1 | // Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QOPENGLABSTRACTTEXTURE_H |
5 | #define QOPENGLABSTRACTTEXTURE_H |
6 | |
7 | #include <QtOpenGL/qtopenglglobal.h> |
8 | |
9 | #ifndef QT_NO_OPENGL |
10 | |
11 | #include <QtGui/qopengl.h> |
12 | #include <QtGui/qimage.h> |
13 | #include <QtCore/QScopedPointer> |
14 | |
15 | QT_BEGIN_NAMESPACE |
16 | |
17 | class QDebug; |
18 | class QOpenGLTexturePrivate; |
19 | class QOpenGLPixelTransferOptions; |
20 | |
21 | class Q_OPENGL_EXPORT QOpenGLTexture |
22 | { |
23 | Q_GADGET |
24 | public: |
25 | enum Target { |
26 | Target1D = 0x0DE0, // GL_TEXTURE_1D |
27 | Target1DArray = 0x8C18, // GL_TEXTURE_1D_ARRAY |
28 | Target2D = 0x0DE1, // GL_TEXTURE_2D |
29 | Target2DArray = 0x8C1A, // GL_TEXTURE_2D_ARRAY |
30 | Target3D = 0x806F, // GL_TEXTURE_3D |
31 | TargetCubeMap = 0x8513, // GL_TEXTURE_CUBE_MAP |
32 | TargetCubeMapArray = 0x9009, // GL_TEXTURE_CUBE_MAP_ARRAY |
33 | Target2DMultisample = 0x9100, // GL_TEXTURE_2D_MULTISAMPLE |
34 | Target2DMultisampleArray = 0x9102, // GL_TEXTURE_2D_MULTISAMPLE_ARRAY |
35 | TargetRectangle = 0x84F5, // GL_TEXTURE_RECTANGLE |
36 | TargetBuffer = 0x8C2A // GL_TEXTURE_BUFFER |
37 | }; |
38 | Q_ENUM(Target) |
39 | |
40 | enum BindingTarget { |
41 | BindingTarget1D = 0x8068, // GL_TEXTURE_BINDING_1D |
42 | BindingTarget1DArray = 0x8C1C, // GL_TEXTURE_BINDING_1D_ARRAY |
43 | BindingTarget2D = 0x8069, // GL_TEXTURE_BINDING_2D |
44 | BindingTarget2DArray = 0x8C1D, // GL_TEXTURE_BINDING_2D_ARRAY |
45 | BindingTarget3D = 0x806A, // GL_TEXTURE_BINDING_3D |
46 | BindingTargetCubeMap = 0x8514, // GL_TEXTURE_BINDING_CUBE_MAP |
47 | BindingTargetCubeMapArray = 0x900A, // GL_TEXTURE_BINDING_CUBE_MAP_ARRAY |
48 | BindingTarget2DMultisample = 0x9104, // GL_TEXTURE_BINDING_2D_MULTISAMPLE |
49 | BindingTarget2DMultisampleArray = 0x9105, // GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY |
50 | BindingTargetRectangle = 0x84F6, // GL_TEXTURE_BINDING_RECTANGLE |
51 | BindingTargetBuffer = 0x8C2C // GL_TEXTURE_BINDING_BUFFER |
52 | }; |
53 | Q_ENUM(BindingTarget) |
54 | |
55 | enum MipMapGeneration { |
56 | GenerateMipMaps, |
57 | DontGenerateMipMaps |
58 | }; |
59 | Q_ENUM(MipMapGeneration) |
60 | |
61 | enum TextureUnitReset { |
62 | ResetTextureUnit, |
63 | DontResetTextureUnit |
64 | }; |
65 | Q_ENUM(TextureUnitReset) |
66 | |
67 | enum TextureFormat { |
68 | NoFormat = 0, // GL_NONE |
69 | |
70 | // Unsigned normalized formats |
71 | R8_UNorm = 0x8229, // GL_R8 |
72 | RG8_UNorm = 0x822B, // GL_RG8 |
73 | RGB8_UNorm = 0x8051, // GL_RGB8 |
74 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
75 | |
76 | R16_UNorm = 0x822A, // GL_R16 |
77 | RG16_UNorm = 0x822C, // GL_RG16 |
78 | RGB16_UNorm = 0x8054, // GL_RGB16 |
79 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
80 | |
81 | // Signed normalized formats |
82 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
83 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
84 | RGB8_SNorm = 0x8F96, // GL_RGB8_SNORM |
85 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
86 | |
87 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
88 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
