1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QOPENGLFUNCTIONS_H |
5 | #define QOPENGLFUNCTIONS_H |
6 | |
7 | #include <QtGui/qtguiglobal.h> |
8 | |
9 | #ifndef QT_NO_OPENGL |
10 | |
11 | #ifdef __GLEW_H__ |
12 | #if defined(Q_CC_GNU) |
13 | #warning qopenglfunctions.h is not compatible with GLEW, GLEW defines will be undefined |
14 | #warning To use GLEW with Qt, do not include <qopengl.h> or <QOpenGLFunctions> after glew.h |
15 | #endif |
16 | #endif |
17 | |
18 | #include <QtGui/qopengl.h> |
19 | #include <QtGui/qopenglcontext.h> |
20 | |
21 | //#define Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
22 | |
23 | #if QT_CONFIG(opengles2) |
24 | typedef double GLdouble; |
25 | #endif |
26 | |
27 | #ifdef Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
28 | #include <stdio.h> |
29 | #define Q_OPENGL_FUNCTIONS_DEBUG \ |
30 | GLenum error = glGetError(); \ |
31 | if (error != GL_NO_ERROR) { \ |
32 | unsigned clamped = qMin(unsigned(error - GL_INVALID_ENUM), 4U); \ |
33 | const char *errors[] = { "GL_INVALID_ENUM", "GL_INVALID_VALUE", "GL_INVALID_OPERATION", "Unknown" }; \ |
34 | printf("GL error at %s:%d: %s\n", __FILE__, __LINE__, errors[clamped]); \ |
35 | int *value = nullptr; \ |
36 | *value = 0; \ |
37 | } |
38 | #else |
39 | #define Q_OPENGL_FUNCTIONS_DEBUG |
40 | #endif |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | struct QOpenGLFunctionsPrivate; |
45 | |
46 | // Undefine any macros from GLEW, qopenglextensions_p.h, etc that |
47 | // may interfere with the definition of QOpenGLFunctions. |
48 | #undef glBindTexture |
49 | #undef glBlendFunc |
50 | #undef glClear |
51 | #undef glClearColor |
52 | #undef glClearStencil |
53 | #undef glColorMask |
54 | #undef glCopyTexImage2D |
55 | #undef glCopyTexSubImage2D |
56 | #undef glCullFace |
57 | #undef glDeleteTextures |
58 | #undef glDepthFunc |
59 | #undef glDepthMask |
60 | #undef glDisable |
61 | #undef glDrawArrays |
62 | #undef glDrawElements |
63 | #undef glEnable |
64 | #undef glFinish |
65 | #undef glFlush |
66 | #undef glFrontFace |
67 | #undef glGenTextures |
68 | #undef glGetBooleanv |
69 | #undef glGetError |
70 | #undef glGetFloatv |
71 | #undef glGetIntegerv |
72 | #undef glGetString |
73 | #undef glGetTexParameterfv |
74 | #undef glGetTexParameteriv |
75 | #undef glHint |
76 | #undef glIsEnabled |
77 | #undef glIsTexture |
78 | #undef glLineWidth |
79 | #undef glPixelStorei |
80 | #undef glPolygonOffset |
81 | #undef glReadPixels |
82 | #undef glScissor |
83 | #undef glStencilFunc |
84 | #undef glStencilMask |
85 | #undef glStencilOp |
86 | #undef glTexImage2D |
87 | #undef glTexParameterf |
88 | #undef glTexParameterfv |
89 | #undef glTexParameteri |
90 | #undef glTexParameteriv |
91 | #undef glTexSubImage2D |
92 | #undef glViewport |
93 | |
94 | #undef glActiveTexture |
95 | #undef glAttachShader |
96 | #undef glBindAttribLocation |
97 | #undef glBindBuffer |
98 | #undef glBindFramebuffer |
99 | #undef glBindRenderbuffer |
100 | #undef glBlendColor |
101 | #undef glBlendEquation |
102 | #undef glBlendEquationSeparate |
103 | #undef glBlendFuncSeparate |
104 | #undef glBufferData |
105 | #undef glBufferSubData |
106 | #undef glCheckFramebufferStatus |
107 | #undef glClearDepthf |
108 | #undef glCompileShader |
109 | #undef glCompressedTexImage2D |
110 | #undef glCompressedTexSubImage2D |
111 | #undef glCreateProgram |
112 | #undef glCreateShader |
113 | #undef glDeleteBuffers |
114 | #undef glDeleteFramebuffers |
115 | #undef glDeleteProgram |
116 | #undef glDeleteRenderbuffers |
117 | #undef glDeleteShader |
118 | #undef glDepthRangef |
119 | #undef glDetachShader |
120 | #undef glDisableVertexAttribArray |
121 | #undef glEnableVertexAttribArray |
122 | #undef glFramebufferRenderbuffer |
123 | #undef glFramebufferTexture2D |
124 | #undef glGenBuffers |
125 | #undef glGenerateMipmap |
126 | #undef glGenFramebuffers |
127 | #undef glGenRenderbuffers |
128 | #undef glGetActiveAttrib |
129 | #undef glGetActiveUniform |
130 | #undef glGetAttachedShaders |
131 | #undef glGetAttribLocation |
132 | #undef glGetBufferParameteriv |
133 | #undef glGetFramebufferAttachmentParameteriv |
134 | #undef glGetProgramiv |
135 | #undef glGetProgramInfoLog |
136 | #undef glGetRenderbufferParameteriv |
137 | #undef glGetShaderiv |
138 | #undef glGetShaderInfoLog |
139 | #undef glGetShaderPrecisionFormat |
140 | #undef glGetShaderSource |
141 | #undef glGetUniformfv |
142 | #undef glGetUniformiv |
143 | #undef glGetUniformLocation |
144 | #undef glGetVertexAttribfv |
145 | #undef glGetVertexAttribiv |
146 | #undef glGetVertexAttribPointerv |
147 | #undef glIsBuffer |
148 | #undef glIsFramebuffer |
149 | #undef glIsProgram |
150 | #undef glIsRenderbuffer |
151 | #undef glIsShader |
152 | #undef glLinkProgram |
153 | #undef glReleaseShaderCompiler |
154 | #undef glRenderbufferStorage |
155 | #undef glSampleCoverage |
156 | #undef glShaderBinary |
157 | #undef glShaderSource |
158 | #undef glStencilFuncSeparate |
159 | #undef glStencilMaskSeparate |
160 | #undef glStencilOpSeparate |
161 | #undef glUniform1f |
162 | #undef glUniform1fv |
163 | #undef glUniform1i |
164 | #undef glUniform1iv |
165 | #undef glUniform2f |
166 | #undef glUniform2fv |
167 | #undef glUniform2i |
168 | #undef glUniform2iv |
169 | #undef glUniform3f |
170 | #undef glUniform3fv |
171 | #undef glUniform3i |
172 | #undef glUniform3iv |
173 | #undef glUniform4f |
174 | #undef glUniform4fv |
175 | #undef glUniform4i |
176 | #undef glUniform4iv |
177 | #undef glUniformMatrix2fv |
178 | #undef glUniformMatrix3fv |
179 | #undef glUniformMatrix4fv |
180 | #undef glUseProgram |
181 | #undef glValidateProgram |
182 | #undef glVertexAttrib1f |
183 | #undef glVertexAttrib1fv |
184 | #undef glVertexAttrib2f |
185 | #undef glVertexAttrib2fv |
186 | #undef glVertexAttrib3f |
187 | #undef glVertexAttrib3fv |
188 | #undef glVertexAttrib4f |
189 | #undef glVertexAttrib4fv |
190 | #undef glVertexAttribPointer |
191 | |
192 | #undef glTexLevelParameteriv |
193 | |
194 | #if defined(Q_QDOC) |
195 | #undef GLbitfield |
196 | typedef unsigned int GLbitfield; |
197 | #undef GLchar |
198 | typedef char GLchar; |
199 | #endif |
200 | |
201 | class Q_GUI_EXPORT QOpenGLFunctions |
202 | { |
203 | public: |
204 | QOpenGLFunctions(); |
205 | explicit QOpenGLFunctions(QOpenGLContext *context); |
206 | ~QOpenGLFunctions() {} |
207 | |
208 | enum OpenGLFeature |
209 | { |
210 | Multitexture = 0x0001, |
211 | Shaders = 0x0002, |
212 | Buffers = 0x0004, |
213 | Framebuffers = 0x0008, |
214 | BlendColor = 0x0010, |
215 | BlendEquation = 0x0020, |
216 | BlendEquationSeparate = 0x0040, |
217 | BlendFuncSeparate = 0x0080, |
218 | BlendSubtract = 0x0100, |
219 | CompressedTextures = 0x0200, |
220 | Multisample = 0x0400, |
221 | StencilSeparate = 0x0800, |
222 | NPOTTextures = 0x1000, |
223 | NPOTTextureRepeat = 0x2000, |
224 | FixedFunctionPipeline = 0x4000, |
225 | TextureRGFormats = 0x8000, |
226 | MultipleRenderTargets = 0x10000, |
227 | BlendEquationAdvanced = 0x20000, |
228 | }; |
229 | Q_DECLARE_FLAGS(OpenGLFeatures, OpenGLFeature) |
230 | |
231 | QOpenGLFunctions::OpenGLFeatures openGLFeatures() const; |
232 | bool hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const; |
233 | |
234 | void initializeOpenGLFunctions(); |
235 | |
236 | // GLES2 + OpenGL1 common subset |
237 | void glBindTexture(GLenum target, GLuint texture); |
238 | void glBlendFunc(GLenum sfactor, GLenum dfactor); |
239 | void glClear(GLbitfield mask); |
240 | void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
241 | void glClearStencil(GLint s); |
242 | void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
243 | void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
244 | void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
245 | void glCullFace(GLenum mode); |
246 | void glDeleteTextures(GLsizei n, const GLuint* textures); |
247 | void glDepthFunc(GLenum func); |
248 | void glDepthMask(GLboolean flag); |
249 | void glDisable(GLenum cap); |
250 | void glDrawArrays(GLenum mode, GLint first, GLsizei count); |
251 | void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); |
252 | void glEnable(GLenum cap); |
253 | void glFinish(); |
254 | void glFlush(); |
255 | void glFrontFace(GLenum mode); |
256 | void glGenTextures(GLsizei n, GLuint* textures); |
257 | void glGetBooleanv(GLenum pname, GLboolean* params); |
258 | GLenum glGetError(); |
259 | void glGetFloatv(GLenum pname, GLfloat* params); |
260 | void glGetIntegerv(GLenum pname, GLint* params); |
261 | const GLubyte *glGetString(GLenum name); |
262 | void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
263 | void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
264 | void glHint(GLenum target, GLenum mode); |
265 | GLboolean glIsEnabled(GLenum cap); |
266 | GLboolean glIsTexture(GLuint texture); |
267 | void glLineWidth(GLfloat width); |
268 | void glPixelStorei(GLenum pname, GLint param); |
269 | void glPolygonOffset(GLfloat factor, GLfloat units); |
270 | void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
271 | void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
272 | void glStencilFunc(GLenum func, GLint ref, GLuint mask); |
273 | void glStencilMask(GLuint mask); |
274 | void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
275 | void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
276 | void glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
277 | void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); |
278 | void glTexParameteri(GLenum target, GLenum pname, GLint param); |
279 | void glTexParameteriv(GLenum target, GLenum pname, const GLint* params); |
280 | void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); |
281 | void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
282 | |
283 | // GL(ES)2 |
284 | void glActiveTexture(GLenum texture); |
285 | void glAttachShader(GLuint program, GLuint shader); |
286 | void glBindAttribLocation(GLuint program, GLuint index, const char* name); |
287 | void glBindBuffer(GLenum target, GLuint buffer); |
288 | void glBindFramebuffer(GLenum target, GLuint framebuffer); |
289 | void glBindRenderbuffer(GLenum target, GLuint renderbuffer); |
290 | void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
291 | void glBlendEquation(GLenum mode); |
292 | void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); |
293 | void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
294 | void glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage); |
