1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qabstractcameracontroller.h" |
5 | #include "qabstractcameracontroller_p.h" |
6 | |
7 | #include <Qt3DRender/QCamera> |
8 | #include <Qt3DInput/QAxis> |
9 | #include <Qt3DInput/QAnalogAxisInput> |
10 | #include <Qt3DInput/QButtonAxisInput> |
11 | #include <Qt3DInput/QAction> |
12 | #include <Qt3DInput/QActionInput> |
13 | #include <Qt3DInput/QLogicalDevice> |
14 | #include <Qt3DInput/QKeyboardDevice> |
15 | #include <Qt3DInput/QMouseDevice> |
16 | #include <Qt3DInput/QMouseEvent> |
17 | #include <Qt3DLogic/QFrameAction> |
18 | #include <QtCore/QtGlobal> |
19 | |
20 | QT_BEGIN_NAMESPACE |
21 | |
22 | namespace Qt3DExtras { |
23 | |
24 | QAbstractCameraControllerPrivate::() |
25 | : Qt3DCore::QEntityPrivate() |
26 | , m_camera(nullptr) |
27 | , m_leftMouseButtonAction(new Qt3DInput::QAction()) |
28 | , m_middleMouseButtonAction(new Qt3DInput::QAction()) |
29 | , m_rightMouseButtonAction(new Qt3DInput::QAction()) |
30 | , m_altButtonAction(new Qt3DInput::QAction()) |
31 | , m_shiftButtonAction(new Qt3DInput::QAction()) |
32 | , m_escapeButtonAction(new Qt3DInput::QAction()) |
33 | , m_rxAxis(new Qt3DInput::QAxis()) |
34 | , m_ryAxis(new Qt3DInput::QAxis()) |
35 | , m_txAxis(new Qt3DInput::QAxis()) |
36 | , m_tyAxis(new Qt3DInput::QAxis()) |
37 | , m_tzAxis(new Qt3DInput::QAxis()) |
38 | , m_leftMouseButtonInput(new Qt3DInput::QActionInput()) |
39 | , m_middleMouseButtonInput(new Qt3DInput::QActionInput()) |
40 | , m_rightMouseButtonInput(new Qt3DInput::QActionInput()) |
41 | , m_altButtonInput(new Qt3DInput::QActionInput()) |
42 | , m_shiftButtonInput(new Qt3DInput::QActionInput()) |
43 | , m_escapeButtonInput(new Qt3DInput::QActionInput()) |
44 | , m_mouseRxInput(new Qt3DInput::QAnalogAxisInput()) |
45 | , m_mouseRyInput(new Qt3DInput::QAnalogAxisInput()) |
46 | , m_mouseTzXInput(new Qt3DInput::QAnalogAxisInput()) |
47 | , m_mouseTzYInput(new Qt3DInput::QAnalogAxisInput()) |
48 | , m_keyboardTxPosInput(new Qt3DInput::QButtonAxisInput()) |
49 | , m_keyboardTyPosInput(new Qt3DInput::QButtonAxisInput()) |
50 | , m_keyboardTzPosInput(new Qt3DInput::QButtonAxisInput()) |
51 | , m_keyboardTxNegInput(new Qt3DInput::QButtonAxisInput()) |
52 | , m_keyboardTyNegInput(new Qt3DInput::QButtonAxisInput()) |
53 | , m_keyboardTzNegInput(new Qt3DInput::QButtonAxisInput()) |
54 | , m_keyboardDevice(new Qt3DInput::QKeyboardDevice()) |
55 | , m_mouseDevice(new Qt3DInput::QMouseDevice()) |
56 | , m_logicalDevice(new Qt3DInput::QLogicalDevice()) |
57 | , m_frameAction(new Qt3DLogic::QFrameAction()) |
58 | , m_linearSpeed(10.0f) |
59 | , m_lookSpeed(180.0f) |
60 | , m_acceleration(-1.0f) |
61 | , m_deceleration(-1.0f) |
62 | , m_sceneUp(0.0f, 1.0f, 0.0f) |
63 | {} |
64 | |
65 | void QAbstractCameraControllerPrivate::() |
66 | { |
67 | //// Actions |
68 | |
69 | // Left Mouse Button Action |
70 | m_leftMouseButtonInput->setButtons(QList<int> { Qt::LeftButton }); |
71 | m_leftMouseButtonInput->setSourceDevice(m_mouseDevice); |
72 | m_leftMouseButtonAction->addInput(input: m_leftMouseButtonInput); |
73 | |
74 | // Middle Mouse Button Action |
