| 1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qlerpclipblend.h" |
| 5 | #include "qlerpclipblend_p.h" |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DAnimation { |
| 10 | |
| 11 | /*! |
| 12 | \qmltype LerpClipBlend |
| 13 | \nativetype Qt3DAnimation::QLerpClipBlend |
| 14 | \inqmlmodule Qt3D.Animation |
| 15 | |
| 16 | \brief Performs a linear interpolation of two animation clips based on a |
| 17 | normalized factor. |
| 18 | |
| 19 | \since 5.9 |
| 20 | |
| 21 | LerpClipBlend can be useful to create advanced animation effects based on |
| 22 | individual animation clips. For instance, given a player character,, lerp |
| 23 | blending could be used to combine a walking animation clip with an injured |
| 24 | animation clip based on a blend factor that increases the more the player |
| 25 | gets injured. This would then allow with blend factor == 0 to have a non |
| 26 | injured walking player, with blend factor == 1 a fully injured player, with |
| 27 | blend factor == 0.5 a partially walking and injured player. |
| 28 | |
| 29 | \sa BlendedClipAnimator |
| 30 | */ |
| 31 | |
| 32 | /*! |
| 33 | \class Qt3DAnimation::QLerpClipBlend |
| 34 | \inmodule Qt3DAnimation |
| 35 | \inherits Qt3DAnimation::QAbstractClipBlendNode |
| 36 | |
| 37 | \brief Performs a linear interpolation of two animation clips based on a |
| 38 | normalized factor. |
| 39 | |
| 40 | \since 5.9 |
| 41 | |
| 42 | QLerpClipBlend can be useful to create advanced animation effects based on |
| 43 | individual animation clips. For instance, given a player character, lerp |
| 44 | blending could be used to combine a walking animation clip with an injured |
| 45 | animation clip based on a blend factor that increases the more the player |
| 46 | gets injured. This would then allow with blend factor == 0 to have a non |
| 47 | injured walking player, with blend factor == 1 a fully injured player, with |
| 48 | blend factor == 0.5 a partially walking and injured player. |
| 49 | |
| 50 | \sa QBlendedClipAnimator |
| 51 | */ |
| 52 | |
| 53 | QLerpClipBlendPrivate::QLerpClipBlendPrivate() |
| 54 | : QAbstractClipBlendNodePrivate() |
| 55 | , m_startClip(nullptr) |
| 56 | , m_endClip(nullptr) |
| 57 | , m_blendFactor(0.0f) |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | QLerpClipBlend::QLerpClipBlend(Qt3DCore::QNode *parent) |
| 62 | : QAbstractClipBlendNode(*new QLerpClipBlendPrivate(), parent) |
| 63 | { |
| 64 | } |
| 65 | |
| 66 | QLerpClipBlend::QLerpClipBlend(QLerpClipBlendPrivate &dd, Qt3DCore::QNode *parent) |
| 67 | : QAbstractClipBlendNode(dd, parent) |
| 68 | { |
| 69 | } |
| 70 | |
| 71 | QLerpClipBlend::~QLerpClipBlend() |
| 72 | { |
| 73 | } |
| 74 | |
| 75 | /*! |
| 76 | \qmlproperty real LerpClipBlend::blendFactor |
| 77 | |
| 78 | Specifies the blending factor between 0 and 1 to control the blending of |
| 79 | two animation clips. |
| 80 | */ |
| 81 | /*! |
| 82 | \property Qt3DAnimation::QLerpClipBlend::blendFactor |
| 83 | |
| 84 | Specifies the blending factor between 0 and 1 to control the blending of |
| 85 | two animation clips. |
| 86 | */ |
| 87 | float QLerpClipBlend::blendFactor() const |
| 88 | { |
| 89 | Q_D(const QLerpClipBlend); |
| 90 | return d->m_blendFactor; |
| 91 | } |
| 92 | |
| 93 | /*! |
| 94 | \qmlproperty AbstractClipBlendNode LerpClipBlend::startClip |