295 | void glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data); |
296 | GLenum glCheckFramebufferStatus(GLenum target); |
297 | void glClearDepthf(GLclampf depth); |
298 | void glCompileShader(GLuint shader); |
299 | void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); |
300 | void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); |
301 | GLuint glCreateProgram(); |
302 | GLuint glCreateShader(GLenum type); |
303 | void glDeleteBuffers(GLsizei n, const GLuint* buffers); |
304 | void glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
305 | void glDeleteProgram(GLuint program); |
306 | void glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); |
307 | void glDeleteShader(GLuint shader); |
308 | void glDepthRangef(GLclampf zNear, GLclampf zFar); |
309 | void glDetachShader(GLuint program, GLuint shader); |
310 | void glDisableVertexAttribArray(GLuint index); |
311 | void glEnableVertexAttribArray(GLuint index); |
312 | void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
313 | void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
314 | void glGenBuffers(GLsizei n, GLuint* buffers); |
315 | void glGenerateMipmap(GLenum target); |
316 | void glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
317 | void glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); |
318 | void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
319 | void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
320 | void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
321 | GLint glGetAttribLocation(GLuint program, const char* name); |
322 | void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); |
323 | void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params); |
324 | void glGetProgramiv(GLuint program, GLenum pname, GLint* params); |
325 | void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); |
326 | void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); |
327 | void glGetShaderiv(GLuint shader, GLenum pname, GLint* params); |
328 | void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog); |
329 | void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
330 | void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source); |
331 | void glGetUniformfv(GLuint program, GLint location, GLfloat* params); |
332 | void glGetUniformiv(GLuint program, GLint location, GLint* params); |
333 | GLint glGetUniformLocation(GLuint program, const char* name); |
334 | void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
335 | void glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
336 | void glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); |
337 | GLboolean glIsBuffer(GLuint buffer); |
338 | GLboolean glIsFramebuffer(GLuint framebuffer); |
339 | GLboolean glIsProgram(GLuint program); |
340 | GLboolean glIsRenderbuffer(GLuint renderbuffer); |
341 | GLboolean glIsShader(GLuint shader); |
342 | void glLinkProgram(GLuint program); |
343 | void glReleaseShaderCompiler(); |
344 | void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
345 | void glSampleCoverage(GLclampf value, GLboolean invert); |
346 | void glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); |
347 | void glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length); |
348 | void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
349 | void glStencilMaskSeparate(GLenum face, GLuint mask); |
350 | void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
351 | void glUniform1f(GLint location, GLfloat x); |
352 | void glUniform1fv(GLint location, GLsizei count, const GLfloat* v); |
353 | void glUniform1i(GLint location, GLint x); |
354 | void glUniform1iv(GLint location, GLsizei count, const GLint* v); |
355 | void glUniform2f(GLint location, GLfloat x, GLfloat y); |
356 | void glUniform2fv(GLint location, GLsizei count, const GLfloat* v); |
357 | void glUniform2i(GLint location, GLint x, GLint y); |
358 | void glUniform2iv(GLint location, GLsizei count, const GLint* v); |
359 | void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z); |
360 | void glUniform3fv(GLint location, GLsizei count, const GLfloat* v); |
361 | void glUniform3i(GLint location, GLint x, GLint y, GLint z); |
362 | void glUniform3iv(GLint location, GLsizei count, const GLint* v); |
363 | void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
364 | void glUniform4fv(GLint location, GLsizei count, const GLfloat* v); |
365 | void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w); |
366 | void glUniform4iv(GLint location, GLsizei count, const GLint* v); |
367 | void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
368 | void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
369 | void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
370 | void glUseProgram(GLuint program); |
371 | void glValidateProgram(GLuint program); |
372 | void glVertexAttrib1f(GLuint indx, GLfloat x); |
373 | void glVertexAttrib1fv(GLuint indx, const GLfloat* values); |
374 | void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
375 | void glVertexAttrib2fv(GLuint indx, const GLfloat* values); |
376 | void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
377 | void glVertexAttrib3fv(GLuint indx, const GLfloat* values); |
378 | void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
379 | void glVertexAttrib4fv(GLuint indx, const GLfloat* values); |
380 | void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); |
381 | |
382 | protected: |
383 | QOpenGLFunctionsPrivate *d_ptr; |
384 | static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != nullptr; } |
385 | }; |
386 | |
387 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLFunctions::OpenGLFeatures) |
388 | |
389 | #define QT_OPENGL_DECLARE_FUNCTIONS(ret, name, args) \ |
390 | ret (QOPENGLF_APIENTRYP name)args; |
391 | #define QT_OPENGL_COUNT_FUNCTIONS(ret, name, args) +1 |
392 | |
393 | #define QT_OPENGL_DECLARE(FUNCTIONS) \ |
394 | public: \ |
395 | struct Functions { \ |
396 | FUNCTIONS(QT_OPENGL_DECLARE_FUNCTIONS) \ |
397 | }; \ |
398 | union { \ |
399 | QFunctionPointer functions[FUNCTIONS(QT_OPENGL_COUNT_FUNCTIONS)]; \ |
400 | Functions f; \ |
401 | }; \ |
402 | private: \ |
403 | void init(QOpenGLContext *context); |
404 | |
405 | struct QOpenGLFunctionsPrivate |
406 | { |
407 | QOpenGLFunctionsPrivate(QOpenGLContext *ctx); |
408 | |
409 | #define QT_OPENGL_FUNCTIONS(F) \ |
410 | F(void, BindTexture, (GLenum target, GLuint texture)) \ |
411 | F(void, BlendFunc, (GLenum sfactor, GLenum dfactor)) \ |
412 | F(void, Clear, (GLbitfield mask)) \ |
413 | F(void, ClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
414 | F(void, ClearDepthf, (GLclampf depth)) \ |
415 | F(void, ClearStencil, (GLint s)) \ |
416 | F(void, ColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) \ |
417 | F(void, CopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) \ |
418 | F(void, CopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) \ |
419 | F(void, CullFace, (GLenum mode)) \ |
420 | F(void, DeleteTextures, (GLsizei n, const GLuint* textures)) \ |
421 | F(void, DepthFunc, (GLenum func)) \ |
422 | F(void, DepthMask, (GLboolean flag)) \ |
423 | F(void, DepthRangef, (GLclampf nearVal, GLclampf farVal)) \ |
424 | F(void, Disable, (GLenum cap)) \ |
425 | F(void, DrawArrays, (GLenum mode, GLint first, GLsizei count)) \ |
426 | F(void, DrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)) \ |
427 | F(void, Enable, (GLenum cap)) \ |
428 | F(void, Finish, ()) \ |
429 | F(void, Flush, ()) \ |
430 | F(void, FrontFace, (GLenum mode)) \ |
431 | F(void, GenTextures, (GLsizei n, GLuint* textures)) \ |
432 | F(void, GetBooleanv, (GLenum pname, GLboolean* params)) \ |
433 | F(GLenum, GetError, ()) \ |
434 | F(void, GetFloatv, (GLenum pname, GLfloat* params)) \ |
435 | F(void, GetIntegerv, (GLenum pname, GLint* params)) \ |
436 | F(const GLubyte *, GetString, (GLenum name)) \ |
437 | F(void, GetTexParameterfv, (GLenum target, GLenum pname, GLfloat* params)) \ |
438 | F(void, GetTexParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
439 | F(void, Hint, (GLenum target, GLenum mode)) \ |
440 | F(GLboolean, IsEnabled, (GLenum cap)) \ |
441 | F(GLboolean, IsTexture, (GLuint texture)) \ |
442 | F(void, LineWidth, (GLfloat width)) \ |
443 | F(void, PixelStorei, (GLenum pname, GLint param)) \ |
444 | F(void, PolygonOffset, (GLfloat factor, GLfloat units)) \ |
445 | F(void, ReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)) \ |
446 | F(void, Scissor, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
447 | F(void, StencilFunc, (GLenum func, GLint ref, GLuint mask)) \ |
448 | F(void, StencilMask, (GLuint mask)) \ |
449 | F(void, StencilOp, (GLenum fail, GLenum zfail, GLenum zpass)) \ |
450 | F(void, TexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)) \ |
451 | F(void, TexParameterf, (GLenum target, GLenum pname, GLfloat param)) \ |
452 | F(void, TexParameterfv, (GLenum target, GLenum pname, const GLfloat* params)) \ |
453 | F(void, TexParameteri, (GLenum target, GLenum pname, GLint param)) \ |
454 | F(void, TexParameteriv, (GLenum target, GLenum pname, const GLint* params)) \ |
455 | F(void, TexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)) \ |
456 | F(void, Viewport, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
457 | F(void, ActiveTexture, (GLenum texture)) \ |
458 | F(void, AttachShader, (GLuint program, GLuint shader)) \ |
459 | F(void, BindAttribLocation, (GLuint program, GLuint index, const char* name)) \ |
460 | F(void, BindBuffer, (GLenum target, GLuint buffer)) \ |
461 | F(void, BindFramebuffer, (GLenum target, GLuint framebuffer)) \ |
462 | F(void, BindRenderbuffer, (GLenum target, GLuint renderbuffer)) \ |
463 | F(void, BlendColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
464 | F(void, BlendEquation, (GLenum mode)) \ |
465 | F(void, BlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha)) \ |
466 | F(void, BlendFuncSeparate, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)) \ |
467 | F(void, BufferData, (GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage)) \ |
468 | F(void, BufferSubData, (GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data)) \ |
469 | F(GLenum, CheckFramebufferStatus, (GLenum target)) \ |
470 | F(void, CompileShader, (GLuint shader)) \ |
471 | F(void, CompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)) \ |
472 | F(void, CompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)) \ |
473 | F(GLuint, CreateProgram, ()) \ |
474 | F(GLuint, CreateShader, (GLenum type)) \ |