75 | m_middleMouseButtonInput->setButtons(QList<int> { Qt::MiddleButton }); |
76 | m_middleMouseButtonInput->setSourceDevice(m_mouseDevice); |
77 | m_middleMouseButtonAction->addInput(input: m_middleMouseButtonInput); |
78 | |
79 | // Right Mouse Button Action |
80 | m_rightMouseButtonInput->setButtons(QList<int> { Qt::RightButton }); |
81 | m_rightMouseButtonInput->setSourceDevice(m_mouseDevice); |
82 | m_rightMouseButtonAction->addInput(input: m_rightMouseButtonInput); |
83 | |
84 | // Alt Button Action |
85 | m_altButtonInput->setButtons(QList<int> { Qt::Key_Alt }); |
86 | m_altButtonInput->setSourceDevice(m_keyboardDevice); |
87 | m_altButtonAction->addInput(input: m_altButtonInput); |
88 | |
89 | // Shift Button Action |
90 | m_shiftButtonInput->setButtons(QList<int> { Qt::Key_Shift }); |
91 | m_shiftButtonInput->setSourceDevice(m_keyboardDevice); |
92 | m_shiftButtonAction->addInput(input: m_shiftButtonInput); |
93 | |
94 | // Escape Button Action |
95 | m_escapeButtonInput->setButtons(QList<int> { Qt::Key_Escape }); |
96 | m_escapeButtonInput->setSourceDevice(m_keyboardDevice); |
97 | m_escapeButtonAction->addInput(input: m_escapeButtonInput); |
98 | |
99 | //// Axes |
100 | |
101 | // Mouse X |
102 | m_mouseRxInput->setAxis(Qt3DInput::QMouseDevice::X); |
103 | m_mouseRxInput->setSourceDevice(m_mouseDevice); |
104 | m_rxAxis->addInput(input: m_mouseRxInput); |
105 | |
106 | // Mouse Y |
107 | m_mouseRyInput->setAxis(Qt3DInput::QMouseDevice::Y); |
108 | m_mouseRyInput->setSourceDevice(m_mouseDevice); |
109 | m_ryAxis->addInput(input: m_mouseRyInput); |
110 | |
111 | // Mouse Wheel X |
112 | m_mouseTzXInput->setAxis(Qt3DInput::QMouseDevice::WheelX); |
113 | m_mouseTzXInput->setSourceDevice(m_mouseDevice); |
114 | m_tzAxis->addInput(input: m_mouseTzXInput); |
115 | |
116 | // Mouse Wheel Y |
117 | m_mouseTzYInput->setAxis(Qt3DInput::QMouseDevice::WheelY); |
118 | m_mouseTzYInput->setSourceDevice(m_mouseDevice); |
119 | m_tzAxis->addInput(input: m_mouseTzYInput); |
120 | |
121 | // Keyboard Pos Tx |
122 | m_keyboardTxPosInput->setButtons(QList<int> { Qt::Key_Right }); |
123 | m_keyboardTxPosInput->setScale(1.0f); |
124 | m_keyboardTxPosInput->setSourceDevice(m_keyboardDevice); |
125 | m_txAxis->addInput(input: m_keyboardTxPosInput); |
126 | |
127 | // Keyboard Pos Tz |
128 | m_keyboardTzPosInput->setButtons(QList<int> { Qt::Key_PageUp }); |
129 | m_keyboardTzPosInput->setScale(1.0f); |
130 | m_keyboardTzPosInput->setSourceDevice(m_keyboardDevice); |
131 | m_tzAxis->addInput(input: m_keyboardTzPosInput); |
132 | |
133 | // Keyboard Pos Ty |
134 | m_keyboardTyPosInput->setButtons(QList<int> { Qt::Key_Up }); |
135 | m_keyboardTyPosInput->setScale(1.0f); |
136 | m_keyboardTyPosInput->setSourceDevice(m_keyboardDevice); |
137 | m_tyAxis->addInput(input: m_keyboardTyPosInput); |
138 | |
139 | // Keyboard Neg Tx |
140 | m_keyboardTxNegInput->setButtons(QList<int> { Qt::Key_Left }); |
141 | m_keyboardTxNegInput->setScale(-1.0f); |
142 | m_keyboardTxNegInput->setSourceDevice(m_keyboardDevice); |
143 | m_txAxis->addInput(input: m_keyboardTxNegInput); |
144 | |
145 | // Keyboard Neg Tz |