89 | RGB16_SNorm = 0x8F9A, // GL_RGB16_SNORM |
90 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
91 | |
92 | // Unsigned integer formats |
93 | R8U = 0x8232, // GL_R8UI |
94 | RG8U = 0x8238, // GL_RG8UI |
95 | RGB8U = 0x8D7D, // GL_RGB8UI |
96 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
97 | |
98 | R16U = 0x8234, // GL_R16UI |
99 | RG16U = 0x823A, // GL_RG16UI |
100 | RGB16U = 0x8D77, // GL_RGB16UI |
101 | RGBA16U = 0x8D76, // GL_RGBA16UI |
102 | |
103 | R32U = 0x8236, // GL_R32UI |
104 | RG32U = 0x823C, // GL_RG32UI |
105 | RGB32U = 0x8D71, // GL_RGB32UI |
106 | RGBA32U = 0x8D70, // GL_RGBA32UI |
107 | |
108 | // Signed integer formats |
109 | R8I = 0x8231, // GL_R8I |
110 | RG8I = 0x8237, // GL_RG8I |
111 | RGB8I = 0x8D8F, // GL_RGB8I |
112 | RGBA8I = 0x8D8E, // GL_RGBA8I |
113 | |
114 | R16I = 0x8233, // GL_R16I |
115 | RG16I = 0x8239, // GL_RG16I |
116 | RGB16I = 0x8D89, // GL_RGB16I |
117 | RGBA16I = 0x8D88, // GL_RGBA16I |
118 | |
119 | R32I = 0x8235, // GL_R32I |
120 | RG32I = 0x823B, // GL_RG32I |
121 | RGB32I = 0x8D83, // GL_RGB32I |
122 | RGBA32I = 0x8D82, // GL_RGBA32I |
123 | |
124 | // Floating point formats |
125 | R16F = 0x822D, // GL_R16F |
126 | RG16F = 0x822F, // GL_RG16F |
127 | RGB16F = 0x881B, // GL_RGB16F |
128 | RGBA16F = 0x881A, // GL_RGBA16F |
129 | |
130 | R32F = 0x822E, // GL_R32F |
131 | RG32F = 0x8230, // GL_RG32F |
132 | RGB32F = 0x8815, // GL_RGB32F |
133 | RGBA32F = 0x8814, // GL_RGBA32F |
134 | |
135 | // Packed formats |
136 | RGB9E5 = 0x8C3D, // GL_RGB9_E5 |
137 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
138 | RG3B2 = 0x2A10, // GL_R3_G3_B2 |
139 | R5G6B5 = 0x8D62, // GL_RGB565 |
140 | RGB5A1 = 0x8057, // GL_RGB5_A1 |
141 | RGBA4 = 0x8056, // GL_RGBA4 |
142 | RGB10A2 = 0x906F, // GL_RGB10_A2UI |
143 | |
144 | // Depth formats |
145 | D16 = 0x81A5, // GL_DEPTH_COMPONENT16 |
146 | D24 = 0x81A6, // GL_DEPTH_COMPONENT24 |
147 | D24S8 = 0x88F0, // GL_DEPTH24_STENCIL8 |
148 | D32 = 0x81A7, // GL_DEPTH_COMPONENT32 |
149 | D32F = 0x8CAC, // GL_DEPTH_COMPONENT32F |
150 | D32FS8X24 = 0x8CAD, // GL_DEPTH32F_STENCIL8 |
151 | S8 = 0x8D48, // GL_STENCIL_INDEX8 |
152 | |
153 | // Compressed formats |
154 | RGB_DXT1 = 0x83F0, // GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
155 | RGBA_DXT1 = 0x83F1, // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
156 | RGBA_DXT3 = 0x83F2, // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
157 | RGBA_DXT5 = 0x83F3, // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
158 | R_ATI1N_UNorm = 0x8DBB, // GL_COMPRESSED_RED_RGTC1 |
159 | R_ATI1N_SNorm = 0x8DBC, // GL_COMPRESSED_SIGNED_RED_RGTC1 |
160 | RG_ATI2N_UNorm = 0x8DBD, // GL_COMPRESSED_RG_RGTC2 |
161 | RG_ATI2N_SNorm = 0x8DBE, // GL_COMPRESSED_SIGNED_RG_RGTC2 |
162 | RGB_BP_UNSIGNED_FLOAT = 0x8E8F, // GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB |
163 | RGB_BP_SIGNED_FLOAT = 0x8E8E, // GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB |
164 | RGB_BP_UNorm = 0x8E8C, // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB |
165 | R11_EAC_UNorm = 0x9270, // GL_COMPRESSED_R11_EAC |
166 | R11_EAC_SNorm = 0x9271, // GL_COMPRESSED_SIGNED_R11_EAC |