475 | F(void, DeleteBuffers, (GLsizei n, const GLuint* buffers)) \ |
476 | F(void, DeleteFramebuffers, (GLsizei n, const GLuint* framebuffers)) \ |
477 | F(void, DeleteProgram, (GLuint program)) \ |
478 | F(void, DeleteRenderbuffers, (GLsizei n, const GLuint* renderbuffers)) \ |
479 | F(void, DeleteShader, (GLuint shader)) \ |
480 | F(void, DetachShader, (GLuint program, GLuint shader)) \ |
481 | F(void, DisableVertexAttribArray, (GLuint index)) \ |
482 | F(void, EnableVertexAttribArray, (GLuint index)) \ |
483 | F(void, FramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) \ |
484 | F(void, FramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) \ |
485 | F(void, GenBuffers, (GLsizei n, GLuint* buffers)) \ |
486 | F(void, GenerateMipmap, (GLenum target)) \ |
487 | F(void, GenFramebuffers, (GLsizei n, GLuint* framebuffers)) \ |
488 | F(void, GenRenderbuffers, (GLsizei n, GLuint* renderbuffers)) \ |
489 | F(void, GetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
490 | F(void, GetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
491 | F(void, GetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)) \ |
492 | F(GLint, GetAttribLocation, (GLuint program, const char* name)) \ |
493 | F(void, GetBufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
494 | F(void, GetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint* params)) \ |
495 | F(void, GetProgramiv, (GLuint program, GLenum pname, GLint* params)) \ |
496 | F(void, GetProgramInfoLog, (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
497 | F(void, GetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
498 | F(void, GetShaderiv, (GLuint shader, GLenum pname, GLint* params)) \ |
499 | F(void, GetShaderInfoLog, (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
500 | F(void, GetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)) \ |
501 | F(void, GetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, char* source)) \ |
502 | F(void, GetUniformfv, (GLuint program, GLint location, GLfloat* params)) \ |
503 | F(void, GetUniformiv, (GLuint program, GLint location, GLint* params)) \ |
504 | F(GLint, GetUniformLocation, (GLuint program, const char* name)) \ |
505 | F(void, GetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params)) \ |
506 | F(void, GetVertexAttribiv, (GLuint index, GLenum pname, GLint* params)) \ |
507 | F(void, GetVertexAttribPointerv, (GLuint index, GLenum pname, void** pointer)) \ |
508 | F(GLboolean, IsBuffer, (GLuint buffer)) \ |
509 | F(GLboolean, IsFramebuffer, (GLuint framebuffer)) \ |
510 | F(GLboolean, IsProgram, (GLuint program)) \ |
511 | F(GLboolean, IsRenderbuffer, (GLuint renderbuffer)) \ |
512 | F(GLboolean, IsShader, (GLuint shader)) \ |
513 | F(void, LinkProgram, (GLuint program)) \ |
514 | F(void, ReleaseShaderCompiler, ()) \ |
515 | F(void, RenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) \ |
516 | F(void, SampleCoverage, (GLclampf value, GLboolean invert)) \ |
517 | F(void, ShaderBinary, (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)) \ |
518 | F(void, ShaderSource, (GLuint shader, GLsizei count, const char** string, const GLint* length)) \ |
519 | F(void, StencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask)) \ |
520 | F(void, StencilMaskSeparate, (GLenum face, GLuint mask)) \ |
521 | F(void, StencilOpSeparate, (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)) \ |
522 | F(void, Uniform1f, (GLint location, GLfloat x)) \ |
523 | F(void, Uniform1fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
524 | F(void, Uniform1i, (GLint location, GLint x)) \ |
525 | F(void, Uniform1iv, (GLint location, GLsizei count, const GLint* v)) \ |
526 | F(void, Uniform2f, (GLint location, GLfloat x, GLfloat y)) \ |
527 | F(void, Uniform2fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
528 | F(void, Uniform2i, (GLint location, GLint x, GLint y)) \ |
529 | F(void, Uniform2iv, (GLint location, GLsizei count, const GLint* v)) \ |
530 | F(void, Uniform3f, (GLint location, GLfloat x, GLfloat y, GLfloat z)) \ |
531 | F(void, Uniform3fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
532 | F(void, Uniform3i, (GLint location, GLint x, GLint y, GLint z)) \ |
533 | F(void, Uniform3iv, (GLint location, GLsizei count, const GLint* v)) \ |
534 | F(void, Uniform4f, (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
535 | F(void, Uniform4fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
536 | F(void, Uniform4i, (GLint location, GLint x, GLint y, GLint z, GLint w)) \ |
537 | F(void, Uniform4iv, (GLint location, GLsizei count, const GLint* v)) \ |
538 | F(void, UniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
539 | F(void, UniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
540 | F(void, UniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
541 | F(void, UseProgram, (GLuint program)) \ |
542 | F(void, ValidateProgram, (GLuint program)) \ |
543 | F(void, VertexAttrib1f, (GLuint indx, GLfloat x)) \ |
544 | F(void, VertexAttrib1fv, (GLuint indx, const GLfloat* values)) \ |
545 | F(void, VertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y)) \ |
546 | F(void, VertexAttrib2fv, (GLuint indx, const GLfloat* values)) \ |
547 | F(void, VertexAttrib3f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z)) \ |
548 | F(void, VertexAttrib3fv, (GLuint indx, const GLfloat* values)) \ |
549 | F(void, VertexAttrib4f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
550 | F(void, VertexAttrib4fv, (GLuint indx, const GLfloat* values)) \ |
551 | F(void, VertexAttribPointer, (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)) \ |
552 | F(void, ClearDepth, (GLdouble depth)) \ |
553 | F(void, DepthRange, (GLdouble zNear, GLdouble zFar)) \ |
554 | |
555 | QT_OPENGL_DECLARE(QT_OPENGL_FUNCTIONS) |
556 | }; |
557 | |
558 | // GLES2 + OpenGL1 common subset |
559 | |
560 | inline void QOpenGLFunctions::glBindTexture(GLenum target, GLuint texture) |
561 | { |
562 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
563 | ::glBindTexture(target, texture); |
564 | #else |
565 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
566 | d_ptr->f.BindTexture(target, texture); |
567 | #endif |
568 | Q_OPENGL_FUNCTIONS_DEBUG |
569 | } |
570 | |
571 | inline void QOpenGLFunctions::glBlendFunc(GLenum sfactor, GLenum dfactor) |
572 | { |
573 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
574 | ::glBlendFunc(sfactor, dfactor); |
575 | #else |
576 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
577 | d_ptr->f.BlendFunc(sfactor, dfactor); |
578 | #endif |
579 | Q_OPENGL_FUNCTIONS_DEBUG |
580 | } |
581 | |
582 | inline void QOpenGLFunctions::glClear(GLbitfield mask) |
583 | { |
584 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
585 | ::glClear(mask); |
586 | #else |
587 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
588 | d_ptr->f.Clear(mask); |
589 | #endif |
590 | Q_OPENGL_FUNCTIONS_DEBUG |
591 | } |
592 | |
593 | inline void QOpenGLFunctions::glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
594 | { |
595 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
596 | ::glClearColor(red, green, blue, alpha); |
597 | #else |
598 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
599 | d_ptr->f.ClearColor(red, green, blue, alpha); |
600 | #endif |
601 | Q_OPENGL_FUNCTIONS_DEBUG |
602 | } |
603 | |
604 | inline void QOpenGLFunctions::glClearStencil(GLint s) |
605 | { |
606 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
607 | ::glClearStencil(s); |
608 | #else |
609 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
610 | d_ptr->f.ClearStencil(s); |
611 | #endif |
612 | Q_OPENGL_FUNCTIONS_DEBUG |
613 | } |
614 | |
615 | inline void QOpenGLFunctions::glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
616 | { |
617 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
618 | ::glColorMask(red, green, blue, alpha); |
619 | #else |
620 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
621 | d_ptr->f.ColorMask(red, green, blue, alpha); |
622 | #endif |
623 | Q_OPENGL_FUNCTIONS_DEBUG |
624 | } |
625 | |
626 | inline void QOpenGLFunctions::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
627 | { |
628 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
629 | ::glCopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
630 | #else |
631 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
632 | d_ptr->f.CopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
633 | #endif |
634 | Q_OPENGL_FUNCTIONS_DEBUG |
635 | } |
636 | |
637 | inline void QOpenGLFunctions::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
638 | { |
639 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
640 | ::glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
641 | #else |
642 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
643 | d_ptr->f.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
644 | #endif |
645 | Q_OPENGL_FUNCTIONS_DEBUG |
646 | } |
647 | |
648 | inline void QOpenGLFunctions::glCullFace(GLenum mode) |
649 | { |
650 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
651 | ::glCullFace(mode); |
652 | #else |
653 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
654 | d_ptr->f.CullFace(mode); |
655 | #endif |
656 | Q_OPENGL_FUNCTIONS_DEBUG |
657 | } |
658 | |
659 | inline void QOpenGLFunctions::glDeleteTextures(GLsizei n, const GLuint* textures) |
660 | { |
661 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
662 | ::glDeleteTextures(n, textures); |
663 | #else |
664 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
665 | d_ptr->f.DeleteTextures(n, textures); |
666 | #endif |
667 | Q_OPENGL_FUNCTIONS_DEBUG |
668 | } |
669 | |
670 | inline void QOpenGLFunctions::glDepthFunc(GLenum func) |
671 | { |
672 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
673 | ::glDepthFunc(func); |
674 | #else |
675 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
676 | d_ptr->f.DepthFunc(func); |
677 | #endif |
678 | Q_OPENGL_FUNCTIONS_DEBUG |
679 | } |
680 | |
681 | inline void QOpenGLFunctions::glDepthMask(GLboolean flag) |
682 | { |
683 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
684 | ::glDepthMask(flag); |
685 | #else |
686 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
687 | d_ptr->f.DepthMask(flag); |
688 | #endif |
689 | Q_OPENGL_FUNCTIONS_DEBUG |
690 | } |
691 | |
692 | inline void QOpenGLFunctions::glDisable(GLenum cap) |
693 | { |
694 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
695 | ::glDisable(cap); |
696 | #else |
697 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
