| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QOPENGLFUNCTIONS_H |
| 5 | #define QOPENGLFUNCTIONS_H |
| 6 | |
| 7 | #include <QtGui/qtguiglobal.h> |
| 8 | |
| 9 | #ifndef QT_NO_OPENGL |
| 10 | |
| 11 | #ifdef __GLEW_H__ |
| 12 | #if defined(Q_CC_GNU) |
| 13 | #warning qopenglfunctions.h is not compatible with GLEW, GLEW defines will be undefined |
| 14 | #warning To use GLEW with Qt, do not include <qopengl.h> or <QOpenGLFunctions> after glew.h |
| 15 | #endif |
| 16 | #endif |
| 17 | |
| 18 | #include <QtGui/qopengl.h> |
| 19 | #include <QtGui/qopenglcontext.h> |
| 20 | |
| 21 | //#define Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
| 22 | |
| 23 | #if QT_CONFIG(opengles2) |
| 24 | typedef double GLdouble; |
| 25 | #endif |
| 26 | |
| 27 | #ifdef Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
| 28 | #include <stdio.h> |
| 29 | #define Q_OPENGL_FUNCTIONS_DEBUG \ |
| 30 | GLenum error = glGetError(); \ |
| 31 | if (error != GL_NO_ERROR) { \ |
| 32 | unsigned clamped = qMin(unsigned(error - GL_INVALID_ENUM), 4U); \ |
| 33 | const char *errors[] = { "GL_INVALID_ENUM", "GL_INVALID_VALUE", "GL_INVALID_OPERATION", "Unknown" }; \ |
| 34 | printf("GL error at %s:%d: %s\n", __FILE__, __LINE__, errors[clamped]); \ |
| 35 | int *value = nullptr; \ |
| 36 | *value = 0; \ |
| 37 | } |
| 38 | #else |
| 39 | #define Q_OPENGL_FUNCTIONS_DEBUG |
| 40 | #endif |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | struct QOpenGLFunctionsPrivate; |
| 45 | |
| 46 | // Undefine any macros from GLEW, qopenglextensions_p.h, etc that |
| 47 | // may interfere with the definition of QOpenGLFunctions. |
| 48 | #undef glBindTexture |
| 49 | #undef glBlendFunc |
| 50 | #undef glClear |
| 51 | #undef glClearColor |
| 52 | #undef glClearStencil |
| 53 | #undef glColorMask |
| 54 | #undef glCopyTexImage2D |
| 55 | #undef glCopyTexSubImage2D |
| 56 | #undef glCullFace |
| 57 | #undef glDeleteTextures |
| 58 | #undef glDepthFunc |
| 59 | #undef glDepthMask |
| 60 | #undef glDisable |
| 61 | #undef glDrawArrays |
| 62 | #undef glDrawElements |
| 63 | #undef glEnable |
| 64 | #undef glFinish |
| 65 | #undef glFlush |
| 66 | #undef glFrontFace |
| 67 | #undef glGenTextures |
| 68 | #undef glGetBooleanv |
| 69 | #undef glGetError |
| 70 | #undef glGetFloatv |
| 71 | #undef glGetIntegerv |
| 72 | #undef glGetString |
| 73 | #undef glGetTexParameterfv |
| 74 | #undef glGetTexParameteriv |
| 75 | #undef glHint |
| 76 | #undef glIsEnabled |
| 77 | #undef glIsTexture |
| 78 | #undef glLineWidth |
| 79 | #undef glPixelStorei |
| 80 | #undef glPolygonOffset |
| 81 | #undef glReadPixels |
| 82 | #undef glScissor |
| 83 | #undef glStencilFunc |
| 84 | #undef glStencilMask |
| 85 | #undef glStencilOp |
| 86 | #undef glTexImage2D |
| 87 | #undef glTexParameterf |
| 88 | #undef glTexParameterfv |
| 89 | #undef glTexParameteri |
| 90 | #undef glTexParameteriv |
| 91 | #undef glTexSubImage2D |
| 92 | #undef glViewport |
| 93 | |
| 94 | #undef glActiveTexture |
| 95 | #undef glAttachShader |
| 96 | #undef glBindAttribLocation |
| 97 | #undef glBindBuffer |
| 98 | #undef glBindFramebuffer |
| 99 | #undef glBindRenderbuffer |
| 100 | #undef glBlendColor |
| 101 | #undef glBlendEquation |
| 102 | #undef glBlendEquationSeparate |
| 103 | #undef glBlendFuncSeparate |
| 104 | #undef glBufferData |
| 105 | #undef glBufferSubData |
| 106 | #undef glCheckFramebufferStatus |
| 107 | #undef glClearDepthf |
| 108 | #undef glCompileShader |
| 109 | #undef glCompressedTexImage2D |
| 110 | #undef glCompressedTexSubImage2D |
| 111 | #undef glCreateProgram |
| 112 | #undef glCreateShader |
| 113 | #undef glDeleteBuffers |
| 114 | #undef glDeleteFramebuffers |
| 115 | #undef glDeleteProgram |
| 116 | #undef glDeleteRenderbuffers |
| 117 | #undef glDeleteShader |
| 118 | #undef glDepthRangef |
| 119 | #undef glDetachShader |
| 120 | #undef glDisableVertexAttribArray |
| 121 | #undef glEnableVertexAttribArray |
| 122 | #undef glFramebufferRenderbuffer |
| 123 | #undef glFramebufferTexture2D |
| 124 | #undef glGenBuffers |
| 125 | #undef glGenerateMipmap |
| 126 | #undef glGenFramebuffers |
| 127 | #undef glGenRenderbuffers |
| 128 | #undef glGetActiveAttrib |
| 129 | #undef glGetActiveUniform |
| 130 | #undef glGetAttachedShaders |
| 131 | #undef glGetAttribLocation |
| 132 | #undef glGetBufferParameteriv |
| 133 | #undef glGetFramebufferAttachmentParameteriv |
| 134 | #undef glGetProgramiv |
| 135 | #undef glGetProgramInfoLog |
| 136 | #undef glGetRenderbufferParameteriv |
| 137 | #undef glGetShaderiv |
| 138 | #undef glGetShaderInfoLog |
| 139 | #undef glGetShaderPrecisionFormat |
| 140 | #undef glGetShaderSource |
| 141 | #undef glGetUniformfv |
| 142 | #undef glGetUniformiv |
| 143 | #undef glGetUniformLocation |
| 144 | #undef glGetVertexAttribfv |
| 145 | #undef glGetVertexAttribiv |
| 146 | #undef glGetVertexAttribPointerv |
| 147 | #undef glIsBuffer |
| 148 | #undef glIsFramebuffer |
| 149 | #undef glIsProgram |
| 150 | #undef glIsRenderbuffer |
| 151 | #undef glIsShader |
| 152 | #undef glLinkProgram |
| 153 | #undef glReleaseShaderCompiler |
| 154 | #undef glRenderbufferStorage |
| 155 | #undef glSampleCoverage |
| 156 | #undef glShaderBinary |
| 157 | #undef glShaderSource |
| 158 | #undef glStencilFuncSeparate |
| 159 | #undef glStencilMaskSeparate |
| 160 | #undef glStencilOpSeparate |
| 161 | #undef glUniform1f |
| 162 | #undef glUniform1fv |
| 163 | #undef glUniform1i |
| 164 | #undef glUniform1iv |
| 165 | #undef glUniform2f |
| 166 | #undef glUniform2fv |
| 167 | #undef glUniform2i |
| 168 | #undef glUniform2iv |
| 169 | #undef glUniform3f |
| 170 | #undef glUniform3fv |
| 171 | #undef glUniform3i |
| 172 | #undef glUniform3iv |
| 173 | #undef glUniform4f |
| 174 | #undef glUniform4fv |
| 175 | #undef glUniform4i |
| 176 | #undef glUniform4iv |
| 177 | #undef glUniformMatrix2fv |
| 178 | #undef glUniformMatrix3fv |
| 179 | #undef glUniformMatrix4fv |
| 180 | #undef glUseProgram |
| 181 | #undef glValidateProgram |
| 182 | #undef glVertexAttrib1f |
| 183 | #undef glVertexAttrib1fv |
| 184 | #undef glVertexAttrib2f |
| 185 | #undef glVertexAttrib2fv |
| 186 | #undef glVertexAttrib3f |
| 187 | #undef glVertexAttrib3fv |
| 188 | #undef glVertexAttrib4f |
| 189 | #undef glVertexAttrib4fv |
| 190 | #undef glVertexAttribPointer |
| 191 | |
| 192 | #undef glTexLevelParameteriv |
| 193 | |
| 194 | #if defined(Q_QDOC) |
| 195 | #undef GLbitfield |
| 196 | typedef unsigned int GLbitfield; |
| 197 | #undef GLchar |
| 198 | typedef char GLchar; |
| 199 | #endif |
| 200 | |
| 201 | class Q_GUI_EXPORT QOpenGLFunctions |
| 202 | { |
| 203 | public: |
| 204 | QOpenGLFunctions(); |
| 205 | explicit QOpenGLFunctions(QOpenGLContext *context); |
| 206 | ~QOpenGLFunctions() {} |
| 207 | |
| 208 | enum OpenGLFeature |
| 209 | { |
| 210 | Multitexture = 0x0001, |
| 211 | Shaders = 0x0002, |
| 212 | Buffers = 0x0004, |
| 213 | Framebuffers = 0x0008, |
| 214 | BlendColor = 0x0010, |
| 215 | BlendEquation = 0x0020, |
| 216 | BlendEquationSeparate = 0x0040, |
| 217 | BlendFuncSeparate = 0x0080, |
| 218 | BlendSubtract = 0x0100, |
| 219 | CompressedTextures = 0x0200, |
| 220 | Multisample = 0x0400, |
| 221 | StencilSeparate = 0x0800, |
| 222 | NPOTTextures = 0x1000, |
| 223 | NPOTTextureRepeat = 0x2000, |
| 224 | FixedFunctionPipeline = 0x4000, |
| 225 | TextureRGFormats = 0x8000, |
| 226 | MultipleRenderTargets = 0x10000, |
| 227 | BlendEquationAdvanced = 0x20000, |
| 228 | }; |
| 229 | Q_DECLARE_FLAGS(OpenGLFeatures, OpenGLFeature) |
| 230 | |
| 231 | QOpenGLFunctions::OpenGLFeatures openGLFeatures() const; |
| 232 | bool hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const; |
| 233 | |
| 234 | void initializeOpenGLFunctions(); |
| 235 | |
| 236 | // GLES2 + OpenGL1 common subset |
| 237 | void glBindTexture(GLenum target, GLuint texture); |
| 238 | void glBlendFunc(GLenum sfactor, GLenum dfactor); |
| 239 | void glClear(GLbitfield mask); |
| 240 | void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 241 | void glClearStencil(GLint s); |
| 242 | void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 243 | void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 244 | void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 245 | void glCullFace(GLenum mode); |
| 246 | void glDeleteTextures(GLsizei n, const GLuint* textures); |
| 247 | void glDepthFunc(GLenum func); |
| 248 | void glDepthMask(GLboolean flag); |
| 249 | void glDisable(GLenum cap); |
| 250 | void glDrawArrays(GLenum mode, GLint first, GLsizei count); |
| 251 | void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); |
| 252 | void glEnable(GLenum cap); |
| 253 | void glFinish(); |
| 254 | void glFlush(); |
| 255 | void glFrontFace(GLenum mode); |
| 256 | void glGenTextures(GLsizei n, GLuint* textures); |
| 257 | void glGetBooleanv(GLenum pname, GLboolean* params); |
| 258 | GLenum glGetError(); |
| 259 | void glGetFloatv(GLenum pname, GLfloat* params); |
| 260 | void glGetIntegerv(GLenum pname, GLint* params); |
| 261 | const GLubyte *glGetString(GLenum name); |
| 262 | void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
| 263 | void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
| 264 | void glHint(GLenum target, GLenum mode); |
| 265 | GLboolean glIsEnabled(GLenum cap); |
| 266 | GLboolean glIsTexture(GLuint texture); |
| 267 | void glLineWidth(GLfloat width); |
| 268 | void glPixelStorei(GLenum pname, GLint param); |
| 269 | void glPolygonOffset(GLfloat factor, GLfloat units); |
| 270 | void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
| 271 | void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
| 272 | void glStencilFunc(GLenum func, GLint ref, GLuint mask); |
| 273 | void glStencilMask(GLuint mask); |
| 274 | void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
| 275 | void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
| 276 | void glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
| 277 | void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); |
| 278 | void glTexParameteri(GLenum target, GLenum pname, GLint param); |
| 279 | void glTexParameteriv(GLenum target, GLenum pname, const GLint* params); |
| 280 | void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); |
| 281 | void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 282 | |
| 283 | // GL(ES)2 |
| 284 | void glActiveTexture(GLenum texture); |
| 285 | void glAttachShader(GLuint program, GLuint shader); |
| 286 | void glBindAttribLocation(GLuint program, GLuint index, const char* name); |
| 287 | void glBindBuffer(GLenum target, GLuint buffer); |
| 288 | void glBindFramebuffer(GLenum target, GLuint framebuffer); |
| 289 | void glBindRenderbuffer(GLenum target, GLuint renderbuffer); |
| 290 | void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 291 | void glBlendEquation(GLenum mode); |
| 292 | void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); |
| 293 | void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
| 294 | void glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage); |
| 295 | void glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data); |
| 296 | GLenum glCheckFramebufferStatus(GLenum target); |
| 297 | void glClearDepthf(GLclampf depth); |
