dfa); |
| 379 | |
| 380 | for (int i = 0; i < input.count(); ++i) { // for each possible input |
| 381 | // retrieve the states that can be reached from the 'states' set by the |
| 382 | // given input or by epsilon transition |
| 383 | const QSet<StateId> followStates = epsilonClosure(input: move(states, input: input.at(i))); |
| 384 | |
| 385 | // get the state in DFA that corresponds to the 'followStates' set in the NFA |
| 386 | const StateId dfaEnd = dfaStateForNfaState(nfaState: followStates, stateTable&: table, dfa); |
| 387 | |
| 388 | // adds a new transition to the DFA that corresponds to the transitions between |
| 389 | // 'states' and 'followStates' in the NFA |
| 390 | dfa.addTransition(dfaBegin, input.at(i), dfaEnd); |
| 391 | |
| 392 | // add the 'followStates' to the list of to be processed state sets |
| 393 | if (!isMarked.contains(t: followStates)) { |
| 394 | workStates.append(t: followStates); |
| 395 | isMarked.append(t: followStates); // only needs to be processed once |
| 396 | } |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | return dfa; |
| 401 | } |
| 402 | |
| 403 | template <typename TransitionType> |
| 404 | QHash<typename XsdStateMachine<TransitionType>::StateId, typename XsdStateMachine<TransitionType>::StateType> XsdStateMachine<TransitionType>::states() const |
| 405 | { |
| 406 | return m_states; |
| 407 | } |
| 408 | |
| 409 | template <typename TransitionType> |
| 410 | QHash<typename XsdStateMachine<TransitionType>::StateId, QHash<TransitionType, QVector<typename XsdStateMachine<TransitionType>::StateId> > > XsdStateMachine<TransitionType>::transitions() const |
| 411 | { |
| 412 | return m_transitions; |
| 413 | } |
| 414 | |