698 | d_ptr->f.Disable(cap); |
699 | #endif |
700 | Q_OPENGL_FUNCTIONS_DEBUG |
701 | } |
702 | |
703 | inline void QOpenGLFunctions::glDrawArrays(GLenum mode, GLint first, GLsizei count) |
704 | { |
705 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
706 | ::glDrawArrays(mode, first, count); |
707 | #else |
708 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
709 | d_ptr->f.DrawArrays(mode, first, count); |
710 | #endif |
711 | Q_OPENGL_FUNCTIONS_DEBUG |
712 | } |
713 | |
714 | inline void QOpenGLFunctions::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
715 | { |
716 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
717 | ::glDrawElements(mode, count, type, indices); |
718 | #else |
719 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
720 | d_ptr->f.DrawElements(mode, count, type, indices); |
721 | #endif |
722 | Q_OPENGL_FUNCTIONS_DEBUG |
723 | } |
724 | |
725 | inline void QOpenGLFunctions::glEnable(GLenum cap) |
726 | { |
727 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
728 | ::glEnable(cap); |
729 | #else |
730 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
731 | d_ptr->f.Enable(cap); |
732 | #endif |
733 | Q_OPENGL_FUNCTIONS_DEBUG |
734 | } |
735 | |
736 | inline void QOpenGLFunctions::glFinish() |
737 | { |
738 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
739 | ::glFinish(); |
740 | #else |
741 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
742 | d_ptr->f.Finish(); |
743 | #endif |
744 | Q_OPENGL_FUNCTIONS_DEBUG |
745 | } |
746 | |
747 | inline void QOpenGLFunctions::glFlush() |
748 | { |
749 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
750 | ::glFlush(); |
751 | #else |
752 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
753 | d_ptr->f.Flush(); |
754 | #endif |
755 | Q_OPENGL_FUNCTIONS_DEBUG |
756 | } |
757 | |
758 | inline void QOpenGLFunctions::glFrontFace(GLenum mode) |
759 | { |
760 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
761 | ::glFrontFace(mode); |
762 | #else |
763 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
764 | d_ptr->f.FrontFace(mode); |
765 | #endif |
766 | Q_OPENGL_FUNCTIONS_DEBUG |
767 | } |
768 | |
769 | inline void QOpenGLFunctions::glGenTextures(GLsizei n, GLuint* textures) |
770 | { |
771 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
772 | ::glGenTextures(n, textures); |
773 | #else |
774 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
775 | d_ptr->f.GenTextures(n, textures); |
776 | #endif |
777 | Q_OPENGL_FUNCTIONS_DEBUG |
778 | } |
779 | |
780 | inline void QOpenGLFunctions::glGetBooleanv(GLenum pname, GLboolean* params) |
781 | { |
782 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
783 | ::glGetBooleanv(pname, params); |
784 | #else |
785 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
786 | d_ptr->f.GetBooleanv(pname, params); |
787 | #endif |
788 | Q_OPENGL_FUNCTIONS_DEBUG |
789 | } |
790 | |
791 | inline GLenum QOpenGLFunctions::glGetError() |
792 | { |
793 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
794 | GLenum result = ::glGetError(); |
795 | #else |
796 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
797 | GLenum result = d_ptr->f.GetError(); |
798 | #endif |
799 | return result; |
800 | } |
801 | |
802 | inline void QOpenGLFunctions::glGetFloatv(GLenum pname, GLfloat* params) |
803 | { |
804 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
805 | ::glGetFloatv(pname, params); |
806 | #else |
807 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
808 | d_ptr->f.GetFloatv(pname, params); |
809 | #endif |
810 | Q_OPENGL_FUNCTIONS_DEBUG |
811 | } |
812 | |
813 | inline void QOpenGLFunctions::glGetIntegerv(GLenum pname, GLint* params) |
814 | { |
815 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
816 | ::glGetIntegerv(pname, params); |
817 | #else |
818 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
819 | d_ptr->f.GetIntegerv(pname, params); |
820 | #endif |
821 | Q_OPENGL_FUNCTIONS_DEBUG |
822 | } |
823 | |
824 | inline const GLubyte *QOpenGLFunctions::glGetString(GLenum name) |
825 | { |
826 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
827 | const GLubyte *result = ::glGetString(name); |
828 | #else |
829 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
830 | const GLubyte *result = d_ptr->f.GetString(name); |
831 | #endif |
832 | Q_OPENGL_FUNCTIONS_DEBUG |
833 | return result; |
834 | } |
835 | |
836 | inline void QOpenGLFunctions::glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
837 | { |
838 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
839 | ::glGetTexParameterfv(target, pname, params); |
840 | #else |
841 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
842 | d_ptr->f.GetTexParameterfv(target, pname, params); |
843 | #endif |
844 | Q_OPENGL_FUNCTIONS_DEBUG |
845 | } |
846 | |
847 | inline void QOpenGLFunctions::glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
848 | { |
849 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
850 | ::glGetTexParameteriv(target, pname, params); |
851 | #else |
852 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
853 | d_ptr->f.GetTexParameteriv(target, pname, params); |
854 | #endif |
855 | Q_OPENGL_FUNCTIONS_DEBUG |
856 | } |
857 | |
858 | inline void QOpenGLFunctions::glHint(GLenum target, GLenum mode) |
859 | { |
860 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
861 | ::glHint(target, mode); |
862 | #else |
863 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
864 | d_ptr->f.Hint(target, mode); |
865 | #endif |
866 | Q_OPENGL_FUNCTIONS_DEBUG |
867 | } |
868 | |
869 | inline GLboolean QOpenGLFunctions::glIsEnabled(GLenum cap) |
870 | { |
871 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
872 | GLboolean result = ::glIsEnabled(cap); |
873 | #else |
874 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
875 | GLboolean result = d_ptr->f.IsEnabled(cap); |
876 | #endif |
877 | Q_OPENGL_FUNCTIONS_DEBUG |
878 | return result; |
879 | } |
880 | |
881 | inline GLboolean QOpenGLFunctions::glIsTexture(GLuint texture) |
882 | { |
883 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
884 | GLboolean result = ::glIsTexture(texture); |
885 | #else |
886 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
887 | GLboolean result = d_ptr->f.IsTexture(texture); |
888 | #endif |
889 | Q_OPENGL_FUNCTIONS_DEBUG |
890 | return result; |
891 | } |
892 | |
893 | inline void QOpenGLFunctions::glLineWidth(GLfloat width) |
894 | { |
895 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
896 | ::glLineWidth(width); |
897 | #else |
898 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
899 | d_ptr->f.LineWidth(width); |
900 | #endif |
901 | Q_OPENGL_FUNCTIONS_DEBUG |
902 | } |
903 | |
904 | inline void QOpenGLFunctions::glPixelStorei(GLenum pname, GLint param) |
905 | { |
906 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
907 | ::glPixelStorei(pname, param); |
908 | #else |
909 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
910 | d_ptr->f.PixelStorei(pname, param); |
911 | #endif |
912 | Q_OPENGL_FUNCTIONS_DEBUG |
913 | } |
914 | |
915 | inline void QOpenGLFunctions::glPolygonOffset(GLfloat factor, GLfloat units) |
916 | { |
917 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
918 | ::glPolygonOffset(factor, units); |
919 | #else |
920 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
921 | d_ptr->f.PolygonOffset(factor, units); |
922 | #endif |
923 | Q_OPENGL_FUNCTIONS_DEBUG |
924 | } |
925 | |
926 | inline void QOpenGLFunctions::glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
927 | { |
928 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
929 | ::glReadPixels(x, y, width, height, format, type, pixels); |
930 | #else |
931 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
932 | d_ptr->f.ReadPixels(x, y, width, height, format, type, pixels); |
933 | #endif |
934 | Q_OPENGL_FUNCTIONS_DEBUG |
935 | } |
936 | |
937 | inline void QOpenGLFunctions::glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
938 | { |
939 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
940 | ::glScissor(x, y, width, height); |
941 | #else |
942 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
943 | d_ptr->f.Scissor(x, y, width, height); |
944 | #endif |
945 | Q_OPENGL_FUNCTIONS_DEBUG |
946 | } |
947 | |
948 | inline void QOpenGLFunctions::glStencilFunc(GLenum func, GLint ref, GLuint mask) |
949 | { |
950 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
951 | ::glStencilFunc(func, ref, mask); |
952 | #else |
953 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
954 | d_ptr->f.StencilFunc(func, ref, mask); |
955 | #endif |
956 | Q_OPENGL_FUNCTIONS_DEBUG |
957 | } |
958 | |
959 | inline void QOpenGLFunctions::glStencilMask(GLuint mask) |
960 | { |
961 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
962 | ::glStencilMask(mask); |
963 | #else |
964 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
965 | d_ptr->f.StencilMask(mask); |
966 | #endif |
967 | Q_OPENGL_FUNCTIONS_DEBUG |
968 | } |
969 | |
970 | inline void QOpenGLFunctions::glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
971 | { |
972 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
973 | ::glStencilOp(fail, zfail, zpass); |
974 | #else |
975 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
976 | d_ptr->f.StencilOp(fail, zfail, zpass); |
977 | #endif |
978 | Q_OPENGL_FUNCTIONS_DEBUG |
979 | } |
980 | |
981 | inline void QOpenGLFunctions::glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
982 | { |
983 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
984 | ::glTexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
985 | #else |
986 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
987 | d_ptr->f.TexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
988 | #endif |
989 | Q_OPENGL_FUNCTIONS_DEBUG |
990 | } |
991 | |
992 | inline void QOpenGLFunctions::glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
993 | { |
994 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
995 | ::glTexParameterf(target, pname, param); |
996 | #else |
997 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
998 | d_ptr->f.TexParameterf(target, pname, param); |
999 | #endif |
1000 | Q_OPENGL_FUNCTIONS_DEBUG |
1001 | } |
1002 | |
1003 | inline void QOpenGLFunctions::glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
1004 | { |
1005 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1006 | ::glTexParameterfv(target, pname, params); |
1007 | #else |