167 | RG11_EAC_UNorm = 0x9272, // GL_COMPRESSED_RG11_EAC |
168 | RG11_EAC_SNorm = 0x9273, // GL_COMPRESSED_SIGNED_RG11_EAC |
169 | RGB8_ETC2 = 0x9274, // GL_COMPRESSED_RGB8_ETC2 |
170 | SRGB8_ETC2 = 0x9275, // GL_COMPRESSED_SRGB8_ETC2 |
171 | RGB8_PunchThrough_Alpha1_ETC2 = 0x9276, // GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
172 | SRGB8_PunchThrough_Alpha1_ETC2 = 0x9277, // GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
173 | RGBA8_ETC2_EAC = 0x9278, // GL_COMPRESSED_RGBA8_ETC2_EAC |
174 | SRGB8_Alpha8_ETC2_EAC = 0x9279, // GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
175 | RGB8_ETC1 = 0x8D64, // GL_ETC1_RGB8_OES |
176 | RGBA_ASTC_4x4 = 0x93B0, // GL_COMPRESSED_RGBA_ASTC_4x4_KHR |
177 | RGBA_ASTC_5x4 = 0x93B1, // GL_COMPRESSED_RGBA_ASTC_5x4_KHR |
178 | RGBA_ASTC_5x5 = 0x93B2, // GL_COMPRESSED_RGBA_ASTC_5x5_KHR |
179 | RGBA_ASTC_6x5 = 0x93B3, // GL_COMPRESSED_RGBA_ASTC_6x5_KHR |
180 | RGBA_ASTC_6x6 = 0x93B4, // GL_COMPRESSED_RGBA_ASTC_6x6_KHR |
181 | RGBA_ASTC_8x5 = 0x93B5, // GL_COMPRESSED_RGBA_ASTC_8x5_KHR |
182 | RGBA_ASTC_8x6 = 0x93B6, // GL_COMPRESSED_RGBA_ASTC_8x6_KHR |
183 | RGBA_ASTC_8x8 = 0x93B7, // GL_COMPRESSED_RGBA_ASTC_8x8_KHR |
184 | RGBA_ASTC_10x5 = 0x93B8, // GL_COMPRESSED_RGBA_ASTC_10x5_KHR |
185 | RGBA_ASTC_10x6 = 0x93B9, // GL_COMPRESSED_RGBA_ASTC_10x6_KHR |
186 | RGBA_ASTC_10x8 = 0x93BA, // GL_COMPRESSED_RGBA_ASTC_10x8_KHR |
187 | RGBA_ASTC_10x10 = 0x93BB, // GL_COMPRESSED_RGBA_ASTC_10x10_KHR |
188 | RGBA_ASTC_12x10 = 0x93BC, // GL_COMPRESSED_RGBA_ASTC_12x10_KHR |
189 | RGBA_ASTC_12x12 = 0x93BD, // GL_COMPRESSED_RGBA_ASTC_12x12_KHR |
190 | SRGB8_Alpha8_ASTC_4x4 = 0x93D0, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR |
191 | SRGB8_Alpha8_ASTC_5x4 = 0x93D1, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR |
192 | SRGB8_Alpha8_ASTC_5x5 = 0x93D2, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR |
193 | SRGB8_Alpha8_ASTC_6x5 = 0x93D3, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR |
194 | SRGB8_Alpha8_ASTC_6x6 = 0x93D4, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR |
195 | SRGB8_Alpha8_ASTC_8x5 = 0x93D5, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR |
196 | SRGB8_Alpha8_ASTC_8x6 = 0x93D6, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR |
197 | SRGB8_Alpha8_ASTC_8x8 = 0x93D7, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR |
198 | SRGB8_Alpha8_ASTC_10x5 = 0x93D8, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR |
199 | SRGB8_Alpha8_ASTC_10x6 = 0x93D9, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR |
200 | SRGB8_Alpha8_ASTC_10x8 = 0x93DA, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR |
201 | SRGB8_Alpha8_ASTC_10x10 = 0x93DB, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR |
202 | SRGB8_Alpha8_ASTC_12x10 = 0x93DC, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR |
203 | SRGB8_Alpha8_ASTC_12x12 = 0x93DD, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR |
204 | |
205 | // sRGB formats |
206 | SRGB8 = 0x8C41, // GL_SRGB8 |
207 | SRGB8_Alpha8 = 0x8C43, // GL_SRGB8_ALPHA8 |
208 | SRGB_DXT1 = 0x8C4C, // GL_COMPRESSED_SRGB_S3TC_DXT1_EXT |
209 | SRGB_Alpha_DXT1 = 0x8C4D, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT |
210 | SRGB_Alpha_DXT3 = 0x8C4E, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT |
211 | SRGB_Alpha_DXT5 = 0x8C4F, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT |
212 | SRGB_BP_UNorm = 0x8E8D, // GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB |
213 | |
214 | // ES 2 formats |
215 | DepthFormat = 0x1902, // GL_DEPTH_COMPONENT |
216 | AlphaFormat = 0x1906, // GL_ALPHA |
217 | RGBFormat = 0x1907, // GL_RGB |
218 | RGBAFormat = 0x1908, // GL_RGBA |
219 | LuminanceFormat = 0x1909, // GL_LUMINANCE |
220 | LuminanceAlphaFormat = 0x190A |
221 | |
222 | }; |
223 | Q_ENUM(TextureFormat) |
224 | |
225 | // This is not used externally yet but is reserved to allow checking of |
226 | // compatibility between texture formats |
227 | #ifndef Q_QDOC |
228 | enum TextureFormatClass { |
229 | NoFormatClass, |
230 | FormatClass_128Bit, |
231 | FormatClass_96Bit, |
232 | FormatClass_64Bit, |
233 | FormatClass_48Bit, |
234 | FormatClass_32Bit, |
235 | FormatClass_24Bit, |
236 | FormatClass_16Bit, |
237 | FormatClass_8Bit, |
238 | FormatClass_RGTC1_R, |
239 | FormatClass_RGTC2_RG, |
240 | FormatClass_BPTC_Unorm, |
241 | FormatClass_BPTC_Float, |
242 | FormatClass_S3TC_DXT1_RGB, |
243 | FormatClass_S3TC_DXT1_RGBA, |
244 | FormatClass_S3TC_DXT3_RGBA, |
245 | FormatClass_S3TC_DXT5_RGBA, |
246 | FormatClass_Unique |
247 | }; |
248 | #endif |
249 | |
250 | enum CubeMapFace { |
251 | CubeMapPositiveX = 0x8515, // GL_TEXTURE_CUBE_MAP_POSITIVE_X |
252 | CubeMapNegativeX = 0x8516, // GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
253 | CubeMapPositiveY = 0x8517, // GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
254 | CubeMapNegativeY = 0x8518, // GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
255 | CubeMapPositiveZ = 0x8519, // GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
256 | CubeMapNegativeZ = 0x851A // GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
257 | }; |
258 | Q_ENUM(CubeMapFace) |
259 | |
260 | enum PixelFormat { |
261 | NoSourceFormat = 0, // GL_NONE |
262 | Red = 0x1903, // GL_RED |
263 | RG = 0x8227, // GL_RG |
264 | RGB = 0x1907, // GL_RGB |
265 | BGR = 0x80E0, // GL_BGR |
266 | RGBA = 0x1908, // GL_RGBA |
267 | BGRA = 0x80E1, // GL_BGRA |
268 | Red_Integer = 0x8D94, // GL_RED_INTEGER |
269 | RG_Integer = 0x8228, // GL_RG_INTEGER |
270 | RGB_Integer = 0x8D98, // GL_RGB_INTEGER |
271 | BGR_Integer = 0x8D9A, // GL_BGR_INTEGER |
272 | RGBA_Integer = 0x8D99, // GL_RGBA_INTEGER |
273 | BGRA_Integer = 0x8D9B, // GL_BGRA_INTEGER |
274 | Stencil = 0x1901, // GL_STENCIL_INDEX |
275 | Depth = 0x1902, // GL_DEPTH_COMPONENT |
276 | DepthStencil = 0x84F9, // GL_DEPTH_STENCIL |
277 | Alpha = 0x1906, // GL_ALPHA |
278 | Luminance = 0x1909, // GL_LUMINANCE |
279 | LuminanceAlpha = 0x190A // GL_LUMINANCE_ALPHA |
280 | }; |
281 | Q_ENUM(PixelFormat) |
282 | |
283 | enum PixelType { |
284 | NoPixelType = 0, // GL_NONE |
285 | Int8 = 0x1400, // GL_BYTE |
286 | UInt8 = 0x1401, // GL_UNSIGNED_BYTE |
287 | Int16 = 0x1402, // GL_SHORT |
288 | UInt16 = 0x1403, // GL_UNSIGNED_SHORT |
289 | Int32 = 0x1404, // GL_INT |
290 | UInt32 = 0x1405, // GL_UNSIGNED_INT |
291 | Float16 = 0x140B, // GL_HALF_FLOAT |
