1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_MANAGERS_P_H |
5 | #define QT3DRENDER_RENDER_MANAGERS_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DCore/private/qresourcemanager_p.h> |
19 | #include <Qt3DCore/private/matrix4x4_p.h> |
20 | #include <Qt3DRender/private/rendertargetoutput_p.h> |
21 | #include <Qt3DRender/private/cameralens_p.h> |
22 | #include <Qt3DRender/private/filterkey_p.h> |
23 | #include <Qt3DRender/private/effect_p.h> |
24 | #include <Qt3DRender/private/entity_p.h> |
25 | #include <Qt3DRender/private/layer_p.h> |
26 | #include <Qt3DRender/private/levelofdetail_p.h> |
27 | #include <Qt3DRender/private/material_p.h> |
28 | #include <Qt3DRender/private/shader_p.h> |
29 | #include <Qt3DRender/private/shaderbuilder_p.h> |
30 | #include <Qt3DRender/private/texture_p.h> |
31 | #include <Qt3DRender/private/transform_p.h> |
32 | #include <Qt3DRender/private/rendertarget_p.h> |
33 | #include <Qt3DRender/private/renderpass_p.h> |
34 | #include <Qt3DRender/private/renderstatenode_p.h> |
35 | #include <Qt3DRender/private/parameter_p.h> |
36 | #include <Qt3DRender/private/shaderdata_p.h> |
37 | #include <Qt3DRender/private/handle_types_p.h> |
38 | #include <Qt3DRender/private/textureimage_p.h> |
39 | #include <Qt3DRender/private/attribute_p.h> |
40 | #include <Qt3DRender/private/geometry_p.h> |
41 | #include <Qt3DRender/private/objectpicker_p.h> |
42 | #include <Qt3DRender/private/raycaster_p.h> |
43 | #include <Qt3DRender/private/boundingvolumedebug_p.h> |
44 | #include <Qt3DRender/private/light_p.h> |
45 | #include <Qt3DRender/private/environmentlight_p.h> |
46 | #include <Qt3DRender/private/computecommand_p.h> |
47 | #include <Qt3DRender/private/armature_p.h> |
48 | #include <Qt3DRender/private/skeleton_p.h> |
49 | #include <Qt3DRender/private/joint_p.h> |
50 | #include <Qt3DRender/private/shaderimage_p.h> |
51 | #include <Qt3DRender/private/pickingproxy_p.h> |
52 | #include <Qt3DCore/private/vector_helper_p.h> |
53 | |
54 | QT_BEGIN_NAMESPACE |
55 | |
56 | namespace Qt3DRender { |
57 | |
58 | namespace Render { |
59 | |
60 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttachmentManager : public Qt3DCore::QResourceManager< |
61 | RenderTargetOutput, |
62 | Qt3DCore::QNodeId, |
63 | Qt3DCore::NonLockingPolicy> |
64 | { |
65 | public: |
66 | AttachmentManager() {} |
67 | }; |
68 | |
69 | class Q_3DRENDERSHARED_PRIVATE_EXPORT CameraManager : public Qt3DCore::QResourceManager< |
70 | CameraLens, |
71 | Qt3DCore::QNodeId, |
72 | Qt3DCore::NonLockingPolicy> |
73 | { |
74 | public: |
75 | CameraManager() {} |
76 | }; |
77 | |
78 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FilterKeyManager : public Qt3DCore::QResourceManager< |
79 | FilterKey, |
80 | Qt3DCore::QNodeId, |
81 | Qt3DCore::NonLockingPolicy> |
82 | |
83 | { |
84 | public: |
85 | FilterKeyManager() {} |
86 | }; |
87 | |
88 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EffectManager : public Qt3DCore::QResourceManager< |
89 | Effect, |
90 | Qt3DCore::QNodeId, |
91 | Qt3DCore::NonLockingPolicy> |
92 | { |
93 | public: |
94 | EffectManager() {} |
95 | }; |
96 | |
97 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EntityManager : public Qt3DCore::QResourceManager< |
98 | Entity, |
99 | Qt3DCore::QNodeId, |
100 | Qt3DCore::NonLockingPolicy> |
101 | { |
102 | public: |
