| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qboundingvolume.h" |
| 5 | #include "qboundingvolume_p.h" |
| 6 | #include <Qt3DCore/private/corelogging_p.h> |
| 7 | #include <Qt3DCore/private/calcboundingvolumejob_p.h> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | namespace Qt3DCore { |
| 12 | |
| 13 | bool operator<(const QVector3D &a, const QVector3D &b) { |
| 14 | return a.x() < b.x() && a.y() < b.y() && a.z() < b.z(); |
| 15 | } |
| 16 | |
| 17 | QBoundingVolumePrivate::QBoundingVolumePrivate() |
| 18 | : QComponentPrivate() |
| 19 | , m_view(nullptr) |
| 20 | , m_implicitRadius(0.0f) |
| 21 | , m_implicitPointsValid(false) |
| 22 | , m_explicitPointsValid(false) |
| 23 | , m_primaryProvider(true) |
| 24 | { |
| 25 | } |
| 26 | |
| 27 | void QBoundingVolumePrivate::setImplicitBounds(const QVector3D &minPoint, const QVector3D &maxPoint, |
| 28 | const QVector3D ¢er, float radius) |
| 29 | { |
| 30 | Q_Q(QBoundingVolume); |
| 31 | |
| 32 | if (!minPoint.isNull() && !maxPoint.isNull() && minPoint < maxPoint) { |
| 33 | if (m_implicitMinPoint != minPoint) { |
| 34 | m_implicitMinPoint = minPoint; |
| 35 | emit q->implicitMinPointChanged(implicitMinPoint: m_implicitMinPoint); |
| 36 | } |
| 37 | if (m_implicitMaxPoint != maxPoint) { |
| 38 | m_implicitMaxPoint = maxPoint; |
| 39 | emit q->implicitMaxPointChanged(implicitMaxPoint: m_implicitMaxPoint); |
| 40 | } |
| 41 | m_implicitCenter = center; |
| 42 | m_implicitRadius = radius; |
| 43 | if (!m_implicitPointsValid) { |
| 44 | m_implicitPointsValid = true; |
| 45 | emit q->implicitPointsValidChanged(implicitPointsValid: m_implicitPointsValid); |
| 46 | } |
| 47 | } else { |
| 48 | if (m_implicitPointsValid) { |
| 49 | m_implicitPointsValid = false; |
| 50 | emit q->implicitPointsValidChanged(implicitPointsValid: m_implicitPointsValid); |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void QBoundingVolumePrivate::setView(QGeometryView *view) |
| 56 | { |
| 57 | Q_Q(QBoundingVolume); |
| 58 | |
| 59 | if (m_view == view) |
| 60 | return; |
| 61 | |
| 62 | if (m_view) |
| 63 | unregisterDestructionHelper(node: m_view); |
| 64 | |
| 65 | if (view && !view->parent()) |
| 66 | view->setParent(q); |
| 67 | |
| 68 | m_view = view; |
| 69 | |
| 70 | // Ensures proper bookkeeping |
| 71 | if (m_view) |
| 72 | registerDestructionHelper(node: m_view, func: &QBoundingVolume::setView, m_view); |
| 73 | |
| 74 | emit q->viewChanged(view); |
| 75 | } |
| 76 | |
| 77 | QBoundingVolumePrivate *QBoundingVolumePrivate::get(QBoundingVolume *q) |
| 78 | { |
| 79 | return q->d_func(); |
| 80 | } |
| 81 | |
| 82 | /*! |
| 83 | * \qmltype BoundingVolume |
| 84 | * \nativetype Qt3DCore::QBoundingVolume |
| 85 | * \inqmlmodule Qt3D.Core |
| 86 | * \since 2.16 |
| 87 | * |
| 88 | * \brief can be used to override an entity's bounding volume. |
| 89 | * |
| 90 | * An entity's bounding volume is used for many operations such as |
| 91 | * picking or view frustum culling. It is normally computed by |
| 92 | * traversing the rendered geometry. |
| 93 | * |
| 94 | * BoundingVolume can be used when the extent of the geometry is |
| 95 | * known to the application so that Qt 3D does not have to |
| 96 | * compute it. |
| 97 | * |
| 98 | * A bounding volume can be provided either as minimum and maximum |