| 95 | |
| 96 | Holds the sub-tree that should be used as the start clip for this |
| 97 | lerp blend node. That is, the clip returned by this blend node when |
| 98 | the blendFactor is set to a value of 0. |
| 99 | */ |
| 100 | /*! |
| 101 | \property Qt3DAnimation::QLerpClipBlend::startClip |
| 102 | |
| 103 | Holds the sub-tree that should be used as the start clip for this |
| 104 | lerp blend node. That is, the clip returned by this blend node when |
| 105 | the blendFactor is set to a value of 0. |
| 106 | */ |
| 107 | Qt3DAnimation::QAbstractClipBlendNode *QLerpClipBlend::startClip() const |
| 108 | { |
| 109 | Q_D(const QLerpClipBlend); |
| 110 | return d->m_startClip; |
| 111 | } |
| 112 | |
| 113 | /*! |
| 114 | \qmlproperty AbstractClipBlendNode LerpClipBlend::endClip |
| 115 | |
| 116 | Holds the sub-tree that should be used as the end clip for this |
| 117 | lerp blend node. That is, the clip returned by this blend node when |
| 118 | the blendFactor is set to a value of 1. |
| 119 | */ |
| 120 | /*! |
| 121 | \property Qt3DAnimation::QLerpClipBlend::endClip |
| 122 | |
| 123 | Holds the sub-tree that should be used as the start clip for this |
| 124 | lerp blend node. That is, the clip returned by this blend node when |
| 125 | the blendFactor is set to a value of 1. |
| 126 | */ |
| 127 | Qt3DAnimation::QAbstractClipBlendNode *QLerpClipBlend::endClip() const |
| 128 | { |
| 129 | Q_D(const QLerpClipBlend); |
| 130 | return d->m_endClip; |
| 131 | } |
| 132 | |
| 133 | void QLerpClipBlend::setBlendFactor(float blendFactor) |
| 134 | { |
| 135 | Q_D(QLerpClipBlend); |
| 136 | |
| 137 | if (d->m_blendFactor == blendFactor) |
| 138 | return; |
| 139 | |
| 140 | d->m_blendFactor = blendFactor; |
| 141 | emit blendFactorChanged(blendFactor); |
| 142 | } |
| 143 | |
| 144 | void QLerpClipBlend::setStartClip(Qt3DAnimation::QAbstractClipBlendNode *startClip) |
| 145 | { |
| 146 | Q_D(QLerpClipBlend); |
| 147 | if (d->m_startClip == startClip) |
| 148 | return; |
| 149 | |
| 150 | if (d->m_startClip) |
| 151 | d->unregisterDestructionHelper(node: d->m_startClip); |
| 152 | |
| 153 | if (startClip && !startClip->parent()) |
| 154 | startClip->setParent(this); |
| 155 | d->m_startClip = startClip; |
| 156 | |
| 157 | // Ensures proper bookkeeping |
| 158 | if (d->m_startClip) |
| 159 | d->registerDestructionHelper(node: d->m_startClip, func: &QLerpClipBlend::setStartClip, d->m_startClip); |
| 160 | emit startClipChanged(startClip); |
| 161 | } |
| 162 | |
| 163 | void QLerpClipBlend::setEndClip(Qt3DAnimation::QAbstractClipBlendNode *endClip) |
| 164 | { |
| 165 | Q_D(QLerpClipBlend); |
| 166 | if (d->m_endClip == endClip) |
| 167 | return; |
| 168 | |
| 169 | if (d->m_endClip) |
| 170 | d->unregisterDestructionHelper(node: d->m_endClip); |
| 171 | |
| 172 | if (endClip && !endClip->parent()) |
| 173 | endClip->setParent(this); |
| 174 | d->m_endClip = endClip; |
| 175 | |
| 176 | // Ensures proper bookkeeping |
| 177 | if (d->m_endClip) |
| 178 | d->registerDestructionHelper(node: d->m_endClip, func: &QLerpClipBlend::setEndClip, d->m_endClip); |
| 179 | emit endClipChanged(endClip); |
| 180 | } |
| 181 | |
| 182 | } // Qt3DAnimation |
| 183 | |
| 184 | QT_END_NAMESPACE |
| 185 | |
| 186 | #include "moc_qlerpclipblend.cpp" |
| 187 | |