146 | m_keyboardTzNegInput->setButtons(QList<int> { Qt::Key_PageDown }); |
147 | m_keyboardTzNegInput->setScale(-1.0f); |
148 | m_keyboardTzNegInput->setSourceDevice(m_keyboardDevice); |
149 | m_tzAxis->addInput(input: m_keyboardTzNegInput); |
150 | |
151 | // Keyboard Neg Ty |
152 | m_keyboardTyNegInput->setButtons(QList<int> { Qt::Key_Down }); |
153 | m_keyboardTyNegInput->setScale(-1.0f); |
154 | m_keyboardTyNegInput->setSourceDevice(m_keyboardDevice); |
155 | m_tyAxis->addInput(input: m_keyboardTyNegInput); |
156 | |
157 | //// Logical Device |
158 | |
159 | m_logicalDevice->addAction(action: m_leftMouseButtonAction); |
160 | m_logicalDevice->addAction(action: m_middleMouseButtonAction); |
161 | m_logicalDevice->addAction(action: m_rightMouseButtonAction); |
162 | m_logicalDevice->addAction(action: m_altButtonAction); |
163 | m_logicalDevice->addAction(action: m_shiftButtonAction); |
164 | m_logicalDevice->addAction(action: m_escapeButtonAction); |
165 | m_logicalDevice->addAxis(axis: m_rxAxis); |
166 | m_logicalDevice->addAxis(axis: m_ryAxis); |
167 | m_logicalDevice->addAxis(axis: m_txAxis); |
168 | m_logicalDevice->addAxis(axis: m_tyAxis); |
169 | m_logicalDevice->addAxis(axis: m_tzAxis); |
170 | |
171 | applyInputAccelerations(); |
172 | |
173 | Q_Q(QAbstractCameraController); |
174 | //// FrameAction |
175 | |
176 | // Disable the logical device when the entity is disabled |
177 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
178 | context: m_logicalDevice, slot: &Qt3DInput::QLogicalDevice::setEnabled); |
179 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
180 | context: m_frameAction, slot: &Qt3DLogic::QFrameAction::setEnabled); |
181 | for (auto axis: {m_rxAxis, m_ryAxis, m_txAxis, m_tyAxis, m_tzAxis}) { |
182 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
183 | context: axis, slot: &Qt3DInput::QAxis::setEnabled); |
184 | } |
185 | |
186 | QObject::connect(sender: m_escapeButtonAction, signal: &Qt3DInput::QAction::activeChanged, |
187 | context: q, slot: [this](bool isActive) { |
188 | if (isActive && m_camera) |
189 | m_camera->viewAll(); |
190 | }); |
191 | |
192 | q->addComponent(comp: m_frameAction); |
193 | q->addComponent(comp: m_logicalDevice); |
194 | } |
195 | |
196 | void QAbstractCameraControllerPrivate::() |
197 | { |
198 | const auto inputs = { |
199 | m_keyboardTxPosInput, |
200 | m_keyboardTyPosInput, |
201 | m_keyboardTzPosInput, |
202 | m_keyboardTxNegInput, |
203 | m_keyboardTyNegInput, |
204 | m_keyboardTzNegInput |
205 | }; |
206 | |
207 | for (auto input : inputs) { |
208 | input->setAcceleration(m_acceleration); |
209 | input->setDeceleration(m_deceleration); |
210 | } |
211 | } |
212 | |
213 | /*! |
214 | \class Qt3DExtras::QAbstractCameraController |
215 | |
216 | \brief The QAbstractCameraController class provides basic |
217 | functionality for camera controllers. |
218 | |
219 | \inmodule Qt3DExtras |
220 | \since 5.10 |
221 | |
222 | QAbstractCameraController sets up and handles input from keyboard, |
223 | mouse, and other devices. QAbstractCameraController is an abstract |
