| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qtext2dentity.h" |
| 5 | #include "qtext2dentity_p.h" |
| 6 | #include "qtext2dmaterial_p.h" |
| 7 | |
| 8 | #include <QtGui/qtextlayout.h> |
| 9 | #include <QtGui/qglyphrun.h> |
| 10 | #include <QtGui/private/qdistancefield_p.h> |
| 11 | #include <QtGui/private/qtextureglyphcache_p.h> |
| 12 | #include <QtGui/private/qfont_p.h> |
| 13 | #include <QtGui/private/qdistancefield_p.h> |
| 14 | |
| 15 | #include <Qt3DCore/qbuffer.h> |
| 16 | #include <Qt3DCore/qattribute.h> |
| 17 | #include <Qt3DCore/qgeometry.h> |
| 18 | #include <Qt3DRender/qmaterial.h> |
| 19 | #include <Qt3DRender/qgeometryrenderer.h> |
| 20 | |
| 21 | #include <Qt3DCore/private/qscene_p.h> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | namespace { |
| 26 | |
| 27 | inline constexpr QRectF scaleRectF(const QRectF &rect, qreal scale) |
| 28 | { |
| 29 | return QRectF(rect.left() * scale, rect.top() * scale, rect.width() * scale, rect.height() * scale); |
| 30 | } |
| 31 | |
| 32 | } // anonymous |
| 33 | |
| 34 | namespace Qt3DExtras { |
| 35 | |
| 36 | /*! |
| 37 | * \qmltype Text2DEntity |
| 38 | * \nativetype Qt3DExtras::QText2DEntity |
| 39 | * \inqmlmodule Qt3D.Extras |
| 40 | * \brief Text2DEntity allows creation of a 2D text in 3D space. |
| 41 | * |
| 42 | * The Text2DEntity renders text as triangles in the XY plane. The geometry will be fitted |
| 43 | * in the rectangle of specified width and height. If the resulting geometry is wider than |
| 44 | * the specified width, the remainder will be rendered on the new line. |
| 45 | * |
| 46 | * The entity can be positionned in the scene by adding a transform component. |
| 47 | * |
| 48 | * Text2DEntity will create geometry based on the shape of the glyphs and a solid |
| 49 | * material using the specified color. |
| 50 | * |
| 51 | */ |
| 52 | |
| 53 | /*! |
| 54 | * \qmlproperty string Text2DEntity::text |
| 55 | * |
| 56 | * Holds the text used for the mesh. |
| 57 | */ |
| 58 | |
| 59 | /*! |
| 60 | * \qmlproperty font Text2DEntity::font |
| 61 | * |
| 62 | * Holds the font of the text. |
| 63 | */ |
| 64 | |
| 65 | /*! |
| 66 | * \qmlproperty color Text2DEntity::color |
| 67 | * |
| 68 | * Holds the color of the text. |
| 69 | */ |
| 70 | |
| 71 | /*! |
| 72 | * \qmlproperty real Text2DEntity::width |
| 73 | * |
| 74 | * Holds the width of the text's bounding rectangle. |
| 75 | */ |
| 76 | |
| 77 | /*! |
| 78 | * \qmlproperty real Text2DEntity::height |
| 79 | * |
| 80 | * Holds the height of the text's bounding rectangle. |
| 81 | */ |
| 82 | |
| 83 | /*! |
| 84 | * \qmlproperty Qt::Alignment Text2DEntity::alignment |
| 85 | * |
| 86 | * Holds the alignment of the text. |
| 87 | */ |
| 88 | |
| 89 | |
| 90 | /*! |
| 91 | * \class Qt3DExtras::QText2DEntity |
| 92 | * \inheaderfile Qt3DExtras/QText2DEntity |
| 93 | * \inmodule Qt3DExtras |
| 94 | * |
| 95 | * \brief QText2DEntity allows creation of a 2D text in 3D space. |
| 96 | * |
| 97 | * The QText2DEntity renders text as triangles in the XY plane. The geometry will be fitted |
| 98 | * in the rectangle of specified width and height. If the resulting geometry is wider than |
| 99 | * the specified width, the remainder will be rendered on the new line. |
| 100 | * |
| 101 | * The entity can be positionned in the scene by adding a transform component. |
| 102 | * |