| 298 | void glCompileShader(GLuint shader); |
| 299 | void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); |
| 300 | void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); |
| 301 | GLuint glCreateProgram(); |
| 302 | GLuint glCreateShader(GLenum type); |
| 303 | void glDeleteBuffers(GLsizei n, const GLuint* buffers); |
| 304 | void glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
| 305 | void glDeleteProgram(GLuint program); |
| 306 | void glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); |
| 307 | void glDeleteShader(GLuint shader); |
| 308 | void glDepthRangef(GLclampf zNear, GLclampf zFar); |
| 309 | void glDetachShader(GLuint program, GLuint shader); |
| 310 | void glDisableVertexAttribArray(GLuint index); |
| 311 | void glEnableVertexAttribArray(GLuint index); |
| 312 | void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 313 | void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 314 | void glGenBuffers(GLsizei n, GLuint* buffers); |
| 315 | void glGenerateMipmap(GLenum target); |
| 316 | void glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
| 317 | void glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); |
| 318 | void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
| 319 | void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
| 320 | void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
| 321 | GLint glGetAttribLocation(GLuint program, const char* name); |
| 322 | void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 323 | void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params); |
| 324 | void glGetProgramiv(GLuint program, GLenum pname, GLint* params); |
| 325 | void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); |
| 326 | void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 327 | void glGetShaderiv(GLuint shader, GLenum pname, GLint* params); |
| 328 | void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog); |
| 329 | void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
| 330 | void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source); |
| 331 | void glGetUniformfv(GLuint program, GLint location, GLfloat* params); |
| 332 | void glGetUniformiv(GLuint program, GLint location, GLint* params); |
| 333 | GLint glGetUniformLocation(GLuint program, const char* name); |
| 334 | void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
| 335 | void glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
| 336 | void glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); |
| 337 | GLboolean glIsBuffer(GLuint buffer); |
| 338 | GLboolean glIsFramebuffer(GLuint framebuffer); |
| 339 | GLboolean glIsProgram(GLuint program); |
| 340 | GLboolean glIsRenderbuffer(GLuint renderbuffer); |
| 341 | GLboolean glIsShader(GLuint shader); |
| 342 | void glLinkProgram(GLuint program); |
| 343 | void glReleaseShaderCompiler(); |
| 344 | void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| 345 | void glSampleCoverage(GLclampf value, GLboolean invert); |
| 346 | void glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); |
| 347 | void glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length); |
| 348 | void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
| 349 | void glStencilMaskSeparate(GLenum face, GLuint mask); |
| 350 | void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
| 351 | void glUniform1f(GLint location, GLfloat x); |
| 352 | void glUniform1fv(GLint location, GLsizei count, const GLfloat* v); |
| 353 | void glUniform1i(GLint location, GLint x); |
| 354 | void glUniform1iv(GLint location, GLsizei count, const GLint* v); |
| 355 | void glUniform2f(GLint location, GLfloat x, GLfloat y); |
| 356 | void glUniform2fv(GLint location, GLsizei count, const GLfloat* v); |
| 357 | void glUniform2i(GLint location, GLint x, GLint y); |
| 358 | void glUniform2iv(GLint location, GLsizei count, const GLint* v); |
| 359 | void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z); |
| 360 | void glUniform3fv(GLint location, GLsizei count, const GLfloat* v); |
| 361 | void glUniform3i(GLint location, GLint x, GLint y, GLint z); |
| 362 | void glUniform3iv(GLint location, GLsizei count, const GLint* v); |
| 363 | void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 364 | void glUniform4fv(GLint location, GLsizei count, const GLfloat* v); |
| 365 | void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w); |
| 366 | void glUniform4iv(GLint location, GLsizei count, const GLint* v); |
| 367 | void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
| 368 | void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
| 369 | void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
| 370 | void glUseProgram(GLuint program); |
| 371 | void glValidateProgram(GLuint program); |
| 372 | void glVertexAttrib1f(GLuint indx, GLfloat x); |
| 373 | void glVertexAttrib1fv(GLuint indx, const GLfloat* values); |
| 374 | void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
| 375 | void glVertexAttrib2fv(GLuint indx, const GLfloat* values); |
| 376 | void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
| 377 | void glVertexAttrib3fv(GLuint indx, const GLfloat* values); |
| 378 | void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 379 | void glVertexAttrib4fv(GLuint indx, const GLfloat* values); |
| 380 | void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); |
| 381 | |
| 382 | protected: |
| 383 | QOpenGLFunctionsPrivate *d_ptr; |
| 384 | static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != nullptr; } |
| 385 | }; |
| 386 | |
| 387 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLFunctions::OpenGLFeatures) |
| 388 | |
| 389 | #define QT_OPENGL_DECLARE_FUNCTIONS(ret, name, args) \ |
| 390 | ret (QOPENGLF_APIENTRYP name)args; |
| 391 | #define QT_OPENGL_COUNT_FUNCTIONS(ret, name, args) +1 |
| 392 | |
| 393 | #define QT_OPENGL_DECLARE(FUNCTIONS) \ |
| 394 | public: \ |
| 395 | struct Functions { \ |
| 396 | FUNCTIONS(QT_OPENGL_DECLARE_FUNCTIONS) \ |
| 397 | }; \ |
| 398 | union { \ |
| 399 | QFunctionPointer functions[FUNCTIONS(QT_OPENGL_COUNT_FUNCTIONS)]; \ |
| 400 | Functions f; \ |
| 401 | }; \ |
| 402 | private: \ |
| 403 | void init(QOpenGLContext *context); |
| 404 | |
| 405 | struct QOpenGLFunctionsPrivate |
| 406 | { |
| 407 | QOpenGLFunctionsPrivate(QOpenGLContext *ctx); |
| 408 | |
| 409 | #define QT_OPENGL_FUNCTIONS(F) \ |
| 410 | F(void, BindTexture, (GLenum target, GLuint texture)) \ |
| 411 | F(void, BlendFunc, (GLenum sfactor, GLenum dfactor)) \ |
| 412 | F(void, Clear, (GLbitfield mask)) \ |
| 413 | F(void, ClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
| 414 | F(void, ClearDepthf, (GLclampf depth)) \ |
| 415 | F(void, ClearStencil, (GLint s)) \ |
| 416 | F(void, ColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) \ |
| 417 | F(void, CopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) \ |
| 418 | F(void, CopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) \ |
| 419 | F(void, CullFace, (GLenum mode)) \ |
| 420 | F(void, DeleteTextures, (GLsizei n, const GLuint* textures)) \ |
| 421 | F(void, DepthFunc, (GLenum func)) \ |
| 422 | F(void, DepthMask, (GLboolean flag)) \ |
| 423 | F(void, DepthRangef, (GLclampf nearVal, GLclampf farVal)) \ |
| 424 | F(void, Disable, (GLenum cap)) \ |
| 425 | F(void, DrawArrays, (GLenum mode, GLint first, GLsizei count)) \ |
| 426 | F(void, DrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)) \ |
| 427 | F(void, Enable, (GLenum cap)) \ |
| 428 | F(void, Finish, ()) \ |
| 429 | F(void, Flush, ()) \ |
| 430 | F(void, FrontFace, (GLenum mode)) \ |
| 431 | F(void, GenTextures, (GLsizei n, GLuint* textures)) \ |
| 432 | F(void, GetBooleanv, (GLenum pname, GLboolean* params)) \ |
| 433 | F(GLenum, GetError, ()) \ |
| 434 | F(void, GetFloatv, (GLenum pname, GLfloat* params)) \ |
| 435 | F(void, GetIntegerv, (GLenum pname, GLint* params)) \ |
| 436 | F(const GLubyte *, GetString, (GLenum name)) \ |
| 437 | F(void, GetTexParameterfv, (GLenum target, GLenum pname, GLfloat* params)) \ |
| 438 | F(void, GetTexParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
| 439 | F(void, Hint, (GLenum target, GLenum mode)) \ |
| 440 | F(GLboolean, IsEnabled, (GLenum cap)) \ |
| 441 | F(GLboolean, IsTexture, (GLuint texture)) \ |
| 442 | F(void, LineWidth, (GLfloat width)) \ |
| 443 | F(void, PixelStorei, (GLenum pname, GLint param)) \ |
| 444 | F(void, PolygonOffset, (GLfloat factor, GLfloat units)) \ |
| 445 | F(void, ReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)) \ |
| 446 | F(void, Scissor, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
| 447 | F(void, StencilFunc, (GLenum func, GLint ref, GLuint mask)) \ |
| 448 | F(void, StencilMask, (GLuint mask)) \ |
| 449 | F(void, StencilOp, (GLenum fail, GLenum zfail, GLenum zpass)) \ |
| 450 | F(void, TexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)) \ |
| 451 | F(void, TexParameterf, (GLenum target, GLenum pname, GLfloat param)) \ |
| 452 | F(void, TexParameterfv, (GLenum target, GLenum pname, const GLfloat* params)) \ |
| 453 | F(void, TexParameteri, (GLenum target, GLenum pname, GLint param)) \ |
| 454 | F(void, TexParameteriv, (GLenum target, GLenum pname, const GLint* params)) \ |
| 455 | F(void, TexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)) \ |
| 456 | F(void, Viewport, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
| 457 | F(void, ActiveTexture, (GLenum texture)) \ |
| 458 | F(void, AttachShader, (GLuint program, GLuint shader)) \ |
| 459 | F(void, BindAttribLocation, (GLuint program, GLuint index, const char* name)) \ |
| 460 | F(void, BindBuffer, (GLenum target, GLuint buffer)) \ |
| 461 | F(void, BindFramebuffer, (GLenum target, GLuint framebuffer)) \ |
| 462 | F(void, BindRenderbuffer, (GLenum target, GLuint renderbuffer)) \ |
| 463 | F(void, BlendColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
| 464 | F(void, BlendEquation, (GLenum mode)) \ |
| 465 | F(void, BlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha)) \ |
| 466 | F(void, BlendFuncSeparate, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)) \ |
| 467 | F(void, BufferData, (GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage)) \ |
| 468 | F(void, BufferSubData, (GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data)) \ |
| 469 | F(GLenum, CheckFramebufferStatus, (GLenum target)) \ |
| 470 | F(void, CompileShader, (GLuint shader)) \ |
| 471 | F(void, CompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)) \ |
| 472 | F(void, CompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)) \ |
| 473 | F(GLuint, CreateProgram, ()) \ |
| 474 | F(GLuint, CreateShader, (GLenum type)) \ |
| 475 | F(void, DeleteBuffers, (GLsizei n, const GLuint* buffers)) \ |
| 476 | F(void, DeleteFramebuffers, (GLsizei n, const GLuint* framebuffers)) \ |
| 477 | F(void, DeleteProgram, (GLuint program)) \ |
| 478 | F(void, DeleteRenderbuffers, (GLsizei n, const GLuint* renderbuffers)) \ |
| 479 | F(void, DeleteShader, (GLuint shader)) \ |
| 480 | F(void, DetachShader, (GLuint program, GLuint shader)) \ |
| 481 | F(void, DisableVertexAttribArray, (GLuint index)) \ |
| 482 | F(void, EnableVertexAttribArray, (GLuint index)) \ |
