| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qentity.h" |
| 5 | #include "qentity_p.h" |
| 6 | |
| 7 | #include <Qt3DCore/qcomponent.h> |
| 8 | #include <QtCore/QMetaObject> |
| 9 | #include <QtCore/QMetaProperty> |
| 10 | |
| 11 | #include <Qt3DCore/private/corelogging_p.h> |
| 12 | #include <Qt3DCore/private/qcomponent_p.h> |
| 13 | #include <Qt3DCore/private/qscene_p.h> |
| 14 | |
| 15 | #include <QQueue> |
| 16 | |
| 17 | QT_BEGIN_NAMESPACE |
| 18 | |
| 19 | namespace { |
| 20 | |
| 21 | QString dumpNode(const Qt3DCore::QEntity *n) { |
| 22 | auto formatNode = [](const Qt3DCore::QNode *n) { |
| 23 | QString res = QString(QLatin1String("%1{%2}" )) |
| 24 | .arg(a: QLatin1String(n->metaObject()->className())) |
| 25 | .arg(a: n->id().id()); |
| 26 | if (!n->objectName().isEmpty()) |
| 27 | res += QString(QLatin1String(" (%1)" )).arg(a: n->objectName()); |
| 28 | if (!n->isEnabled()) |
| 29 | res += QLatin1String(" [D]" ); |
| 30 | return res; |
| 31 | }; |
| 32 | |
| 33 | QString res = formatNode(n); |
| 34 | const auto &components = n->components(); |
| 35 | if (components.size()) { |
| 36 | QStringList componentNames; |
| 37 | for (const auto &c : components) |
| 38 | componentNames += formatNode(c); |
| 39 | res += QString(QLatin1String(" [ %1 ]" )).arg(a: componentNames.join(sep: QLatin1String(", " ))); |
| 40 | } |
| 41 | |
| 42 | return res; |
| 43 | } |
| 44 | |
| 45 | QStringList dumpSG(const Qt3DCore::QNode *n, int level = 0) |
| 46 | { |
| 47 | QStringList reply; |
| 48 | const auto *entity = qobject_cast<const Qt3DCore::QEntity *>(object: n); |
| 49 | if (entity != nullptr) { |
| 50 | QString res = dumpNode(n: entity); |
| 51 | reply += res.rightJustified(width: res.size() + level * 2, fill: QLatin1Char(' ')); |
| 52 | level++; |
| 53 | } |
| 54 | |
| 55 | const auto children = n->childNodes(); |
| 56 | for (auto *child: children) |
| 57 | reply += dumpSG(n: child, level); |
| 58 | |
| 59 | return reply; |
| 60 | } |
| 61 | |
| 62 | } |
| 63 | |
| 64 | namespace Qt3DCore { |
| 65 | |
| 66 | /*! |
| 67 | \class Qt3DCore::QEntity |
| 68 | \inmodule Qt3DCore |
| 69 | \inherits Qt3DCore::QNode |
| 70 | \since 5.5 |
| 71 | |
| 72 | \brief Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several |
| 73 | Qt3DCore::QComponent instances that will specify its behavior. |
| 74 | |
| 75 | By itself a Qt3DCore::QEntity is an empty shell. The behavior of a Qt3DCore::QEntity |
| 76 | object is defined by the Qt3DCore::QComponent objects it references. Each Qt3D |
| 77 | backend aspect will be able to interpret and process an Entity by |
| 78 | recognizing which components it is made up of. One aspect may decide to only |
| 79 | process entities composed of a single Qt3DCore::QTransform component whilst |
| 80 | another may focus on Qt3DInput::QMouseHandler. |
| 81 | |
| 82 | \sa Qt3DCore::QComponent, Qt3DCore::QTransform |
| 83 | */ |
| 84 | |
| 85 | /*! |
| 86 | \fn template<typename T> QList<T *> Qt3DCore::QEntity::componentsOfType() const |
| 87 | |
| 88 | Returns all the components added to this entity that can be cast to |
| 89 | type T or an empty vector if there are no such components. |
| 90 | */ |
| 91 | |
| 92 | /*! \internal */ |
| 93 | QEntityPrivate::QEntityPrivate() |
| 94 | : QNodePrivate() |
| 95 | , m_parentEntityId() |
| 96 | , m_dirty(false) |
| 97 | {} |
| 98 | |
| 99 | /*! \internal */ |
| 100 | QEntityPrivate::~QEntityPrivate() |
| 101 | { |
| 102 | } |
| 103 | |
| 104 | /*! \internal */ |
| 105 | QEntityPrivate *QEntityPrivate::get(QEntity *q) |