| 103 | * QText2DEntity will create geometry based on the shape of the glyphs and a solid |
| 104 | * material using the specified color. |
| 105 | * |
| 106 | */ |
| 107 | |
| 108 | QHash<Qt3DCore::QScene *, QText2DEntityPrivate::CacheEntry> QText2DEntityPrivate::; |
| 109 | |
| 110 | QText2DEntityPrivate::() |
| 111 | : m_glyphCache(nullptr) |
| 112 | , m_font(QLatin1String("Times" ), 10) |
| 113 | , m_scaledFont(QLatin1String("Times" ), 10) |
| 114 | , m_color(QColor(255, 255, 255, 255)) |
| 115 | , m_width(0.0f) |
| 116 | , m_height(0.0f) |
| 117 | , m_alignment(Qt::AlignTop | Qt::AlignLeft) |
| 118 | { |
| 119 | } |
| 120 | |
| 121 | QText2DEntityPrivate::() |
| 122 | { |
| 123 | } |
| 124 | |
| 125 | void QText2DEntityPrivate::(Qt3DCore::QScene *scene) |
| 126 | { |
| 127 | if (scene == m_scene) |
| 128 | return; |
| 129 | |
| 130 | // Unref old glyph cache if it exists |
| 131 | if (m_scene != nullptr) { |
| 132 | // Ensure we don't keep reference to glyphs |
| 133 | // if we are changing the cache |
| 134 | if (m_glyphCache != nullptr) |
| 135 | clearCurrentGlyphRuns(); |
| 136 | |
| 137 | m_glyphCache = nullptr; |
| 138 | |
| 139 | QText2DEntityPrivate::CacheEntry &entry = QText2DEntityPrivate::m_glyphCacheInstances[m_scene]; |
| 140 | --entry.count; |
| 141 | if (entry.count == 0 && entry.glyphCache != nullptr) { |
| 142 | |
| 143 | delete entry.glyphCache; |
| 144 | entry.glyphCache = nullptr; |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | QEntityPrivate::setScene(scene); |
| 149 | |
| 150 | // Ref new glyph cache is scene is valid |
| 151 | if (scene != nullptr) { |
| 152 | QText2DEntityPrivate::CacheEntry &entry = QText2DEntityPrivate::m_glyphCacheInstances[scene]; |
| 153 | if (entry.glyphCache == nullptr) { |
| 154 | entry.glyphCache = new QDistanceFieldGlyphCache(); |
| 155 | entry.glyphCache->setRootNode(scene->rootNode()); |
| 156 | } |
| 157 | m_glyphCache = entry.glyphCache; |
| 158 | ++entry.count; |
| 159 | // Update to populate glyphCache if needed |
| 160 | updateGlyphs(); |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | QText2DEntity::(QNode *parent) |
| 165 | : Qt3DCore::QEntity(*new QText2DEntityPrivate(), parent) |
| 166 | { |
| 167 | } |
| 168 | |
| 169 | /*! \internal */ |
| 170 | QText2DEntity::() |
| 171 | { |
| 172 | } |
| 173 | |
| 174 | qreal QText2DEntityPrivate::() const |
| 175 | { |
| 176 | // scale font based on fontScale property and given QFont |
| 177 | float scale = 1.0f; |
| 178 | if (m_font.pointSizeF() > 0) |
| 179 | scale *= m_font.pointSizeF() / m_scaledFont.pointSizeF(); |
| 180 | return scale; |
| 181 | } |
| 182 | |
| 183 | struct { |
| 184 | int = 0; |
| 185 | std::vector<float> ; |
| 186 | std::vector<quint16> ; |
| 187 | }; |
| 188 | |
| 189 | void QText2DEntityPrivate::(const QList<QGlyphRun> &runs) |
| 190 | { |
| 191 | // For each distinct texture, we need a separate DistanceFieldTextRenderer, |
| 192 | // for which we need vertex and index data |
| 193 | QHash<Qt3DRender::QAbstractTexture*, RenderData> renderData; |
| 194 | const qreal scale = computeActualScale(); |
| 195 | |
| 196 | // process glyph runs |
| 197 | for (const QGlyphRun &run : runs) { |
| 198 | const auto glyphs = run.glyphIndexes(); |
| 199 | const auto pos = run.positions(); |
| 200 | |
| 201 | Q_ASSERT(glyphs.size() == pos.size()); |
| 202 | |
| 203 | const bool doubleGlyphResolution = m_glyphCache->doubleGlyphResolution(font: run.rawFont()); |
