| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qscene_p.h" |
| 5 | |
| 6 | #include <Qt3DCore/qnode.h> |
| 7 | #include <QtCore/QHash> |
| 8 | #include <QtCore/QReadLocker> |
| 9 | |
| 10 | #include <Qt3DCore/private/qnode_p.h> |
| 11 | #include <Qt3DCore/qaspectengine.h> |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | namespace Qt3DCore { |
| 16 | |
| 17 | class QScenePrivate |
| 18 | { |
| 19 | public: |
| 20 | QScenePrivate(QAspectEngine *engine) |
| 21 | : m_engine(engine) |
| 22 | , m_arbiter(nullptr) |
| 23 | //m_postConstructorInit needs the parent set correctly for QObject::moveToThread() to work correctly |
| 24 | , m_postConstructorInit(new NodePostConstructorInit(engine)) |
| 25 | , m_rootNode(nullptr) |
| 26 | { |
| 27 | } |
| 28 | |
| 29 | QAspectEngine *m_engine; |
| 30 | QHash<QNodeId, QNode *> m_nodeLookupTable; |
| 31 | QMultiHash<QNodeId, QNodeId> m_componentToEntities; |
| 32 | QChangeArbiter *m_arbiter; |
| 33 | QScopedPointer<NodePostConstructorInit, QScopedPointerDeleteLater> m_postConstructorInit; |
| 34 | mutable QReadWriteLock m_lock; |
| 35 | mutable QReadWriteLock m_nodePropertyTrackModeLock; |
| 36 | QNode *m_rootNode; |
| 37 | QScene::DirtyNodeSet m_dirtyBits; |
| 38 | }; |
| 39 | |
| 40 | |
| 41 | QScene::QScene(QAspectEngine *engine) |
| 42 | : d_ptr(new QScenePrivate(engine)) |
| 43 | { |
| 44 | } |
| 45 | |
| 46 | QScene::~QScene() |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | QAspectEngine *QScene::engine() const |
| 51 | { |
| 52 | Q_D(const QScene); |
| 53 | return d->m_engine; |
| 54 | } |
| 55 | |
| 56 | // Called by main thread only |
| 57 | void QScene::addObservable(QNode *observable) |
| 58 | { |
| 59 | Q_D(QScene); |
| 60 | if (observable != nullptr) { |
| 61 | QWriteLocker lock(&d->m_lock); |
| 62 | d->m_nodeLookupTable.insert(key: observable->id(), value: observable); |
| 63 | if (d->m_arbiter != nullptr) |
| 64 | observable->d_func()->setArbiter(d->m_arbiter); |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | // Called by main thread |
| 69 | void QScene::removeObservable(QNode *observable) |
| 70 | { |
| 71 | Q_D(QScene); |
| 72 | if (observable != nullptr) { |
| 73 | QWriteLocker lock(&d->m_lock); |
| 74 | const QNodeId nodeUuid = observable->id(); |
| 75 | d->m_nodeLookupTable.remove(key: nodeUuid); |
| 76 | observable->d_func()->setArbiter(nullptr); |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | // Called by any thread |
| 81 | QNode *QScene::lookupNode(QNodeId id) const |
| 82 | { |
| 83 | Q_D(const QScene); |
| 84 | QReadLocker lock(&d->m_lock); |
| 85 | return d->m_nodeLookupTable.value(key: id); |
| 86 | } |
| 87 | |
| 88 | QList<QNode *> QScene::lookupNodes(const QList<QNodeId> &ids) const |
| 89 | { |
| 90 | Q_D(const QScene); |
| 91 | QReadLocker lock(&d->m_lock); |
| 92 | QList<QNode *> nodes; |
| 93 | nodes.reserve(asize: ids.size()); |
| 94 | for (QNodeId id : ids) |
| 95 | nodes.push_back(t: d->m_nodeLookupTable.value(key: id)); |
| 96 | return nodes; |
| 97 | } |
| 98 | |
| 99 | QNode *QScene::rootNode() const |
| 100 | { |
| 101 | Q_D(const QScene); |
| 102 | return d->m_rootNode; |
| 103 | } |
| 104 | |
| 105 | void QScene::setArbiter(QChangeArbiter *arbiter) |
| 106 | { |
| 107 | Q_D(QScene); |
| 108 | d->m_arbiter = arbiter; |
| 109 | } |
| 110 | |
| 111 | QChangeArbiter *QScene::arbiter() const |
| 112 | { |
| 113 | Q_D(const QScene); |
| 114 | return d->m_arbiter; |
| 115 | } |
| 116 | |
| 117 | QList<QNodeId> QScene::entitiesForComponent(QNodeId id) const |
| 118 | { |
| 119 | Q_D(const QScene); |
| 120 | QReadLocker lock(&d->m_lock); |
| 121 | QList<QNodeId> result; |
| 122 | const auto p = d->m_componentToEntities.equal_range(key: id); |
| 123 | for (auto it = p.first; it != p.second; ++it) |
| 124 | result.push_back(t: *it); |
| 125 | return result; |
| 126 | } |
| 127 | |
| 128 | void QScene::addEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 129 | { |
| 130 | Q_D(QScene); |
| 131 | QWriteLocker lock(&d->m_lock); |
| 132 | d->m_componentToEntities.insert(key: componentUuid, value: entityUuid); |
| 133 | } |
| 134 | |
| 135 | void QScene::removeEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 136 | { |
| 137 | Q_D(QScene); |
| 138 | QWriteLocker lock(&d->m_lock); |
| 139 | d->m_componentToEntities.remove(key: componentUuid, value: entityUuid); |
| 140 | } |
| 141 | |
| 142 | bool QScene::hasEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 143 | { |
| 144 | Q_D(QScene); |
| 145 | QReadLocker lock(&d->m_lock); |
| 146 | const auto range = d->m_componentToEntities.equal_range(key: componentUuid); |
| 147 | return std::find(first: range.first, last: range.second, val: entityUuid) != range.second; |
| 148 | } |
| 149 | |
| 150 | NodePostConstructorInit *QScene::postConstructorInit() const |
| 151 | { |
| 152 | Q_D(const QScene); |
| 153 | return d->m_postConstructorInit.get(); |
| 154 | } |
| 155 | |
| 156 | QScene::DirtyNodeSet QScene::dirtyBits() |
| 157 | { |
| 158 | Q_D(QScene); |
| 159 | return d->m_dirtyBits; |
| 160 | } |
| 161 | |
| 162 | void QScene::clearDirtyBits() |
| 163 | { |
| 164 | Q_D(QScene); |
| 165 | d->m_dirtyBits = {}; |
| 166 | } |
| 167 | |
| 168 | void QScene::markDirty(QScene::DirtyNodeSet changes) |
| 169 | { |
| 170 | Q_D(QScene); |
| 171 | d->m_dirtyBits |= changes; |
| 172 | } |
| 173 | |
| 174 | void QScene::setRootNode(QNode *root) |
| 175 | { |
| 176 | Q_D(QScene); |
| 177 | d->m_rootNode = root; |
| 178 | } |
| 179 | |
| 180 | } // Qt3D |
| 181 | |
| 182 | QT_END_NAMESPACE |
| 183 | |