| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H |
| 5 | #define QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DRender/qt3drender_global.h> |
| 19 | #include <QMatrix2x2> |
| 20 | #include <QMatrix3x3> |
| 21 | #include <QMatrix4x4> |
| 22 | #include <QGenericMatrix> |
| 23 | #include <QVector2D> |
| 24 | #include <QVarLengthArray> |
| 25 | #include <QColor> |
| 26 | #include <shadervariables_p.h> |
| 27 | |
| 28 | QT_BEGIN_NAMESPACE |
| 29 | |
| 30 | namespace Qt3DRender { |
| 31 | |
| 32 | namespace Render { |
| 33 | |
| 34 | namespace OpenGL { |
| 35 | |
| 36 | namespace { |
| 37 | |
| 38 | const int QMatrix2x2Type = qMetaTypeId<QMatrix2x2>(); |
| 39 | const int QMatrix2x3Type = qMetaTypeId<QMatrix2x3>(); |
| 40 | const int QMatrix2x4Type = qMetaTypeId<QMatrix2x4>(); |
| 41 | const int QMatrix3x2Type = qMetaTypeId<QMatrix3x2>(); |
| 42 | const int QMatrix3x3Type = qMetaTypeId<QMatrix3x3>(); |
| 43 | const int QMatrix3x4Type = qMetaTypeId<QMatrix3x4>(); |
| 44 | const int QMatrix4x2Type = qMetaTypeId<QMatrix4x2>(); |
| 45 | const int QMatrix4x3Type = qMetaTypeId<QMatrix4x3>(); |
| 46 | |
| 47 | } |
| 48 | |
| 49 | class QGraphicsUtils |
| 50 | { |
| 51 | |
| 52 | public: |
| 53 | |
| 54 | template<typename T> |
| 55 | static const char *bytesFromVariant(const QVariant &v) |
| 56 | { |
| 57 | uint byteSize = sizeof(T); |
| 58 | // Max 16 float that we may want as doubles |
| 59 | // 64 should be best for most cases |
| 60 | static QVarLengthArray<char, 64> array(16 * byteSize); |
| 61 | memset(s: array.data(), c: 0, n: array.size()); |
| 62 | |
| 63 | switch (v.metaType().id()) { |
| 64 | // 1 byte |
| 65 | case QMetaType::Bool: { |
| 66 | T data = v.value<bool>(); |
| 67 | memcpy(array.data(), &data, byteSize); |
| 68 | break; |
| 69 | } |
| 70 | case QMetaType::Char: { |
| 71 | T data = v.value<char>(); |
| 72 | memcpy(array.data(), &data, byteSize); |
| 73 | break; |
| 74 | } |
| 75 | |
| 76 | // 4 bytes |
| 77 | case QMetaType::Float: { |
| 78 | T data = v.value<float>(); |
| 79 | memcpy(array.data(), &data, byteSize); |
| 80 | break; |
| 81 | } |
| 82 | case QMetaType::Int: { |
| 83 | T data = v.value<int>(); |
| 84 | memcpy(array.data(), &data, byteSize); |
| 85 | break; |
| 86 | |
| 87 | } |
| 88 | case QMetaType::UInt: { |
| 89 | qDebug() << "UINT" ; |
| 90 | T data = v.value<uint>(); |
| 91 | memcpy(array.data(), &data, byteSize); |
| 92 | break; |
| 93 | } |
| 94 | |
| 95 | // 8 bytes |
| 96 | case QMetaType::Double: { |
| 97 | T data = v.value<double>(); |
| 98 | memcpy(array.data(), &data, byteSize); |
| 99 | break; |
| 100 | } |
| 101 | |
| 102 | // 2 floats |
| 103 | case QMetaType::QPointF: { |
| 104 | QPointF vv = v.value<QPointF>(); |
| 105 | T data = vv.x(); |
| 106 | memcpy(array.data(), &data, byteSize); |
| 107 | data = vv.y(); |
| 108 | memcpy(array.data() + byteSize, &data, byteSize); |
| 109 | break; |
| 110 | } |
| 111 | case QMetaType::QSizeF: { |
| 112 | QSizeF vv = v.value<QSizeF>(); |
| 113 | T data = vv.width(); |
