| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "renderbuffer_p.h" |
| 5 | #include <QtGui/QOpenGLContext> |
| 6 | #include <QtGui/QOpenGLFunctions> |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | namespace Qt3DRender { |
| 11 | namespace Render { |
| 12 | namespace Rhi { |
| 13 | |
| 14 | RenderBuffer::RenderBuffer(int width, int height, QAbstractTexture::TextureFormat format) |
| 15 | : m_size(width, height), m_format(format), m_renderBuffer(0), m_context(nullptr) |
| 16 | { |
| 17 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 18 | if (!ctx) { |
| 19 | qWarning(msg: "Renderbuffer requires an OpenGL context" ); |
| 20 | return; |
| 21 | } |
| 22 | |
| 23 | m_context = ctx; |
| 24 | QOpenGLFunctions *f = ctx->functions(); |
| 25 | f->glGenRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
| 26 | if (!m_renderBuffer) |
| 27 | return; |
| 28 | |
| 29 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
| 30 | while (f->glGetError() != GL_NO_ERROR) { } |
| 31 | f->glRenderbufferStorage(GL_RENDERBUFFER, internalformat: format, width, height); |
| 32 | GLint err = f->glGetError(); |
| 33 | if (err != GL_NO_ERROR) |
| 34 | qWarning(msg: "Failed to set renderbuffer storage: error 0x%x" , err); |
| 35 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
| 36 | } |
| 37 | |
| 38 | RenderBuffer::~RenderBuffer() |
| 39 | { |
| 40 | if (m_renderBuffer) { |
| 41 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 42 | |
| 43 | // Ignore the fact that renderbuffers are sharable resources and let's |
| 44 | // just expect that the context is the same as when the resource was |
| 45 | // created. QOpenGLTexture suffers from the same limitation anyway, and |
| 46 | // this is unlikely to become an issue within Qt 3D. |
| 47 | if (ctx == m_context) { |
| 48 | ctx->functions()->glDeleteRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
| 49 | } else { |
| 50 | qWarning(msg: "Wrong current context; renderbuffer not destroyed" ); |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void RenderBuffer::bind() |
| 56 | { |
| 57 | if (!m_renderBuffer) |
| 58 | return; |
| 59 | |
| 60 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
| 61 | } |
| 62 | |
| 63 | void RenderBuffer::release() |
| 64 | { |
| 65 | if (!m_context) |
| 66 | return; |
| 67 | |
| 68 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
| 69 | } |
| 70 | |
| 71 | } // namespace Rhi |
| 72 | } // namespace Render |
| 73 | } // namespace Qt3DRender |
| 74 | |
| 75 | QT_END_NAMESPACE |
| 76 | |