| 106 | { |
| 107 | return q->d_func(); |
| 108 | } |
| 109 | |
| 110 | /*! \internal */ |
| 111 | void QEntityPrivate::removeDestroyedComponent(QComponent *comp) |
| 112 | { |
| 113 | // comp is actually no longer a QComponent, just a QObject |
| 114 | |
| 115 | Q_CHECK_PTR(comp); |
| 116 | qCDebug(Nodes) << Q_FUNC_INFO << comp; |
| 117 | |
| 118 | updateComponentRelationShip(component: comp, change: ComponentRelationshipChange::Removed); |
| 119 | m_components.removeOne(t: comp); |
| 120 | m_dirty = true; |
| 121 | |
| 122 | // Remove bookkeeping connection |
| 123 | unregisterDestructionHelper(node: comp); |
| 124 | } |
| 125 | |
| 126 | /*! |
| 127 | Constructs a new Qt3DCore::QEntity instance with \a parent as parent. |
| 128 | */ |
| 129 | QEntity::QEntity(QNode *parent) |
| 130 | : QEntity(*new QEntityPrivate, parent) {} |
| 131 | |
| 132 | /*! \internal */ |
| 133 | QEntity::QEntity(QEntityPrivate &dd, QNode *parent) |
| 134 | : QNode(dd, parent) |
| 135 | { |
| 136 | connect(sender: this, signal: &QNode::parentChanged, context: this, slot: &QEntity::onParentChanged); |
| 137 | } |
| 138 | |
| 139 | QEntity::~QEntity() |
| 140 | { |
| 141 | // remove all component aggregations |
| 142 | Q_D(QEntity); |
| 143 | // to avoid hammering m_components by repeated removeComponent() |
| 144 | // calls below, move all contents out, so the removeOne() calls in |
| 145 | // removeComponent() don't actually remove something: |
| 146 | const auto components = std::move(d->m_components); |
| 147 | for (QComponent *comp : components) |
| 148 | removeComponent(comp); |
| 149 | } |
| 150 | |
| 151 | |
| 152 | /*! |
| 153 | \typedef Qt3DCore::QComponentVector |
| 154 | \relates Qt3DCore::QEntity |
| 155 | |
| 156 | List of QComponent pointers. |
| 157 | */ |
| 158 | |
| 159 | /*! |
| 160 | Returns the list of Qt3DCore::QComponent instances the entity is referencing. |
| 161 | */ |
| 162 | QComponentVector QEntity::components() const |
| 163 | { |
| 164 | Q_D(const QEntity); |
| 165 | return d->m_components; |
| 166 | } |
| 167 | |
| 168 | /*! |
| 169 | Adds a new reference to the component \a comp. |
| 170 | |
| 171 | \note If the Qt3DCore::QComponent has no parent, the Qt3DCore::QEntity will set |
| 172 | itself as its parent thereby taking ownership of the component. |
| 173 | */ |
| 174 | void QEntity::addComponent(QComponent *comp) |
| 175 | { |
| 176 | Q_D(QEntity); |
| 177 | Q_CHECK_PTR( comp ); |
| 178 | qCDebug(Nodes) << Q_FUNC_INFO << comp; |
| 179 | |
| 180 | // A Component can only be aggregated once |
| 181 | if (d->m_components.count(t: comp) != 0) |
| 182 | return ; |
| 183 | |
| 184 | // We need to add it as a child of the current node if it has been declared inline |
| 185 | // Or not previously added as a child of the current node so that |
| 186 | // 1) The backend gets notified about it's creation |
| 187 | // 2) When the current node is destroyed, it gets destroyed as well |
| 188 | if (!comp->parent()) |
| 189 | comp->setParent(this); |
| 190 | |
| 191 | QNodePrivate::get(q: comp)->_q_ensureBackendNodeCreated(); |
| 192 | |
| 193 | d->m_components.append(t: comp); |
| 194 | d->m_dirty = true; |
| 195 | |
| 196 | // Ensures proper bookkeeping |
| 197 | d->registerPrivateDestructionHelper(node: comp, func: &QEntityPrivate::removeDestroyedComponent); |
| 198 | |
| 199 | d->updateComponentRelationShip(component: comp, change: ComponentRelationshipChange::Added); |
| 200 | static_cast<QComponentPrivate *>(QComponentPrivate::get(q: comp))->addEntity(entity: this); |