| 204 | |
| 205 | // faithfully copied from QSGDistanceFieldGlyphNode::updateGeometry() |
| 206 | const qreal pixelSize = run.rawFont().pixelSize(); |
| 207 | const qreal fontScale = pixelSize / QT_DISTANCEFIELD_BASEFONTSIZE(narrowOutlineFont: doubleGlyphResolution); |
| 208 | const qreal margin = QT_DISTANCEFIELD_RADIUS(narrowOutlineFont: doubleGlyphResolution) / QT_DISTANCEFIELD_SCALE(narrowOutlineFont: doubleGlyphResolution) * fontScale; |
| 209 | |
| 210 | for (int i = 0; i < glyphs.size(); i++) { |
| 211 | const QDistanceFieldGlyphCache::Glyph &dfield = m_glyphCache->refGlyph(font: run.rawFont(), glyph: glyphs[i]); |
| 212 | |
| 213 | if (!dfield.texture) |
| 214 | continue; |
| 215 | |
| 216 | RenderData &data = renderData[dfield.texture]; |
| 217 | |
| 218 | // faithfully copied from QSGDistanceFieldGlyphNode::updateGeometry() |
| 219 | QRectF metrics = scaleRectF(rect: dfield.glyphPathBoundingRect, scale: fontScale); |
| 220 | metrics.adjust(xp1: -margin, yp1: margin, xp2: margin, yp2: 3*margin); |
| 221 | |
| 222 | const qreal top = 0.0; |
| 223 | const qreal left = 0.0; |
| 224 | const qreal right = qreal(m_width); |
| 225 | const qreal bottom = qreal(m_height); |
| 226 | |
| 227 | qreal x1 = left + scale * (pos[i].x() + metrics.left()); |
| 228 | qreal y2 = bottom - scale * (pos[i].y() - metrics.top()); |
| 229 | qreal x2 = x1 + scale * metrics.width(); |
| 230 | qreal y1 = y2 - scale * metrics.height(); |
| 231 | |
| 232 | // only draw glyphs that are at least partly visible |
| 233 | if (y2 < top || x1 > right) |
| 234 | continue; |
| 235 | |
| 236 | QRectF texCoords = dfield.texCoords; |
| 237 | |
| 238 | // if a glyph is only partly visible within the given rectangle, |
| 239 | // cut it in half and adjust tex coords |
| 240 | if (y1 < top) { |
| 241 | const auto insideRatio = (top - y2) / (y1 - y2); |
| 242 | y1 = top; |
| 243 | texCoords.setHeight(texCoords.height() * insideRatio); |
| 244 | } |
| 245 | |
| 246 | // do the same thing horizontally |
| 247 | if (x2 > right) { |
| 248 | const auto insideRatio = (right - x1) / (x2 - x1); |
| 249 | x2 = right; |
| 250 | texCoords.setWidth(texCoords.width() * insideRatio); |
| 251 | } |
| 252 | |
| 253 | for (auto v: std::vector<qreal>{x1, y1, qreal(i), texCoords.left(), texCoords.bottom()}) |
| 254 | data.vertex.push_back(x: float(v)); |
| 255 | for (auto v: std::vector<qreal>{x1, y2, qreal(i), texCoords.left(), texCoords.top()}) |
| 256 | data.vertex.push_back(x: float(v)); |
| 257 | for (auto v: std::vector<qreal>{x2, y1, qreal(i), texCoords.right(), texCoords.bottom()}) |
| 258 | data.vertex.push_back(x: float(v)); |
| 259 | for (auto v: std::vector<qreal>{x2, y2, qreal(i), texCoords.right(), texCoords.top()}) |
| 260 | data.vertex.push_back(x: float(v)); |
| 261 | |
| 262 | for (int i: std::vector<int>{data.vertexCount, data.vertexCount + 3, data.vertexCount + 1}) |
| 263 | data.index.push_back(x: quint16(i)); |
| 264 | for (int i: std::vector<int>{data.vertexCount, data.vertexCount + 2, data.vertexCount + 3}) |
| 265 | data.index.push_back(x: quint16(i)); |
| 266 | |
| 267 | data.vertexCount += 4; |
| 268 | } |
| 269 | } |
| 270 | |
| 271 | // de-ref all glyphs for previous QGlyphRuns |
| 272 | for (int i = 0; i < m_currentGlyphRuns.size(); i++) |
| 273 | m_glyphCache->derefGlyphs(run: m_currentGlyphRuns[i]); |
| 274 | m_currentGlyphRuns = runs; |