| 483 | F(void, FramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) \ |
| 484 | F(void, FramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) \ |
| 485 | F(void, GenBuffers, (GLsizei n, GLuint* buffers)) \ |
| 486 | F(void, GenerateMipmap, (GLenum target)) \ |
| 487 | F(void, GenFramebuffers, (GLsizei n, GLuint* framebuffers)) \ |
| 488 | F(void, GenRenderbuffers, (GLsizei n, GLuint* renderbuffers)) \ |
| 489 | F(void, GetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
| 490 | F(void, GetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
| 491 | F(void, GetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)) \ |
| 492 | F(GLint, GetAttribLocation, (GLuint program, const char* name)) \ |
| 493 | F(void, GetBufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
| 494 | F(void, GetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint* params)) \ |
| 495 | F(void, GetProgramiv, (GLuint program, GLenum pname, GLint* params)) \ |
| 496 | F(void, GetProgramInfoLog, (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
| 497 | F(void, GetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
| 498 | F(void, GetShaderiv, (GLuint shader, GLenum pname, GLint* params)) \ |
| 499 | F(void, GetShaderInfoLog, (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
| 500 | F(void, GetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)) \ |
| 501 | F(void, GetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, char* source)) \ |
| 502 | F(void, GetUniformfv, (GLuint program, GLint location, GLfloat* params)) \ |
| 503 | F(void, GetUniformiv, (GLuint program, GLint location, GLint* params)) \ |
| 504 | F(GLint, GetUniformLocation, (GLuint program, const char* name)) \ |
| 505 | F(void, GetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params)) \ |
| 506 | F(void, GetVertexAttribiv, (GLuint index, GLenum pname, GLint* params)) \ |
| 507 | F(void, GetVertexAttribPointerv, (GLuint index, GLenum pname, void** pointer)) \ |
| 508 | F(GLboolean, IsBuffer, (GLuint buffer)) \ |
| 509 | F(GLboolean, IsFramebuffer, (GLuint framebuffer)) \ |
| 510 | F(GLboolean, IsProgram, (GLuint program)) \ |
| 511 | F(GLboolean, IsRenderbuffer, (GLuint renderbuffer)) \ |
| 512 | F(GLboolean, IsShader, (GLuint shader)) \ |
| 513 | F(void, LinkProgram, (GLuint program)) \ |
| 514 | F(void, ReleaseShaderCompiler, ()) \ |
| 515 | F(void, RenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) \ |
| 516 | F(void, SampleCoverage, (GLclampf value, GLboolean invert)) \ |
| 517 | F(void, ShaderBinary, (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)) \ |
| 518 | F(void, ShaderSource, (GLuint shader, GLsizei count, const char** string, const GLint* length)) \ |
| 519 | F(void, StencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask)) \ |
| 520 | F(void, StencilMaskSeparate, (GLenum face, GLuint mask)) \ |
| 521 | F(void, StencilOpSeparate, (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)) \ |
| 522 | F(void, Uniform1f, (GLint location, GLfloat x)) \ |
| 523 | F(void, Uniform1fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
| 524 | F(void, Uniform1i, (GLint location, GLint x)) \ |
| 525 | F(void, Uniform1iv, (GLint location, GLsizei count, const GLint* v)) \ |
| 526 | F(void, Uniform2f, (GLint location, GLfloat x, GLfloat y)) \ |
| 527 | F(void, Uniform2fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
| 528 | F(void, Uniform2i, (GLint location, GLint x, GLint y)) \ |
| 529 | F(void, Uniform2iv, (GLint location, GLsizei count, const GLint* v)) \ |
| 530 | F(void, Uniform3f, (GLint location, GLfloat x, GLfloat y, GLfloat z)) \ |
| 531 | F(void, Uniform3fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
| 532 | F(void, Uniform3i, (GLint location, GLint x, GLint y, GLint z)) \ |
| 533 | F(void, Uniform3iv, (GLint location, GLsizei count, const GLint* v)) \ |
| 534 | F(void, Uniform4f, (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
| 535 | F(void, Uniform4fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
| 536 | F(void, Uniform4i, (GLint location, GLint x, GLint y, GLint z, GLint w)) \ |
| 537 | F(void, Uniform4iv, (GLint location, GLsizei count, const GLint* v)) \ |
| 538 | F(void, UniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
| 539 | F(void, UniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
| 540 | F(void, UniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
| 541 | F(void, UseProgram, (GLuint program)) \ |
| 542 | F(void, ValidateProgram, (GLuint program)) \ |
| 543 | F(void, VertexAttrib1f, (GLuint indx, GLfloat x)) \ |
| 544 | F(void, VertexAttrib1fv, (GLuint indx, const GLfloat* values)) \ |
| 545 | F(void, VertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y)) \ |
| 546 | F(void, VertexAttrib2fv, (GLuint indx, const GLfloat* values)) \ |
| 547 | F(void, VertexAttrib3f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z)) \ |
| 548 | F(void, VertexAttrib3fv, (GLuint indx, const GLfloat* values)) \ |
| 549 | F(void, VertexAttrib4f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
| 550 | F(void, VertexAttrib4fv, (GLuint indx, const GLfloat* values)) \ |
| 551 | F(void, VertexAttribPointer, (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)) \ |
| 552 | F(void, ClearDepth, (GLdouble depth)) \ |
| 553 | F(void, DepthRange, (GLdouble zNear, GLdouble zFar)) \ |
| 554 | |
| 555 | QT_OPENGL_DECLARE(QT_OPENGL_FUNCTIONS) |
| 556 | }; |
| 557 | |
| 558 | // GLES2 + OpenGL1 common subset |
| 559 | |
| 560 | inline void QOpenGLFunctions::glBindTexture(GLenum target, GLuint texture) |
| 561 | { |
| 562 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 563 | ::glBindTexture(target, texture); |
| 564 | #else |
| 565 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 566 | d_ptr->f.BindTexture(target, texture); |
| 567 | #endif |
| 568 | Q_OPENGL_FUNCTIONS_DEBUG |
| 569 | } |
| 570 | |
| 571 | inline void QOpenGLFunctions::glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 572 | { |
| 573 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 574 | ::glBlendFunc(sfactor, dfactor); |
| 575 | #else |
| 576 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 577 | d_ptr->f.BlendFunc(sfactor, dfactor); |
| 578 | #endif |
| 579 | Q_OPENGL_FUNCTIONS_DEBUG |
| 580 | } |
| 581 | |
| 582 | inline void QOpenGLFunctions::glClear(GLbitfield mask) |
| 583 | { |
| 584 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 585 | ::glClear(mask); |
| 586 | #else |
| 587 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 588 | d_ptr->f.Clear(mask); |
| 589 | #endif |
| 590 | Q_OPENGL_FUNCTIONS_DEBUG |
| 591 | } |
| 592 | |
| 593 | inline void QOpenGLFunctions::glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 594 | { |
| 595 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 596 | ::glClearColor(red, green, blue, alpha); |
| 597 | #else |
| 598 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 599 | d_ptr->f.ClearColor(red, green, blue, alpha); |
| 600 | #endif |
| 601 | Q_OPENGL_FUNCTIONS_DEBUG |
| 602 | } |
| 603 | |
| 604 | inline void QOpenGLFunctions::glClearStencil(GLint s) |
| 605 | { |
| 606 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 607 | ::glClearStencil(s); |
| 608 | #else |
| 609 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 610 | d_ptr->f.ClearStencil(s); |
| 611 | #endif |
| 612 | Q_OPENGL_FUNCTIONS_DEBUG |
| 613 | } |
| 614 | |
| 615 | inline void QOpenGLFunctions::glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 616 | { |
| 617 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 618 | ::glColorMask(red, green, blue, alpha); |
| 619 | #else |
| 620 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 621 | d_ptr->f.ColorMask(red, green, blue, alpha); |
| 622 | #endif |
| 623 | Q_OPENGL_FUNCTIONS_DEBUG |
| 624 | } |
| 625 | |
| 626 | inline void QOpenGLFunctions::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 627 | { |
| 628 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 629 | ::glCopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
| 630 | #else |
| 631 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 632 | d_ptr->f.CopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
| 633 | #endif |
| 634 | Q_OPENGL_FUNCTIONS_DEBUG |
| 635 | } |
| 636 | |
| 637 | inline void QOpenGLFunctions::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 638 | { |
| 639 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 640 | ::glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
| 641 | #else |
| 642 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 643 | d_ptr->f.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
| 644 | #endif |
| 645 | Q_OPENGL_FUNCTIONS_DEBUG |
| 646 | } |
| 647 | |
| 648 | inline void QOpenGLFunctions::glCullFace(GLenum mode) |
| 649 | { |
| 650 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 651 | ::glCullFace(mode); |
| 652 | #else |
| 653 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 654 | d_ptr->f.CullFace(mode); |
| 655 | #endif |
| 656 | Q_OPENGL_FUNCTIONS_DEBUG |
| 657 | } |
| 658 | |
| 659 | inline void QOpenGLFunctions::glDeleteTextures(GLsizei n, const GLuint* textures) |
| 660 | { |
| 661 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 662 | ::glDeleteTextures(n, textures); |
| 663 | #else |
| 664 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 665 | d_ptr->f.DeleteTextures(n, textures); |
| 666 | #endif |
| 667 | Q_OPENGL_FUNCTIONS_DEBUG |
| 668 | } |
| 669 | |
| 670 | inline void QOpenGLFunctions::glDepthFunc(GLenum func) |
| 671 | { |
| 672 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 673 | ::glDepthFunc(func); |
| 674 | #else |
| 675 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 676 | d_ptr->f.DepthFunc(func); |
| 677 | #endif |
| 678 | Q_OPENGL_FUNCTIONS_DEBUG |
| 679 | } |
| 680 | |
| 681 | inline void QOpenGLFunctions::glDepthMask(GLboolean flag) |
| 682 | { |
| 683 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 684 | ::glDepthMask(flag); |
| 685 | #else |
| 686 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 687 | d_ptr->f.DepthMask(flag); |
| 688 | #endif |
| 689 | Q_OPENGL_FUNCTIONS_DEBUG |
| 690 | } |
| 691 | |
| 692 | inline void QOpenGLFunctions::glDisable(GLenum cap) |
| 693 | { |
| 694 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 695 | ::glDisable(cap); |
| 696 | #else |
| 697 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 698 | d_ptr->f.Disable(cap); |
| 699 | #endif |
| 700 | Q_OPENGL_FUNCTIONS_DEBUG |
| 701 | } |
| 702 | |
| 703 | inline void QOpenGLFunctions::glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 704 | { |
| 705 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 706 | ::glDrawArrays(mode, first, count); |
| 707 | #else |
| 708 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 709 | d_ptr->f.DrawArrays(mode, first, count); |
| 710 | #endif |
| 711 | Q_OPENGL_FUNCTIONS_DEBUG |
| 712 | } |
| 713 | |
| 714 | inline void QOpenGLFunctions::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
| 715 | { |
| 716 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 717 | ::glDrawElements(mode, count, type, indices); |
| 718 | #else |
| 719 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 720 | d_ptr->f.DrawElements(mode, count, type, indices); |