1008 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1009 | d_ptr->f.TexParameterfv(target, pname, params); |
1010 | #endif |
1011 | Q_OPENGL_FUNCTIONS_DEBUG |
1012 | } |
1013 | |
1014 | inline void QOpenGLFunctions::glTexParameteri(GLenum target, GLenum pname, GLint param) |
1015 | { |
1016 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1017 | ::glTexParameteri(target, pname, param); |
1018 | #else |
1019 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1020 | d_ptr->f.TexParameteri(target, pname, param); |
1021 | #endif |
1022 | Q_OPENGL_FUNCTIONS_DEBUG |
1023 | } |
1024 | |
1025 | inline void QOpenGLFunctions::glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
1026 | { |
1027 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1028 | ::glTexParameteriv(target, pname, params); |
1029 | #else |
1030 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1031 | d_ptr->f.TexParameteriv(target, pname, params); |
1032 | #endif |
1033 | Q_OPENGL_FUNCTIONS_DEBUG |
1034 | } |
1035 | |
1036 | inline void QOpenGLFunctions::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) |
1037 | { |
1038 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1039 | ::glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
1040 | #else |
1041 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1042 | d_ptr->f.TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
1043 | #endif |
1044 | Q_OPENGL_FUNCTIONS_DEBUG |
1045 | } |
1046 | |
1047 | inline void QOpenGLFunctions::glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
1048 | { |
1049 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1050 | ::glViewport(x, y, width, height); |
1051 | #else |
1052 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1053 | d_ptr->f.Viewport(x, y, width, height); |
1054 | #endif |
1055 | Q_OPENGL_FUNCTIONS_DEBUG |
1056 | } |
1057 | |
1058 | // GL(ES)2 |
1059 | |
1060 | inline void QOpenGLFunctions::glActiveTexture(GLenum texture) |
1061 | { |
1062 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1063 | ::glActiveTexture(texture); |
1064 | #else |
1065 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1066 | d_ptr->f.ActiveTexture(texture); |
1067 | #endif |
1068 | Q_OPENGL_FUNCTIONS_DEBUG |
1069 | } |
1070 | |
1071 | inline void QOpenGLFunctions::glAttachShader(GLuint program, GLuint shader) |
1072 | { |
1073 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1074 | ::glAttachShader(program, shader); |
1075 | #else |
1076 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1077 | d_ptr->f.AttachShader(program, shader); |
1078 | #endif |
1079 | Q_OPENGL_FUNCTIONS_DEBUG |
1080 | } |
1081 | |
1082 | inline void QOpenGLFunctions::glBindAttribLocation(GLuint program, GLuint index, const char* name) |
1083 | { |
1084 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1085 | ::glBindAttribLocation(program, index, name); |
1086 | #else |
1087 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1088 | d_ptr->f.BindAttribLocation(program, index, name); |
1089 | #endif |
1090 | Q_OPENGL_FUNCTIONS_DEBUG |
1091 | } |
1092 | |
1093 | inline void QOpenGLFunctions::glBindBuffer(GLenum target, GLuint buffer) |
1094 | { |
1095 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1096 | ::glBindBuffer(target, buffer); |
1097 | #else |
1098 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1099 | d_ptr->f.BindBuffer(target, buffer); |
1100 | #endif |
1101 | Q_OPENGL_FUNCTIONS_DEBUG |
1102 | } |
1103 | |
1104 | inline void QOpenGLFunctions::glBindFramebuffer(GLenum target, GLuint framebuffer) |
1105 | { |
1106 | if (framebuffer == 0) |
1107 | framebuffer = QOpenGLContext::currentContext()->defaultFramebufferObject(); |
1108 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1109 | ::glBindFramebuffer(target, framebuffer); |
1110 | #else |
1111 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1112 | d_ptr->f.BindFramebuffer(target, framebuffer); |
1113 | #endif |
1114 | Q_OPENGL_FUNCTIONS_DEBUG |
1115 | } |
1116 | |
1117 | inline void QOpenGLFunctions::glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
1118 | { |
1119 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1120 | ::glBindRenderbuffer(target, renderbuffer); |
1121 | #else |
1122 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1123 | d_ptr->f.BindRenderbuffer(target, renderbuffer); |
1124 | #endif |
1125 | Q_OPENGL_FUNCTIONS_DEBUG |
1126 | } |
1127 | |
1128 | inline void QOpenGLFunctions::glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
1129 | { |
1130 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1131 | ::glBlendColor(red, green, blue, alpha); |
1132 | #else |
1133 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1134 | d_ptr->f.BlendColor(red, green, blue, alpha); |
1135 | #endif |
1136 | Q_OPENGL_FUNCTIONS_DEBUG |
1137 | } |
1138 | |
1139 | inline void QOpenGLFunctions::glBlendEquation(GLenum mode) |
1140 | { |
1141 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1142 | ::glBlendEquation(mode); |
1143 | #else |
1144 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1145 | d_ptr->f.BlendEquation(mode); |
1146 | #endif |
1147 | Q_OPENGL_FUNCTIONS_DEBUG |
1148 | } |
1149 | |
1150 | inline void QOpenGLFunctions::glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
1151 | { |
1152 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1153 | ::glBlendEquationSeparate(modeRGB, modeAlpha); |
1154 | #else |
1155 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1156 | d_ptr->f.BlendEquationSeparate(modeRGB, modeAlpha); |
1157 | #endif |
1158 | Q_OPENGL_FUNCTIONS_DEBUG |
1159 | } |
1160 | |
1161 | inline void QOpenGLFunctions::glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
1162 | { |
1163 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1164 | ::glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
1165 | #else |
1166 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1167 | d_ptr->f.BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
1168 | #endif |
1169 | Q_OPENGL_FUNCTIONS_DEBUG |
1170 | } |
1171 | |
1172 | inline void QOpenGLFunctions::glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage) |
1173 | { |
1174 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1175 | ::glBufferData(target, size, data, usage); |
1176 | #else |
1177 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1178 | d_ptr->f.BufferData(target, size, data, usage); |
1179 | #endif |
1180 | Q_OPENGL_FUNCTIONS_DEBUG |
1181 | } |
1182 | |
1183 | inline void QOpenGLFunctions::glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data) |
1184 | { |
1185 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1186 | ::glBufferSubData(target, offset, size, data); |
1187 | #else |
1188 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1189 | d_ptr->f.BufferSubData(target, offset, size, data); |
1190 | #endif |
1191 | Q_OPENGL_FUNCTIONS_DEBUG |
1192 | } |
1193 | |
1194 | inline GLenum QOpenGLFunctions::glCheckFramebufferStatus(GLenum target) |
1195 | { |
1196 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1197 | GLenum result = ::glCheckFramebufferStatus(target); |
1198 | #else |
1199 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1200 | GLenum result = d_ptr->f.CheckFramebufferStatus(target); |
1201 | #endif |
1202 | Q_OPENGL_FUNCTIONS_DEBUG |
1203 | return result; |
1204 | } |
1205 | |
1206 | inline void QOpenGLFunctions::glClearDepthf(GLclampf depth) |
1207 | { |
1208 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1209 | ::glClearDepthf(depth); |
1210 | #else |
1211 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1212 | d_ptr->f.ClearDepthf(depth); |
1213 | #endif |
1214 | Q_OPENGL_FUNCTIONS_DEBUG |
1215 | } |
1216 | |
1217 | inline void QOpenGLFunctions::glCompileShader(GLuint shader) |
1218 | { |
1219 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1220 | ::glCompileShader(shader); |
1221 | #else |
1222 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1223 | d_ptr->f.CompileShader(shader); |
1224 | #endif |
1225 | Q_OPENGL_FUNCTIONS_DEBUG |
1226 | } |
1227 | |
1228 | inline void QOpenGLFunctions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) |
1229 | { |
1230 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1231 | ::glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
1232 | #else |
1233 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1234 | d_ptr->f.CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
1235 | #endif |
1236 | Q_OPENGL_FUNCTIONS_DEBUG |
1237 | } |
1238 | |
1239 | inline void QOpenGLFunctions::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) |
1240 | { |
1241 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1242 | ::glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
1243 | #else |
1244 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1245 | d_ptr->f.CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
1246 | #endif |
1247 | Q_OPENGL_FUNCTIONS_DEBUG |
1248 | } |
1249 | |
1250 | inline GLuint QOpenGLFunctions::glCreateProgram() |
1251 | { |
1252 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1253 | GLuint result = ::glCreateProgram(); |
1254 | #else |
1255 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1256 | GLuint result = d_ptr->f.CreateProgram(); |
1257 | #endif |
1258 | Q_OPENGL_FUNCTIONS_DEBUG |
1259 | return result; |
1260 | } |
1261 | |
1262 | inline GLuint QOpenGLFunctions::glCreateShader(GLenum type) |
1263 | { |
1264 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1265 | GLuint result = ::glCreateShader(type); |
1266 | #else |
1267 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1268 | GLuint result = d_ptr->f.CreateShader(type); |
1269 | #endif |
1270 | Q_OPENGL_FUNCTIONS_DEBUG |
1271 | return result; |
1272 | } |
1273 | |
1274 | inline void QOpenGLFunctions::glDeleteBuffers(GLsizei n, const GLuint* buffers) |
1275 | { |
1276 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1277 | ::glDeleteBuffers(n, buffers); |
1278 | #else |
1279 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1280 | d_ptr->f.DeleteBuffers(n, buffers); |
1281 | #endif |
1282 | Q_OPENGL_FUNCTIONS_DEBUG |
1283 | } |
1284 | |
1285 | inline void QOpenGLFunctions::glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
1286 | { |
1287 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1288 | ::glDeleteFramebuffers(n, framebuffers); |
1289 | #else |
1290 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1291 | d_ptr->f.DeleteFramebuffers(n, framebuffers); |
1292 | #endif |
1293 | Q_OPENGL_FUNCTIONS_DEBUG |
1294 | } |
1295 | |
