| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_MANAGERS_P_H |
| 5 | #define QT3DRENDER_RENDER_MANAGERS_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DCore/private/qresourcemanager_p.h> |
| 19 | #include <Qt3DCore/private/matrix4x4_p.h> |
| 20 | #include <Qt3DRender/private/rendertargetoutput_p.h> |
| 21 | #include <Qt3DRender/private/cameralens_p.h> |
| 22 | #include <Qt3DRender/private/filterkey_p.h> |
| 23 | #include <Qt3DRender/private/effect_p.h> |
| 24 | #include <Qt3DRender/private/entity_p.h> |
| 25 | #include <Qt3DRender/private/layer_p.h> |
| 26 | #include <Qt3DRender/private/levelofdetail_p.h> |
| 27 | #include <Qt3DRender/private/material_p.h> |
| 28 | #include <Qt3DRender/private/shader_p.h> |
| 29 | #include <Qt3DRender/private/shaderbuilder_p.h> |
| 30 | #include <Qt3DRender/private/texture_p.h> |
| 31 | #include <Qt3DRender/private/transform_p.h> |
| 32 | #include <Qt3DRender/private/rendertarget_p.h> |
| 33 | #include <Qt3DRender/private/renderpass_p.h> |
| 34 | #include <Qt3DRender/private/renderstatenode_p.h> |
| 35 | #include <Qt3DRender/private/parameter_p.h> |
| 36 | #include <Qt3DRender/private/shaderdata_p.h> |
| 37 | #include <Qt3DRender/private/handle_types_p.h> |
| 38 | #include <Qt3DRender/private/textureimage_p.h> |
| 39 | #include <Qt3DRender/private/attribute_p.h> |
| 40 | #include <Qt3DRender/private/geometry_p.h> |
| 41 | #include <Qt3DRender/private/objectpicker_p.h> |
| 42 | #include <Qt3DRender/private/raycaster_p.h> |
| 43 | #include <Qt3DRender/private/boundingvolumedebug_p.h> |
| 44 | #include <Qt3DRender/private/light_p.h> |
| 45 | #include <Qt3DRender/private/environmentlight_p.h> |
| 46 | #include <Qt3DRender/private/computecommand_p.h> |
| 47 | #include <Qt3DRender/private/armature_p.h> |
| 48 | #include <Qt3DRender/private/skeleton_p.h> |
| 49 | #include <Qt3DRender/private/joint_p.h> |
| 50 | #include <Qt3DRender/private/shaderimage_p.h> |
| 51 | #include <Qt3DRender/private/pickingproxy_p.h> |
| 52 | #include <Qt3DCore/private/vector_helper_p.h> |
| 53 | |
| 54 | QT_BEGIN_NAMESPACE |
| 55 | |
| 56 | namespace Qt3DRender { |
| 57 | |
| 58 | namespace Render { |
| 59 | |
| 60 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttachmentManager : public Qt3DCore::QResourceManager< |
| 61 | RenderTargetOutput, |
| 62 | Qt3DCore::QNodeId, |
| 63 | Qt3DCore::NonLockingPolicy> |
| 64 | { |
| 65 | public: |
| 66 | AttachmentManager() {} |
| 67 | }; |
| 68 | |
| 69 | class Q_3DRENDERSHARED_PRIVATE_EXPORT CameraManager : public Qt3DCore::QResourceManager< |
| 70 | CameraLens, |
| 71 | Qt3DCore::QNodeId, |
| 72 | Qt3DCore::NonLockingPolicy> |
| 73 | { |
| 74 | public: |
| 75 | CameraManager() {} |
| 76 | }; |
| 77 | |
| 78 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FilterKeyManager : public Qt3DCore::QResourceManager< |
| 79 | FilterKey, |
| 80 | Qt3DCore::QNodeId, |
| 81 | Qt3DCore::NonLockingPolicy> |
| 82 | |
| 83 | { |
| 84 | public: |
| 85 | FilterKeyManager() {} |
| 86 | }; |
| 87 | |
| 88 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EffectManager : public Qt3DCore::QResourceManager< |
| 89 | Effect, |
| 90 | Qt3DCore::QNodeId, |
| 91 | Qt3DCore::NonLockingPolicy> |
| 92 | { |
| 93 | public: |
| 94 | EffectManager() {} |
| 95 | }; |
| 96 | |
| 97 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EntityManager : public Qt3DCore::QResourceManager< |
| 98 | Entity, |
| 99 | Qt3DCore::QNodeId, |
| 100 | Qt3DCore::NonLockingPolicy> |
| 101 | { |
| 102 | public: |
| 103 | EntityManager() {} |