224 | class and cannot itself be instantiated. It provides a standard |
225 | interface for camera controllers. |
226 | |
227 | Derived classes need only implement the frameActionTriggered() |
228 | method to move the camera. |
229 | */ |
230 | |
231 | /*! |
232 | \fn void Qt3DExtras::QAbstractCameraController::moveCamera(const InputState &state, float dt) = 0 |
233 | |
234 | This method is called whenever a frame action is triggered. Derived |
235 | classes must override this method to implement the camera movement |
236 | specific to the controller. |
237 | |
238 | In the base class this is a pure virtual function. |
239 | */ |
240 | |
241 | QAbstractCameraController::(Qt3DCore::QNode *parent) |
242 | : QAbstractCameraController(*new QAbstractCameraControllerPrivate, parent) |
243 | { |
244 | } |
245 | |
246 | /*! \internal |
247 | */ |
248 | QAbstractCameraController::(QAbstractCameraControllerPrivate &dd, Qt3DCore::QNode *parent) |
249 | : Qt3DCore::QEntity(dd, parent) |
250 | { |
251 | Q_D(QAbstractCameraController); |
252 | d->init(); |
253 | |
254 | QObject::connect(sender: d->m_frameAction, signal: &Qt3DLogic::QFrameAction::triggered, |
255 | context: this, slot: [this] (float dt) { |
256 | Q_D(const QAbstractCameraController); |
257 | InputState state; |
258 | |
259 | state.rxAxisValue = d->m_rxAxis->value(); |
260 | state.ryAxisValue = d->m_ryAxis->value(); |
261 | state.txAxisValue = d->m_txAxis->value(); |
262 | state.tyAxisValue = d->m_tyAxis->value(); |
263 | state.tzAxisValue = d->m_tzAxis->value(); |
264 | |
265 | state.leftMouseButtonActive = d->m_leftMouseButtonAction->isActive(); |
266 | state.middleMouseButtonActive = d->m_middleMouseButtonAction->isActive(); |
267 | state.rightMouseButtonActive = d->m_rightMouseButtonAction->isActive(); |
268 | |
269 | state.altKeyActive = d->m_altButtonAction->isActive(); |
270 | state.shiftKeyActive = d->m_shiftButtonAction->isActive(); |
271 | |
272 | moveCamera(state, dt); |
273 | }); |
274 | } |
275 | |
276 | QAbstractCameraController::() |
277 | { |
278 | } |
279 | |
280 | /*! |
281 | \property Qt3DExtras::QAbstractCameraController::camera |
282 | |
283 | Holds the currently controlled camera. |
284 | */ |
285 | Qt3DRender::QCamera *QAbstractCameraController::() const |
286 | { |
287 | Q_D(const QAbstractCameraController); |
288 | return d->m_camera; |
289 | } |
290 | |
291 | /*! |
292 | \property Qt3DExtras::QAbstractCameraController::linearSpeed |
293 | |
294 | Holds the current linear speed of the camera controller. Linear speed determines the |
295 | movement speed of the camera. |
296 | |
297 | The default is \c {10.0}. |
298 | */ |
299 | float QAbstractCameraController::() const |
300 | { |
301 | Q_D(const QAbstractCameraController); |
302 | return d->m_linearSpeed; |
303 | } |
304 | |
305 | /*! |
306 | \property Qt3DExtras::QAbstractCameraController::lookSpeed |
307 | |
308 | Holds the current look speed of the camera controller. The look speed determines the turn rate |
309 | of the camera pan and tilt. |
310 | |
311 | The default is \c {180.0}. |
312 | */ |
313 | float QAbstractCameraController::() const |
314 | { |