| 721 | #endif |
| 722 | Q_OPENGL_FUNCTIONS_DEBUG |
| 723 | } |
| 724 | |
| 725 | inline void QOpenGLFunctions::glEnable(GLenum cap) |
| 726 | { |
| 727 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 728 | ::glEnable(cap); |
| 729 | #else |
| 730 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 731 | d_ptr->f.Enable(cap); |
| 732 | #endif |
| 733 | Q_OPENGL_FUNCTIONS_DEBUG |
| 734 | } |
| 735 | |
| 736 | inline void QOpenGLFunctions::glFinish() |
| 737 | { |
| 738 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 739 | ::glFinish(); |
| 740 | #else |
| 741 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 742 | d_ptr->f.Finish(); |
| 743 | #endif |
| 744 | Q_OPENGL_FUNCTIONS_DEBUG |
| 745 | } |
| 746 | |
| 747 | inline void QOpenGLFunctions::glFlush() |
| 748 | { |
| 749 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 750 | ::glFlush(); |
| 751 | #else |
| 752 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 753 | d_ptr->f.Flush(); |
| 754 | #endif |
| 755 | Q_OPENGL_FUNCTIONS_DEBUG |
| 756 | } |
| 757 | |
| 758 | inline void QOpenGLFunctions::glFrontFace(GLenum mode) |
| 759 | { |
| 760 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 761 | ::glFrontFace(mode); |
| 762 | #else |
| 763 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 764 | d_ptr->f.FrontFace(mode); |
| 765 | #endif |
| 766 | Q_OPENGL_FUNCTIONS_DEBUG |
| 767 | } |
| 768 | |
| 769 | inline void QOpenGLFunctions::glGenTextures(GLsizei n, GLuint* textures) |
| 770 | { |
| 771 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 772 | ::glGenTextures(n, textures); |
| 773 | #else |
| 774 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 775 | d_ptr->f.GenTextures(n, textures); |
| 776 | #endif |
| 777 | Q_OPENGL_FUNCTIONS_DEBUG |
| 778 | } |
| 779 | |
| 780 | inline void QOpenGLFunctions::glGetBooleanv(GLenum pname, GLboolean* params) |
| 781 | { |
| 782 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 783 | ::glGetBooleanv(pname, params); |
| 784 | #else |
| 785 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 786 | d_ptr->f.GetBooleanv(pname, params); |
| 787 | #endif |
| 788 | Q_OPENGL_FUNCTIONS_DEBUG |
| 789 | } |
| 790 | |
| 791 | inline GLenum QOpenGLFunctions::glGetError() |
| 792 | { |
| 793 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 794 | GLenum result = ::glGetError(); |
| 795 | #else |
| 796 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 797 | GLenum result = d_ptr->f.GetError(); |
| 798 | #endif |
| 799 | return result; |
| 800 | } |
| 801 | |
| 802 | inline void QOpenGLFunctions::glGetFloatv(GLenum pname, GLfloat* params) |
| 803 | { |
| 804 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 805 | ::glGetFloatv(pname, params); |
| 806 | #else |
| 807 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 808 | d_ptr->f.GetFloatv(pname, params); |
| 809 | #endif |
| 810 | Q_OPENGL_FUNCTIONS_DEBUG |
| 811 | } |
| 812 | |
| 813 | inline void QOpenGLFunctions::glGetIntegerv(GLenum pname, GLint* params) |
| 814 | { |
| 815 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 816 | ::glGetIntegerv(pname, params); |
| 817 | #else |
| 818 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 819 | d_ptr->f.GetIntegerv(pname, params); |
| 820 | #endif |
| 821 | Q_OPENGL_FUNCTIONS_DEBUG |
| 822 | } |
| 823 | |
| 824 | inline const GLubyte *QOpenGLFunctions::glGetString(GLenum name) |
| 825 | { |
| 826 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 827 | const GLubyte *result = ::glGetString(name); |
| 828 | #else |
| 829 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 830 | const GLubyte *result = d_ptr->f.GetString(name); |
| 831 | #endif |
| 832 | Q_OPENGL_FUNCTIONS_DEBUG |
| 833 | return result; |
| 834 | } |
| 835 | |
| 836 | inline void QOpenGLFunctions::glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 837 | { |
| 838 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 839 | ::glGetTexParameterfv(target, pname, params); |
| 840 | #else |
| 841 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 842 | d_ptr->f.GetTexParameterfv(target, pname, params); |
| 843 | #endif |
| 844 | Q_OPENGL_FUNCTIONS_DEBUG |
| 845 | } |
| 846 | |
| 847 | inline void QOpenGLFunctions::glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 848 | { |
| 849 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 850 | ::glGetTexParameteriv(target, pname, params); |
| 851 | #else |
| 852 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 853 | d_ptr->f.GetTexParameteriv(target, pname, params); |
| 854 | #endif |
| 855 | Q_OPENGL_FUNCTIONS_DEBUG |
| 856 | } |
| 857 | |
| 858 | inline void QOpenGLFunctions::glHint(GLenum target, GLenum mode) |
| 859 | { |
| 860 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 861 | ::glHint(target, mode); |
| 862 | #else |
| 863 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 864 | d_ptr->f.Hint(target, mode); |
| 865 | #endif |
| 866 | Q_OPENGL_FUNCTIONS_DEBUG |
| 867 | } |
| 868 | |
| 869 | inline GLboolean QOpenGLFunctions::glIsEnabled(GLenum cap) |
| 870 | { |
| 871 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 872 | GLboolean result = ::glIsEnabled(cap); |
| 873 | #else |
| 874 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 875 | GLboolean result = d_ptr->f.IsEnabled(cap); |
| 876 | #endif |
| 877 | Q_OPENGL_FUNCTIONS_DEBUG |
| 878 | return result; |
| 879 | } |
| 880 | |
| 881 | inline GLboolean QOpenGLFunctions::glIsTexture(GLuint texture) |
| 882 | { |
| 883 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 884 | GLboolean result = ::glIsTexture(texture); |
| 885 | #else |
| 886 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 887 | GLboolean result = d_ptr->f.IsTexture(texture); |
| 888 | #endif |
| 889 | Q_OPENGL_FUNCTIONS_DEBUG |
| 890 | return result; |
| 891 | } |
| 892 | |
| 893 | inline void QOpenGLFunctions::glLineWidth(GLfloat width) |
| 894 | { |
| 895 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 896 | ::glLineWidth(width); |
| 897 | #else |
| 898 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 899 | d_ptr->f.LineWidth(width); |
| 900 | #endif |
| 901 | Q_OPENGL_FUNCTIONS_DEBUG |
| 902 | } |
| 903 | |
| 904 | inline void QOpenGLFunctions::glPixelStorei(GLenum pname, GLint param) |
| 905 | { |
| 906 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 907 | ::glPixelStorei(pname, param); |
| 908 | #else |
| 909 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 910 | d_ptr->f.PixelStorei(pname, param); |
| 911 | #endif |
| 912 | Q_OPENGL_FUNCTIONS_DEBUG |
| 913 | } |
| 914 | |
| 915 | inline void QOpenGLFunctions::glPolygonOffset(GLfloat factor, GLfloat units) |
| 916 | { |
| 917 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 918 | ::glPolygonOffset(factor, units); |
| 919 | #else |
| 920 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 921 | d_ptr->f.PolygonOffset(factor, units); |
| 922 | #endif |
| 923 | Q_OPENGL_FUNCTIONS_DEBUG |
| 924 | } |
| 925 | |
| 926 | inline void QOpenGLFunctions::glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
| 927 | { |
| 928 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 929 | ::glReadPixels(x, y, width, height, format, type, pixels); |
| 930 | #else |
| 931 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 932 | d_ptr->f.ReadPixels(x, y, width, height, format, type, pixels); |
| 933 | #endif |
| 934 | Q_OPENGL_FUNCTIONS_DEBUG |
| 935 | } |
| 936 | |
| 937 | inline void QOpenGLFunctions::glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 938 | { |
| 939 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 940 | ::glScissor(x, y, width, height); |
| 941 | #else |
| 942 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 943 | d_ptr->f.Scissor(x, y, width, height); |
| 944 | #endif |
| 945 | Q_OPENGL_FUNCTIONS_DEBUG |
| 946 | } |
| 947 | |
| 948 | inline void QOpenGLFunctions::glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 949 | { |
| 950 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 951 | ::glStencilFunc(func, ref, mask); |
| 952 | #else |
| 953 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 954 | d_ptr->f.StencilFunc(func, ref, mask); |
| 955 | #endif |
| 956 | Q_OPENGL_FUNCTIONS_DEBUG |
| 957 | } |
| 958 | |
| 959 | inline void QOpenGLFunctions::glStencilMask(GLuint mask) |
| 960 | { |
| 961 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 962 | ::glStencilMask(mask); |
| 963 | #else |
| 964 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 965 | d_ptr->f.StencilMask(mask); |
| 966 | #endif |
| 967 | Q_OPENGL_FUNCTIONS_DEBUG |
| 968 | } |
| 969 | |
| 970 | inline void QOpenGLFunctions::glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 971 | { |
| 972 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 973 | ::glStencilOp(fail, zfail, zpass); |
| 974 | #else |
| 975 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 976 | d_ptr->f.StencilOp(fail, zfail, zpass); |
| 977 | #endif |
| 978 | Q_OPENGL_FUNCTIONS_DEBUG |
| 979 | } |
| 980 | |
| 981 | inline void QOpenGLFunctions::glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
| 982 | { |
| 983 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 984 | ::glTexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
| 985 | #else |
| 986 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 987 | d_ptr->f.TexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
| 988 | #endif |
| 989 | Q_OPENGL_FUNCTIONS_DEBUG |
| 990 | } |
| 991 | |
| 992 | inline void QOpenGLFunctions::glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 993 | { |
| 994 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 995 | ::glTexParameterf(target, pname, param); |
| 996 | #else |
| 997 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 998 | d_ptr->f.TexParameterf(target, pname, param); |
| 999 | #endif |
| 1000 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1001 | } |
| 1002 | |
| 1003 | inline void QOpenGLFunctions::glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 1004 | { |
| 1005 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1006 | ::glTexParameterfv(target, pname, params); |
| 1007 | #else |
| 1008 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1009 | d_ptr->f.TexParameterfv(target, pname, params); |
| 1010 | #endif |
| 1011 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1012 | } |
| 1013 | |
| 1014 | inline void QOpenGLFunctions::glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 1015 | { |
| 1016 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1017 | ::glTexParameteri(target, pname, param); |
| 1018 | #else |
| 1019 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1020 | d_ptr->f.TexParameteri(target, pname, param); |
| 1021 | #endif |
| 1022 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1023 | } |
| 1024 | |
| 1025 | inline void QOpenGLFunctions::glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 1026 | { |
| 1027 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1028 | ::glTexParameteriv(target, pname, params); |
| 1029 | #else |
| 1030 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1031 | d_ptr->f.TexParameteriv(target, pname, params); |
| 1032 | #endif |
| 1033 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1034 | } |