| 104 | ~EntityManager() |
| 105 | { |
| 106 | Allocator::for_each(f: [](Entity *e) { |
| 107 | if (e) |
| 108 | e->setNodeManagers(nullptr); |
| 109 | }); |
| 110 | } |
| 111 | }; |
| 112 | |
| 113 | class FrameGraphNode; |
| 114 | |
| 115 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FrameGraphManager |
| 116 | { |
| 117 | public: |
| 118 | FrameGraphManager() {} |
| 119 | ~FrameGraphManager(); |
| 120 | |
| 121 | bool containsNode(Qt3DCore::QNodeId id) const; |
| 122 | void appendNode(Qt3DCore::QNodeId id, FrameGraphNode *node); |
| 123 | FrameGraphNode* lookupNode(Qt3DCore::QNodeId id) const; |
| 124 | void releaseNode(Qt3DCore::QNodeId id); |
| 125 | |
| 126 | private: |
| 127 | QHash<Qt3DCore::QNodeId, FrameGraphNode*> m_nodes; |
| 128 | }; |
| 129 | |
| 130 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LayerManager : public Qt3DCore::QResourceManager< |
| 131 | Layer, |
| 132 | Qt3DCore::QNodeId, |
| 133 | Qt3DCore::NonLockingPolicy> |
| 134 | { |
| 135 | public: |
| 136 | LayerManager() {} |
| 137 | }; |
| 138 | |
| 139 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LevelOfDetailManager : public Qt3DCore::QResourceManager< |
| 140 | LevelOfDetail, |
| 141 | Qt3DCore::QNodeId, |
| 142 | Qt3DCore::NonLockingPolicy> |
| 143 | { |
| 144 | public: |
| 145 | LevelOfDetailManager() {} |
| 146 | }; |
| 147 | |
| 148 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MaterialManager : public Qt3DCore::QResourceManager< |
| 149 | Material, |
| 150 | Qt3DCore::QNodeId, |
| 151 | Qt3DCore::NonLockingPolicy> |
| 152 | { |
| 153 | public: |
| 154 | MaterialManager() {} |
| 155 | }; |
| 156 | |
| 157 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MatrixManager : public Qt3DCore::QResourceManager< |
| 158 | Matrix4x4, |
| 159 | Qt3DCore::QNodeId, |
| 160 | Qt3DCore::NonLockingPolicy> |
| 161 | { |
| 162 | public: |
| 163 | MatrixManager() {} |
| 164 | }; |
| 165 | |
| 166 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderManager : public Qt3DCore::QResourceManager< |
| 167 | Shader, |
| 168 | Qt3DCore::QNodeId, |
| 169 | Qt3DCore::ObjectLevelLockingPolicy> |
| 170 | { |
| 171 | public: |
| 172 | ShaderManager() {} |
| 173 | |
| 174 | // Called in AspectThread by Shader node functor destroy |
| 175 | void addShaderIdToCleanup(Qt3DCore::QNodeId id) |
| 176 | { |
| 177 | m_shaderIdsToCleanup.push_back(t: id); |
| 178 | } |
| 179 | |
| 180 | void removeShaderIdFromIdsToCleanup(Qt3DCore::QNodeId id) |
| 181 | { |
| 182 | m_shaderIdsToCleanup.removeAll(t: id); |
| 183 | } |
| 184 | |
| 185 | bool hasShaderIdToCleanup(Qt3DCore::QNodeId id) const |
| 186 | { |
| 187 | return m_shaderIdsToCleanup.contains(t: id); |
| 188 | } |
| 189 | |
| 190 | QList<Qt3DCore::QNodeId> shaderIdsToCleanup() const |
| 191 | { |
| 192 | return m_shaderIdsToCleanup; |
| 193 | } |
| 194 | |
| 195 | // Called by RenderThread in updateGLResources (locked) |
| 196 | QList<Qt3DCore::QNodeId> takeShaderIdsToCleanup() |
| 197 | { |
| 198 | return Qt3DCore::moveAndClear(data&: m_shaderIdsToCleanup); |
| 199 | } |
| 200 | |
| 201 | private: |
| 202 | QList<Qt3DCore::QNodeId> m_shaderIdsToCleanup; |
| 203 | }; |
| 204 | |
| 205 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderBuilderManager : public Qt3DCore::QResourceManager< |
| 206 | ShaderBuilder, |
| 207 | Qt3DCore::QNodeId, |
| 208 | Qt3DCore::NonLockingPolicy> |
| 209 | { |
| 210 | public: |
| 211 | ShaderBuilderManager() {} |
| 212 | }; |
| 213 | |
