| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | #include "qinputsequence.h" |
| 4 | #include "qinputsequence_p.h" |
| 5 | |
| 6 | #include <Qt3DInput/qabstractactioninput.h> |
| 7 | #include <Qt3DInput/qabstractphysicaldevice.h> |
| 8 | |
| 9 | #include <Qt3DCore/private/qnode_p.h> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | namespace Qt3DInput { |
| 14 | |
| 15 | QInputSequencePrivate::QInputSequencePrivate() |
| 16 | : QAbstractActionInputPrivate(), |
| 17 | m_timeout(0), |
| 18 | m_buttonInterval(0) |
| 19 | { |
| 20 | } |
| 21 | |
| 22 | /*! |
| 23 | \class Qt3DInput::QInputSequence |
| 24 | \inmodule Qt3DInput |
| 25 | \inherits QAbstractAggregateActionInput |
| 26 | \brief QInputSequence represents a set of QAbstractActionInput's that must be triggerd one after the other. |
| 27 | \since 5.7 |
| 28 | */ |
| 29 | |
| 30 | /*! |
| 31 | \qmltype InputSequence |
| 32 | \inqmlmodule Qt3D.Input |
| 33 | \nativetype Qt3DInput::QInputSequence |
| 34 | \brief QML frontend for the Qt3DInput::QInputSequence C++ class. |
| 35 | |
| 36 | Represents a set of QAbstractActionInput's that must be triggerd one after the other. |
| 37 | |
| 38 | The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses. |
| 39 | \qml |
| 40 | InputChord { |
| 41 | tolerance: 10 |
| 42 | inputs: [ |
| 43 | ActionInput { |
| 44 | sourceDevice: keyboardSourceDevice |
| 45 | keys: [Qt.Key_A] |
| 46 | }, |
| 47 | ActionInput { |
| 48 | sourceDevice: keyboardSourceDevice |
| 49 | keys: [Qt.Key_S] |
| 50 | } |
| 51 | ] |
| 52 | } |
| 53 | \endqml |
| 54 | |
| 55 | \since 5.7 |
| 56 | */ |
| 57 | |
| 58 | /*! |
| 59 | Constructs a new QInputSequence with parent \a parent. |
| 60 | */ |
| 61 | QInputSequence::QInputSequence(Qt3DCore::QNode *parent) |
| 62 | : Qt3DInput::QAbstractActionInput(*new QInputSequencePrivate(), parent) |
| 63 | { |
| 64 | |
| 65 | } |
| 66 | |
| 67 | /*! \internal */ |
| 68 | QInputSequence::~QInputSequence() |
| 69 | { |
| 70 | } |
| 71 | |
| 72 | /*! |
| 73 | \qmlproperty list<AbstractActionInput> Qt3D.Input::InputSequence::sequences |
| 74 | */ |
| 75 | |
| 76 | |
| 77 | /*! |
| 78 | \qmlproperty int Qt3D.Input::InputSequence::timeout |
| 79 | |
| 80 | The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within. |
| 81 | */ |
| 82 | |
| 83 | /*! |
| 84 | \qmlsignal Qt3D.Input::InputSequence::timeoutChanged() |
| 85 | |
| 86 | This signal is emitted when the timeout of the input sequence is changed. |
| 87 | |
| 88 | The corresponding handler is \c onTimeoutChanged |
| 89 | */ |
| 90 | |
| 91 | /*! |
| 92 | Returns the time in which all QAbstractActionInput's in the input sequence must triggered within. |
| 93 | The time is in milliseconds |
| 94 | */ |
| 95 | int QInputSequence::timeout() const |
| 96 | { |
| 97 | Q_D(const QInputSequence); |
| 98 | return d->m_timeout; |
| 99 | } |
| 100 | |
| 101 | /*! |
| 102 | \qmlproperty int Qt3D.Input::InputSequence::buttonInterval |
| 103 | |
| 104 | The maximum time in milliseconds in between consecutive QAbstractActionInput's in the input sequence. |
| 105 | */ |
| 106 | |
| 107 | /*! |
| 108 | \qmlsignal Qt3D.Input::InputSequence::buttonIntervalChanged() |
| 109 | |