| 99 | * extent coordinates, or a separate, usually simpler, geometry |
| 100 | * that approximates the rendered mesh. |
| 101 | * |
| 102 | * When using minimum and maximum extents, these are considered |
| 103 | * to be the opposite corners of an axis aligned bounding box, |
| 104 | * in the geometry's local coordinate system. |
| 105 | * |
| 106 | * BoundingVolume can also be used to query the computed bounding |
| 107 | * volume of a GeometryView. The implicitMinPoint and implicitMaxPoint |
| 108 | * properties will be updated if the geometry changes. Note that this |
| 109 | * is done asynchronously on a background thread so you should check |
| 110 | * the value of implicitPointsValid before reading them. |
| 111 | * |
| 112 | * You can force the implicit extents to be updated by calling |
| 113 | * updateImplicitBounds. This will block on the calling thread until |
| 114 | * the results are available. |
| 115 | * |
| 116 | * \note GeometryRenderer inherits BoundingVolume and thus supports |
| 117 | * reading implicit bounds or setting explicit bounds also. |
| 118 | */ |
| 119 | |
| 120 | /*! |
| 121 | \class Qt3DCore::QBoundingVolume |
| 122 | \inheaderfile Qt3DCore/QBoundingVolume |
| 123 | \inmodule Qt3DCore |
| 124 | \inherits Qt3DCore::QComponent |
| 125 | \since 6.0 |
| 126 | \brief can be used to override the bounding volume of an entity. |
| 127 | |
| 128 | An entity's bounding volume is used for many operations such as |
| 129 | picking or view frustum culling. It is normally computed by |
| 130 | traversing the rendered geometry. |
| 131 | |
| 132 | QBoundingVolume can be used when the extent of the geometry is |
| 133 | known to the application so that Qt 3D does not have to |
| 134 | compute it. |
| 135 | |
| 136 | A bounding volume can be provided either as minimum and maximum |
| 137 | extent coordinates, or a separate, usually simpler, geometry |
| 138 | that approximates the rendered mesh. |
| 139 | |
| 140 | When using minimum and maximum extents, these are considered |
| 141 | to be the opposite corners of an axis aligned bounding box, |
| 142 | in the geometry's local coordinate system. |
| 143 | |
| 144 | QBoundingVolume can also be used to query the computed bounding |
| 145 | volume of a GeometryView. The implicitMinPoint and implicitMaxPoint |
| 146 | properties will be updated if the geometry changes. Note that this |
| 147 | is done asynchronously on a background thread so you should check |
| 148 | the value of implicitPointsValid before reading them. |
| 149 | |
| 150 | You can force the implicit extents to be updated by calling |
| 151 | updateImplicitBounds. This will block on the calling thread until |
| 152 | the results are available. |
| 153 | |
| 154 | \note GeometryRenderer inherits BoundingVolume and thus supports |
| 155 | reading implicit bounds or setting explicit bounds also. |
| 156 | */ |
| 157 | |
| 158 | /*! |
| 159 | * Constructs a new QBoundingVolume with \a parent. |
| 160 | */ |
| 161 | QBoundingVolume::QBoundingVolume(QNode *parent) |
| 162 | : QComponent(*new QBoundingVolumePrivate(), parent) |
| 163 | { |
| 164 | } |
| 165 | |
| 166 | /*! |
| 167 | * \internal |
| 168 | */ |