| 275 | |
| 276 | // make sure we have the correct number of DistanceFieldTextRenderers |
| 277 | // TODO: we might keep one renderer at all times, so we won't delete and |
| 278 | // re-allocate one every time the text changes from an empty to a non-empty string |
| 279 | // and vice-versa |
| 280 | while (m_renderers.size() > renderData.size()) |
| 281 | delete m_renderers.takeLast(); |
| 282 | |
| 283 | while (m_renderers.size() < renderData.size()) { |
| 284 | DistanceFieldTextRenderer *renderer = new DistanceFieldTextRenderer(); |
| 285 | renderer->setColor(m_color); |
| 286 | renderer->setParent(q_func()); |
| 287 | m_renderers << renderer; |
| 288 | } |
| 289 | |
| 290 | Q_ASSERT(m_renderers.size() == renderData.size()); |
| 291 | |
| 292 | // assign vertex data for all textures to the renderers |
| 293 | int rendererIdx = 0; |
| 294 | for (auto it = renderData.begin(); it != renderData.end(); ++it) |
| 295 | m_renderers[rendererIdx++]->setGlyphData(glyphTexture: it.key(), vertexData: it.value().vertex, indexData: it.value().index); |
| 296 | } |
| 297 | |
| 298 | void QText2DEntityPrivate::() |
| 299 | { |
| 300 | for (int i = 0; i < m_currentGlyphRuns.size(); i++) |
| 301 | m_glyphCache->derefGlyphs(run: m_currentGlyphRuns[i]); |
| 302 | m_currentGlyphRuns.clear(); |
| 303 | } |
| 304 | |
| 305 | void QText2DEntityPrivate::() |
| 306 | { |
| 307 | if (m_glyphCache == nullptr) |
| 308 | return; |
| 309 | |
| 310 | QList<QGlyphRun> glyphRuns; |
| 311 | |
| 312 | // collect all GlyphRuns generated by the QTextLayout |
| 313 | if ((m_width > 0.0f || m_height > 0.0f) && !m_text.isEmpty()) { |
| 314 | QTextLayout layout(m_text, m_scaledFont); |
| 315 | |
| 316 | QTextOption textOption = layout.textOption(); |
| 317 | textOption.setAlignment(m_alignment); |
| 318 | layout.setTextOption(textOption); |
| 319 | |
| 320 | const float lineWidth = m_width / computeActualScale(); |
| 321 | float height = 0; |
| 322 | layout.beginLayout(); |
| 323 | |
| 324 | while (true) { |
| 325 | QTextLine line = layout.createLine(); |
| 326 | if (!line.isValid()) |
| 327 | break; |
| 328 | |
| 329 | // position current line |
| 330 | line.setLineWidth(lineWidth); |
| 331 | line.setPosition(QPointF(0, height)); |
| 332 | height += line.height(); |
| 333 | |
| 334 | // add glyph runs created by line |
| 335 | const QList<QGlyphRun> runs = line.glyphRuns(); |
| 336 | for (const QGlyphRun &run : runs) |
| 337 | glyphRuns << run; |
| 338 | } |
| 339 | |
| 340 | layout.endLayout(); |
| 341 | } |
| 342 | |
| 343 | setCurrentGlyphRuns(glyphRuns); |
| 344 | } |
| 345 | |
| 346 | /*! |
| 347 | \property Qt3DExtras::QText2DEntity::font |
| 348 | |
| 349 | Holds the font for the text item that is displayed |
| 350 | in the Qt Quick scene. |
| 351 | */ |
| 352 | QFont QText2DEntity::() const |
| 353 | { |
| 354 | Q_D(const QText2DEntity); |
| 355 | return d->m_font; |
| 356 | } |
| 357 | |
| 358 | void QText2DEntity::(const QFont &font) |
| 359 | { |
| 360 | Q_D(QText2DEntity); |
| 361 | if (d->m_font != font) { |
| 362 | // ignore the point size of the font, just make it a default value. |
| 363 | // still we want to make sure that font() returns the same value |
| 364 | // that was passed to setFont(), so we store it nevertheless |
| 365 | d->m_font = font; |
| 366 | d->m_scaledFont = font; |
| 367 | d->m_scaledFont.setPointSize(10); |
| 368 | |