| 110 | This signal is emitted when the buttonInterval of the input sequence is changed. |
| 111 | |
| 112 | The corresponding handler is \c onButtonIntervalChanged |
| 113 | */ |
| 114 | |
| 115 | /*! |
| 116 | Returns the maximum time in between consecutive QAbstractActionInput's in the input sequence. |
| 117 | The time is in milliseconds |
| 118 | */ |
| 119 | int QInputSequence::buttonInterval() const |
| 120 | { |
| 121 | Q_D(const QInputSequence); |
| 122 | return d->m_buttonInterval; |
| 123 | } |
| 124 | |
| 125 | /*! |
| 126 | \property Qt3DInput::QInputSequence::timeout |
| 127 | |
| 128 | The time in which all QAbstractActionInput's in the input sequence must triggered within. |
| 129 | The time is in milliseconds. |
| 130 | */ |
| 131 | void QInputSequence::setTimeout(int timeout) |
| 132 | { |
| 133 | Q_D(QInputSequence); |
| 134 | if (d->m_timeout != timeout) { |
| 135 | d->m_timeout = timeout; |
| 136 | emit timeoutChanged(timeout); |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | /*! |
| 141 | \property Qt3DInput::QInputSequence::buttonInterval |
| 142 | |
| 143 | The maximum time in between consecutive QAbstractActionInput's in the input sequence. |
| 144 | The time is in milliseconds. |
| 145 | */ |
| 146 | void QInputSequence::setButtonInterval(int buttonInterval) |
| 147 | { |
| 148 | Q_D(QInputSequence); |
| 149 | if (d->m_buttonInterval != buttonInterval) { |
| 150 | d->m_buttonInterval = buttonInterval; |
| 151 | emit buttonIntervalChanged(buttonInterval); |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | /*! |
| 156 | Append the QAbstractActionInput \a input to the end of this QInputSequence's sequence vector. |
| 157 | |
| 158 | \sa removeSequence |
| 159 | */ |
| 160 | void QInputSequence::addSequence(QAbstractActionInput *input) |
| 161 | { |
| 162 | Q_D(QInputSequence); |
| 163 | if (!d->m_sequences.contains(t: input)) { |
| 164 | d->m_sequences.push_back(t: input); |
| 165 | |
| 166 | // Ensures proper bookkeeping |
| 167 | d->registerDestructionHelper(node: input, func: &QInputSequence::removeSequence, d->m_sequences); |
| 168 | |
| 169 | if (!input->parent()) |
| 170 | input->setParent(this); |
| 171 | |
| 172 | d->update(); |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | /*! |
| 177 | Remove the QAbstractActionInput \a input from this QInputSequence's sequence vector. |
| 178 | |
| 179 | \sa addSequence |
| 180 | */ |
| 181 | void QInputSequence::removeSequence(QAbstractActionInput *input) |
| 182 | { |
| 183 | Q_D(QInputSequence); |
| 184 | if (d->m_sequences.contains(t: input)) { |
| 185 | d->update(); |
| 186 | |
| 187 | d->m_sequences.removeOne(t: input); |
| 188 | |
| 189 | // Remove bookkeeping connection |
| 190 | d->unregisterDestructionHelper(node: input); |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | /*! |
| 195 | Returns the QInputSequence's sequence vector. |
| 196 | */ |
| 197 | QList<QAbstractActionInput *> QInputSequence::sequences() const |
| 198 | { |
| 199 | Q_D(const QInputSequence); |
| 200 | return d->m_sequences; |
| 201 | } |
| 202 | |
| 203 | } // Qt3DInput |
| 204 | |
| 205 | QT_END_NAMESPACE |
| 206 | |
| 207 | #include "moc_qinputsequence.cpp" |
| 208 | |