| 169 | QBoundingVolume::QBoundingVolume(QBoundingVolumePrivate &dd, QNode *parent) |
| 170 | : QComponent(dd, parent) |
| 171 | { |
| 172 | } |
| 173 | |
| 174 | /*! |
| 175 | * \internal |
| 176 | */ |
| 177 | QBoundingVolume::~QBoundingVolume() |
| 178 | { |
| 179 | } |
| 180 | |
| 181 | /*! |
| 182 | * \qmlproperty GeometryView BoundingVolume::view |
| 183 | * |
| 184 | * Holds a pointer to the instance of QGeometryView which will be used, if set, |
| 185 | * to compute the bounding volume. |
| 186 | */ |
| 187 | /*! |
| 188 | * \property Qt3DCore::QBoundingVolume::view |
| 189 | * |
| 190 | * Holds a pointer to the instance of QGeometryView which will be used, if set, |
| 191 | * to compute the bounding volume. |
| 192 | */ |
| 193 | QGeometryView *QBoundingVolume::view() const |
| 194 | { |
| 195 | Q_D(const QBoundingVolume); |
| 196 | return d->m_view; |
| 197 | } |
| 198 | |
| 199 | /*! |
| 200 | * \qmlproperty vector3d BoundingVolume::implicitMinPoint |
| 201 | * |
| 202 | * Holds minimum extent of the bounding volume computed from the specified view. |
| 203 | */ |
| 204 | /*! |
| 205 | * \property Qt3DCore::QBoundingVolume::implicitMinPoint |
| 206 | * |
| 207 | * Holds minimum extent of the bounding volume computed from the specified view. |
| 208 | */ |
| 209 | QVector3D QBoundingVolume::implicitMinPoint() const |
| 210 | { |
| 211 | Q_D(const QBoundingVolume); |
| 212 | return d->m_implicitMinPoint; |
| 213 | } |
| 214 | |
| 215 | /*! |
| 216 | * \qmlproperty vector3d BoundingVolume::implicitMaxPoint |
| 217 | * |
| 218 | * Holds maximum extent of the bounding volume computed from the specified view. |
| 219 | */ |
| 220 | /*! |
| 221 | * \property Qt3DCore::QBoundingVolume::implicitMaxPoint |
| 222 | * |
| 223 | * Holds maximum extent of the bounding volume computed from the specified view. |
| 224 | */ |
| 225 | QVector3D QBoundingVolume::implicitMaxPoint() const |
| 226 | { |
| 227 | Q_D(const QBoundingVolume); |
| 228 | return d->m_implicitMaxPoint; |
| 229 | } |
| 230 | |
| 231 | /*! |
| 232 | * \qmlproperty bool BoundingVolume::implicitPointsValid |
| 233 | * |
| 234 | * True if a view has been assigned and the implicit extent properties are up to date. |
| 235 | * |
| 236 | * \sa updateImplicitBounds |
| 237 | */ |
| 238 | /*! |
| 239 | * \property Qt3DCore::QBoundingVolume::implicitPointsValid |
| 240 | * |
| 241 | * True if a view has been assigned and the implicit extent properties are up to date. |
| 242 | * |
| 243 | * \sa updateImplicitBounds |
| 244 | */ |
| 245 | bool QBoundingVolume::areImplicitPointsValid() const |
| 246 | { |
| 247 | Q_D(const QBoundingVolume); |
| 248 | return d->m_implicitPointsValid; |
| 249 | } |
| 250 | |
| 251 | /*! |
| 252 | * \qmlproperty vector3d BoundingVolume::minPoint |
| 253 | * |
| 254 | * User specified minimum extent of the bounding volume. When set (along with maximum |
| 255 | * extent), this will be used internally to avoid computing the volume from the |
| 256 | * geometry. |
| 257 | */ |
| 258 | /*! |
| 259 | * \property Qt3DCore::QBoundingVolume::minPoint |
| 260 | * |
| 261 | * User specified minimum extent of the bounding volume. When set (along with maximum |
| 262 | * extent), this will be used internally to avoid computing the volume from the |
| 263 | * geometry. |