1296 | inline void QOpenGLFunctions::glDeleteProgram(GLuint program) |
1297 | { |
1298 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1299 | ::glDeleteProgram(program); |
1300 | #else |
1301 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1302 | d_ptr->f.DeleteProgram(program); |
1303 | #endif |
1304 | Q_OPENGL_FUNCTIONS_DEBUG |
1305 | } |
1306 | |
1307 | inline void QOpenGLFunctions::glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
1308 | { |
1309 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1310 | ::glDeleteRenderbuffers(n, renderbuffers); |
1311 | #else |
1312 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1313 | d_ptr->f.DeleteRenderbuffers(n, renderbuffers); |
1314 | #endif |
1315 | Q_OPENGL_FUNCTIONS_DEBUG |
1316 | } |
1317 | |
1318 | inline void QOpenGLFunctions::glDeleteShader(GLuint shader) |
1319 | { |
1320 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1321 | ::glDeleteShader(shader); |
1322 | #else |
1323 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1324 | d_ptr->f.DeleteShader(shader); |
1325 | #endif |
1326 | Q_OPENGL_FUNCTIONS_DEBUG |
1327 | } |
1328 | |
1329 | inline void QOpenGLFunctions::glDepthRangef(GLclampf zNear, GLclampf zFar) |
1330 | { |
1331 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1332 | ::glDepthRangef(zNear, zFar); |
1333 | #else |
1334 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1335 | d_ptr->f.DepthRangef(zNear, zFar); |
1336 | #endif |
1337 | Q_OPENGL_FUNCTIONS_DEBUG |
1338 | } |
1339 | |
1340 | inline void QOpenGLFunctions::glDetachShader(GLuint program, GLuint shader) |
1341 | { |
1342 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1343 | ::glDetachShader(program, shader); |
1344 | #else |
1345 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1346 | d_ptr->f.DetachShader(program, shader); |
1347 | #endif |
1348 | Q_OPENGL_FUNCTIONS_DEBUG |
1349 | } |
1350 | |
1351 | inline void QOpenGLFunctions::glDisableVertexAttribArray(GLuint index) |
1352 | { |
1353 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1354 | ::glDisableVertexAttribArray(index); |
1355 | #else |
1356 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1357 | d_ptr->f.DisableVertexAttribArray(index); |
1358 | #endif |
1359 | Q_OPENGL_FUNCTIONS_DEBUG |
1360 | } |
1361 | |
1362 | inline void QOpenGLFunctions::glEnableVertexAttribArray(GLuint index) |
1363 | { |
1364 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1365 | ::glEnableVertexAttribArray(index); |
1366 | #else |
1367 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1368 | d_ptr->f.EnableVertexAttribArray(index); |
1369 | #endif |
1370 | Q_OPENGL_FUNCTIONS_DEBUG |
1371 | } |
1372 | |
1373 | inline void QOpenGLFunctions::glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
1374 | { |
1375 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1376 | ::glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
1377 | #else |
1378 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1379 | d_ptr->f.FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
1380 | #endif |
1381 | Q_OPENGL_FUNCTIONS_DEBUG |
1382 | } |
1383 | |
1384 | inline void QOpenGLFunctions::glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
1385 | { |
1386 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1387 | ::glFramebufferTexture2D(target, attachment, textarget, texture, level); |
1388 | #else |
1389 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1390 | d_ptr->f.FramebufferTexture2D(target, attachment, textarget, texture, level); |
1391 | #endif |
1392 | Q_OPENGL_FUNCTIONS_DEBUG |
1393 | } |
1394 | |
1395 | inline void QOpenGLFunctions::glGenBuffers(GLsizei n, GLuint* buffers) |
1396 | { |
1397 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1398 | ::glGenBuffers(n, buffers); |
1399 | #else |
1400 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1401 | d_ptr->f.GenBuffers(n, buffers); |
1402 | #endif |
1403 | Q_OPENGL_FUNCTIONS_DEBUG |
1404 | } |
1405 | |
1406 | inline void QOpenGLFunctions::glGenerateMipmap(GLenum target) |
1407 | { |
1408 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1409 | ::glGenerateMipmap(target); |
1410 | #else |
1411 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1412 | d_ptr->f.GenerateMipmap(target); |
1413 | #endif |
1414 | Q_OPENGL_FUNCTIONS_DEBUG |
1415 | } |
1416 | |
1417 | inline void QOpenGLFunctions::glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
1418 | { |
1419 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1420 | ::glGenFramebuffers(n, framebuffers); |
1421 | #else |
1422 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1423 | d_ptr->f.GenFramebuffers(n, framebuffers); |
1424 | #endif |
1425 | Q_OPENGL_FUNCTIONS_DEBUG |
1426 | } |
1427 | |
1428 | inline void QOpenGLFunctions::glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
1429 | { |
1430 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1431 | ::glGenRenderbuffers(n, renderbuffers); |
1432 | #else |
1433 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1434 | d_ptr->f.GenRenderbuffers(n, renderbuffers); |
1435 | #endif |
1436 | Q_OPENGL_FUNCTIONS_DEBUG |
1437 | } |
1438 | |
1439 | inline void QOpenGLFunctions::glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
1440 | { |
1441 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1442 | ::glGetActiveAttrib(program, index, bufsize, length, size, type, name); |
1443 | #else |
1444 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1445 | d_ptr->f.GetActiveAttrib(program, index, bufsize, length, size, type, name); |
1446 | #endif |
1447 | Q_OPENGL_FUNCTIONS_DEBUG |
1448 | } |
1449 | |
1450 | inline void QOpenGLFunctions::glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
1451 | { |
1452 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1453 | ::glGetActiveUniform(program, index, bufsize, length, size, type, name); |
1454 | #else |
1455 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1456 | d_ptr->f.GetActiveUniform(program, index, bufsize, length, size, type, name); |
1457 | #endif |
1458 | Q_OPENGL_FUNCTIONS_DEBUG |
1459 | } |
1460 | |
1461 | inline void QOpenGLFunctions::glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
1462 | { |
1463 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1464 | ::glGetAttachedShaders(program, maxcount, count, shaders); |
1465 | #else |
1466 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1467 | d_ptr->f.GetAttachedShaders(program, maxcount, count, shaders); |
1468 | #endif |
1469 | Q_OPENGL_FUNCTIONS_DEBUG |
1470 | } |
1471 | |
1472 | inline GLint QOpenGLFunctions::glGetAttribLocation(GLuint program, const char* name) |
1473 | { |
1474 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1475 | GLint result = ::glGetAttribLocation(program, name); |
1476 | #else |
1477 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1478 | GLint result = d_ptr->f.GetAttribLocation(program, name); |
1479 | #endif |
1480 | Q_OPENGL_FUNCTIONS_DEBUG |
1481 | return result; |
1482 | } |
1483 | |
1484 | inline void QOpenGLFunctions::glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
1485 | { |
1486 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1487 | ::glGetBufferParameteriv(target, pname, params); |
1488 | #else |
1489 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1490 | d_ptr->f.GetBufferParameteriv(target, pname, params); |
1491 | #endif |
1492 | Q_OPENGL_FUNCTIONS_DEBUG |
1493 | } |
1494 | |
1495 | inline void QOpenGLFunctions::glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
1496 | { |
1497 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1498 | ::glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
1499 | #else |
1500 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1501 | d_ptr->f.GetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
1502 | #endif |
1503 | Q_OPENGL_FUNCTIONS_DEBUG |
1504 | } |
1505 | |
1506 | inline void QOpenGLFunctions::glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
1507 | { |
1508 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1509 | ::glGetProgramiv(program, pname, params); |
1510 | #else |
1511 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1512 | d_ptr->f.GetProgramiv(program, pname, params); |
1513 | #endif |
1514 | Q_OPENGL_FUNCTIONS_DEBUG |
1515 | } |
1516 | |
1517 | inline void QOpenGLFunctions::glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) |
1518 | { |
1519 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1520 | ::glGetProgramInfoLog(program, bufsize, length, infolog); |
1521 | #else |
1522 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1523 | d_ptr->f.GetProgramInfoLog(program, bufsize, length, infolog); |
1524 | #endif |
1525 | Q_OPENGL_FUNCTIONS_DEBUG |
1526 | } |
1527 | |
1528 | inline void QOpenGLFunctions::glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
1529 | { |
1530 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1531 | ::glGetRenderbufferParameteriv(target, pname, params); |
1532 | #else |
1533 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1534 | d_ptr->f.GetRenderbufferParameteriv(target, pname, params); |
1535 | #endif |
1536 | Q_OPENGL_FUNCTIONS_DEBUG |
1537 | } |
1538 | |
1539 | inline void QOpenGLFunctions::glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
1540 | { |
1541 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1542 | ::glGetShaderiv(shader, pname, params); |
1543 | #else |
1544 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1545 | d_ptr->f.GetShaderiv(shader, pname, params); |
1546 | #endif |
1547 | Q_OPENGL_FUNCTIONS_DEBUG |
1548 | } |
1549 | |
1550 | inline void QOpenGLFunctions::glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) |
1551 | { |
1552 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1553 | ::glGetShaderInfoLog(shader, bufsize, length, infolog); |
1554 | #else |
1555 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1556 | d_ptr->f.GetShaderInfoLog(shader, bufsize, length, infolog); |
1557 | #endif |
1558 | Q_OPENGL_FUNCTIONS_DEBUG |
1559 | } |
1560 | |
1561 | inline void QOpenGLFunctions::glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
1562 | { |
1563 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1564 | ::glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
1565 | #else |
1566 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1567 | d_ptr->f.GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
1568 | #endif |
1569 | Q_OPENGL_FUNCTIONS_DEBUG |
1570 | } |
1571 | |
1572 | inline void QOpenGLFunctions::glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) |
