1 | // Copyright (C) 2017 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "renderbuffer_p.h" |
5 | #include <QOpenGLContext> |
6 | #include <QOpenGLFunctions> |
7 | |
8 | QT_BEGIN_NAMESPACE |
9 | |
10 | namespace Qt3DRender { |
11 | namespace Render { |
12 | namespace OpenGL { |
13 | |
14 | RenderBuffer::RenderBuffer(int width, int height, QAbstractTexture::TextureFormat format) |
15 | : m_size(width, height), |
16 | m_format(format), |
17 | m_renderBuffer(0), |
18 | m_context(nullptr) |
19 | { |
20 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
21 | if (!ctx) { |
22 | qWarning(msg: "Renderbuffer requires an OpenGL context" ); |
23 | return; |
24 | } |
25 | |
26 | m_context = ctx; |
27 | QOpenGLFunctions *f = ctx->functions(); |
28 | f->glGenRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
29 | if (!m_renderBuffer) |
30 | return; |
31 | |
32 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
33 | while (f->glGetError() != GL_NO_ERROR) { } |
34 | f->glRenderbufferStorage(GL_RENDERBUFFER, internalformat: format, width, height); |
35 | GLint err = f->glGetError(); |
36 | if (err != GL_NO_ERROR) |
37 | qWarning(msg: "Failed to set renderbuffer storage: error 0x%x" , err); |
38 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
39 | } |
40 | |
41 | RenderBuffer::~RenderBuffer() |
42 | { |
43 | if (m_renderBuffer) { |
44 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
45 | |
46 | // Ignore the fact that renderbuffers are sharable resources and let's |
47 | // just expect that the context is the same as when the resource was |
48 | // created. QOpenGLTexture suffers from the same limitation anyway, and |
49 | // this is unlikely to become an issue within Qt 3D. |
50 | if (ctx == m_context) { |
51 | ctx->functions()->glDeleteRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
52 | } else { |
53 | qWarning(msg: "Wrong current context; renderbuffer not destroyed" ); |
54 | } |
55 | } |
56 | } |
57 | |
58 | void RenderBuffer::bind() |
59 | { |
60 | if (!m_renderBuffer) |
61 | return; |
62 | |
63 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
64 | } |
65 | |
66 | void RenderBuffer::release() |
67 | { |
68 | if (!m_context) |
69 | return; |
70 | |
71 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
72 | } |
73 | |
74 | } // namespace OpenGL |
75 | } // namespace Render |
76 | } // namespace Qt3DRender |
77 | |
78 | QT_END_NAMESPACE |
79 | |