292 | Float16OES = 0x8D61, // GL_HALF_FLOAT_OES |
293 | Float32 = 0x1406, // GL_FLOAT |
294 | UInt32_RGB9_E5 = 0x8C3E, // GL_UNSIGNED_INT_5_9_9_9_REV |
295 | UInt32_RG11B10F = 0x8C3B, // GL_UNSIGNED_INT_10F_11F_11F_REV |
296 | UInt8_RG3B2 = 0x8032, // GL_UNSIGNED_BYTE_3_3_2 |
297 | UInt8_RG3B2_Rev = 0x8362, // GL_UNSIGNED_BYTE_2_3_3_REV |
298 | UInt16_RGB5A1 = 0x8034, // GL_UNSIGNED_SHORT_5_5_5_1 |
299 | UInt16_RGB5A1_Rev = 0x8366, // GL_UNSIGNED_SHORT_1_5_5_5_REV |
300 | UInt16_R5G6B5 = 0x8363, // GL_UNSIGNED_SHORT_5_6_5 |
301 | UInt16_R5G6B5_Rev = 0x8364, // GL_UNSIGNED_SHORT_5_6_5_REV |
302 | UInt16_RGBA4 = 0x8033, // GL_UNSIGNED_SHORT_4_4_4_4 |
303 | UInt16_RGBA4_Rev = 0x8365, // GL_UNSIGNED_SHORT_4_4_4_4_REV |
304 | UInt32_RGBA8 = 0x8035, // GL_UNSIGNED_INT_8_8_8_8 |
305 | UInt32_RGBA8_Rev = 0x8367, // GL_UNSIGNED_INT_8_8_8_8_REV |
306 | UInt32_RGB10A2 = 0x8036, // GL_UNSIGNED_INT_10_10_10_2 |
307 | UInt32_RGB10A2_Rev = 0x8368, // GL_UNSIGNED_INT_2_10_10_10_REV |
308 | UInt32_D24S8 = 0x84FA, // GL_UNSIGNED_INT_24_8 |
309 | Float32_D32_UInt32_S8_X24 = 0x8DAD // GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
310 | }; |
311 | Q_ENUM(PixelType) |
312 | |
313 | enum SwizzleComponent { |
314 | SwizzleRed = 0x8E42, // GL_TEXTURE_SWIZZLE_R |
315 | SwizzleGreen = 0x8E43, // GL_TEXTURE_SWIZZLE_G |
316 | SwizzleBlue = 0x8E44, // GL_TEXTURE_SWIZZLE_B |
317 | SwizzleAlpha = 0x8E45 // GL_TEXTURE_SWIZZLE_A |
318 | }; |
319 | Q_ENUM(SwizzleComponent) |
320 | |
321 | enum SwizzleValue { |
322 | RedValue = 0x1903, // GL_RED |
323 | GreenValue = 0x1904, // GL_GREEN |
324 | BlueValue = 0x1905, // GL_BLUE |
325 | AlphaValue = 0x1906, // GL_ALPHA |
326 | ZeroValue = 0, // GL_ZERO |
327 | OneValue = 1 // GL_ONE |
328 | }; |
329 | Q_ENUM(SwizzleValue) |
330 | |
331 | enum WrapMode { |
332 | Repeat = 0x2901, // GL_REPEAT |
333 | MirroredRepeat = 0x8370, // GL_MIRRORED_REPEAT |
334 | ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE |
335 | ClampToBorder = 0x812D // GL_CLAMP_TO_BORDER |
336 | }; |
337 | Q_ENUM(WrapMode) |
338 | |
339 | enum CoordinateDirection { |
340 | DirectionS = 0x2802, // GL_TEXTURE_WRAP_S |
341 | DirectionT = 0x2803, // GL_TEXTURE_WRAP_T |
342 | DirectionR = 0x8072 // GL_TEXTURE_WRAP_R |
343 | }; |
344 | Q_ENUM(CoordinateDirection) |
345 | |
346 | // Features |
347 | enum Feature { |
348 | ImmutableStorage = 0x00000001, |
349 | ImmutableMultisampleStorage = 0x00000002, |
350 | TextureRectangle = 0x00000004, |
351 | TextureArrays = 0x00000008, |
352 | Texture3D = 0x00000010, |
353 | TextureMultisample = 0x00000020, |
354 | TextureBuffer = 0x00000040, |
355 | TextureCubeMapArrays = 0x00000080, |
356 | Swizzle = 0x00000100, |
357 | StencilTexturing = 0x00000200, |
358 | AnisotropicFiltering = 0x00000400, |
359 | NPOTTextures = 0x00000800, |
360 | NPOTTextureRepeat = 0x00001000, |
361 | Texture1D = 0x00002000, |
362 | TextureComparisonOperators = 0x00004000, |
363 | TextureMipMapLevel = 0x00008000, |
364 | #ifndef Q_QDOC |
365 | MaxFeatureFlag = 0x00010000 |
366 | #endif |
367 | }; |
368 | Q_DECLARE_FLAGS(Features, Feature) |
369 | Q_ENUM(Feature) |
370 | |
371 | explicit QOpenGLTexture(Target target); |