| 369 | emit fontChanged(font); |
| 370 | |
| 371 | if (!d->m_text.isEmpty()) |
| 372 | d->updateGlyphs(); |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | /*! |
| 377 | \property Qt3DExtras::QText2DEntity::color |
| 378 | |
| 379 | Holds the color for the text item that is displayed in the Qt |
| 380 | Quick scene. |
| 381 | */ |
| 382 | QColor QText2DEntity::() const |
| 383 | { |
| 384 | Q_D(const QText2DEntity); |
| 385 | return d->m_color; |
| 386 | } |
| 387 | |
| 388 | void QText2DEntity::(const QColor &color) |
| 389 | { |
| 390 | Q_D(QText2DEntity); |
| 391 | if (d->m_color != color) { |
| 392 | d->m_color = color; |
| 393 | |
| 394 | emit colorChanged(color); |
| 395 | |
| 396 | for (DistanceFieldTextRenderer *renderer : std::as_const(t&: d->m_renderers)) |
| 397 | renderer->setColor(color); |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | /*! |
| 402 | \property Qt3DExtras::QText2DEntity::text |
| 403 | |
| 404 | Holds the text that is displayed in the Qt Quick scene. |
| 405 | */ |
| 406 | QString QText2DEntity::() const |
| 407 | { |
| 408 | Q_D(const QText2DEntity); |
| 409 | return d->m_text; |
| 410 | } |
| 411 | |
| 412 | void QText2DEntity::(const QString &text) |
| 413 | { |
| 414 | Q_D(QText2DEntity); |
| 415 | if (d->m_text != text) { |
| 416 | d->m_text = text; |
| 417 | emit textChanged(text); |
| 418 | |
| 419 | d->updateGlyphs(); |
| 420 | } |
| 421 | } |
| 422 | |
| 423 | /*! |
| 424 | \property Qt3DExtras::QText2DEntity::width |
| 425 | |
| 426 | Returns the width of the text item that is displayed in the |
| 427 | Qt Quick scene. |
| 428 | */ |
| 429 | float QText2DEntity::() const |
| 430 | { |
| 431 | Q_D(const QText2DEntity); |
| 432 | return d->m_width; |
| 433 | } |
| 434 | |
| 435 | /*! |
| 436 | \property Qt3DExtras::QText2DEntity::height |
| 437 | |
| 438 | Returns the height of the text item that is displayed in the |
| 439 | Qt Quick scene. |
| 440 | */ |
| 441 | float QText2DEntity::() const |
| 442 | { |
| 443 | Q_D(const QText2DEntity); |
| 444 | return d->m_height; |
| 445 | } |
| 446 | |
| 447 | void QText2DEntity::(float width) |
| 448 | { |
| 449 | Q_D(QText2DEntity); |
| 450 | if (width != d->m_width) { |
| 451 | d->m_width = width; |
| 452 | emit widthChanged(width); |
| 453 | d->updateGlyphs(); |
| 454 | } |
| 455 | } |
| 456 | |
| 457 | void QText2DEntity::(float height) |
| 458 | { |
| 459 | Q_D(QText2DEntity); |
| 460 | if (height != d->m_height) { |
| 461 | d->m_height = height; |
| 462 | emit heightChanged(height); |
| 463 | d->updateGlyphs(); |
| 464 | } |
| 465 | } |
| 466 | |
| 467 | /*! |
| 468 | \property Qt3DExtras::QText2DEntity::alignment |
| 469 | |
| 470 | Returns the alignment of the text item that is displayed in the |
| 471 | Qt Quick scene. |
| 472 | |
| 473 | The default alignment is top-left-aligned. |
| 474 | */ |
| 475 | Qt::Alignment QText2DEntity::() const |
| 476 | { |
| 477 | Q_D(const QText2DEntity); |
| 478 | return d->m_alignment; |
| 479 | } |
| 480 | |
| 481 | void QText2DEntity::(Qt::Alignment alignment) |
| 482 | { |
| 483 | Q_D(QText2DEntity); |
| 484 | if (alignment != d->m_alignment) { |
| 485 | d->m_alignment = alignment; |
| 486 | d->updateGlyphs(); |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | } // namespace Qt3DExtras |
| 491 | |
| 492 | QT_END_NAMESPACE |
| 493 | |
| 494 | #include "moc_qtext2dentity.cpp" |
| 495 | |