| 1035 | |
| 1036 | inline void QOpenGLFunctions::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) |
| 1037 | { |
| 1038 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1039 | ::glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 1040 | #else |
| 1041 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1042 | d_ptr->f.TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 1043 | #endif |
| 1044 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1045 | } |
| 1046 | |
| 1047 | inline void QOpenGLFunctions::glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 1048 | { |
| 1049 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1050 | ::glViewport(x, y, width, height); |
| 1051 | #else |
| 1052 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1053 | d_ptr->f.Viewport(x, y, width, height); |
| 1054 | #endif |
| 1055 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1056 | } |
| 1057 | |
| 1058 | // GL(ES)2 |
| 1059 | |
| 1060 | inline void QOpenGLFunctions::glActiveTexture(GLenum texture) |
| 1061 | { |
| 1062 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1063 | ::glActiveTexture(texture); |
| 1064 | #else |
| 1065 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1066 | d_ptr->f.ActiveTexture(texture); |
| 1067 | #endif |
| 1068 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1069 | } |
| 1070 | |
| 1071 | inline void QOpenGLFunctions::glAttachShader(GLuint program, GLuint shader) |
| 1072 | { |
| 1073 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1074 | ::glAttachShader(program, shader); |
| 1075 | #else |
| 1076 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1077 | d_ptr->f.AttachShader(program, shader); |
| 1078 | #endif |
| 1079 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1080 | } |
| 1081 | |
| 1082 | inline void QOpenGLFunctions::glBindAttribLocation(GLuint program, GLuint index, const char* name) |
| 1083 | { |
| 1084 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1085 | ::glBindAttribLocation(program, index, name); |
| 1086 | #else |
| 1087 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1088 | d_ptr->f.BindAttribLocation(program, index, name); |
| 1089 | #endif |
| 1090 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1091 | } |
| 1092 | |
| 1093 | inline void QOpenGLFunctions::glBindBuffer(GLenum target, GLuint buffer) |
| 1094 | { |
| 1095 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1096 | ::glBindBuffer(target, buffer); |
| 1097 | #else |
| 1098 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1099 | d_ptr->f.BindBuffer(target, buffer); |
| 1100 | #endif |
| 1101 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1102 | } |
| 1103 | |
| 1104 | inline void QOpenGLFunctions::glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 1105 | { |
| 1106 | if (framebuffer == 0) |
| 1107 | framebuffer = QOpenGLContext::currentContext()->defaultFramebufferObject(); |
| 1108 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1109 | ::glBindFramebuffer(target, framebuffer); |
| 1110 | #else |
| 1111 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1112 | d_ptr->f.BindFramebuffer(target, framebuffer); |
| 1113 | #endif |
| 1114 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1115 | } |
| 1116 | |
| 1117 | inline void QOpenGLFunctions::glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 1118 | { |
| 1119 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1120 | ::glBindRenderbuffer(target, renderbuffer); |
| 1121 | #else |
| 1122 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1123 | d_ptr->f.BindRenderbuffer(target, renderbuffer); |
| 1124 | #endif |
| 1125 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1126 | } |
| 1127 | |
| 1128 | inline void QOpenGLFunctions::glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 1129 | { |
| 1130 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1131 | ::glBlendColor(red, green, blue, alpha); |
| 1132 | #else |
| 1133 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1134 | d_ptr->f.BlendColor(red, green, blue, alpha); |
| 1135 | #endif |
| 1136 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1137 | } |
| 1138 | |
| 1139 | inline void QOpenGLFunctions::glBlendEquation(GLenum mode) |
| 1140 | { |
| 1141 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1142 | ::glBlendEquation(mode); |
| 1143 | #else |
| 1144 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1145 | d_ptr->f.BlendEquation(mode); |
| 1146 | #endif |
| 1147 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1148 | } |
| 1149 | |
| 1150 | inline void QOpenGLFunctions::glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 1151 | { |
| 1152 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1153 | ::glBlendEquationSeparate(modeRGB, modeAlpha); |
| 1154 | #else |
| 1155 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1156 | d_ptr->f.BlendEquationSeparate(modeRGB, modeAlpha); |
| 1157 | #endif |
| 1158 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1159 | } |
| 1160 | |
| 1161 | inline void QOpenGLFunctions::glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 1162 | { |
| 1163 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1164 | ::glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 1165 | #else |
| 1166 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1167 | d_ptr->f.BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 1168 | #endif |
| 1169 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1170 | } |
| 1171 | |
| 1172 | inline void QOpenGLFunctions::glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage) |
| 1173 | { |
| 1174 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1175 | ::glBufferData(target, size, data, usage); |
| 1176 | #else |
| 1177 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1178 | d_ptr->f.BufferData(target, size, data, usage); |
| 1179 | #endif |
| 1180 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1181 | } |
| 1182 | |
| 1183 | inline void QOpenGLFunctions::glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data) |
| 1184 | { |
| 1185 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1186 | ::glBufferSubData(target, offset, size, data); |
| 1187 | #else |
| 1188 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1189 | d_ptr->f.BufferSubData(target, offset, size, data); |
| 1190 | #endif |
| 1191 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1192 | } |
| 1193 | |
| 1194 | inline GLenum QOpenGLFunctions::glCheckFramebufferStatus(GLenum target) |
| 1195 | { |
| 1196 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1197 | GLenum result = ::glCheckFramebufferStatus(target); |
| 1198 | #else |
| 1199 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1200 | GLenum result = d_ptr->f.CheckFramebufferStatus(target); |
| 1201 | #endif |
| 1202 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1203 | return result; |
| 1204 | } |
| 1205 | |
| 1206 | inline void QOpenGLFunctions::glClearDepthf(GLclampf depth) |
| 1207 | { |
| 1208 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1209 | ::glClearDepthf(depth); |
| 1210 | #else |
| 1211 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1212 | d_ptr->f.ClearDepthf(depth); |
| 1213 | #endif |
| 1214 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1215 | } |
| 1216 | |
| 1217 | inline void QOpenGLFunctions::glCompileShader(GLuint shader) |
| 1218 | { |
| 1219 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1220 | ::glCompileShader(shader); |
| 1221 | #else |
| 1222 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1223 | d_ptr->f.CompileShader(shader); |
| 1224 | #endif |
| 1225 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1226 | } |
| 1227 | |
| 1228 | inline void QOpenGLFunctions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) |
| 1229 | { |
| 1230 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1231 | ::glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
| 1232 | #else |
| 1233 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1234 | d_ptr->f.CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
| 1235 | #endif |
| 1236 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1237 | } |
| 1238 | |
| 1239 | inline void QOpenGLFunctions::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) |
| 1240 | { |
| 1241 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1242 | ::glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1243 | #else |
| 1244 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1245 | d_ptr->f.CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1246 | #endif |
| 1247 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1248 | } |
| 1249 | |
| 1250 | inline GLuint QOpenGLFunctions::glCreateProgram() |
| 1251 | { |
| 1252 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1253 | GLuint result = ::glCreateProgram(); |
| 1254 | #else |
| 1255 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1256 | GLuint result = d_ptr->f.CreateProgram(); |
| 1257 | #endif |
| 1258 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1259 | return result; |
| 1260 | } |
| 1261 | |
| 1262 | inline GLuint QOpenGLFunctions::glCreateShader(GLenum type) |
| 1263 | { |
| 1264 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1265 | GLuint result = ::glCreateShader(type); |
| 1266 | #else |
| 1267 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1268 | GLuint result = d_ptr->f.CreateShader(type); |
| 1269 | #endif |
| 1270 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1271 | return result; |
| 1272 | } |
| 1273 | |
| 1274 | inline void QOpenGLFunctions::glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1275 | { |
| 1276 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1277 | ::glDeleteBuffers(n, buffers); |
| 1278 | #else |
| 1279 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1280 | d_ptr->f.DeleteBuffers(n, buffers); |
| 1281 | #endif |
| 1282 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1283 | } |
| 1284 | |
| 1285 | inline void QOpenGLFunctions::glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1286 | { |
| 1287 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1288 | ::glDeleteFramebuffers(n, framebuffers); |
| 1289 | #else |
| 1290 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1291 | d_ptr->f.DeleteFramebuffers(n, framebuffers); |
| 1292 | #endif |
| 1293 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1294 | } |
| 1295 | |
| 1296 | inline void QOpenGLFunctions::glDeleteProgram(GLuint program) |
| 1297 | { |
| 1298 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1299 | ::glDeleteProgram(program); |
| 1300 | #else |
| 1301 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1302 | d_ptr->f.DeleteProgram(program); |
| 1303 | #endif |
| 1304 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1305 | } |
| 1306 | |
| 1307 | inline void QOpenGLFunctions::glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1308 | { |
| 1309 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1310 | ::glDeleteRenderbuffers(n, renderbuffers); |
| 1311 | #else |
| 1312 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1313 | d_ptr->f.DeleteRenderbuffers(n, renderbuffers); |
| 1314 | #endif |
| 1315 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1316 | } |
