1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qadditiveclipblend.h" |
5 | #include "qadditiveclipblend_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | namespace Qt3DAnimation { |
10 | |
11 | |
12 | /*! |
13 | \qmltype AdditiveClipBlend |
14 | \instantiates Qt3DAnimation::QAdditiveClipBlend |
15 | \inqmlmodule Qt3D.Animation |
16 | |
17 | \since 5.9 |
18 | |
19 | \brief Performs an additive blend of two animation clips based on an additive factor. |
20 | |
21 | QAdditiveClipBlend can be useful to create advanced animation effects based on |
22 | individual animation clips. For example, if you: |
23 | |
24 | \list |
25 | \li set the baseClip property to a normal walk cycle animation clip and |
26 | \li set the additiveClip property to a shaking head difference clip, |
27 | \endlist |
28 | |
29 | then adjusting the additiveFactor property will control how much of the additiveClip gets added |
30 | on to the baseClip. This has he effect that with an additiveFactor of zero, this blend node will |
31 | yield the original walk cycle clip. With an additiveFactor of 1, it will yield the walk cycle |
32 | including a shaking head animation. |
33 | |
34 | The blending operation implemented by this class is: |
35 | |
36 | \badcode |
37 | resultClip = baseClip + additiveFactor * additiveClip |
38 | \endcode |
39 | |
40 | There is nothing stopping you from using values for the additiveFacor property outside the 0 to |
41 | 1 range, but please be aware that the input animation clips may not be authored in such a way |
42 | for this to make sense. |
43 | |
44 | \sa BlendedClipAnimator |
45 | */ |
46 | |
47 | /*! |
48 | \class Qt3DAnimation::QAdditiveClipBlend |
49 | \inherits Qt3DAnimation::QAbstractClipBlendNode |
50 | |
51 | \inmodule Qt3DAnimation |
52 | \since 5.9 |
53 | |
54 | \brief Performs an additive blend of two animation clips based on an additive factor. |
55 | |
56 | QAdditiveClipBlend can be useful to create advanced animation effects based on |
57 | individual animation clips. For example, if you: |
58 | |
59 | \list |
60 | \li set the baseClip property to a normal walk cycle animation clip and |
61 | \li set the additiveClip property to a shaking head difference clip, |
62 | \endlist |
63 | |
64 | then adjusting the additiveFactor property will control how much of the additiveClip gets added |
65 | on to the baseClip. This has he effect that with an additiveFactor of zero, this blend node will |
66 | yield the original walk cycle clip. With an additiveFactor of 1, it will yield the walk cycle |
67 | including a shaking head animation. |
68 | |
69 | The blending operation implemented by this class is: |
70 | |
71 | \badcode |
72 | resultClip = baseClip + additiveFactor * additiveClip |
73 | \endcode |
74 | |
75 | There is nothing stopping you from using values for the additiveFacor property outside the 0 to |
76 | 1 range, but please be aware that the input animation clips may not be authored in such a way |
77 | for this to make sense. |
78 | |
79 | \sa QBlendedClipAnimator |
80 | */ |
81 | |
82 | QAdditiveClipBlendPrivate::QAdditiveClipBlendPrivate() |
83 | : QAbstractClipBlendNodePrivate() |
84 | , m_baseClip(nullptr) |
85 | , m_additiveClip(nullptr) |
86 | , m_additiveFactor(0.0f) |
87 | { |
88 | } |
89 | |
90 | QAdditiveClipBlend::QAdditiveClipBlend(Qt3DCore::QNode *parent) |
91 | : QAbstractClipBlendNode(*new QAdditiveClipBlendPrivate(), parent) |
92 | { |
93 | } |
94 | |
95 | QAdditiveClipBlend::QAdditiveClipBlend(QAdditiveClipBlendPrivate &dd, Qt3DCore::QNode *parent) |
96 | : QAbstractClipBlendNode(dd, parent) |
97 | { |
98 | } |
99 | |
100 | QAdditiveClipBlend::~QAdditiveClipBlend() |
101 | { |
102 | } |
103 | |
104 | /*! |
