1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_TEXTURE_H |
5 | #define QT3DRENDER_RENDER_TEXTURE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/backendnode_p.h> |
19 | #include <Qt3DRender/private/handle_types_p.h> |
20 | #include <Qt3DRender/private/qabstracttexture_p.h> |
21 | #include <Qt3DRender/private/qtexturegenerator_p.h> |
22 | #include <Qt3DRender/qtexture.h> |
23 | #include <Qt3DRender/qtexturedata.h> |
24 | #include <QOpenGLContext> |
25 | #include <QMutex> |
26 | |
27 | QT_BEGIN_NAMESPACE |
28 | |
29 | class QOpenGLTexture; |
30 | |
31 | namespace Qt3DRender { |
32 | |
33 | class QAbstractTexture; |
34 | |
35 | namespace Render { |
36 | |
37 | class TextureManager; |
38 | class TextureImageManager; |
39 | |
40 | /** |
41 | * General, constant properties of a texture |
42 | */ |
43 | struct TextureProperties |
44 | { |
45 | int width = 1; |
46 | int height = 1; |
47 | int depth = 1; |
48 | int layers = 1; |
49 | int mipLevels = 1; |
50 | int samples = 1; |
51 | QAbstractTexture::Target target = QAbstractTexture::TargetAutomatic; |
52 | QAbstractTexture::TextureFormat format = QAbstractTexture::NoFormat; |
53 | bool generateMipMaps = false; |
54 | QAbstractTexture::Status status = QAbstractTexture::None; |
55 | |
56 | bool operator==(const TextureProperties &o) const { |
57 | return (width == o.width) && (height == o.height) && (depth == o.depth) |
58 | && (layers == o.layers) && (mipLevels == o.mipLevels) && (target == o.target) |
59 | && (format == o.format) && (generateMipMaps == o.generateMipMaps) |
60 | && (samples == o.samples) && (status == o.status); |
61 | } |
62 | inline bool operator!=(const TextureProperties &o) const { return !(*this == o); } |
63 | }; |
64 | |
65 | |
66 | /** |
67 | * Texture parameters that are independent of texture data and that may |
68 | * change without the re-uploading the texture |
69 | */ |
70 | struct TextureParameters |
71 | { |
72 | QAbstractTexture::Filter magnificationFilter = QAbstractTexture::Nearest; |
73 | QAbstractTexture::Filter minificationFilter = QAbstractTexture::Nearest; |
74 | QTextureWrapMode::WrapMode wrapModeX = QTextureWrapMode::ClampToEdge; |
75 | QTextureWrapMode::WrapMode wrapModeY = QTextureWrapMode::ClampToEdge; |
76 | QTextureWrapMode::WrapMode wrapModeZ = QTextureWrapMode::ClampToEdge; |
77 | float maximumAnisotropy = 1.0f; |
78 | QAbstractTexture::ComparisonFunction comparisonFunction = QAbstractTexture::CompareLessEqual; |
79 | QAbstractTexture::ComparisonMode comparisonMode = QAbstractTexture::CompareNone; |
80 | |
81 | bool operator==(const TextureParameters &o) const { |
82 | return (magnificationFilter == o.magnificationFilter) && (minificationFilter == o.minificationFilter) |
83 | && (wrapModeX == o.wrapModeX) && (wrapModeY == o.wrapModeY) && (wrapModeZ == o.wrapModeZ) |
84 | && (maximumAnisotropy == o.maximumAnisotropy) |
85 | && (comparisonFunction == o.comparisonFunction) && (comparisonMode == o.comparisonMode); |
86 | } |
87 | inline bool operator!=(const TextureParameters &o) const { return !(*this == o); } |
88 | }; |
89 | |
90 | /** |
91 | * Backend object for QAbstractTexture. Just holds texture properties and parameters. |
92 | * Will query the TextureImplManager for an instance of TextureImpl that matches it's |