| 114 | memcpy(array.data(), &data, byteSize); |
| 115 | data = vv.height(); |
| 116 | memcpy(array.data() + byteSize, &data, byteSize); |
| 117 | break; |
| 118 | } |
| 119 | |
| 120 | case QMetaType::QVector2D: { |
| 121 | QVector2D vv = v.value<QVector2D>(); |
| 122 | T data = vv.x(); |
| 123 | memcpy(array.data(), &data, byteSize); |
| 124 | data = vv.y(); |
| 125 | memcpy(array.data() + byteSize, &data, byteSize); |
| 126 | break; |
| 127 | } |
| 128 | |
| 129 | // 2 ints |
| 130 | case QMetaType::QPoint: { |
| 131 | QPointF vv = v.value<QPoint>(); |
| 132 | T data = vv.x(); |
| 133 | memcpy(array.data(), &data, byteSize); |
| 134 | data = vv.y(); |
| 135 | memcpy(array.data() + byteSize, &data, byteSize); |
| 136 | break; |
| 137 | } |
| 138 | |
| 139 | case QMetaType::QSize: { |
| 140 | QSize vv = v.value<QSize>(); |
| 141 | T data = vv.width(); |
| 142 | memcpy(array.data(), &data, byteSize); |
| 143 | data = vv.height(); |
| 144 | memcpy(array.data() + byteSize, &data, byteSize); |
| 145 | break; |
| 146 | } |
| 147 | |
| 148 | // 3 floats |
| 149 | case QMetaType::QVector3D: { |
| 150 | QVector3D vv = v.value<QVector3D>(); |
| 151 | T data = vv.x(); |
| 152 | memcpy(array.data(), &data, byteSize); |
| 153 | data = vv.y(); |
| 154 | memcpy(array.data() + byteSize, &data, byteSize); |
| 155 | data = vv.z(); |
| 156 | memcpy(array.data() + 2 * byteSize, &data, byteSize); |
| 157 | break; |
| 158 | } |
| 159 | |
| 160 | // 4 floats |
| 161 | case QMetaType::QVector4D: { |
| 162 | QVector4D vv = v.value<QVector4D>(); |
| 163 | T data = vv.x(); |
| 164 | memcpy(array.data(), &data, byteSize); |
| 165 | data = vv.y(); |
| 166 | memcpy(array.data() + byteSize, &data, byteSize); |
| 167 | data = vv.z(); |
| 168 | memcpy(array.data() + 2 * byteSize, &data, byteSize); |
| 169 | data = vv.w(); |
| 170 | memcpy(array.data() + 3 * byteSize, &data, byteSize); |
| 171 | break; |
| 172 | } |
| 173 | |
| 174 | case QMetaType::QQuaternion: { |
| 175 | |
| 176 | break; |
| 177 | } |
| 178 | |
| 179 | case QMetaType::QRectF: { |
| 180 | QRectF vv = v.value<QRectF>(); |
| 181 | T data = vv.x(); |
| 182 | memcpy(array.data(), &data, byteSize); |
| 183 | data = vv.y(); |
| 184 | memcpy(array.data() + byteSize, &data, byteSize); |
| 185 | data = vv.width(); |
| 186 | memcpy(array.data() + 2 * byteSize, &data, byteSize); |
| 187 | data = vv.height(); |
| 188 | memcpy(array.data() + 3 * byteSize, &data, byteSize); |
| 189 | break; |
| 190 | } |
| 191 | |
| 192 | case QMetaType::QColor: { |
| 193 | QColor vv = v.value<QColor>(); |
| 194 | T data = vv.redF(); |
| 195 | memcpy(array.data(), &data, byteSize); |
| 196 | data = vv.greenF(); |
| 197 | memcpy(array.data() + byteSize, &data, byteSize); |
| 198 | data = vv.blueF(); |
| 199 | memcpy(array.data() + 2 * byteSize, &data, byteSize); |
| 200 | data = vv.alphaF(); |
| 201 | memcpy(array.data() + 3 * byteSize, &data, byteSize); |
| 202 | break; |
| 203 | } |
| 204 | |
| 205 | // 4 ints |
| 206 | case QMetaType::QRect: { |