1573 | { |
1574 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1575 | ::glGetShaderSource(shader, bufsize, length, source); |
1576 | #else |
1577 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1578 | d_ptr->f.GetShaderSource(shader, bufsize, length, source); |
1579 | #endif |
1580 | Q_OPENGL_FUNCTIONS_DEBUG |
1581 | } |
1582 | |
1583 | inline void QOpenGLFunctions::glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
1584 | { |
1585 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1586 | ::glGetUniformfv(program, location, params); |
1587 | #else |
1588 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1589 | d_ptr->f.GetUniformfv(program, location, params); |
1590 | #endif |
1591 | Q_OPENGL_FUNCTIONS_DEBUG |
1592 | } |
1593 | |
1594 | inline void QOpenGLFunctions::glGetUniformiv(GLuint program, GLint location, GLint* params) |
1595 | { |
1596 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1597 | ::glGetUniformiv(program, location, params); |
1598 | #else |
1599 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1600 | d_ptr->f.GetUniformiv(program, location, params); |
1601 | #endif |
1602 | Q_OPENGL_FUNCTIONS_DEBUG |
1603 | } |
1604 | |
1605 | inline GLint QOpenGLFunctions::glGetUniformLocation(GLuint program, const char* name) |
1606 | { |
1607 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1608 | GLint result = ::glGetUniformLocation(program, name); |
1609 | #else |
1610 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1611 | GLint result = d_ptr->f.GetUniformLocation(program, name); |
1612 | #endif |
1613 | Q_OPENGL_FUNCTIONS_DEBUG |
1614 | return result; |
1615 | } |
1616 | |
1617 | inline void QOpenGLFunctions::glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
1618 | { |
1619 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1620 | ::glGetVertexAttribfv(index, pname, params); |
1621 | #else |
1622 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1623 | d_ptr->f.GetVertexAttribfv(index, pname, params); |
1624 | #endif |
1625 | Q_OPENGL_FUNCTIONS_DEBUG |
1626 | } |
1627 | |
1628 | inline void QOpenGLFunctions::glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
1629 | { |
1630 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1631 | ::glGetVertexAttribiv(index, pname, params); |
1632 | #else |
1633 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1634 | d_ptr->f.GetVertexAttribiv(index, pname, params); |
1635 | #endif |
1636 | Q_OPENGL_FUNCTIONS_DEBUG |
1637 | } |
1638 | |
1639 | inline void QOpenGLFunctions::glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) |
1640 | { |
1641 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1642 | ::glGetVertexAttribPointerv(index, pname, pointer); |
1643 | #else |
1644 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1645 | d_ptr->f.GetVertexAttribPointerv(index, pname, pointer); |
1646 | #endif |
1647 | Q_OPENGL_FUNCTIONS_DEBUG |
1648 | } |
1649 | |
1650 | inline GLboolean QOpenGLFunctions::glIsBuffer(GLuint buffer) |
1651 | { |
1652 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1653 | GLboolean result = ::glIsBuffer(buffer); |
1654 | #else |
1655 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1656 | GLboolean result = d_ptr->f.IsBuffer(buffer); |
1657 | #endif |
1658 | Q_OPENGL_FUNCTIONS_DEBUG |
1659 | return result; |
1660 | } |
1661 | |
1662 | inline GLboolean QOpenGLFunctions::glIsFramebuffer(GLuint framebuffer) |
1663 | { |
1664 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1665 | GLboolean result = ::glIsFramebuffer(framebuffer); |
1666 | #else |
1667 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1668 | GLboolean result = d_ptr->f.IsFramebuffer(framebuffer); |
1669 | #endif |
1670 | Q_OPENGL_FUNCTIONS_DEBUG |
1671 | return result; |
1672 | } |
1673 | |
1674 | inline GLboolean QOpenGLFunctions::glIsProgram(GLuint program) |
1675 | { |
1676 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1677 | GLboolean result = ::glIsProgram(program); |
1678 | #else |
1679 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1680 | GLboolean result = d_ptr->f.IsProgram(program); |
1681 | #endif |
1682 | Q_OPENGL_FUNCTIONS_DEBUG |
1683 | return result; |
1684 | } |
1685 | |
1686 | inline GLboolean QOpenGLFunctions::glIsRenderbuffer(GLuint renderbuffer) |
1687 | { |
1688 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1689 | GLboolean result = ::glIsRenderbuffer(renderbuffer); |
1690 | #else |
1691 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1692 | GLboolean result = d_ptr->f.IsRenderbuffer(renderbuffer); |
1693 | #endif |
1694 | Q_OPENGL_FUNCTIONS_DEBUG |
1695 | return result; |
1696 | } |
1697 | |
1698 | inline GLboolean QOpenGLFunctions::glIsShader(GLuint shader) |
1699 | { |
1700 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1701 | GLboolean result = ::glIsShader(shader); |
1702 | #else |
1703 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1704 | GLboolean result = d_ptr->f.IsShader(shader); |
1705 | #endif |
1706 | Q_OPENGL_FUNCTIONS_DEBUG |
1707 | return result; |
1708 | } |
1709 | |
1710 | inline void QOpenGLFunctions::glLinkProgram(GLuint program) |
1711 | { |
1712 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1713 | ::glLinkProgram(program); |
1714 | #else |
1715 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1716 | d_ptr->f.LinkProgram(program); |
1717 | #endif |
1718 | Q_OPENGL_FUNCTIONS_DEBUG |
1719 | } |
1720 | |
1721 | inline void QOpenGLFunctions::glReleaseShaderCompiler() |
1722 | { |
1723 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1724 | ::glReleaseShaderCompiler(); |
1725 | #else |
1726 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1727 | d_ptr->f.ReleaseShaderCompiler(); |
1728 | #endif |
1729 | Q_OPENGL_FUNCTIONS_DEBUG |
1730 | } |
1731 | |
1732 | inline void QOpenGLFunctions::glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
1733 | { |
1734 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1735 | ::glRenderbufferStorage(target, internalformat, width, height); |
1736 | #else |
1737 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1738 | d_ptr->f.RenderbufferStorage(target, internalformat, width, height); |
1739 | #endif |
1740 | Q_OPENGL_FUNCTIONS_DEBUG |
1741 | } |
1742 | |
1743 | inline void QOpenGLFunctions::glSampleCoverage(GLclampf value, GLboolean invert) |
1744 | { |
1745 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1746 | ::glSampleCoverage(value, invert); |
1747 | #else |
1748 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1749 | d_ptr->f.SampleCoverage(value, invert); |
1750 | #endif |
1751 | Q_OPENGL_FUNCTIONS_DEBUG |
1752 | } |
1753 | |
1754 | inline void QOpenGLFunctions::glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length) |
1755 | { |
1756 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1757 | ::glShaderBinary(n, shaders, binaryformat, binary, length); |
1758 | #else |
1759 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1760 | d_ptr->f.ShaderBinary(n, shaders, binaryformat, binary, length); |
1761 | #endif |
1762 | Q_OPENGL_FUNCTIONS_DEBUG |
1763 | } |
1764 | |
1765 | inline void QOpenGLFunctions::glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length) |
1766 | { |
1767 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1768 | ::glShaderSource(shader, count, string, length); |
1769 | #else |
1770 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1771 | d_ptr->f.ShaderSource(shader, count, string, length); |
1772 | #endif |
1773 | Q_OPENGL_FUNCTIONS_DEBUG |
1774 | } |
1775 | |
1776 | inline void QOpenGLFunctions::glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
1777 | { |
1778 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1779 | ::glStencilFuncSeparate(face, func, ref, mask); |
1780 | #else |
1781 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1782 | d_ptr->f.StencilFuncSeparate(face, func, ref, mask); |
1783 | #endif |
1784 | Q_OPENGL_FUNCTIONS_DEBUG |
1785 | } |
1786 | |
1787 | inline void QOpenGLFunctions::glStencilMaskSeparate(GLenum face, GLuint mask) |
1788 | { |
1789 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1790 | ::glStencilMaskSeparate(face, mask); |
1791 | #else |
1792 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1793 | d_ptr->f.StencilMaskSeparate(face, mask); |
1794 | #endif |
1795 | Q_OPENGL_FUNCTIONS_DEBUG |
1796 | } |
1797 | |
1798 | inline void QOpenGLFunctions::glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
1799 | { |
1800 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1801 | ::glStencilOpSeparate(face, fail, zfail, zpass); |
1802 | #else |
1803 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1804 | d_ptr->f.StencilOpSeparate(face, fail, zfail, zpass); |
1805 | #endif |
1806 | Q_OPENGL_FUNCTIONS_DEBUG |
1807 | } |
1808 | |
1809 | inline void QOpenGLFunctions::glUniform1f(GLint location, GLfloat x) |
1810 | { |
1811 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1812 | ::glUniform1f(location, x); |
1813 | #else |
1814 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1815 | d_ptr->f.Uniform1f(location, x); |
1816 | #endif |
1817 | Q_OPENGL_FUNCTIONS_DEBUG |
1818 | } |
1819 | |
1820 | inline void QOpenGLFunctions::glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
1821 | { |
1822 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1823 | ::glUniform1fv(location, count, v); |
1824 | #else |
1825 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1826 | d_ptr->f.Uniform1fv(location, count, v); |
1827 | #endif |
1828 | Q_OPENGL_FUNCTIONS_DEBUG |
1829 | } |
1830 | |
1831 | inline void QOpenGLFunctions::glUniform1i(GLint location, GLint x) |
1832 | { |
1833 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1834 | ::glUniform1i(location, x); |
1835 | #else |
1836 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1837 | d_ptr->f.Uniform1i(location, x); |
1838 | #endif |
1839 | Q_OPENGL_FUNCTIONS_DEBUG |
1840 | } |
1841 | |
1842 | inline void QOpenGLFunctions::glUniform1iv(GLint location, GLsizei count, const GLint* v) |
1843 | { |
1844 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1845 | ::glUniform1iv(location, count, v); |
1846 | #else |
1847 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1848 | d_ptr->f.Uniform1iv(location, count, v); |
1849 | #endif |
1850 | Q_OPENGL_FUNCTIONS_DEBUG |
1851 | } |
1852 | |
1853 | inline void QOpenGLFunctions::glUniform2f(GLint location, GLfloat x, GLfloat y) |
1854 | { |
1855 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1856 | ::glUniform2f(location, x, y); |
