1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_TRANSFORM_H |
5 | #define QT3DRENDER_RENDER_TRANSFORM_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/backendnode_p.h> |
19 | #include <QtGui/qquaternion.h> |
20 | #include <QtGui/qvector3d.h> |
21 | #include <Qt3DCore/private/matrix4x4_p.h> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | namespace Qt3DRender { |
26 | |
27 | namespace Render { |
28 | |
29 | class Renderer; |
30 | class TransformManager; |
31 | |
32 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Transform : public BackendNode |
33 | { |
34 | public: |
35 | Transform(); |
36 | void cleanup(); |
37 | |
38 | Matrix4x4 transformMatrix() const; |
39 | QVector3D scale() const; |
40 | QQuaternion rotation() const; |
41 | QVector3D translation() const; |
42 | |
43 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) final; |
44 | |
45 | private: |
46 | void updateMatrix(); |
47 | Matrix4x4 m_transformMatrix; |
48 | QQuaternion m_rotation; |
49 | QVector3D m_scale; |
50 | QVector3D m_translation; |
51 | }; |
52 | |
53 | } // namespace Render |
54 | |
55 | } // namespace Qt3DRender |
56 | |
57 | QT_END_NAMESPACE |
58 | |
59 | #endif // QT3DRENDER_RENDER_TRANSFORM_H |
60 | |