| 1317 | |
| 1318 | inline void QOpenGLFunctions::glDeleteShader(GLuint shader) |
| 1319 | { |
| 1320 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1321 | ::glDeleteShader(shader); |
| 1322 | #else |
| 1323 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1324 | d_ptr->f.DeleteShader(shader); |
| 1325 | #endif |
| 1326 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1327 | } |
| 1328 | |
| 1329 | inline void QOpenGLFunctions::glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1330 | { |
| 1331 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1332 | ::glDepthRangef(zNear, zFar); |
| 1333 | #else |
| 1334 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1335 | d_ptr->f.DepthRangef(zNear, zFar); |
| 1336 | #endif |
| 1337 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1338 | } |
| 1339 | |
| 1340 | inline void QOpenGLFunctions::glDetachShader(GLuint program, GLuint shader) |
| 1341 | { |
| 1342 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1343 | ::glDetachShader(program, shader); |
| 1344 | #else |
| 1345 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1346 | d_ptr->f.DetachShader(program, shader); |
| 1347 | #endif |
| 1348 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1349 | } |
| 1350 | |
| 1351 | inline void QOpenGLFunctions::glDisableVertexAttribArray(GLuint index) |
| 1352 | { |
| 1353 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1354 | ::glDisableVertexAttribArray(index); |
| 1355 | #else |
| 1356 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1357 | d_ptr->f.DisableVertexAttribArray(index); |
| 1358 | #endif |
| 1359 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1360 | } |
| 1361 | |
| 1362 | inline void QOpenGLFunctions::glEnableVertexAttribArray(GLuint index) |
| 1363 | { |
| 1364 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1365 | ::glEnableVertexAttribArray(index); |
| 1366 | #else |
| 1367 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1368 | d_ptr->f.EnableVertexAttribArray(index); |
| 1369 | #endif |
| 1370 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1371 | } |
| 1372 | |
| 1373 | inline void QOpenGLFunctions::glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 1374 | { |
| 1375 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1376 | ::glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
| 1377 | #else |
| 1378 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1379 | d_ptr->f.FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
| 1380 | #endif |
| 1381 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1382 | } |
| 1383 | |
| 1384 | inline void QOpenGLFunctions::glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 1385 | { |
| 1386 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1387 | ::glFramebufferTexture2D(target, attachment, textarget, texture, level); |
| 1388 | #else |
| 1389 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1390 | d_ptr->f.FramebufferTexture2D(target, attachment, textarget, texture, level); |
| 1391 | #endif |
| 1392 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1393 | } |
| 1394 | |
| 1395 | inline void QOpenGLFunctions::glGenBuffers(GLsizei n, GLuint* buffers) |
| 1396 | { |
| 1397 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1398 | ::glGenBuffers(n, buffers); |
| 1399 | #else |
| 1400 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1401 | d_ptr->f.GenBuffers(n, buffers); |
| 1402 | #endif |
| 1403 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1404 | } |
| 1405 | |
| 1406 | inline void QOpenGLFunctions::glGenerateMipmap(GLenum target) |
| 1407 | { |
| 1408 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1409 | ::glGenerateMipmap(target); |
| 1410 | #else |
| 1411 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1412 | d_ptr->f.GenerateMipmap(target); |
| 1413 | #endif |
| 1414 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1415 | } |
| 1416 | |
| 1417 | inline void QOpenGLFunctions::glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 1418 | { |
| 1419 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1420 | ::glGenFramebuffers(n, framebuffers); |
| 1421 | #else |
| 1422 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1423 | d_ptr->f.GenFramebuffers(n, framebuffers); |
| 1424 | #endif |
| 1425 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1426 | } |
| 1427 | |
| 1428 | inline void QOpenGLFunctions::glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 1429 | { |
| 1430 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1431 | ::glGenRenderbuffers(n, renderbuffers); |
| 1432 | #else |
| 1433 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1434 | d_ptr->f.GenRenderbuffers(n, renderbuffers); |
| 1435 | #endif |
| 1436 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1437 | } |
| 1438 | |
| 1439 | inline void QOpenGLFunctions::glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
| 1440 | { |
| 1441 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1442 | ::glGetActiveAttrib(program, index, bufsize, length, size, type, name); |
| 1443 | #else |
| 1444 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1445 | d_ptr->f.GetActiveAttrib(program, index, bufsize, length, size, type, name); |
| 1446 | #endif |
| 1447 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1448 | } |
| 1449 | |
| 1450 | inline void QOpenGLFunctions::glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
| 1451 | { |
| 1452 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1453 | ::glGetActiveUniform(program, index, bufsize, length, size, type, name); |
| 1454 | #else |
| 1455 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1456 | d_ptr->f.GetActiveUniform(program, index, bufsize, length, size, type, name); |
| 1457 | #endif |
| 1458 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1459 | } |
| 1460 | |
| 1461 | inline void QOpenGLFunctions::glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 1462 | { |
| 1463 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1464 | ::glGetAttachedShaders(program, maxcount, count, shaders); |
| 1465 | #else |
| 1466 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1467 | d_ptr->f.GetAttachedShaders(program, maxcount, count, shaders); |
| 1468 | #endif |
| 1469 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1470 | } |
| 1471 | |
| 1472 | inline GLint QOpenGLFunctions::glGetAttribLocation(GLuint program, const char* name) |
| 1473 | { |
| 1474 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1475 | GLint result = ::glGetAttribLocation(program, name); |
| 1476 | #else |
| 1477 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1478 | GLint result = d_ptr->f.GetAttribLocation(program, name); |
| 1479 | #endif |
| 1480 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1481 | return result; |
| 1482 | } |
| 1483 | |
| 1484 | inline void QOpenGLFunctions::glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 1485 | { |
| 1486 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1487 | ::glGetBufferParameteriv(target, pname, params); |
| 1488 | #else |
| 1489 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1490 | d_ptr->f.GetBufferParameteriv(target, pname, params); |
| 1491 | #endif |
| 1492 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1493 | } |
| 1494 | |
| 1495 | inline void QOpenGLFunctions::glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 1496 | { |
| 1497 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1498 | ::glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
| 1499 | #else |
| 1500 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1501 | d_ptr->f.GetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
| 1502 | #endif |
| 1503 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1504 | } |
| 1505 | |
| 1506 | inline void QOpenGLFunctions::glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 1507 | { |
| 1508 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1509 | ::glGetProgramiv(program, pname, params); |
| 1510 | #else |
| 1511 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1512 | d_ptr->f.GetProgramiv(program, pname, params); |
| 1513 | #endif |
| 1514 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1515 | } |
| 1516 | |
| 1517 | inline void QOpenGLFunctions::glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) |
| 1518 | { |
| 1519 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1520 | ::glGetProgramInfoLog(program, bufsize, length, infolog); |
| 1521 | #else |
| 1522 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1523 | d_ptr->f.GetProgramInfoLog(program, bufsize, length, infolog); |
| 1524 | #endif |
| 1525 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1526 | } |
| 1527 | |
| 1528 | inline void QOpenGLFunctions::glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 1529 | { |
| 1530 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1531 | ::glGetRenderbufferParameteriv(target, pname, params); |
| 1532 | #else |
| 1533 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1534 | d_ptr->f.GetRenderbufferParameteriv(target, pname, params); |
| 1535 | #endif |
| 1536 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1537 | } |
| 1538 | |
| 1539 | inline void QOpenGLFunctions::glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 1540 | { |
| 1541 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1542 | ::glGetShaderiv(shader, pname, params); |
| 1543 | #else |
| 1544 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1545 | d_ptr->f.GetShaderiv(shader, pname, params); |
| 1546 | #endif |
| 1547 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1548 | } |
| 1549 | |
| 1550 | inline void QOpenGLFunctions::glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) |
| 1551 | { |
| 1552 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1553 | ::glGetShaderInfoLog(shader, bufsize, length, infolog); |
| 1554 | #else |
| 1555 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1556 | d_ptr->f.GetShaderInfoLog(shader, bufsize, length, infolog); |
| 1557 | #endif |
| 1558 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1559 | } |
| 1560 | |
| 1561 | inline void QOpenGLFunctions::glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 1562 | { |
| 1563 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1564 | ::glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
| 1565 | #else |
| 1566 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1567 | d_ptr->f.GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
| 1568 | #endif |
| 1569 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1570 | } |
| 1571 | |
| 1572 | inline void QOpenGLFunctions::glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) |
| 1573 | { |
| 1574 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1575 | ::glGetShaderSource(shader, bufsize, length, source); |
| 1576 | #else |
| 1577 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1578 | d_ptr->f.GetShaderSource(shader, bufsize, length, source); |
| 1579 | #endif |
| 1580 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1581 | } |
| 1582 | |
| 1583 | inline void QOpenGLFunctions::glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 1584 | { |