103 | EntityManager() {} |
104 | ~EntityManager() |
105 | { |
106 | Allocator::for_each(f: [](Entity *e) { |
107 | if (e) |
108 | e->setNodeManagers(nullptr); |
109 | }); |
110 | } |
111 | }; |
112 | |
113 | class FrameGraphNode; |
114 | |
115 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FrameGraphManager |
116 | { |
117 | public: |
118 | FrameGraphManager() {} |
119 | ~FrameGraphManager(); |
120 | |
121 | bool containsNode(Qt3DCore::QNodeId id) const; |
122 | void appendNode(Qt3DCore::QNodeId id, FrameGraphNode *node); |
123 | FrameGraphNode* lookupNode(Qt3DCore::QNodeId id) const; |
124 | void releaseNode(Qt3DCore::QNodeId id); |
125 | |
126 | private: |
127 | QHash<Qt3DCore::QNodeId, FrameGraphNode*> m_nodes; |
128 | }; |
129 | |
130 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LayerManager : public Qt3DCore::QResourceManager< |
131 | Layer, |
132 | Qt3DCore::QNodeId, |
133 | Qt3DCore::NonLockingPolicy> |
134 | { |
135 | public: |
136 | LayerManager() {} |
137 | }; |
138 | |
139 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LevelOfDetailManager : public Qt3DCore::QResourceManager< |
140 | LevelOfDetail, |
141 | Qt3DCore::QNodeId, |
142 | Qt3DCore::NonLockingPolicy> |
143 | { |
144 | public: |
145 | LevelOfDetailManager() {} |
146 | }; |
147 | |
148 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MaterialManager : public Qt3DCore::QResourceManager< |
149 | Material, |
150 | Qt3DCore::QNodeId, |
151 | Qt3DCore::NonLockingPolicy> |
152 | { |
153 | public: |
154 | MaterialManager() {} |
155 | }; |
156 | |
157 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MatrixManager : public Qt3DCore::QResourceManager< |
158 | Matrix4x4, |
159 | Qt3DCore::QNodeId, |
160 | Qt3DCore::NonLockingPolicy> |
161 | { |
162 | public: |
163 | MatrixManager() {} |
164 | }; |
165 | |
166 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderManager : public Qt3DCore::QResourceManager< |
167 | Shader, |
168 | Qt3DCore::QNodeId, |
169 | Qt3DCore::ObjectLevelLockingPolicy> |
170 | { |
171 | public: |
172 | ShaderManager() {} |
173 | |
174 | // Called in AspectThread by Shader node functor destroy |
175 | void addShaderIdToCleanup(Qt3DCore::QNodeId id) |
176 | { |
177 | m_shaderIdsToCleanup.push_back(t: id); |
178 | } |
179 | |
180 | void removeShaderIdFromIdsToCleanup(Qt3DCore::QNodeId id) |
181 | { |
182 | m_shaderIdsToCleanup.removeAll(t: id); |
183 | } |
184 | |
185 | bool hasShaderIdToCleanup(Qt3DCore::QNodeId id) const |
186 | { |
187 | return m_shaderIdsToCleanup.contains(t: id); |
188 | } |
189 | |
190 | QList<Qt3DCore::QNodeId> shaderIdsToCleanup() const |
191 | { |
192 | return m_shaderIdsToCleanup; |
193 | } |
194 | |
195 | // Called by RenderThread in updateGLResources (locked) |
196 | QList<Qt3DCore::QNodeId> takeShaderIdsToCleanup() |
197 | { |
198 | return Qt3DCore::moveAndClear(data&: m_shaderIdsToCleanup); |
199 | } |
200 | |
201 | private: |
202 | QList<Qt3DCore::QNodeId> m_shaderIdsToCleanup; |
203 | }; |
204 | |
205 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderBuilderManager : public Qt3DCore::QResourceManager< |
206 | ShaderBuilder, |
207 | Qt3DCore::QNodeId, |
208 | Qt3DCore::NonLockingPolicy> |
209 | { |
210 | public: |
211 | ShaderBuilderManager() {} |
212 | }; |
213 | |
