1 | // Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_SHADERIMAGE_P_H |
5 | #define QT3DRENDER_RENDER_SHADERIMAGE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/backendnode_p.h> |
19 | #include <Qt3DRender/qshaderimage.h> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | namespace Qt3DRender { |
24 | |
25 | namespace Render { |
26 | |
27 | class Q_AUTOTEST_EXPORT ShaderImage : public BackendNode |
28 | { |
29 | public: |
30 | ShaderImage(); |
31 | |
32 | void cleanup(); |
33 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
34 | |
35 | Qt3DCore::QNodeId textureId() const { return m_textureId; } |
36 | int mipLevel() const { return m_mipLevel; } |
37 | int layer() const { return m_layer; } |
38 | bool layered() const { return m_layered; } |
39 | QShaderImage::Access access() const { return m_access; } |
40 | QShaderImage::ImageFormat format() const { return m_format; } |
41 | |
42 | // For Unit Test purposes only |
43 | #ifdef QT_BUILD_INTERNAL |
44 | void setTextureId(Qt3DCore::QNodeId id) { m_textureId = id; } |
45 | void setMipLevel(int level) { m_mipLevel = level; } |
46 | void setLayer(int layer) { m_layer = layer; } |
47 | void setLayered(bool layered) { m_layered = layered; } |
48 | void setAccess(QShaderImage::Access access) { m_access = access; } |
49 | void setFormat(QShaderImage::ImageFormat format) { m_format = format; } |
50 | #endif |
51 | |
52 | private: |
53 | Qt3DCore::QNodeId m_textureId; |
54 | int m_mipLevel; |
55 | int m_layer; |
56 | bool m_layered; |
57 | QShaderImage::Access m_access; |
58 | QShaderImage::ImageFormat m_format; |
59 | }; |
60 | |
61 | } // namespace Render |
62 | |
63 | } // namespace Qt3DRender |
64 | |
65 | QT_END_NAMESPACE |
66 | |
67 | #endif // QT3DRENDER_RENDER_SHADERIMAGE_P_H |
68 | |