105 | \qmlproperty real AdditiveClipBlend::additiveFactor |
106 | |
107 | Specifies the blending factor, typically between 0 and 1, to control the blending of |
108 | two animation clips. |
109 | */ |
110 | /*! |
111 | \property QAdditiveClipBlend::additiveFactor |
112 | |
113 | Specifies the blending factor, typically between 0 and 1, to control the blending of |
114 | two animation clips. |
115 | */ |
116 | float QAdditiveClipBlend::additiveFactor() const |
117 | { |
118 | Q_D(const QAdditiveClipBlend); |
119 | return d->m_additiveFactor; |
120 | } |
121 | |
122 | /*! |
123 | \qmlproperty AbstractClipBlendNode Qt3D.Animation::AdditiveClipBlend::baseClip |
124 | |
125 | This property holds the base animation clip. When the additiveFactor is zero the \a baseClip will |
126 | also be the resulting clip of this blend node. |
127 | */ |
128 | /*! |
129 | \property QAdditiveClipBlend::baseClip |
130 | |
131 | This property holds the base animation clip. When the additiveFactor |
132 | is zero the baseClip will also be the resulting clip of this blend node. |
133 | */ |
134 | QAbstractClipBlendNode *QAdditiveClipBlend::baseClip() const |
135 | { |
136 | Q_D(const QAdditiveClipBlend); |
137 | return d->m_baseClip; |
138 | } |
139 | |
140 | /*! |
141 | \qmlproperty AbstractClipBlendNode Qt3D.Animation::AdditiveClipBlend::additiveClip |
142 | |
143 | This property holds the additive clip to be blended with the baseClip. The amount of blending |
144 | is controlled by the additiveFactor property. |
145 | */ |
146 | /*! |
147 | \property QAdditiveClipBlend::additiveClip |
148 | |
149 | This property holds the additive clip to be blended with the baseClip. The amount of blending |
150 | is controlled by the additiveFactor property. |
151 | */ |
152 | QAbstractClipBlendNode *QAdditiveClipBlend::additiveClip() const |
153 | { |
154 | Q_D(const QAdditiveClipBlend); |
155 | return d->m_additiveClip; |
156 | } |
157 | |
158 | void QAdditiveClipBlend::setAdditiveFactor(float additiveFactor) |
159 | { |
160 | Q_D(QAdditiveClipBlend); |
161 | if (d->m_additiveFactor == additiveFactor) |
162 | return; |
163 | |
164 | d->m_additiveFactor = additiveFactor; |
165 | emit additiveFactorChanged(additiveFactor); |
166 | } |
167 | |
168 | void QAdditiveClipBlend::setBaseClip(QAbstractClipBlendNode *baseClip) |
169 | { |
170 | Q_D(QAdditiveClipBlend); |
171 | if (d->m_baseClip == baseClip) |
172 | return; |
173 | |
174 | if (d->m_baseClip) |
175 | d->unregisterDestructionHelper(node: d->m_baseClip); |
176 | |
177 | if (baseClip && !baseClip->parent()) |
178 | baseClip->setParent(this); |
179 | d->m_baseClip = baseClip; |
180 | |
181 | // Ensures proper bookkeeping |
182 | if (d->m_baseClip) |
183 | d->registerDestructionHelper(node: d->m_baseClip, func: &QAdditiveClipBlend::setBaseClip, d->m_baseClip); |
184 | |
185 | emit baseClipChanged(baseClip); |
186 | } |
187 | |
188 | void QAdditiveClipBlend::setAdditiveClip(QAbstractClipBlendNode *additiveClip) |
189 | { |
190 | Q_D(QAdditiveClipBlend); |
191 | if (d->m_additiveClip == additiveClip) |
192 | return; |
193 | |
194 | if (d->m_additiveClip) |
195 | d->unregisterDestructionHelper(node: d->m_additiveClip); |
196 | |
197 | if (additiveClip && !additiveClip->parent()) |
198 | additiveClip->setParent(this); |
199 | d->m_additiveClip = additiveClip; |
200 | |
201 | // Ensures proper bookkeeping |
202 | if (d->m_additiveClip) |
203 | d->registerDestructionHelper(node: d->m_additiveClip, func: &QAdditiveClipBlend::setAdditiveClip, d->m_additiveClip); |
204 | emit additiveClipChanged(additiveClip); |
205 | } |
206 | |
207 | } // Qt3DAnimation |
208 | |
209 | QT_END_NAMESPACE |
210 | |
211 | #include "moc_qadditiveclipblend.cpp" |
212 | |