1857 | #else |
1858 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1859 | d_ptr->f.Uniform2f(location, x, y); |
1860 | #endif |
1861 | Q_OPENGL_FUNCTIONS_DEBUG |
1862 | } |
1863 | |
1864 | inline void QOpenGLFunctions::glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
1865 | { |
1866 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1867 | ::glUniform2fv(location, count, v); |
1868 | #else |
1869 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1870 | d_ptr->f.Uniform2fv(location, count, v); |
1871 | #endif |
1872 | Q_OPENGL_FUNCTIONS_DEBUG |
1873 | } |
1874 | |
1875 | inline void QOpenGLFunctions::glUniform2i(GLint location, GLint x, GLint y) |
1876 | { |
1877 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1878 | ::glUniform2i(location, x, y); |
1879 | #else |
1880 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1881 | d_ptr->f.Uniform2i(location, x, y); |
1882 | #endif |
1883 | Q_OPENGL_FUNCTIONS_DEBUG |
1884 | } |
1885 | |
1886 | inline void QOpenGLFunctions::glUniform2iv(GLint location, GLsizei count, const GLint* v) |
1887 | { |
1888 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1889 | ::glUniform2iv(location, count, v); |
1890 | #else |
1891 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1892 | d_ptr->f.Uniform2iv(location, count, v); |
1893 | #endif |
1894 | Q_OPENGL_FUNCTIONS_DEBUG |
1895 | } |
1896 | |
1897 | inline void QOpenGLFunctions::glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
1898 | { |
1899 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1900 | ::glUniform3f(location, x, y, z); |
1901 | #else |
1902 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1903 | d_ptr->f.Uniform3f(location, x, y, z); |
1904 | #endif |
1905 | Q_OPENGL_FUNCTIONS_DEBUG |
1906 | } |
1907 | |
1908 | inline void QOpenGLFunctions::glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
1909 | { |
1910 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1911 | ::glUniform3fv(location, count, v); |
1912 | #else |
1913 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1914 | d_ptr->f.Uniform3fv(location, count, v); |
1915 | #endif |
1916 | Q_OPENGL_FUNCTIONS_DEBUG |
1917 | } |
1918 | |
1919 | inline void QOpenGLFunctions::glUniform3i(GLint location, GLint x, GLint y, GLint z) |
1920 | { |
1921 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1922 | ::glUniform3i(location, x, y, z); |
1923 | #else |
1924 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1925 | d_ptr->f.Uniform3i(location, x, y, z); |
1926 | #endif |
1927 | Q_OPENGL_FUNCTIONS_DEBUG |
1928 | } |
1929 | |
1930 | inline void QOpenGLFunctions::glUniform3iv(GLint location, GLsizei count, const GLint* v) |
1931 | { |
1932 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1933 | ::glUniform3iv(location, count, v); |
1934 | #else |
1935 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1936 | d_ptr->f.Uniform3iv(location, count, v); |
1937 | #endif |
1938 | Q_OPENGL_FUNCTIONS_DEBUG |
1939 | } |
1940 | |
1941 | inline void QOpenGLFunctions::glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
1942 | { |
1943 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1944 | ::glUniform4f(location, x, y, z, w); |
1945 | #else |
1946 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1947 | d_ptr->f.Uniform4f(location, x, y, z, w); |
1948 | #endif |
1949 | Q_OPENGL_FUNCTIONS_DEBUG |
1950 | } |
1951 | |
1952 | inline void QOpenGLFunctions::glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
1953 | { |
1954 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1955 | ::glUniform4fv(location, count, v); |
1956 | #else |
1957 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1958 | d_ptr->f.Uniform4fv(location, count, v); |
1959 | #endif |
1960 | Q_OPENGL_FUNCTIONS_DEBUG |
1961 | } |
1962 | |
1963 | inline void QOpenGLFunctions::glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
1964 | { |
1965 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1966 | ::glUniform4i(location, x, y, z, w); |
1967 | #else |
1968 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1969 | d_ptr->f.Uniform4i(location, x, y, z, w); |
1970 | #endif |
1971 | Q_OPENGL_FUNCTIONS_DEBUG |
1972 | } |
1973 | |
1974 | inline void QOpenGLFunctions::glUniform4iv(GLint location, GLsizei count, const GLint* v) |
1975 | { |
1976 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1977 | ::glUniform4iv(location, count, v); |
1978 | #else |
1979 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1980 | d_ptr->f.Uniform4iv(location, count, v); |
1981 | #endif |
1982 | Q_OPENGL_FUNCTIONS_DEBUG |
1983 | } |
1984 | |
1985 | inline void QOpenGLFunctions::glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
1986 | { |
1987 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1988 | ::glUniformMatrix2fv(location, count, transpose, value); |
1989 | #else |
1990 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1991 | d_ptr->f.UniformMatrix2fv(location, count, transpose, value); |
1992 | #endif |
1993 | Q_OPENGL_FUNCTIONS_DEBUG |
1994 | } |
1995 | |
1996 | inline void QOpenGLFunctions::glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
1997 | { |
1998 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1999 | ::glUniformMatrix3fv(location, count, transpose, value); |
2000 | #else |
2001 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2002 | d_ptr->f.UniformMatrix3fv(location, count, transpose, value); |
2003 | #endif |
2004 | Q_OPENGL_FUNCTIONS_DEBUG |
2005 | } |
2006 | |
2007 | inline void QOpenGLFunctions::glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
2008 | { |
2009 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2010 | ::glUniformMatrix4fv(location, count, transpose, value); |
2011 | #else |
2012 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2013 | d_ptr->f.UniformMatrix4fv(location, count, transpose, value); |
2014 | #endif |
2015 | Q_OPENGL_FUNCTIONS_DEBUG |
2016 | } |
2017 | |
2018 | inline void QOpenGLFunctions::glUseProgram(GLuint program) |
2019 | { |
2020 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2021 | ::glUseProgram(program); |
2022 | #else |
2023 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2024 | d_ptr->f.UseProgram(program); |
2025 | #endif |
2026 | Q_OPENGL_FUNCTIONS_DEBUG |
2027 | } |
2028 | |
2029 | inline void QOpenGLFunctions::glValidateProgram(GLuint program) |
2030 | { |
2031 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2032 | ::glValidateProgram(program); |
2033 | #else |
2034 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2035 | d_ptr->f.ValidateProgram(program); |
2036 | #endif |
2037 | Q_OPENGL_FUNCTIONS_DEBUG |
2038 | } |
2039 | |
2040 | inline void QOpenGLFunctions::glVertexAttrib1f(GLuint indx, GLfloat x) |
2041 | { |
2042 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2043 | ::glVertexAttrib1f(indx, x); |
2044 | #else |
2045 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2046 | d_ptr->f.VertexAttrib1f(indx, x); |
2047 | #endif |
2048 | Q_OPENGL_FUNCTIONS_DEBUG |
2049 | } |
2050 | |
2051 | inline void QOpenGLFunctions::glVertexAttrib1fv(GLuint indx, const GLfloat* values) |
2052 | { |
2053 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2054 | ::glVertexAttrib1fv(indx, values); |
2055 | #else |
2056 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2057 | d_ptr->f.VertexAttrib1fv(indx, values); |
2058 | #endif |
2059 | Q_OPENGL_FUNCTIONS_DEBUG |
2060 | } |
2061 | |
2062 | inline void QOpenGLFunctions::glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) |
2063 | { |
2064 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2065 | ::glVertexAttrib2f(indx, x, y); |
2066 | #else |
2067 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2068 | d_ptr->f.VertexAttrib2f(indx, x, y); |
2069 | #endif |
2070 | Q_OPENGL_FUNCTIONS_DEBUG |
2071 | } |
2072 | |
2073 | inline void QOpenGLFunctions::glVertexAttrib2fv(GLuint indx, const GLfloat* values) |
2074 | { |
2075 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2076 | ::glVertexAttrib2fv(indx, values); |
2077 | #else |
2078 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2079 | d_ptr->f.VertexAttrib2fv(indx, values); |
2080 | #endif |
2081 | Q_OPENGL_FUNCTIONS_DEBUG |
2082 | } |
2083 | |
2084 | inline void QOpenGLFunctions::glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
2085 | { |
2086 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2087 | ::glVertexAttrib3f(indx, x, y, z); |
2088 | #else |
2089 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2090 | d_ptr->f.VertexAttrib3f(indx, x, y, z); |
2091 | #endif |
2092 | Q_OPENGL_FUNCTIONS_DEBUG |
2093 | } |
2094 | |
2095 | inline void QOpenGLFunctions::glVertexAttrib3fv(GLuint indx, const GLfloat* values) |
2096 | { |
2097 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2098 | ::glVertexAttrib3fv(indx, values); |
2099 | #else |
2100 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2101 | d_ptr->f.VertexAttrib3fv(indx, values); |
2102 | #endif |
2103 | Q_OPENGL_FUNCTIONS_DEBUG |
2104 | } |
2105 | |
2106 | inline void QOpenGLFunctions::glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
2107 | { |
2108 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2109 | ::glVertexAttrib4f(indx, x, y, z, w); |
2110 | #else |
2111 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2112 | d_ptr->f.VertexAttrib4f(indx, x, y, z, w); |
2113 | #endif |
2114 | Q_OPENGL_FUNCTIONS_DEBUG |
2115 | } |
2116 | |
2117 | inline void QOpenGLFunctions::glVertexAttrib4fv(GLuint indx, const GLfloat* values) |
2118 | { |
2119 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2120 | ::glVertexAttrib4fv(indx, values); |
2121 | #else |
2122 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2123 | d_ptr->f.VertexAttrib4fv(indx, values); |
2124 | #endif |
2125 | Q_OPENGL_FUNCTIONS_DEBUG |
2126 | } |
2127 | |
2128 | inline void QOpenGLFunctions::glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) |
2129 | { |
2130 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2131 | ::glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
2132 | #else |
2133 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2134 | d_ptr->f.VertexAttribPointer(indx, size, type, normalized, stride, ptr); |
2135 | #endif |
2136 | Q_OPENGL_FUNCTIONS_DEBUG |
2137 | } |
2138 | |
2139 | #undef QT_OPENGL_DECLARE_FUNCTIONS |
2140 | #undef QT_OPENGL_COUNT_FUNCTIONS |
2141 | #undef QT_OPENGL_DECLARE |
2142 | |
2143 | QT_END_NAMESPACE |
2144 | |
2145 | #endif // QT_NO_OPENGL |
2146 | |
2147 | #endif |
2148 | |