214 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureManager : public Qt3DCore::QResourceManager< |
215 | Texture, |
216 | Qt3DCore::QNodeId, |
217 | Qt3DCore::NonLockingPolicy> |
218 | { |
219 | public: |
220 | TextureManager() {} |
221 | |
222 | // Called in AspectThread by Texture node functor destroy |
223 | void addTextureIdToCleanup(Qt3DCore::QNodeId id) |
224 | { |
225 | m_textureIdsToCleanup.push_back(t: id); |
226 | } |
227 | |
228 | // Called in AspectThread by Texture node functor create |
229 | void removeTextureIdToCleanup(Qt3DCore::QNodeId id) |
230 | { |
231 | m_textureIdsToCleanup.removeAll(t: id); |
232 | } |
233 | |
234 | // Called by RenderThread in updateGLResources (locked) |
235 | QList<Qt3DCore::QNodeId> takeTexturesIdsToCleanup() |
236 | { |
237 | return Qt3DCore::moveAndClear(data&: m_textureIdsToCleanup); |
238 | } |
239 | |
240 | #ifdef QT_BUILD_INTERNAL |
241 | // For unit testing purposes only |
242 | QList<Qt3DCore::QNodeId> textureIdsToCleanup() const |
243 | { |
244 | return m_textureIdsToCleanup; |
245 | } |
246 | |
247 | #endif |
248 | |
249 | private: |
250 | QList<Qt3DCore::QNodeId> m_textureIdsToCleanup; |
251 | }; |
252 | |
253 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TransformManager : public Qt3DCore::QResourceManager< |
254 | Transform, |
255 | Qt3DCore::QNodeId, |
256 | Qt3DCore::NonLockingPolicy> |
257 | { |
258 | public: |
259 | TransformManager() {} |
260 | }; |
261 | |
262 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderTargetManager : public Qt3DCore::QResourceManager< |
263 | RenderTarget, |
264 | Qt3DCore::QNodeId, |
265 | Qt3DCore::NonLockingPolicy> |
266 | { |
267 | public: |
268 | RenderTargetManager() {} |
269 | |
270 | // Called in AspectThread by RenderTarget node functor destroy |
271 | void addRenderTargetIdToCleanup(Qt3DCore::QNodeId id) |
272 | { |
273 | m_renderTargetIdsToCleanup.push_back(t: id); |
274 | } |
275 | |
276 | // Called in AspectThread by RenderTarget node functor create |
277 | void removeRenderTargetToCleanup(Qt3DCore::QNodeId id) |
278 | { |
279 | m_renderTargetIdsToCleanup.removeAll(t: id); |
280 | } |
281 | |
282 | // Called by RenderThread in updateGLResources (locked) |
283 | QList<Qt3DCore::QNodeId> takeRenderTargetIdsToCleanup() |
284 | { |
285 | return Qt3DCore::moveAndClear(data&: m_renderTargetIdsToCleanup); |
286 | } |
287 | |
288 | #ifdef QT_BUILD_INTERNAL |
289 | // For unit testing purposes only |
290 | QList<Qt3DCore::QNodeId> renderTargetIdsToCleanup() const |
291 | { |
292 | return m_renderTargetIdsToCleanup; |
293 | } |
294 | #endif |
295 | |
296 | private: |
297 | QList<Qt3DCore::QNodeId> m_renderTargetIdsToCleanup; |
298 | }; |
299 | |
300 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderPassManager : public Qt3DCore::QResourceManager< |
301 | RenderPass, |
302 | Qt3DCore::QNodeId, |
303 | Qt3DCore::NonLockingPolicy> |
304 | { |
305 | public: |
306 | RenderPassManager() {} |
307 | }; |
308 | |
309 | |
310 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ParameterManager : public Qt3DCore::QResourceManager< |
311 | Parameter, |
312 | Qt3DCore::QNodeId, |
313 | Qt3DCore::NonLockingPolicy> |
314 | { |
315 | public: |
316 | ParameterManager() {} |
317 | }; |
318 | |
319 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderImageManager : public Qt3DCore::QResourceManager< |
320 | ShaderImage, |