| 264 | */ |
| 265 | QVector3D QBoundingVolume::minPoint() const |
| 266 | { |
| 267 | Q_D(const QBoundingVolume); |
| 268 | return d->m_minPoint; |
| 269 | } |
| 270 | |
| 271 | /*! |
| 272 | * \qmlproperty vector3d BoundingVolume::maxPoint |
| 273 | * |
| 274 | * User specified maximum extent of the bounding volume. When set (along with minimum |
| 275 | * extent), this will be used internally to avoid computing the volume from the |
| 276 | * geometry. |
| 277 | */ |
| 278 | /*! |
| 279 | * \property Qt3DCore::QBoundingVolume::maxPoint |
| 280 | * |
| 281 | * User specified maximum extent of the bounding volume. When set (along with minimum |
| 282 | * extent), this will be used internally to avoid computing the volume from the |
| 283 | * geometry. |
| 284 | */ |
| 285 | QVector3D QBoundingVolume::maxPoint() const |
| 286 | { |
| 287 | Q_D(const QBoundingVolume); |
| 288 | return d->m_maxPoint; |
| 289 | } |
| 290 | |
| 291 | void QBoundingVolume::setView(QGeometryView *view) |
| 292 | { |
| 293 | Q_D(QBoundingVolume); |
| 294 | d->setView(view); |
| 295 | } |
| 296 | |
| 297 | void QBoundingVolume::setMinPoint(const QVector3D &minPoint) |
| 298 | { |
| 299 | Q_D(QBoundingVolume); |
| 300 | if (d->m_minPoint != minPoint) { |
| 301 | d->m_minPoint = minPoint; |
| 302 | d->m_explicitPointsValid = true; |
| 303 | d->markDirty(changes: QScene::GeometryDirty); |
| 304 | emit minPointChanged(minPoint: d->m_minPoint); |
| 305 | } |
| 306 | } |
| 307 | |
| 308 | void QBoundingVolume::setMaxPoint(const QVector3D &maxPoint) |
| 309 | { |
| 310 | Q_D(QBoundingVolume); |
| 311 | if (d->m_maxPoint != maxPoint) { |
| 312 | d->m_maxPoint = maxPoint; |
| 313 | d->m_explicitPointsValid = true; |
| 314 | d->markDirty(changes: QScene::GeometryDirty); |
| 315 | emit maxPointChanged(maxPoint: d->m_maxPoint); |
| 316 | } |
| 317 | } |
| 318 | |
| 319 | /*! |
| 320 | * \qmlmethod bool BoundingVolume::updateImplicitBounds() |
| 321 | * |
| 322 | * Updates the implicit bounds of the specified view. Returns |
| 323 | * \c true if the computation succeeded and false otherwise. |
| 324 | * |
| 325 | * \note The calculations are done in the call thread, this |
| 326 | * could take significant time for large meshes. |
| 327 | */ |
| 328 | |
| 329 | /*! |
| 330 | * Updates the implicit bounds of the specified view. Returns |
| 331 | * \c true if the computation succeeded and false otherwise. |
| 332 | * |
| 333 | * \note The calculations are done in the call thread, this |
| 334 | * could take significant time for large meshes. |
| 335 | */ |
| 336 | bool QBoundingVolume::updateImplicitBounds() |
| 337 | { |
| 338 | Q_D(QBoundingVolume); |
| 339 | if (!d->m_view) |
| 340 | return false; |
| 341 | |
| 342 | auto data = BoundingVolumeComputeData::fromView(view: d->m_view); |
| 343 | if (!data.valid()) |
| 344 | return false; |
| 345 | |
| 346 | auto res = data.compute(); |
| 347 | if (!res.valid()) |
| 348 | return false; |
| 349 | |
| 350 | d->setImplicitBounds(minPoint: res.m_min, maxPoint: res.m_max, center: res.m_center, radius: res.m_radius); |
| 351 | return true; |
| 352 | } |
| 353 | |
| 354 | } // namespace Qt3DCore |
| 355 | |
| 356 | QT_END_NAMESPACE |
| 357 | |
| 358 | #include "moc_qboundingvolume.cpp" |
| 359 | |