1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include <Qt3DQuickRender/private/quick3dshaderdataarray_p.h> |
5 | #include <Qt3DRender/private/qshaderdata_p.h> |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | namespace Qt3DRender { |
10 | namespace Render { |
11 | namespace Quick { |
12 | |
13 | class Quick3DShaderDataArrayPrivate : public Qt3DCore::QNodePrivate |
14 | { |
15 | public: |
16 | Quick3DShaderDataArrayPrivate() |
17 | : QNodePrivate() |
18 | {} |
19 | |
20 | QList<QShaderData *> m_values; |
21 | }; |
22 | |
23 | Quick3DShaderDataArray::Quick3DShaderDataArray(QNode *parent) |
24 | : QNode(*new Quick3DShaderDataArrayPrivate, parent) |
25 | { |
26 | } |
27 | |
28 | QQmlListProperty<QShaderData> Quick3DShaderDataArray::valuesList() |
29 | { |
30 | using qt_size_type = qsizetype; |
31 | using ListContentType = QShaderData; |
32 | auto appendFunction = [](QQmlListProperty<ListContentType> *list, ListContentType *bar) { |
33 | Quick3DShaderDataArray *self = static_cast<Quick3DShaderDataArray *>(list->object); |
34 | static_cast<Quick3DShaderDataArrayPrivate *>(Quick3DShaderDataArrayPrivate::get(q: self))->m_values.append(t: bar); |
35 | }; |
36 | auto countFunction = [](QQmlListProperty<ListContentType> *list) -> qt_size_type { |
37 | Quick3DShaderDataArray *self = static_cast<Quick3DShaderDataArray *>(list->object); |
38 | return static_cast<Quick3DShaderDataArrayPrivate *>(Quick3DShaderDataArrayPrivate::get(q: self))->m_values.size(); |
39 | }; |
40 | auto atFunction = [](QQmlListProperty<ListContentType> *list, qt_size_type index) -> ListContentType * { |
41 | Quick3DShaderDataArray *self = static_cast<Quick3DShaderDataArray *>(list->object); |
42 | return static_cast<Quick3DShaderDataArrayPrivate *>(Quick3DShaderDataArrayPrivate::get(q: self))->m_values.at(i: index); |
43 | }; |
44 | auto clearFunction = [](QQmlListProperty<ListContentType> *list) { |
45 | Quick3DShaderDataArray *self = static_cast<Quick3DShaderDataArray *>(list->object); |
46 | static_cast<Quick3DShaderDataArrayPrivate *>(Quick3DShaderDataArrayPrivate::get(q: self))->m_values.clear(); |
47 | }; |
48 | |
49 | return QQmlListProperty<ListContentType>(this, nullptr, appendFunction, countFunction, atFunction, clearFunction); |
50 | } |
51 | |
52 | QList<QShaderData *> Quick3DShaderDataArray::values() const |
53 | { |
54 | Q_D(const Quick3DShaderDataArray); |
55 | return d->m_values; |
56 | } |
57 | |
58 | // TODO: Avoid cloning here |
59 | //void Quick3DShaderDataArray::copy(const QNode *ref) |
60 | //{ |
61 | // QNode::copy(ref); |
62 | // const Quick3DShaderDataArray *dataArray = static_cast<const Quick3DShaderDataArray *>(ref); |
63 | // Q_FOREACH (QShaderData *v, dataArray->d_func()->m_values) |
64 | // d_func()->m_values.append(static_cast<QShaderData *>(QNode::clone(v))); |
65 | //} |
66 | |
67 | } // namespace Quick |
68 | } // namespace Render |
69 | } // namespace Qt3DRender |
70 | |
71 | QT_END_NAMESPACE |
72 | |
73 | #include "moc_quick3dshaderdataarray_p.cpp" |
74 |