1// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DCORE_QABSTRACTSKELETON_P_H
5#define QT3DCORE_QABSTRACTSKELETON_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DCore/qabstractskeleton.h>
19#include <Qt3DCore/private/qnode_p.h>
20#include <Qt3DCore/private/sqt_p.h>
21
22QT_BEGIN_NAMESPACE
23
24namespace Qt3DCore {
25
26class Q_3DCORE_PRIVATE_EXPORT QAbstractSkeletonPrivate : public Qt3DCore::QNodePrivate
27{
28public:
29 enum SkeletonType {
30 Skeleton = 0,
31 SkeletonLoader
32 };
33
34 QAbstractSkeletonPrivate();
35
36 void setJointCount(int jointCount);
37
38 Q_DECLARE_PUBLIC(QAbstractSkeleton)
39 static const QAbstractSkeletonPrivate *get(const QAbstractSkeleton *q);
40 static QAbstractSkeletonPrivate *get(QAbstractSkeleton *q);
41
42 SkeletonType m_type;
43
44 int m_jointCount;
45 QVector<Sqt> m_localPoses;
46 QVector<QString> m_jointNames;
47};
48
49} // namespace Qt3DCore
50
51
52QT_END_NAMESPACE
53
54#endif // QT3DCORE_QABSTRACTSKELETON_P_H
55

source code of qt3d/src/core/transforms/qabstractskeleton_p.h