| 214 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureManager : public Qt3DCore::QResourceManager< |
| 215 | Texture, |
| 216 | Qt3DCore::QNodeId, |
| 217 | Qt3DCore::NonLockingPolicy> |
| 218 | { |
| 219 | public: |
| 220 | TextureManager() {} |
| 221 | |
| 222 | // Called in AspectThread by Texture node functor destroy |
| 223 | void addTextureIdToCleanup(Qt3DCore::QNodeId id) |
| 224 | { |
| 225 | m_textureIdsToCleanup.push_back(t: id); |
| 226 | } |
| 227 | |
| 228 | // Called in AspectThread by Texture node functor create |
| 229 | void removeTextureIdToCleanup(Qt3DCore::QNodeId id) |
| 230 | { |
| 231 | m_textureIdsToCleanup.removeAll(t: id); |
| 232 | } |
| 233 | |
| 234 | // Called by RenderThread in updateGLResources (locked) |
| 235 | QList<Qt3DCore::QNodeId> takeTexturesIdsToCleanup() |
| 236 | { |
| 237 | return Qt3DCore::moveAndClear(data&: m_textureIdsToCleanup); |
| 238 | } |
| 239 | |
| 240 | #ifdef QT_BUILD_INTERNAL |
| 241 | // For unit testing purposes only |
| 242 | QList<Qt3DCore::QNodeId> textureIdsToCleanup() const |
| 243 | { |
| 244 | return m_textureIdsToCleanup; |
| 245 | } |
| 246 | |
| 247 | #endif |
| 248 | |
| 249 | private: |
| 250 | QList<Qt3DCore::QNodeId> m_textureIdsToCleanup; |
| 251 | }; |
| 252 | |
| 253 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TransformManager : public Qt3DCore::QResourceManager< |
| 254 | Transform, |
| 255 | Qt3DCore::QNodeId, |
| 256 | Qt3DCore::NonLockingPolicy> |
| 257 | { |
| 258 | public: |
| 259 | TransformManager() {} |
| 260 | }; |
| 261 | |
| 262 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderTargetManager : public Qt3DCore::QResourceManager< |
| 263 | RenderTarget, |
| 264 | Qt3DCore::QNodeId, |
| 265 | Qt3DCore::NonLockingPolicy> |
| 266 | { |
| 267 | public: |
| 268 | RenderTargetManager() {} |
| 269 | |
| 270 | // Called in AspectThread by RenderTarget node functor destroy |
| 271 | void addRenderTargetIdToCleanup(Qt3DCore::QNodeId id) |
| 272 | { |
| 273 | m_renderTargetIdsToCleanup.push_back(t: id); |
| 274 | } |
| 275 | |
| 276 | // Called in AspectThread by RenderTarget node functor create |
| 277 | void removeRenderTargetToCleanup(Qt3DCore::QNodeId id) |
| 278 | { |
| 279 | m_renderTargetIdsToCleanup.removeAll(t: id); |
| 280 | } |
| 281 | |
| 282 | // Called by RenderThread in updateGLResources (locked) |
| 283 | QList<Qt3DCore::QNodeId> takeRenderTargetIdsToCleanup() |
| 284 | { |
| 285 | return Qt3DCore::moveAndClear(data&: m_renderTargetIdsToCleanup); |
| 286 | } |
| 287 | |
| 288 | #ifdef QT_BUILD_INTERNAL |
| 289 | // For unit testing purposes only |
| 290 | QList<Qt3DCore::QNodeId> renderTargetIdsToCleanup() const |
| 291 | { |
| 292 | return m_renderTargetIdsToCleanup; |
| 293 | } |
| 294 | #endif |
| 295 | |
| 296 | private: |
| 297 | QList<Qt3DCore::QNodeId> m_renderTargetIdsToCleanup; |
| 298 | }; |
| 299 | |
| 300 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderPassManager : public Qt3DCore::QResourceManager< |
| 301 | RenderPass, |
| 302 | Qt3DCore::QNodeId, |
| 303 | Qt3DCore::NonLockingPolicy> |
| 304 | { |
| 305 | public: |
| 306 | RenderPassManager() {} |
| 307 | }; |
| 308 | |
| 309 | |
| 310 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ParameterManager : public Qt3DCore::QResourceManager< |
| 311 | Parameter, |
| 312 | Qt3DCore::QNodeId, |
| 313 | Qt3DCore::NonLockingPolicy> |
| 314 | { |
| 315 | public: |
| 316 | ParameterManager() {} |
| 317 | }; |
| 318 | |
| 319 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderImageManager : public Qt3DCore::QResourceManager< |