| 207 | QRectF vv = v.value<QRect>(); |
| 208 | T data = vv.x(); |
| 209 | memcpy(array.data(), &data, byteSize); |
| 210 | data = vv.y(); |
| 211 | memcpy(array.data() + byteSize, &data, byteSize); |
| 212 | data = vv.width(); |
| 213 | memcpy(array.data() + 2 * byteSize, &data, byteSize); |
| 214 | data = vv.height(); |
| 215 | memcpy(array.data() + 3 * byteSize, &data, byteSize); |
| 216 | break; |
| 217 | } |
| 218 | |
| 219 | // 16 floats |
| 220 | case QMetaType::QMatrix4x4: { |
| 221 | QMatrix4x4 mat = v.value<QMatrix4x4>(); |
| 222 | float *data = mat.data(); |
| 223 | for (int i = 0; i < 16; i++) { |
| 224 | T d = data[i]; |
| 225 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 226 | } |
| 227 | break; |
| 228 | } |
| 229 | |
| 230 | default: { |
| 231 | |
| 232 | float *data = nullptr; |
| 233 | if (v.userType() == QMatrix3x3Type) { |
| 234 | QMatrix3x3 mat = v.value<QMatrix3x3>(); |
| 235 | data = mat.data(); |
| 236 | for (int i = 0; i < 9; i++) { |
| 237 | T d = data[i]; |
| 238 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 239 | } |
| 240 | } |
| 241 | else if (v.userType() == QMatrix2x2Type) { |
| 242 | QMatrix2x2 mat = v.value<QMatrix2x2>(); |
| 243 | data = mat.data(); |
| 244 | for (int i = 0; i < 4; i++) { |
| 245 | T d = data[i]; |
| 246 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 247 | } |
| 248 | } |
| 249 | else if (v.userType() == QMatrix2x3Type) { |
| 250 | QMatrix2x3 mat = v.value<QMatrix2x3>(); |
| 251 | data = mat.data(); |
| 252 | for (int i = 0; i < 6; i++) { |
| 253 | T d = data[i]; |
| 254 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 255 | } |
| 256 | } |
| 257 | else if (v.userType() == QMatrix3x2Type) { |
| 258 | QMatrix3x2 mat = v.value<QMatrix3x2>(); |
| 259 | data = mat.data(); |
| 260 | for (int i = 0; i < 6; i++) { |
| 261 | T d = data[i]; |
| 262 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 263 | } |
| 264 | } |
| 265 | else if (v.userType() == QMatrix2x4Type) { |
| 266 | QMatrix2x4 mat = v.value<QMatrix2x4>(); |
| 267 | data = mat.data(); |
| 268 | for (int i = 0; i < 8; i++) { |
| 269 | T d = data[i]; |
| 270 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 271 | } |
| 272 | } |
| 273 | else if (v.userType() == QMatrix4x2Type) { |
| 274 | QMatrix4x2 mat = v.value<QMatrix4x2>(); |
| 275 | data = mat.data(); |
| 276 | for (int i = 0; i < 8; i++) { |
| 277 | T d = data[i]; |
| 278 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 279 | } |
| 280 | } |
| 281 | else if (v.userType() == QMatrix3x4Type) { |
| 282 | QMatrix3x4 mat = v.value<QMatrix3x4>(); |
| 283 | data = mat.data(); |
| 284 | for (int i = 0; i < 12; i++) { |
| 285 | T d = data[i]; |
| 286 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 287 | } |
| 288 | } |
| 289 | else if (v.userType() == QMatrix4x3Type) { |
| 290 | QMatrix4x3 mat = v.value<QMatrix4x3>(); |
| 291 | data = mat.data(); |
| 292 | for (int i = 0; i < 12; i++) { |
| 293 | T d = data[i]; |
| 294 | memcpy(array.data() + i * byteSize, &d, byteSize); |