321 | Qt3DCore::QNodeId, |
322 | Qt3DCore::NonLockingPolicy> |
323 | { |
324 | public: |
325 | ShaderImageManager() {} |
326 | }; |
327 | |
328 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderDataManager : public Qt3DCore::QResourceManager< |
329 | ShaderData, |
330 | Qt3DCore::QNodeId, |
331 | Qt3DCore::NonLockingPolicy> |
332 | { |
333 | public: |
334 | ShaderDataManager() {} |
335 | }; |
336 | |
337 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureImageManager : public Qt3DCore::QResourceManager< |
338 | TextureImage, |
339 | Qt3DCore::QNodeId, |
340 | Qt3DCore::NonLockingPolicy> |
341 | { |
342 | }; |
343 | |
344 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttributeManager : public Qt3DCore::QResourceManager< |
345 | Attribute, |
346 | Qt3DCore::QNodeId, |
347 | Qt3DCore::NonLockingPolicy> |
348 | { |
349 | }; |
350 | |
351 | class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryManager : public Qt3DCore::QResourceManager< |
352 | Geometry, |
353 | Qt3DCore::QNodeId, |
354 | Qt3DCore::NonLockingPolicy> |
355 | { |
356 | }; |
357 | |
358 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ObjectPickerManager : public Qt3DCore::QResourceManager< |
359 | ObjectPicker, |
360 | Qt3DCore::QNodeId, |
361 | Qt3DCore::NonLockingPolicy> |
362 | { |
363 | }; |
364 | |
365 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RayCasterManager : public Qt3DCore::QResourceManager< |
366 | RayCaster, |
367 | Qt3DCore::QNodeId, |
368 | Qt3DCore::NonLockingPolicy> |
369 | { |
370 | }; |
371 | |
372 | #if 0 |
373 | class BoundingVolumeDebugManager : public Qt3DCore::QResourceManager< |
374 | BoundingVolumeDebug, |
375 | Qt3DCore::QNodeId, |
376 | Qt3DCore::ObjectLevelLockingPolicy> |
377 | { |
378 | }; |
379 | #endif |
380 | |
381 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LightManager : public Qt3DCore::QResourceManager< |
382 | Light, |
383 | Qt3DCore::QNodeId, |
384 | Qt3DCore::NonLockingPolicy> |
385 | { |
386 | public: |
387 | LightManager() {} |
388 | }; |
389 | |
390 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EnvironmentLightManager : public Qt3DCore::QResourceManager< |
391 | EnvironmentLight, |
392 | Qt3DCore::QNodeId, |
393 | Qt3DCore::NonLockingPolicy> |
394 | { |
395 | public: |
396 | EnvironmentLightManager() {} |
397 | }; |
398 | |
399 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ComputeCommandManager : public Qt3DCore::QResourceManager< |
400 | ComputeCommand, |
401 | Qt3DCore::QNodeId, |
402 | Qt3DCore::NonLockingPolicy> |
403 | { |
404 | public: |
405 | ComputeCommandManager() {} |
406 | }; |
407 | |
408 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderStateManager : public Qt3DCore::QResourceManager< |
409 | RenderStateNode, |
410 | Qt3DCore::QNodeId, |
411 | Qt3DCore::NonLockingPolicy> |
412 | { |
413 | }; |
414 | |
415 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ArmatureManager : public Qt3DCore::QResourceManager< |
416 | Armature, |
417 | Qt3DCore::QNodeId, |
418 | Qt3DCore::NonLockingPolicy> |
419 | { |
420 | }; |
421 | |
422 | class Q_3DRENDERSHARED_PRIVATE_EXPORT SkeletonManager : public Qt3DCore::QResourceManager< |
423 | Skeleton, |
424 | Qt3DCore::QNodeId, |
425 | Qt3DCore::NonLockingPolicy> |
426 | { |
427 | public: |
428 | enum DirtyFlag { |
429 | SkeletonDataDirty, |
