1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_BASEGEOMETRYLOADER_H |
5 | #define QT3DRENDER_BASEGEOMETRYLOADER_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtCore/QObject> |
19 | |
20 | #include <QtGui/QVector2D> |
21 | #include <QtGui/QVector3D> |
22 | #include <QtGui/QVector4D> |
23 | |
24 | #include <Qt3DRender/private/qgeometryloaderinterface_p.h> |
25 | |
26 | #include <vector> |
27 | |
28 | #include <private/qlocale_tools_p.h> |
29 | |
30 | QT_BEGIN_NAMESPACE |
31 | |
32 | class QIODevice; |
33 | class QString; |
34 | |
35 | namespace Qt3DCore { |
36 | class QGeometry; |
37 | } |
38 | |
39 | namespace Qt3DRender { |
40 | |
41 | class BaseGeometryLoader : public QGeometryLoaderInterface |
42 | { |
43 | Q_OBJECT |
44 | public: |
45 | BaseGeometryLoader(); |
46 | |
47 | void setLoadTextureCoordinatesEnabled(bool b) { m_loadTextureCoords = b; } |
48 | bool isLoadTextureCoordinatesEnabled() const { return m_loadTextureCoords; } |
49 | |
50 | void setTangentGenerationEnabled(bool b) { m_generateTangents = b; } |
51 | bool isTangentGenerationEnabled() const { return m_generateTangents; } |
52 | |
53 | void setMeshCenteringEnabled(bool b) { m_centerMesh = b; } |
54 | bool isMeshCenteringEnabled() const { return m_centerMesh; } |
55 | |
56 | bool hasNormals() const { return !m_normals.empty(); } |
57 | bool hasTextureCoordinates() const { return !m_texCoords.empty(); } |
58 | bool hasTangents() const { return !m_tangents.empty(); } |
59 | |
60 | const std::vector<QVector3D> &vertices() const { return m_points; } |
61 | const std::vector<QVector3D> &normals() const { return m_normals; } |
62 | const std::vector<QVector2D> &textureCoordinates() const { return m_texCoords; } |
63 | const std::vector<QVector4D> &tangents() const { return m_tangents; } |
64 | const std::vector<unsigned int> &indices() const { return m_indices; } |
65 | |
66 | Qt3DCore::QGeometry *geometry() const override; |
67 | |
68 | bool load(QIODevice *ioDev, const QString &subMesh = QString()) override; |
69 | |
70 | protected: |
71 | virtual bool doLoad(QIODevice *ioDev, const QString &subMesh = QString()) = 0; |
72 | |
73 | void generateAveragedNormals(const std::vector<QVector3D>& points, |
74 | std::vector<QVector3D>& normals, |
75 | const std::vector<unsigned int>& faces) const; |
76 | void generateGeometry(); |
77 | void generateTangents(const std::vector<QVector3D>& points, |
78 | const std::vector<QVector3D>& normals, |
79 | const std::vector<unsigned int>& faces, |
80 | const std::vector<QVector2D>& texCoords, |
81 | std::vector<QVector4D>& tangents) const; |
82 | void center(std::vector<QVector3D>& points); |
83 | |
84 | bool m_loadTextureCoords; |
85 | bool m_generateTangents; |
86 | bool m_centerMesh; |
87 | |
88 | std::vector<QVector3D> m_points; |
89 | std::vector<QVector3D> m_normals; |
90 | std::vector<QVector2D> m_texCoords; |
91 | std::vector<QVector4D> m_tangents; |
92 | std::vector<unsigned int> m_indices; |
93 | |
94 | Qt3DCore::QGeometry *m_geometry; |
95 | }; |
96 | |
97 | struct FaceIndices |
98 | { |
99 | FaceIndices() |
100 | : positionIndex(std::numeric_limits<unsigned int>::max()) |
101 | , texCoordIndex(std::numeric_limits<unsigned int>::max()) |
102 | , normalIndex(std::numeric_limits<unsigned int>::max()) |
103 | {} |
104 | |
105 | FaceIndices(unsigned int posIndex, unsigned int tcIndex, unsigned int nIndex) |
106 | : positionIndex(posIndex) |
107 | , texCoordIndex(tcIndex) |
108 | , normalIndex(nIndex) |
109 | {} |
110 | |
111 | bool operator == (const FaceIndices &other) const |
112 | { |
113 | return positionIndex == other.positionIndex && |
114 | texCoordIndex == other.texCoordIndex && |
115 | normalIndex == other.normalIndex; |
116 | } |
117 | |
118 | unsigned int positionIndex; |
119 | unsigned int texCoordIndex; |
120 | unsigned int normalIndex; |
121 | }; |
122 | QT3D_DECLARE_TYPEINFO(Qt3DRender, FaceIndices, Q_PRIMITIVE_TYPE) |
123 | |
124 | struct ByteArraySplitterEntry |
125 | { |
126 | int start; |
127 | int size; |
128 | }; |
129 | QT3D_DECLARE_TYPEINFO(Qt3DRender, ByteArraySplitterEntry, Q_PRIMITIVE_TYPE) |
130 | |
131 | /* |
132 | * A helper class to split a QByteArray and access its sections without |
133 | * additional memory allocations. |
134 | */ |
135 | class ByteArraySplitter |
136 | { |
137 | public: |
138 | explicit ByteArraySplitter(const char *begin, const char *end, char delimiter, Qt::SplitBehavior splitBehavior) |
139 | : m_input(begin) |
140 | { |
141 | int position = 0; |
142 | int lastPosition = 0; |
143 | for (auto it = begin; it != end; ++it) { |
144 | if (*it == delimiter) { |
145 | if (position > lastPosition || splitBehavior == Qt::KeepEmptyParts) { // skip multiple consecutive delimiters |
146 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
147 | m_entries.append(t: entry); |
148 | } |
149 | lastPosition = position + 1; |
150 | } |
151 | |
152 | ++position; |
153 | } |
154 | |
155 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
156 | m_entries.append(t: entry); |
157 | } |
158 | |
159 | int size() const |
160 | { |
161 | return m_entries.size(); |
162 | } |
163 | |
164 | const char *charPtrAt(int index) const |
165 | { |
166 | return m_input + m_entries[index].start; |
167 | } |
168 | |
169 | float floatAt(int index) const |
170 | { |
171 | return qstrntod(s00: m_input + m_entries[index].start, len: m_entries[index].size, se: nullptr, ok: nullptr); |
172 | } |
173 | |
174 | int intAt(int index) const |
175 | { |
176 | return strtol(nptr: m_input + m_entries[index].start, endptr: nullptr, base: 10); |
177 | } |
178 | |
179 | QString stringAt(int index) const |
180 | { |
181 | return QString::fromLatin1(str: m_input + m_entries[index].start, size: m_entries[index].size); |
182 | } |
183 | |
184 | ByteArraySplitter splitterAt(int index, char delimiter, Qt::SplitBehavior splitBehavior) const |
185 | { |
186 | return ByteArraySplitter(m_input + m_entries[index].start, m_input + m_entries[index].start + m_entries[index].size, delimiter, splitBehavior); |
187 | } |
188 | |
189 | private: |
190 | QVarLengthArray<ByteArraySplitterEntry, 16> m_entries; |
191 | const char *m_input; |
192 | }; |
193 | |
194 | } // namespace Qt3DRender |
195 | |
196 | QT_END_NAMESPACE |
197 | |
198 | #endif // QT3DRENDER_BASEGEOMETRYLOADER_H |
199 | |