| 295 | } |
| 296 | } |
| 297 | else |
| 298 | qWarning() << Q_FUNC_INFO << "QVariant type conversion not handled for " << v.metaType().id(); |
| 299 | break; |
| 300 | } |
| 301 | |
| 302 | } |
| 303 | return array.constData(); |
| 304 | } |
| 305 | |
| 306 | |
| 307 | template<typename T> |
| 308 | static const T *valueArrayFromVariant(const QVariant &v, int count, int tupleSize) |
| 309 | { |
| 310 | uint byteSize = sizeof(T); |
| 311 | uint offset = byteSize * tupleSize; |
| 312 | static QVarLengthArray<char, 1024> uniformValuesArray(1024); |
| 313 | uniformValuesArray.resize(sz: count * offset); |
| 314 | char *data = uniformValuesArray.data(); |
| 315 | memset(s: data, c: 0, n: uniformValuesArray.size()); |
| 316 | |
| 317 | QVariantList vList = v.toList(); |
| 318 | // Handles list of QVariant: usually arrays of float |
| 319 | if (!vList.isEmpty()) { |
| 320 | for (int i = 0; i < vList.size() && uint(i) * offset < uint(uniformValuesArray.size()); i++) { |
| 321 | const char *subBuffer = QGraphicsUtils::bytesFromVariant<T>(vList.at(i)); |
| 322 | memcpy(dest: data + i * offset, src: subBuffer, n: offset); |
| 323 | } |
| 324 | } |
| 325 | else { |
| 326 | memcpy(data, QGraphicsUtils::bytesFromVariant<T>(v), offset); |
| 327 | } |
| 328 | return reinterpret_cast<const T *>(uniformValuesArray.constData()); |
| 329 | } |
| 330 | |
| 331 | template<typename T> |
| 332 | static void fillDataArray(void *buffer, const T *data, const ShaderUniform &description, int tupleSize) |
| 333 | { |
| 334 | uint offset = description.m_offset / sizeof(T); |
| 335 | uint stride = description.m_arrayStride / sizeof(T); |
| 336 | T *bufferData = (T*)buffer; |
| 337 | |
| 338 | for (int i = 0; i < description.m_size; ++i) { |
| 339 | for (int j = 0; j < tupleSize; j++) { |
| 340 | int idx = i * tupleSize + j; |
| 341 | bufferData[offset + j] = data[idx]; |
| 342 | } |
| 343 | offset += stride; |
| 344 | } |
| 345 | } |
| 346 | |
| 347 | template<typename T> |
| 348 | static void fillDataMatrixArray(void *buffer, const T *data, const ShaderUniform &description, int cols, int rows) |
| 349 | { |
| 350 | uint offset = description.m_offset / sizeof(T); |
| 351 | uint arrayStride = description.m_arrayStride / sizeof(T); |
| 352 | uint matrixStride = description.m_matrixStride / sizeof(T); |
| 353 | T *bufferData = (T*)buffer; |
| 354 | |
| 355 | for (int i = 0; i < description.m_size; ++i) { |
| 356 | for (int col = 0; col < cols; ++col) { |
| 357 | for (int row = 0; row < rows; ++row) { |
| 358 | int idx = i * cols * rows + rows * col + row; |
| 359 | bufferData[offset + row] = data[idx]; |
| 360 | } |
| 361 | offset += matrixStride; |
| 362 | } |
| 363 | offset += arrayStride; |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | }; |
| 368 | |
| 369 | } // namespace OpenGL |
| 370 | |
| 371 | } // namespace Render |
| 372 | |
| 373 | } // namespace Qt3DRender |
| 374 | |
| 375 | QT_END_NAMESPACE |
| 376 | |
| 377 | #endif // QT3DRENDER_RENDER_OPENGL_QGRAPHICSUTILS_P_H |
| 378 | |