372 | explicit QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
373 | ~QOpenGLTexture(); |
374 | |
375 | Target target() const; |
376 | |
377 | // Creation and destruction |
378 | bool create(); |
379 | void destroy(); |
380 | bool isCreated() const; |
381 | GLuint textureId() const; |
382 | |
383 | // Binding and releasing |
384 | void bind(); |
385 | void bind(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
386 | void release(); |
387 | void release(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
388 | |
389 | bool isBound() const; |
390 | bool isBound(uint unit); |
391 | static GLuint boundTextureId(BindingTarget target); |
392 | static GLuint boundTextureId(uint unit, BindingTarget target); |
393 | |
394 | // Storage allocation |
395 | void setFormat(TextureFormat format); |
396 | TextureFormat format() const; |
397 | void setSize(int width, int height = 1, int depth = 1); |
398 | int width() const; |
399 | int height() const; |
400 | int depth() const; |
401 | void setMipLevels(int levels); |
402 | int mipLevels() const; |
403 | int maximumMipLevels() const; |
404 | void setLayers(int layers); |
405 | int layers() const; |
406 | int faces() const; |
407 | void setSamples(int samples); |
408 | int samples() const; |
409 | void setFixedSamplePositions(bool fixed); |
410 | bool isFixedSamplePositions() const; |
411 | void allocateStorage(); |
412 | void allocateStorage(PixelFormat pixelFormat, PixelType pixelType); |
413 | bool isStorageAllocated() const; |
414 | |
415 | QOpenGLTexture *createTextureView(Target target, |
416 | TextureFormat viewFormat, |
417 | int minimumMipmapLevel, int maximumMipmapLevel, |
418 | int minimumLayer, int maximumLayer) const; |
419 | bool isTextureView() const; |
420 | |
421 | // Pixel transfer |
422 | void setData(int mipLevel, int layer, CubeMapFace cubeFace, |
423 | PixelFormat sourceFormat, PixelType sourceType, |
424 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
425 | void setData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
426 | PixelFormat sourceFormat, PixelType sourceType, |
427 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
428 | void setData(int mipLevel, int layer, |
429 | PixelFormat sourceFormat, PixelType sourceType, |
430 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
431 | void setData(int mipLevel, |
432 | PixelFormat sourceFormat, PixelType sourceType, |
433 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
434 | void setData(PixelFormat sourceFormat, PixelType sourceType, |
435 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
436 | |
437 | void setData(int xOffset, int yOffset, int zOffset, |
438 | int width, int height, int depth, |
439 | PixelFormat sourceFormat, PixelType sourceType, |
440 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
441 | void setData(int xOffset, int yOffset, int zOffset, |
442 | int width, int height, int depth, int mipLevel, |
443 | PixelFormat sourceFormat, PixelType sourceType, |
444 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
445 | void setData(int xOffset, int yOffset, int zOffset, |
446 | int width, int height, int depth, |
447 | int mipLevel, int layer, |
448 | PixelFormat sourceFormat, PixelType sourceType, |
