| 1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DEXTRAS_QTEXTUREMATERIAL_P_H |
| 5 | #define QT3DEXTRAS_QTEXTUREMATERIAL_P_H |
| 6 | |
| 7 | #include <QMatrix3x3> |
| 8 | |
| 9 | // |
| 10 | // W A R N I N G |
| 11 | // ------------- |
| 12 | // |
| 13 | // This file is not part of the Qt API. It exists for the convenience |
| 14 | // of other Qt classes. This header file may change from version to |
| 15 | // version without notice, or even be removed. |
| 16 | // |
| 17 | // We mean it. |
| 18 | // |
| 19 | |
| 20 | #include <Qt3DRender/private/qmaterial_p.h> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | namespace Qt3DRender { |
| 25 | |
| 26 | class QFilterKey; |
| 27 | class QEffect; |
| 28 | class QAbstractTexture; |
| 29 | class QTechnique; |
| 30 | class QParameter; |
| 31 | class QShaderProgram; |
| 32 | class QRenderPass; |
| 33 | class QNoDepthMask; |
| 34 | class QBlendEquationArguments; |
| 35 | class QBlendEquation; |
| 36 | |
| 37 | } // namespace Qt3DRender |
| 38 | |
| 39 | namespace Qt3DExtras { |
| 40 | |
| 41 | class QTextureMaterial; |
| 42 | |
| 43 | class QTextureMaterialPrivate : public Qt3DRender::QMaterialPrivate |
| 44 | { |
| 45 | QTextureMaterialPrivate(); |
| 46 | |
| 47 | void init(); |
| 48 | |
| 49 | void handleTextureChanged(const QVariant &var); |
| 50 | void handleTextureTransformChanged(const QVariant &var); |
| 51 | |
| 52 | Qt3DRender::QEffect *m_textureEffect; |
| 53 | Qt3DRender::QParameter *m_textureParameter; |
| 54 | Qt3DRender::QParameter *m_textureTransformParameter; |
| 55 | Qt3DRender::QTechnique *m_textureGL3Technique; |
| 56 | Qt3DRender::QTechnique *m_textureGL2Technique; |
| 57 | Qt3DRender::QTechnique *m_textureES2Technique; |
| 58 | Qt3DRender::QTechnique *m_textureRHITechnique; |
| 59 | Qt3DRender::QRenderPass *m_textureGL3RenderPass; |
| 60 | Qt3DRender::QRenderPass *m_textureGL2RenderPass; |
| 61 | Qt3DRender::QRenderPass *m_textureES2RenderPass; |
| 62 | Qt3DRender::QRenderPass *m_textureRHIRenderPass; |
| 63 | Qt3DRender::QShaderProgram *m_textureGL3Shader; |
| 64 | Qt3DRender::QShaderProgram *m_textureGL2ES2Shader; |
| 65 | Qt3DRender::QShaderProgram *m_textureRHIShader; |
| 66 | Qt3DRender::QNoDepthMask *m_noDepthMask; |
| 67 | Qt3DRender::QBlendEquationArguments *m_blendState; |
| 68 | Qt3DRender::QBlendEquation *m_blendEquation; |
| 69 | Qt3DRender::QFilterKey *m_filterKey; |
| 70 | |
| 71 | public: |
| 72 | Q_DECLARE_PUBLIC(QTextureMaterial) |
| 73 | }; |
| 74 | |
| 75 | } // Qt3DExtras |
| 76 | |
| 77 | QT_END_NAMESPACE |
| 78 | |
| 79 | #endif // QT3DEXTRAS_QTEXTUREMATERIAL_P_H |
| 80 | |
| 81 |