315 | Q_D(const QAbstractCameraController); |
316 | return d->m_lookSpeed; |
317 | } |
318 | |
319 | /*! |
320 | \property Qt3DExtras::QAbstractCameraController::acceleration |
321 | |
322 | Holds the current acceleration of the camera controller. |
323 | */ |
324 | float QAbstractCameraController::() const |
325 | { |
326 | Q_D(const QAbstractCameraController); |
327 | return d->m_acceleration; |
328 | } |
329 | |
330 | /*! |
331 | \property Qt3DExtras::QAbstractCameraController::deceleration |
332 | |
333 | Holds the current deceleration of the camera controller. |
334 | */ |
335 | float QAbstractCameraController::() const |
336 | { |
337 | Q_D(const QAbstractCameraController); |
338 | return d->m_deceleration; |
339 | } |
340 | |
341 | void QAbstractCameraController::(Qt3DRender::QCamera *camera) |
342 | { |
343 | Q_D(QAbstractCameraController); |
344 | if (d->m_camera != camera) { |
345 | |
346 | if (d->m_camera) |
347 | d->unregisterDestructionHelper(node: d->m_camera); |
348 | |
349 | if (camera && !camera->parent()) |
350 | camera->setParent(this); |
351 | |
352 | d->m_camera = camera; |
353 | |
354 | // Ensures proper bookkeeping |
355 | if (d->m_camera) |
356 | d->registerDestructionHelper(node: d->m_camera, func: &QAbstractCameraController::setCamera, d->m_camera); |
357 | |
358 | emit cameraChanged(); |
359 | } |
360 | } |
361 | |
362 | void QAbstractCameraController::(float linearSpeed) |
363 | { |
364 | Q_D(QAbstractCameraController); |
365 | if (d->m_linearSpeed != linearSpeed) { |
366 | d->m_linearSpeed = linearSpeed; |
367 | emit linearSpeedChanged(); |
368 | } |
369 | } |
370 | |
371 | void QAbstractCameraController::(float lookSpeed) |
372 | { |
373 | Q_D(QAbstractCameraController); |
374 | if (d->m_lookSpeed != lookSpeed) { |
375 | d->m_lookSpeed = lookSpeed; |
376 | emit lookSpeedChanged(); |
377 | } |
378 | } |
379 | |
380 | void QAbstractCameraController::(float acceleration) |
381 | { |
382 | Q_D(QAbstractCameraController); |
383 | if (d->m_acceleration != acceleration) { |
384 | d->m_acceleration = acceleration; |
385 | d->applyInputAccelerations(); |
386 | emit accelerationChanged(acceleration); |
387 | } |
388 | } |
389 | |
390 | void QAbstractCameraController::(float deceleration) |
391 | { |
392 | Q_D(QAbstractCameraController); |
393 | if (d->m_deceleration != deceleration) { |
394 | d->m_deceleration = deceleration; |
395 | d->applyInputAccelerations(); |
396 | emit decelerationChanged(deceleration); |
397 | } |
398 | } |
399 | |
400 | /*! |
401 | Provides access to the keyboard device. |
402 | */ |
403 | |
404 | Qt3DInput::QKeyboardDevice *QAbstractCameraController::() const |
405 | { |
406 | Q_D(const QAbstractCameraController); |
407 | return d->m_keyboardDevice; |
408 | } |
409 | |
410 | /*! |
411 | Provides access to the mouse device. |
412 | */ |
413 | |
414 | Qt3DInput::QMouseDevice *QAbstractCameraController::() const |
415 | { |
416 | Q_D(const QAbstractCameraController); |
417 | return d->m_mouseDevice; |
418 | } |
419 | |
420 | } // Qt3DExtras |
421 | |
422 | QT_END_NAMESPACE |
423 | |
424 | #include "moc_qabstractcameracontroller.cpp" |
425 | |