449 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
450 | void setData(int xOffset, int yOffset, int zOffset, |
451 | int width, int height, int depth, |
452 | int mipLevel, int layer, |
453 | CubeMapFace cubeFace, |
454 | PixelFormat sourceFormat, PixelType sourceType, |
455 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
456 | void setData(int xOffset, int yOffset, int zOffset, |
457 | int width, int height, int depth, |
458 | int mipLevel, int layer, |
459 | CubeMapFace cubeFace, int layerCount, |
460 | PixelFormat sourceFormat, PixelType sourceType, |
461 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
462 | |
463 | // Compressed data upload |
464 | void setCompressedData(int mipLevel, int layer, CubeMapFace cubeFace, |
465 | int dataSize, const void *data, |
466 | const QOpenGLPixelTransferOptions * const options = nullptr); |
467 | void setCompressedData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
468 | int dataSize, const void *data, |
469 | const QOpenGLPixelTransferOptions * const options = nullptr); |
470 | void setCompressedData(int mipLevel, int layer, |
471 | int dataSize, const void *data, |
472 | const QOpenGLPixelTransferOptions * const options = nullptr); |
473 | void setCompressedData(int mipLevel, int dataSize, const void *data, |
474 | const QOpenGLPixelTransferOptions * const options = nullptr); |
475 | void setCompressedData(int dataSize, const void *data, |
476 | const QOpenGLPixelTransferOptions * const options = nullptr); |
477 | |
478 | // Helpful overloads for setData |
479 | void setData(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
480 | |
481 | static bool hasFeature(Feature feature); |
482 | |
483 | // Texture Parameters |
484 | void setMipBaseLevel(int baseLevel); |
485 | int mipBaseLevel() const; |
486 | void setMipMaxLevel(int maxLevel); |
487 | int mipMaxLevel() const; |
488 | void setMipLevelRange(int baseLevel, int maxLevel); |
489 | QPair<int, int> mipLevelRange() const; |
490 | |
491 | void setAutoMipMapGenerationEnabled(bool enabled); |
492 | bool isAutoMipMapGenerationEnabled() const; |
493 | |
494 | void generateMipMaps(); |
495 | void generateMipMaps(int baseLevel, bool resetBaseLevel = true); |
496 | |
497 | void setSwizzleMask(SwizzleComponent component, SwizzleValue value); |
498 | void setSwizzleMask(SwizzleValue r, SwizzleValue g, |
499 | SwizzleValue b, SwizzleValue a); |
500 | SwizzleValue swizzleMask(SwizzleComponent component) const; |
501 | |
502 | enum DepthStencilMode { |
503 | DepthMode = 0x1902, // GL_DEPTH_COMPONENT |
504 | StencilMode = 0x1901 // GL_STENCIL_INDEX |
505 | }; |
506 | Q_ENUM(DepthStencilMode) |
507 | |
508 | void setDepthStencilMode(DepthStencilMode mode); |
509 | DepthStencilMode depthStencilMode() const; |
510 | |
511 | enum ComparisonFunction { |
512 | CompareLessEqual = 0x0203, // GL_LEQUAL |
513 | CompareGreaterEqual = 0x0206, // GL_GEQUAL |
514 | CompareLess = 0x0201, // GL_LESS |
515 | CompareGreater = 0x0204, // GL_GREATER |
516 | CompareEqual = 0x0202, // GL_EQUAL |
517 | CompareNotEqual = 0x0205, // GL_NOTEQUAL |
518 | CompareAlways = 0x0207, // GL_ALWAYS |
519 | CompareNever = 0x0200, // GL_NEVER |