| 201 | } |
| 202 | |
| 203 | /*! |
| 204 | Removes the reference to \a comp. |
| 205 | */ |
| 206 | void QEntity::removeComponent(QComponent *comp) |
| 207 | { |
| 208 | Q_CHECK_PTR(comp); |
| 209 | qCDebug(Nodes) << Q_FUNC_INFO << comp; |
| 210 | Q_D(QEntity); |
| 211 | |
| 212 | static_cast<QComponentPrivate *>(QComponentPrivate::get(q: comp))->removeEntity(entity: this); |
| 213 | |
| 214 | d->updateComponentRelationShip(component: comp, change: ComponentRelationshipChange::Removed); |
| 215 | |
| 216 | d->m_components.removeOne(t: comp); |
| 217 | d->m_dirty = true; |
| 218 | |
| 219 | // Remove bookkeeping connection |
| 220 | d->unregisterDestructionHelper(node: comp); |
| 221 | } |
| 222 | |
| 223 | /*! |
| 224 | Returns the parent Qt3DCore::QEntity instance of this entity. If the |
| 225 | immediate parent isn't a Qt3DCore::QEntity, this function traverses up the |
| 226 | scene hierarchy until a parent Qt3DCore::QEntity is found. If no |
| 227 | Qt3DCore::QEntity parent can be found, returns null. |
| 228 | */ |
| 229 | QEntity *QEntity::parentEntity() const |
| 230 | { |
| 231 | Q_D(const QEntity); |
| 232 | QNode *parentNode = QNode::parentNode(); |
| 233 | QEntity *parentEntity = qobject_cast<QEntity *>(object: parentNode); |
| 234 | |
| 235 | while (parentEntity == nullptr && parentNode != nullptr) { |
| 236 | parentNode = parentNode->parentNode(); |
| 237 | parentEntity = qobject_cast<QEntity*>(object: parentNode); |
| 238 | } |
| 239 | if (!parentEntity) { |
| 240 | if (!d->m_parentEntityId.isNull()) |
| 241 | d->m_parentEntityId = QNodeId(); |
| 242 | } else { |
| 243 | if (d->m_parentEntityId != parentEntity->id()) |
| 244 | d->m_parentEntityId = parentEntity->id(); |
| 245 | } |
| 246 | return parentEntity; |
| 247 | } |
| 248 | |
| 249 | /* |
| 250 | \internal |
| 251 | |
| 252 | Returns the Qt3DCore::QNodeId id of the parent Qt3DCore::QEntity instance of the |
| 253 | current Qt3DCore::QEntity object. The QNodeId isNull method will return true if |
| 254 | there is no Qt3DCore::QEntity parent of the current Qt3DCore::QEntity in the scene |
| 255 | hierarchy. |
| 256 | */ |
| 257 | QNodeId QEntityPrivate::parentEntityId() const |
| 258 | { |
| 259 | Q_Q(const QEntity); |
| 260 | if (m_parentEntityId.isNull()) |
| 261 | q->parentEntity(); |
| 262 | return m_parentEntityId; |
| 263 | } |
| 264 | |
| 265 | QString QEntityPrivate::dumpSceneGraph() const |
| 266 | { |
| 267 | Q_Q(const QEntity); |
| 268 | return dumpSG(n: q).join(sep: QLatin1Char('\n')); |
| 269 | } |
| 270 | |
| 271 | void QEntityPrivate::updateComponentRelationShip(QComponent *component, ComponentRelationshipChange::RelationShip change) |
| 272 | { |
| 273 | if (m_changeArbiter) { |
| 274 | // Ensure node has its postConstructorInit called if we reach this |
| 275 | // point, we could otherwise endup referencing a node that has yet |
| 276 | // to be created in the backend |
| 277 | QNodePrivate::get(q: component)->_q_ensureBackendNodeCreated(); |
| 278 | |
| 279 | Q_Q(QEntity); |
| 280 | m_changeArbiter->addDirtyEntityComponentNodes(entity: q, component, change); |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | void QEntity::onParentChanged(QObject *) |
| 285 | { |
| 286 | Q_D(QEntity); |
| 287 | if (!d->m_hasBackendNode) |
| 288 | return; |
| 289 | |
| 290 | d->update(); |
| 291 | } |
| 292 | |
| 293 | } // namespace Qt3DCore |
| 294 | |
| 295 | QT_END_NAMESPACE |
| 296 | |
| 297 | #include "moc_qentity.cpp" |
| 298 | |