| 320 | ShaderImage, |
| 321 | Qt3DCore::QNodeId, |
| 322 | Qt3DCore::NonLockingPolicy> |
| 323 | { |
| 324 | public: |
| 325 | ShaderImageManager() {} |
| 326 | }; |
| 327 | |
| 328 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderDataManager : public Qt3DCore::QResourceManager< |
| 329 | ShaderData, |
| 330 | Qt3DCore::QNodeId, |
| 331 | Qt3DCore::NonLockingPolicy> |
| 332 | { |
| 333 | public: |
| 334 | ShaderDataManager() {} |
| 335 | }; |
| 336 | |
| 337 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureImageManager : public Qt3DCore::QResourceManager< |
| 338 | TextureImage, |
| 339 | Qt3DCore::QNodeId, |
| 340 | Qt3DCore::NonLockingPolicy> |
| 341 | { |
| 342 | }; |
| 343 | |
| 344 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttributeManager : public Qt3DCore::QResourceManager< |
| 345 | Attribute, |
| 346 | Qt3DCore::QNodeId, |
| 347 | Qt3DCore::NonLockingPolicy> |
| 348 | { |
| 349 | }; |
| 350 | |
| 351 | class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryManager : public Qt3DCore::QResourceManager< |
| 352 | Geometry, |
| 353 | Qt3DCore::QNodeId, |
| 354 | Qt3DCore::NonLockingPolicy> |
| 355 | { |
| 356 | }; |
| 357 | |
| 358 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ObjectPickerManager : public Qt3DCore::QResourceManager< |
| 359 | ObjectPicker, |
| 360 | Qt3DCore::QNodeId, |
| 361 | Qt3DCore::NonLockingPolicy> |
| 362 | { |
| 363 | }; |
| 364 | |
| 365 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RayCasterManager : public Qt3DCore::QResourceManager< |
| 366 | RayCaster, |
| 367 | Qt3DCore::QNodeId, |
| 368 | Qt3DCore::NonLockingPolicy> |
| 369 | { |
| 370 | }; |
| 371 | |
| 372 | #if 0 |
| 373 | class BoundingVolumeDebugManager : public Qt3DCore::QResourceManager< |
| 374 | BoundingVolumeDebug, |
| 375 | Qt3DCore::QNodeId, |
| 376 | Qt3DCore::ObjectLevelLockingPolicy> |
| 377 | { |
| 378 | }; |
| 379 | #endif |
| 380 | |
| 381 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LightManager : public Qt3DCore::QResourceManager< |
| 382 | Light, |
| 383 | Qt3DCore::QNodeId, |
| 384 | Qt3DCore::NonLockingPolicy> |
| 385 | { |
| 386 | public: |
| 387 | LightManager() {} |
| 388 | }; |
| 389 | |
| 390 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EnvironmentLightManager : public Qt3DCore::QResourceManager< |
| 391 | EnvironmentLight, |
| 392 | Qt3DCore::QNodeId, |
| 393 | Qt3DCore::NonLockingPolicy> |
| 394 | { |
| 395 | public: |
| 396 | EnvironmentLightManager() {} |
| 397 | }; |
| 398 | |
| 399 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ComputeCommandManager : public Qt3DCore::QResourceManager< |
| 400 | ComputeCommand, |
| 401 | Qt3DCore::QNodeId, |
| 402 | Qt3DCore::NonLockingPolicy> |
| 403 | { |
| 404 | public: |
| 405 | ComputeCommandManager() {} |
| 406 | }; |
| 407 | |
| 408 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderStateManager : public Qt3DCore::QResourceManager< |
| 409 | RenderStateNode, |
| 410 | Qt3DCore::QNodeId, |
| 411 | Qt3DCore::NonLockingPolicy> |
| 412 | { |
| 413 | }; |
| 414 | |
| 415 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ArmatureManager : public Qt3DCore::QResourceManager< |
| 416 | Armature, |
| 417 | Qt3DCore::QNodeId, |
| 418 | Qt3DCore::NonLockingPolicy> |
| 419 | { |
| 420 | }; |
| 421 | |
| 422 | class Q_3DRENDERSHARED_PRIVATE_EXPORT SkeletonManager : public Qt3DCore::QResourceManager< |
| 423 | Skeleton, |
| 424 | Qt3DCore::QNodeId, |
| 425 | Qt3DCore::NonLockingPolicy> |
| 426 | { |
| 427 | public: |