520 | |
521 | #if QT_DEPRECATED_SINCE(6, 1) |
522 | CommpareNotEqual Q_DECL_ENUMERATOR_DEPRECATED_X( |
523 | "Use CompareNotEqual instead." ) = CompareNotEqual |
524 | #endif |
525 | }; |
526 | Q_ENUM(ComparisonFunction) |
527 | |
528 | void setComparisonFunction(ComparisonFunction function); |
529 | ComparisonFunction comparisonFunction() const; |
530 | |
531 | enum ComparisonMode { |
532 | CompareRefToTexture = 0x884E, // GL_COMPARE_REF_TO_TEXTURE |
533 | CompareNone = 0x0000 // GL_NONE |
534 | }; |
535 | |
536 | void setComparisonMode(ComparisonMode mode); |
537 | ComparisonMode comparisonMode() const; |
538 | |
539 | // Sampling Parameters |
540 | enum Filter { |
541 | Nearest = 0x2600, // GL_NEAREST |
542 | Linear = 0x2601, // GL_LINEAR |
543 | NearestMipMapNearest = 0x2700, // GL_NEAREST_MIPMAP_NEAREST |
544 | NearestMipMapLinear = 0x2702, // GL_NEAREST_MIPMAP_LINEAR |
545 | LinearMipMapNearest = 0x2701, // GL_LINEAR_MIPMAP_NEAREST |
546 | LinearMipMapLinear = 0x2703 // GL_LINEAR_MIPMAP_LINEAR |
547 | }; |
548 | Q_ENUM(Filter) |
549 | |
550 | void setMinificationFilter(Filter filter); |
551 | Filter minificationFilter() const; |
552 | void setMagnificationFilter(Filter filter); |
553 | Filter magnificationFilter() const; |
554 | void setMinMagFilters(Filter minificationFilter, |
555 | Filter magnificationFilter); |
556 | QPair<Filter, Filter> minMagFilters() const; |
557 | void setMaximumAnisotropy(float anisotropy); |
558 | float maximumAnisotropy() const; |
559 | |
560 | void setWrapMode(WrapMode mode); |
561 | void setWrapMode(CoordinateDirection direction, WrapMode mode); |
562 | WrapMode wrapMode(CoordinateDirection direction) const; |
563 | |
564 | void setBorderColor(const QColor &color); |
565 | void setBorderColor(float r, float g, float b, float a); |
566 | void setBorderColor(int r, int g, int b, int a); |
567 | void setBorderColor(uint r, uint g, uint b, uint a); |
568 | |
569 | QColor borderColor() const; |
570 | void borderColor(float *border) const; |
571 | void borderColor(int *border) const; |
572 | void borderColor(unsigned int *border) const; |
573 | |
574 | void setMinimumLevelOfDetail(float value); |
575 | float minimumLevelOfDetail() const; |
576 | void setMaximumLevelOfDetail(float value); |
577 | float maximumLevelOfDetail() const; |
578 | void setLevelOfDetailRange(float min, float max); |
579 | QPair<float, float> levelOfDetailRange() const; |
580 | void setLevelofDetailBias(float bias); |
581 | float levelofDetailBias() const; |
582 | |
583 | #ifndef QT_NO_DEBUG_STREAM |
584 | friend Q_OPENGL_EXPORT QDebug operator<<(QDebug dbg, const QOpenGLTexture *t); |
585 | #endif |
586 | |
587 | private: |
588 | Q_DISABLE_COPY(QOpenGLTexture) |
589 | Q_DECLARE_PRIVATE(QOpenGLTexture) |
590 | QScopedPointer<QOpenGLTexturePrivate> d_ptr; |
591 | }; |
592 | |
593 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLTexture::Features) |
594 | |
595 | #ifndef QT_NO_DEBUG_STREAM |
596 | Q_OPENGL_EXPORT QDebug operator<<(QDebug debug, const QOpenGLTexture *t); |
597 | #endif |
598 | |
599 | QT_END_NAMESPACE |
600 | |
601 | #endif // QT_NO_OPENGL |
602 | |
603 | #endif // QOPENGLABSTRACTTEXTURE_H |
604 | |