| 1585 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1586 | ::glGetUniformfv(program, location, params); |
| 1587 | #else |
| 1588 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1589 | d_ptr->f.GetUniformfv(program, location, params); |
| 1590 | #endif |
| 1591 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1592 | } |
| 1593 | |
| 1594 | inline void QOpenGLFunctions::glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 1595 | { |
| 1596 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1597 | ::glGetUniformiv(program, location, params); |
| 1598 | #else |
| 1599 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1600 | d_ptr->f.GetUniformiv(program, location, params); |
| 1601 | #endif |
| 1602 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1603 | } |
| 1604 | |
| 1605 | inline GLint QOpenGLFunctions::glGetUniformLocation(GLuint program, const char* name) |
| 1606 | { |
| 1607 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1608 | GLint result = ::glGetUniformLocation(program, name); |
| 1609 | #else |
| 1610 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1611 | GLint result = d_ptr->f.GetUniformLocation(program, name); |
| 1612 | #endif |
| 1613 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1614 | return result; |
| 1615 | } |
| 1616 | |
| 1617 | inline void QOpenGLFunctions::glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 1618 | { |
| 1619 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1620 | ::glGetVertexAttribfv(index, pname, params); |
| 1621 | #else |
| 1622 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1623 | d_ptr->f.GetVertexAttribfv(index, pname, params); |
| 1624 | #endif |
| 1625 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1626 | } |
| 1627 | |
| 1628 | inline void QOpenGLFunctions::glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 1629 | { |
| 1630 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1631 | ::glGetVertexAttribiv(index, pname, params); |
| 1632 | #else |
| 1633 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1634 | d_ptr->f.GetVertexAttribiv(index, pname, params); |
| 1635 | #endif |
| 1636 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1637 | } |
| 1638 | |
| 1639 | inline void QOpenGLFunctions::glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) |
| 1640 | { |
| 1641 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1642 | ::glGetVertexAttribPointerv(index, pname, pointer); |
| 1643 | #else |
| 1644 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1645 | d_ptr->f.GetVertexAttribPointerv(index, pname, pointer); |
| 1646 | #endif |
| 1647 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1648 | } |
| 1649 | |
| 1650 | inline GLboolean QOpenGLFunctions::glIsBuffer(GLuint buffer) |
| 1651 | { |
| 1652 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1653 | GLboolean result = ::glIsBuffer(buffer); |
| 1654 | #else |
| 1655 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1656 | GLboolean result = d_ptr->f.IsBuffer(buffer); |
| 1657 | #endif |
| 1658 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1659 | return result; |
| 1660 | } |
| 1661 | |
| 1662 | inline GLboolean QOpenGLFunctions::glIsFramebuffer(GLuint framebuffer) |
| 1663 | { |
| 1664 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1665 | GLboolean result = ::glIsFramebuffer(framebuffer); |
| 1666 | #else |
| 1667 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1668 | GLboolean result = d_ptr->f.IsFramebuffer(framebuffer); |
| 1669 | #endif |
| 1670 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1671 | return result; |
| 1672 | } |
| 1673 | |
| 1674 | inline GLboolean QOpenGLFunctions::glIsProgram(GLuint program) |
| 1675 | { |
| 1676 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1677 | GLboolean result = ::glIsProgram(program); |
| 1678 | #else |
| 1679 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1680 | GLboolean result = d_ptr->f.IsProgram(program); |
| 1681 | #endif |
| 1682 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1683 | return result; |
| 1684 | } |
| 1685 | |
| 1686 | inline GLboolean QOpenGLFunctions::glIsRenderbuffer(GLuint renderbuffer) |
| 1687 | { |
| 1688 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1689 | GLboolean result = ::glIsRenderbuffer(renderbuffer); |
| 1690 | #else |
| 1691 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1692 | GLboolean result = d_ptr->f.IsRenderbuffer(renderbuffer); |
| 1693 | #endif |
| 1694 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1695 | return result; |
| 1696 | } |
| 1697 | |
| 1698 | inline GLboolean QOpenGLFunctions::glIsShader(GLuint shader) |
| 1699 | { |
| 1700 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1701 | GLboolean result = ::glIsShader(shader); |
| 1702 | #else |
| 1703 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1704 | GLboolean result = d_ptr->f.IsShader(shader); |
| 1705 | #endif |
| 1706 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1707 | return result; |
| 1708 | } |
| 1709 | |
| 1710 | inline void QOpenGLFunctions::glLinkProgram(GLuint program) |
| 1711 | { |
| 1712 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1713 | ::glLinkProgram(program); |
| 1714 | #else |
| 1715 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1716 | d_ptr->f.LinkProgram(program); |
| 1717 | #endif |
| 1718 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1719 | } |
| 1720 | |
| 1721 | inline void QOpenGLFunctions::glReleaseShaderCompiler() |
| 1722 | { |
| 1723 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1724 | ::glReleaseShaderCompiler(); |
| 1725 | #else |
| 1726 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1727 | d_ptr->f.ReleaseShaderCompiler(); |
| 1728 | #endif |
| 1729 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1730 | } |
| 1731 | |
| 1732 | inline void QOpenGLFunctions::glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 1733 | { |
| 1734 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1735 | ::glRenderbufferStorage(target, internalformat, width, height); |
| 1736 | #else |
| 1737 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1738 | d_ptr->f.RenderbufferStorage(target, internalformat, width, height); |
| 1739 | #endif |
| 1740 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1741 | } |
| 1742 | |
| 1743 | inline void QOpenGLFunctions::glSampleCoverage(GLclampf value, GLboolean invert) |
| 1744 | { |
| 1745 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1746 | ::glSampleCoverage(value, invert); |
| 1747 | #else |
| 1748 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1749 | d_ptr->f.SampleCoverage(value, invert); |
| 1750 | #endif |
| 1751 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1752 | } |
| 1753 | |
| 1754 | inline void QOpenGLFunctions::glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length) |
| 1755 | { |
| 1756 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1757 | ::glShaderBinary(n, shaders, binaryformat, binary, length); |
| 1758 | #else |
| 1759 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1760 | d_ptr->f.ShaderBinary(n, shaders, binaryformat, binary, length); |
| 1761 | #endif |
| 1762 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1763 | } |
| 1764 | |
| 1765 | inline void QOpenGLFunctions::glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length) |
| 1766 | { |
| 1767 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1768 | ::glShaderSource(shader, count, string, length); |
| 1769 | #else |
| 1770 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1771 | d_ptr->f.ShaderSource(shader, count, string, length); |
| 1772 | #endif |
| 1773 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1774 | } |
| 1775 | |
| 1776 | inline void QOpenGLFunctions::glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 1777 | { |
| 1778 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1779 | ::glStencilFuncSeparate(face, func, ref, mask); |
| 1780 | #else |
| 1781 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1782 | d_ptr->f.StencilFuncSeparate(face, func, ref, mask); |
| 1783 | #endif |
| 1784 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1785 | } |
| 1786 | |
| 1787 | inline void QOpenGLFunctions::glStencilMaskSeparate(GLenum face, GLuint mask) |
| 1788 | { |
| 1789 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1790 | ::glStencilMaskSeparate(face, mask); |
| 1791 | #else |
| 1792 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1793 | d_ptr->f.StencilMaskSeparate(face, mask); |
| 1794 | #endif |
| 1795 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1796 | } |
| 1797 | |
| 1798 | inline void QOpenGLFunctions::glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 1799 | { |
| 1800 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1801 | ::glStencilOpSeparate(face, fail, zfail, zpass); |
| 1802 | #else |
| 1803 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1804 | d_ptr->f.StencilOpSeparate(face, fail, zfail, zpass); |
| 1805 | #endif |
| 1806 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1807 | } |
| 1808 | |
| 1809 | inline void QOpenGLFunctions::glUniform1f(GLint location, GLfloat x) |
| 1810 | { |
| 1811 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1812 | ::glUniform1f(location, x); |
| 1813 | #else |
| 1814 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1815 | d_ptr->f.Uniform1f(location, x); |
| 1816 | #endif |
| 1817 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1818 | } |
| 1819 | |
| 1820 | inline void QOpenGLFunctions::glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1821 | { |
| 1822 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1823 | ::glUniform1fv(location, count, v); |
| 1824 | #else |
| 1825 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1826 | d_ptr->f.Uniform1fv(location, count, v); |
| 1827 | #endif |
| 1828 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1829 | } |
| 1830 | |
| 1831 | inline void QOpenGLFunctions::glUniform1i(GLint location, GLint x) |
| 1832 | { |
| 1833 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1834 | ::glUniform1i(location, x); |
| 1835 | #else |
| 1836 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1837 | d_ptr->f.Uniform1i(location, x); |
| 1838 | #endif |
| 1839 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1840 | } |
| 1841 | |
| 1842 | inline void QOpenGLFunctions::glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 1843 | { |
| 1844 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1845 | ::glUniform1iv(location, count, v); |
| 1846 | #else |
| 1847 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1848 | d_ptr->f.Uniform1iv(location, count, v); |
| 1849 | #endif |
| 1850 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1851 | } |
| 1852 | |
| 1853 | inline void QOpenGLFunctions::glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 1854 | { |
| 1855 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1856 | ::glUniform2f(location, x, y); |
| 1857 | #else |
| 1858 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1859 | d_ptr->f.Uniform2f(location, x, y); |
| 1860 | #endif |
| 1861 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1862 | } |
| 1863 | |