| 428 | enum DirtyFlag { |
| 429 | SkeletonDataDirty, |
| 430 | SkeletonTransformsDirty |
| 431 | }; |
| 432 | |
| 433 | void addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle); |
| 434 | QList<HSkeleton> takeDirtySkeletons(DirtyFlag dirtyFlag); |
| 435 | |
| 436 | private: |
| 437 | QList<HSkeleton> m_dirtyDataSkeletons; |
| 438 | QList<HSkeleton> m_dirtyTransformSkeletons; |
| 439 | }; |
| 440 | |
| 441 | class Q_3DRENDERSHARED_PRIVATE_EXPORT JointManager : public Qt3DCore::QResourceManager< |
| 442 | Joint, |
| 443 | Qt3DCore::QNodeId, |
| 444 | Qt3DCore::NonLockingPolicy> |
| 445 | { |
| 446 | public: |
| 447 | void addDirtyJoint(Qt3DCore::QNodeId jointId); |
| 448 | void removeDirtyJoint(Qt3DCore::QNodeId jointId); |
| 449 | QList<HJoint> dirtyJoints(); |
| 450 | |
| 451 | private: |
| 452 | QList<HJoint> m_dirtyJoints; |
| 453 | }; |
| 454 | |
| 455 | class Q_3DRENDERSHARED_PRIVATE_EXPORT PickingProxyManager : public Qt3DCore::QResourceManager< |
| 456 | PickingProxy, |
| 457 | Qt3DCore::QNodeId, |
| 458 | Qt3DCore::NonLockingPolicy> |
| 459 | { |
| 460 | }; |
| 461 | |
| 462 | } // namespace Render |
| 463 | } // namespace Qt3DRender |
| 464 | |
| 465 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::FilterKey, Q_REQUIRES_CLEANUP) |
| 466 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Effect, Q_REQUIRES_CLEANUP) |
| 467 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Entity, Q_REQUIRES_CLEANUP) |
| 468 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Layer, Q_REQUIRES_CLEANUP) |
| 469 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Material, Q_REQUIRES_CLEANUP) |
| 470 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Shader, Q_REQUIRES_CLEANUP) |
| 471 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderTarget, Q_REQUIRES_CLEANUP) |
| 472 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Texture, Q_REQUIRES_CLEANUP) |
| 473 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderPass, Q_REQUIRES_CLEANUP) |
| 474 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::TextureImage, Q_REQUIRES_CLEANUP) |
| 475 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Attribute, Q_REQUIRES_CLEANUP) |
| 476 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Geometry, Q_REQUIRES_CLEANUP) |
| 477 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ObjectPicker, Q_REQUIRES_CLEANUP) |
| 478 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RayCaster, Q_REQUIRES_CLEANUP) |
| 479 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::BoundingVolumeDebug, Q_REQUIRES_CLEANUP) |
| 480 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ComputeCommand, Q_REQUIRES_CLEANUP) |
| 481 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Parameter, Q_REQUIRES_CLEANUP) |
| 482 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Transform, Q_REQUIRES_CLEANUP) |
| 483 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Armature, Q_REQUIRES_CLEANUP) |
| 484 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Skeleton, Q_REQUIRES_CLEANUP) |
| 485 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Joint, Q_REQUIRES_CLEANUP) |
| 486 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderBuilder, Q_REQUIRES_CLEANUP) |
| 487 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderImage, Q_REQUIRES_CLEANUP) |
| 488 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::PickingProxy, Q_REQUIRES_CLEANUP) |
| 489 | |
| 490 | QT_END_NAMESPACE |
| 491 | |
| 492 | |
| 493 | #endif // QT3DRENDER_RENDER_MANAGERS_P_H |
| 494 | |