1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_SCENE3DSGNODE_P_H |
5 | #define QT3DRENDER_SCENE3DSGNODE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick/QSGGeometryNode> |
19 | |
20 | #include <scene3dsgmaterial_p.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class QSGTexture; |
25 | |
26 | namespace Qt3DRender { |
27 | |
28 | class Scene3DSGNode : public QSGGeometryNode |
29 | { |
30 | public: |
31 | Scene3DSGNode(); |
32 | ~Scene3DSGNode(); |
33 | |
34 | void setTexture(QSGTexture *texture) noexcept |
35 | { |
36 | m_material.setTexture(texture); |
37 | m_opaqueMaterial.setTexture(texture); |
38 | markDirty(bits: DirtyMaterial); |
39 | } |
40 | QSGTexture *texture() const noexcept { return m_material.texture(); } |
41 | |
42 | void setRect(const QRectF &rect, bool mirrorVertically = false); |
43 | QRectF rect() const noexcept { return m_rect; } |
44 | |
45 | void show(); |
46 | |
47 | private: |
48 | Scene3DSGMaterial m_material; |
49 | Scene3DSGMaterial m_opaqueMaterial; |
50 | QSGGeometry m_geometry; |
51 | QRectF m_rect; |
52 | }; |
53 | |
54 | } // namespace Qt3DRender |
55 | |
56 | QT_END_NAMESPACE |
57 | |
58 | #endif // QT3DRENDER_SCENE3DSGNODE_P_H |
59 |