93 | * properties. |
94 | */ |
95 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Texture : public BackendNode |
96 | { |
97 | public: |
98 | Texture(); |
99 | ~Texture(); |
100 | |
101 | enum DirtyFlag { |
102 | NotDirty = 0, |
103 | DirtyProperties = (1 << 0), |
104 | DirtyParameters = (1 << 1), |
105 | DirtyImageGenerators = (1 << 2), |
106 | DirtyDataGenerator = (1 << 3), |
107 | DirtySharedTextureId = (1 << 4), |
108 | DirtyPendingDataUpdates = (1 << 5), |
109 | }; |
110 | Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag) |
111 | |
112 | struct TextureUpdateInfo |
113 | { |
114 | TextureProperties properties; |
115 | QVariant handle; |
116 | QAbstractTexture::HandleType handleType; |
117 | }; |
118 | |
119 | void addDirtyFlag(DirtyFlags flags); |
120 | DirtyFlags dirtyFlags(); |
121 | void unsetDirty(); |
122 | |
123 | void cleanup(); |
124 | |
125 | void addTextureDataUpdate(const QTextureDataUpdate &update); |
126 | std::vector<QTextureDataUpdate> takePendingTextureDataUpdates() { |
127 | return std::exchange(obj&: m_pendingTextureDataUpdates, new_val: {}); } |
128 | |
129 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
130 | |
131 | inline const TextureProperties& properties() const { return m_properties; } |
132 | inline const TextureParameters& parameters() const { return m_parameters; } |
133 | inline const Qt3DCore::QNodeIdVector textureImageIds() const { return m_textureImageIds; } |
134 | inline const QTextureGeneratorPtr& dataGenerator() const { return m_dataFunctor; } |
135 | inline int sharedTextureId() const { return m_sharedTextureId; } |
136 | |
137 | void setDataGenerator(const QTextureGeneratorPtr &generator); |
138 | bool isValid(TextureImageManager *manager) const; |
139 | private: |
140 | DirtyFlags m_dirty; |
141 | TextureProperties m_properties; |
142 | TextureParameters m_parameters; |
143 | int m_sharedTextureId; |
144 | |
145 | QTextureGeneratorPtr m_dataFunctor; |
146 | Qt3DCore::QNodeIdVector m_textureImageIds; |
147 | |
148 | QMutex m_flagsMutex; |
149 | std::vector<QTextureDataUpdate> m_pendingTextureDataUpdates; |
150 | }; |
151 | |
152 | class Q_AUTOTEST_EXPORT TextureFunctor : public Qt3DCore::QBackendNodeMapper |
153 | { |
154 | public: |
155 | explicit TextureFunctor(AbstractRenderer *renderer, |
156 | TextureManager *textureNodeManager); |
157 | Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const final; |
158 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; |
159 | void destroy(Qt3DCore::QNodeId id) const final; |
160 | |
161 | private: |
162 | AbstractRenderer *m_renderer; |
163 | TextureManager *m_textureNodeManager; |
164 | }; |
165 | |
166 | #ifndef QT_NO_DEBUG_STREAM |
167 | inline QDebug operator<<(QDebug dbg, const Texture &texture) |
168 | { |
169 | QDebugStateSaver saver(dbg); |
170 | dbg << "QNodeId =" << texture.peerId() << "imageCount =" << texture.textureImageIds().size() << Qt::endl; |
171 | return dbg; |
172 | } |
173 | #endif |
174 | |
175 | } // namespace Render |
176 | } // namespace Qt3DRender |
177 | |
178 | QT_END_NAMESPACE |
179 | |
180 | Q_DECLARE_METATYPE(Qt3DRender::Render::Texture*) // LCOV_EXCL_LINE |
181 | Q_DECLARE_METATYPE(Qt3DRender::Render::TextureProperties) // LCOV_EXCL_LINE |
182 | |
183 | #endif // QT3DRENDER_RENDER_TEXTURE_H |
184 | |