| 1864 | inline void QOpenGLFunctions::glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 1865 | { |
| 1866 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1867 | ::glUniform2fv(location, count, v); |
| 1868 | #else |
| 1869 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1870 | d_ptr->f.Uniform2fv(location, count, v); |
| 1871 | #endif |
| 1872 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1873 | } |
| 1874 | |
| 1875 | inline void QOpenGLFunctions::glUniform2i(GLint location, GLint x, GLint y) |
| 1876 | { |
| 1877 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1878 | ::glUniform2i(location, x, y); |
| 1879 | #else |
| 1880 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1881 | d_ptr->f.Uniform2i(location, x, y); |
| 1882 | #endif |
| 1883 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1884 | } |
| 1885 | |
| 1886 | inline void QOpenGLFunctions::glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 1887 | { |
| 1888 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1889 | ::glUniform2iv(location, count, v); |
| 1890 | #else |
| 1891 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1892 | d_ptr->f.Uniform2iv(location, count, v); |
| 1893 | #endif |
| 1894 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1895 | } |
| 1896 | |
| 1897 | inline void QOpenGLFunctions::glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 1898 | { |
| 1899 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1900 | ::glUniform3f(location, x, y, z); |
| 1901 | #else |
| 1902 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1903 | d_ptr->f.Uniform3f(location, x, y, z); |
| 1904 | #endif |
| 1905 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1906 | } |
| 1907 | |
| 1908 | inline void QOpenGLFunctions::glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 1909 | { |
| 1910 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1911 | ::glUniform3fv(location, count, v); |
| 1912 | #else |
| 1913 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1914 | d_ptr->f.Uniform3fv(location, count, v); |
| 1915 | #endif |
| 1916 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1917 | } |
| 1918 | |
| 1919 | inline void QOpenGLFunctions::glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 1920 | { |
| 1921 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1922 | ::glUniform3i(location, x, y, z); |
| 1923 | #else |
| 1924 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1925 | d_ptr->f.Uniform3i(location, x, y, z); |
| 1926 | #endif |
| 1927 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1928 | } |
| 1929 | |
| 1930 | inline void QOpenGLFunctions::glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 1931 | { |
| 1932 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1933 | ::glUniform3iv(location, count, v); |
| 1934 | #else |
| 1935 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1936 | d_ptr->f.Uniform3iv(location, count, v); |
| 1937 | #endif |
| 1938 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1939 | } |
| 1940 | |
| 1941 | inline void QOpenGLFunctions::glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 1942 | { |
| 1943 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1944 | ::glUniform4f(location, x, y, z, w); |
| 1945 | #else |
| 1946 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1947 | d_ptr->f.Uniform4f(location, x, y, z, w); |
| 1948 | #endif |
| 1949 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1950 | } |
| 1951 | |
| 1952 | inline void QOpenGLFunctions::glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 1953 | { |
| 1954 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1955 | ::glUniform4fv(location, count, v); |
| 1956 | #else |
| 1957 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1958 | d_ptr->f.Uniform4fv(location, count, v); |
| 1959 | #endif |
| 1960 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1961 | } |
| 1962 | |
| 1963 | inline void QOpenGLFunctions::glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 1964 | { |
| 1965 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1966 | ::glUniform4i(location, x, y, z, w); |
| 1967 | #else |
| 1968 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1969 | d_ptr->f.Uniform4i(location, x, y, z, w); |
| 1970 | #endif |
| 1971 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1972 | } |
| 1973 | |
| 1974 | inline void QOpenGLFunctions::glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 1975 | { |
| 1976 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1977 | ::glUniform4iv(location, count, v); |
| 1978 | #else |
| 1979 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1980 | d_ptr->f.Uniform4iv(location, count, v); |
| 1981 | #endif |
| 1982 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1983 | } |
| 1984 | |
| 1985 | inline void QOpenGLFunctions::glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 1986 | { |
| 1987 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1988 | ::glUniformMatrix2fv(location, count, transpose, value); |
| 1989 | #else |
| 1990 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 1991 | d_ptr->f.UniformMatrix2fv(location, count, transpose, value); |
| 1992 | #endif |
| 1993 | Q_OPENGL_FUNCTIONS_DEBUG |
| 1994 | } |
| 1995 | |
| 1996 | inline void QOpenGLFunctions::glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 1997 | { |
| 1998 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 1999 | ::glUniformMatrix3fv(location, count, transpose, value); |
| 2000 | #else |
| 2001 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2002 | d_ptr->f.UniformMatrix3fv(location, count, transpose, value); |
| 2003 | #endif |
| 2004 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2005 | } |
| 2006 | |
| 2007 | inline void QOpenGLFunctions::glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 2008 | { |
| 2009 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2010 | ::glUniformMatrix4fv(location, count, transpose, value); |
| 2011 | #else |
| 2012 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2013 | d_ptr->f.UniformMatrix4fv(location, count, transpose, value); |
| 2014 | #endif |
| 2015 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2016 | } |
| 2017 | |
| 2018 | inline void QOpenGLFunctions::glUseProgram(GLuint program) |
| 2019 | { |
| 2020 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2021 | ::glUseProgram(program); |
| 2022 | #else |
| 2023 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2024 | d_ptr->f.UseProgram(program); |
| 2025 | #endif |
| 2026 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2027 | } |
| 2028 | |
| 2029 | inline void QOpenGLFunctions::glValidateProgram(GLuint program) |
| 2030 | { |
| 2031 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2032 | ::glValidateProgram(program); |
| 2033 | #else |
| 2034 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2035 | d_ptr->f.ValidateProgram(program); |
| 2036 | #endif |
| 2037 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2038 | } |
| 2039 | |
| 2040 | inline void QOpenGLFunctions::glVertexAttrib1f(GLuint indx, GLfloat x) |
| 2041 | { |
| 2042 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2043 | ::glVertexAttrib1f(indx, x); |
| 2044 | #else |
| 2045 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2046 | d_ptr->f.VertexAttrib1f(indx, x); |
| 2047 | #endif |
| 2048 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2049 | } |
| 2050 | |
| 2051 | inline void QOpenGLFunctions::glVertexAttrib1fv(GLuint indx, const GLfloat* values) |
| 2052 | { |
| 2053 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2054 | ::glVertexAttrib1fv(indx, values); |
| 2055 | #else |
| 2056 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2057 | d_ptr->f.VertexAttrib1fv(indx, values); |
| 2058 | #endif |
| 2059 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2060 | } |
| 2061 | |
| 2062 | inline void QOpenGLFunctions::glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) |
| 2063 | { |
| 2064 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2065 | ::glVertexAttrib2f(indx, x, y); |
| 2066 | #else |
| 2067 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2068 | d_ptr->f.VertexAttrib2f(indx, x, y); |
| 2069 | #endif |
| 2070 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2071 | } |
| 2072 | |
| 2073 | inline void QOpenGLFunctions::glVertexAttrib2fv(GLuint indx, const GLfloat* values) |
| 2074 | { |
| 2075 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2076 | ::glVertexAttrib2fv(indx, values); |
| 2077 | #else |
| 2078 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2079 | d_ptr->f.VertexAttrib2fv(indx, values); |
| 2080 | #endif |
| 2081 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2082 | } |
| 2083 | |
| 2084 | inline void QOpenGLFunctions::glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
| 2085 | { |
| 2086 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2087 | ::glVertexAttrib3f(indx, x, y, z); |
| 2088 | #else |
| 2089 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2090 | d_ptr->f.VertexAttrib3f(indx, x, y, z); |
| 2091 | #endif |
| 2092 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2093 | } |
| 2094 | |
| 2095 | inline void QOpenGLFunctions::glVertexAttrib3fv(GLuint indx, const GLfloat* values) |
| 2096 | { |
| 2097 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2098 | ::glVertexAttrib3fv(indx, values); |
| 2099 | #else |
| 2100 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2101 | d_ptr->f.VertexAttrib3fv(indx, values); |
| 2102 | #endif |
| 2103 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2104 | } |
| 2105 | |
| 2106 | inline void QOpenGLFunctions::glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 2107 | { |
| 2108 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2109 | ::glVertexAttrib4f(indx, x, y, z, w); |
| 2110 | #else |
| 2111 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2112 | d_ptr->f.VertexAttrib4f(indx, x, y, z, w); |
| 2113 | #endif |
| 2114 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2115 | } |
| 2116 | |
| 2117 | inline void QOpenGLFunctions::glVertexAttrib4fv(GLuint indx, const GLfloat* values) |
| 2118 | { |
| 2119 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2120 | ::glVertexAttrib4fv(indx, values); |
| 2121 | #else |
| 2122 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2123 | d_ptr->f.VertexAttrib4fv(indx, values); |
| 2124 | #endif |
| 2125 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2126 | } |
| 2127 | |
| 2128 | inline void QOpenGLFunctions::glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) |
| 2129 | { |
| 2130 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
| 2131 | ::glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
| 2132 | #else |
| 2133 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
| 2134 | d_ptr->f.VertexAttribPointer(indx, size, type, normalized, stride, ptr); |
| 2135 | #endif |
| 2136 | Q_OPENGL_FUNCTIONS_DEBUG |
| 2137 | } |
| 2138 | |
| 2139 | #undef QT_OPENGL_DECLARE_FUNCTIONS |
| 2140 | #undef QT_OPENGL_COUNT_FUNCTIONS |
| 2141 | #undef QT_OPENGL_DECLARE |
| 2142 | |
| 2143 | QT_END_NAMESPACE |
| 2144 | |
| 2145 | #endif // QT_NO_OPENGL |
| 2146 | |
| 2147 | #endif |
| 2148 | |