1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_SHADERBUILDER_H |
5 | #define QT3DRENDER_RENDER_SHADERBUILDER_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/qshaderprogram.h> |
19 | #include <Qt3DRender/private/backendnode_p.h> |
20 | #include <Qt3DRender/private/qgraphicsapifilter_p.h> |
21 | #include <Qt3DCore/private/vector_helper_p.h> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | namespace Qt3DRender { |
26 | |
27 | namespace Render { |
28 | |
29 | struct ShaderBuilderUpdate |
30 | { |
31 | Qt3DCore::QNodeId builderId; |
32 | Qt3DRender::QShaderProgram::ShaderType shaderType; |
33 | QByteArray shaderCode; |
34 | }; |
35 | |
36 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderBuilder : public BackendNode |
37 | { |
38 | public: |
39 | static QString getPrototypesFile(); |
40 | static void setPrototypesFile(const QString &file); |
41 | static QStringList getPrototypeNames(); |
42 | |
43 | ShaderBuilder(); |
44 | ~ShaderBuilder(); |
45 | void cleanup(); |
46 | |
47 | Qt3DCore::QNodeId shaderProgramId() const; |
48 | QStringList enabledLayers() const; |
49 | |
50 | GraphicsApiFilterData graphicsApi() const; |
51 | void setGraphicsApi(const GraphicsApiFilterData &graphicsApi); |
52 | |
53 | QUrl shaderGraph(QShaderProgram::ShaderType type) const; |
54 | void setShaderGraph(QShaderProgram::ShaderType type, const QUrl &url); |
55 | |
56 | QByteArray shaderCode(QShaderProgram::ShaderType type) const; |
57 | bool isShaderCodeDirty(QShaderProgram::ShaderType type) const; |
58 | |
59 | void generateCode(QShaderProgram::ShaderType type); |
60 | |
61 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
62 | |
63 | std::vector<ShaderBuilderUpdate> takePendingUpdates() { return Qt3DCore::moveAndClear(data&: m_pendingUpdates); } |
64 | |
65 | QByteArray hashKeyForShaderGraph(QShaderProgram::ShaderType type) const; |
66 | |
67 | private: |
68 | void setEnabledLayers(const QStringList &layers); |
69 | |
70 | GraphicsApiFilterData m_graphicsApi; |
71 | Qt3DCore::QNodeId m_shaderProgramId; |
72 | QStringList m_enabledLayers; |
73 | QHash<QShaderProgram::ShaderType, QUrl> m_graphs; |
74 | QHash<QShaderProgram::ShaderType, QByteArray> m_codes; |
75 | QSet<QShaderProgram::ShaderType> m_dirtyTypes; |
76 | std::vector<ShaderBuilderUpdate> m_pendingUpdates; |
77 | }; |
78 | |
79 | } // namespace Render |
80 | } // namespace Qt3DRender |
81 | |
82 | QT_END_NAMESPACE |
83 | |
84 | #endif // QT3DRENDER_RENDER_SHADERBUILDER_H |
85 |