430 | SkeletonTransformsDirty |
431 | }; |
432 | |
433 | void addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle); |
434 | QList<HSkeleton> takeDirtySkeletons(DirtyFlag dirtyFlag); |
435 | |
436 | private: |
437 | QList<HSkeleton> m_dirtyDataSkeletons; |
438 | QList<HSkeleton> m_dirtyTransformSkeletons; |
439 | }; |
440 | |
441 | class Q_3DRENDERSHARED_PRIVATE_EXPORT JointManager : public Qt3DCore::QResourceManager< |
442 | Joint, |
443 | Qt3DCore::QNodeId, |
444 | Qt3DCore::NonLockingPolicy> |
445 | { |
446 | public: |
447 | void addDirtyJoint(Qt3DCore::QNodeId jointId); |
448 | void removeDirtyJoint(Qt3DCore::QNodeId jointId); |
449 | QList<HJoint> dirtyJoints(); |
450 | |
451 | private: |
452 | QList<HJoint> m_dirtyJoints; |
453 | }; |
454 | |
455 | class Q_3DRENDERSHARED_PRIVATE_EXPORT PickingProxyManager : public Qt3DCore::QResourceManager< |
456 | PickingProxy, |
457 | Qt3DCore::QNodeId, |
458 | Qt3DCore::NonLockingPolicy> |
459 | { |
460 | }; |
461 | |
462 | } // namespace Render |
463 | } // namespace Qt3DRender |
464 | |
465 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::FilterKey, Q_REQUIRES_CLEANUP) |
466 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Effect, Q_REQUIRES_CLEANUP) |
467 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Entity, Q_REQUIRES_CLEANUP) |
468 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Layer, Q_REQUIRES_CLEANUP) |
469 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Material, Q_REQUIRES_CLEANUP) |
470 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Shader, Q_REQUIRES_CLEANUP) |
471 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderTarget, Q_REQUIRES_CLEANUP) |
472 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Texture, Q_REQUIRES_CLEANUP) |
473 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderPass, Q_REQUIRES_CLEANUP) |
474 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::TextureImage, Q_REQUIRES_CLEANUP) |
475 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Attribute, Q_REQUIRES_CLEANUP) |
476 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Geometry, Q_REQUIRES_CLEANUP) |
477 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ObjectPicker, Q_REQUIRES_CLEANUP) |
478 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RayCaster, Q_REQUIRES_CLEANUP) |
479 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::BoundingVolumeDebug, Q_REQUIRES_CLEANUP) |
480 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ComputeCommand, Q_REQUIRES_CLEANUP) |
481 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Parameter, Q_REQUIRES_CLEANUP) |
482 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Transform, Q_REQUIRES_CLEANUP) |
483 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Armature, Q_REQUIRES_CLEANUP) |
484 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Skeleton, Q_REQUIRES_CLEANUP) |
485 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Joint, Q_REQUIRES_CLEANUP) |
486 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderBuilder, Q_REQUIRES_CLEANUP) |
487 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderImage, Q_REQUIRES_CLEANUP) |
488 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::PickingProxy, Q_REQUIRES_CLEANUP) |
489 | |
490 | QT_END_NAMESPACE |
491 | |
492 | |
493 | #endif // QT3DRENDER_RENDER_MANAGERS_P_H |
494 | |