1 | // Copyright (C) 2017 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "renderbuffer_p.h" |
5 | #include <QtGui/QOpenGLContext> |
6 | #include <QtGui/QOpenGLFunctions> |
7 | |
8 | QT_BEGIN_NAMESPACE |
9 | |
10 | namespace Qt3DRender { |
11 | namespace Render { |
12 | namespace Rhi { |
13 | |
14 | RenderBuffer::RenderBuffer(int width, int height, QAbstractTexture::TextureFormat format) |
15 | : m_size(width, height), m_format(format), m_renderBuffer(0), m_context(nullptr) |
16 | { |
17 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
18 | if (!ctx) { |
19 | qWarning(msg: "Renderbuffer requires an OpenGL context" ); |
20 | return; |
21 | } |
22 | |
23 | m_context = ctx; |
24 | QOpenGLFunctions *f = ctx->functions(); |
25 | f->glGenRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
26 | if (!m_renderBuffer) |
27 | return; |
28 | |
29 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
30 | while (f->glGetError() != GL_NO_ERROR) { } |
31 | f->glRenderbufferStorage(GL_RENDERBUFFER, internalformat: format, width, height); |
32 | GLint err = f->glGetError(); |
33 | if (err != GL_NO_ERROR) |
34 | qWarning(msg: "Failed to set renderbuffer storage: error 0x%x" , err); |
35 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
36 | } |
37 | |
38 | RenderBuffer::~RenderBuffer() |
39 | { |
40 | if (m_renderBuffer) { |
41 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
42 | |
43 | // Ignore the fact that renderbuffers are sharable resources and let's |
44 | // just expect that the context is the same as when the resource was |
45 | // created. QOpenGLTexture suffers from the same limitation anyway, and |
46 | // this is unlikely to become an issue within Qt 3D. |
47 | if (ctx == m_context) { |
48 | ctx->functions()->glDeleteRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
49 | } else { |
50 | qWarning(msg: "Wrong current context; renderbuffer not destroyed" ); |
51 | } |
52 | } |
53 | } |
54 | |
55 | void RenderBuffer::bind() |
56 | { |
57 | if (!m_renderBuffer) |
58 | return; |
59 | |
60 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
61 | } |
62 | |
63 | void RenderBuffer::release() |
64 | { |
65 | if (!m_context) |
66 | return; |
67 | |
68 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
69 | } |
70 | |
71 | } // namespace Rhi |
72 | } // namespace Render |
73 | } // namespace Qt3DRender |
74 | |
75 | QT_END_NAMESPACE |
76 | |