| 1 | // Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QOPENGLABSTRACTTEXTURE_H |
| 5 | #define QOPENGLABSTRACTTEXTURE_H |
| 6 | |
| 7 | #include <QtOpenGL/qtopenglglobal.h> |
| 8 | |
| 9 | #ifndef QT_NO_OPENGL |
| 10 | |
| 11 | #include <QtGui/qopengl.h> |
| 12 | #include <QtGui/qimage.h> |
| 13 | #include <QtCore/QScopedPointer> |
| 14 | |
| 15 | QT_BEGIN_NAMESPACE |
| 16 | |
| 17 | class QDebug; |
| 18 | class QOpenGLTexturePrivate; |
| 19 | class QOpenGLPixelTransferOptions; |
| 20 | |
| 21 | class Q_OPENGL_EXPORT QOpenGLTexture |
| 22 | { |
| 23 | Q_GADGET |
| 24 | public: |
| 25 | enum Target { |
| 26 | Target1D = 0x0DE0, // GL_TEXTURE_1D |
| 27 | Target1DArray = 0x8C18, // GL_TEXTURE_1D_ARRAY |
| 28 | Target2D = 0x0DE1, // GL_TEXTURE_2D |
| 29 | Target2DArray = 0x8C1A, // GL_TEXTURE_2D_ARRAY |
| 30 | Target3D = 0x806F, // GL_TEXTURE_3D |
| 31 | TargetCubeMap = 0x8513, // GL_TEXTURE_CUBE_MAP |
| 32 | TargetCubeMapArray = 0x9009, // GL_TEXTURE_CUBE_MAP_ARRAY |
| 33 | Target2DMultisample = 0x9100, // GL_TEXTURE_2D_MULTISAMPLE |
| 34 | Target2DMultisampleArray = 0x9102, // GL_TEXTURE_2D_MULTISAMPLE_ARRAY |
| 35 | TargetRectangle = 0x84F5, // GL_TEXTURE_RECTANGLE |
| 36 | TargetBuffer = 0x8C2A // GL_TEXTURE_BUFFER |
| 37 | }; |
| 38 | Q_ENUM(Target) |
| 39 | |
| 40 | enum BindingTarget { |
| 41 | BindingTarget1D = 0x8068, // GL_TEXTURE_BINDING_1D |
| 42 | BindingTarget1DArray = 0x8C1C, // GL_TEXTURE_BINDING_1D_ARRAY |
| 43 | BindingTarget2D = 0x8069, // GL_TEXTURE_BINDING_2D |
| 44 | BindingTarget2DArray = 0x8C1D, // GL_TEXTURE_BINDING_2D_ARRAY |
| 45 | BindingTarget3D = 0x806A, // GL_TEXTURE_BINDING_3D |
| 46 | BindingTargetCubeMap = 0x8514, // GL_TEXTURE_BINDING_CUBE_MAP |
| 47 | BindingTargetCubeMapArray = 0x900A, // GL_TEXTURE_BINDING_CUBE_MAP_ARRAY |
| 48 | BindingTarget2DMultisample = 0x9104, // GL_TEXTURE_BINDING_2D_MULTISAMPLE |
| 49 | BindingTarget2DMultisampleArray = 0x9105, // GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY |
| 50 | BindingTargetRectangle = 0x84F6, // GL_TEXTURE_BINDING_RECTANGLE |
| 51 | BindingTargetBuffer = 0x8C2C // GL_TEXTURE_BINDING_BUFFER |
| 52 | }; |
| 53 | Q_ENUM(BindingTarget) |
| 54 | |
| 55 | enum MipMapGeneration { |
| 56 | GenerateMipMaps, |
| 57 | DontGenerateMipMaps |
| 58 | }; |
| 59 | Q_ENUM(MipMapGeneration) |
| 60 | |
| 61 | enum TextureUnitReset { |
| 62 | ResetTextureUnit, |
| 63 | DontResetTextureUnit |
| 64 | }; |
| 65 | Q_ENUM(TextureUnitReset) |
| 66 | |
| 67 | enum TextureFormat { |
| 68 | NoFormat = 0, // GL_NONE |
| 69 | |
| 70 | // Unsigned normalized formats |
| 71 | R8_UNorm = 0x8229, // GL_R8 |
| 72 | RG8_UNorm = 0x822B, // GL_RG8 |
| 73 | RGB8_UNorm = 0x8051, // GL_RGB8 |
| 74 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
| 75 | |
| 76 | R16_UNorm = 0x822A, // GL_R16 |
| 77 | RG16_UNorm = 0x822C, // GL_RG16 |
| 78 | RGB16_UNorm = 0x8054, // GL_RGB16 |
| 79 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
| 80 | |
| 81 | // Signed normalized formats |
| 82 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
| 83 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
| 84 | RGB8_SNorm = 0x8F96, // GL_RGB8_SNORM |
| 85 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
| 86 | |
| 87 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
| 88 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
| 89 | RGB16_SNorm = 0x8F9A, // GL_RGB16_SNORM |
| 90 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
| 91 | |
| 92 | // Unsigned integer formats |
| 93 | R8U = 0x8232, // GL_R8UI |
| 94 | RG8U = 0x8238, // GL_RG8UI |
| 95 | RGB8U = 0x8D7D, // GL_RGB8UI |
| 96 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
| 97 | |
| 98 | R16U = 0x8234, // GL_R16UI |
| 99 | RG16U = 0x823A, // GL_RG16UI |
| 100 | RGB16U = 0x8D77, // GL_RGB16UI |
| 101 | RGBA16U = 0x8D76, // GL_RGBA16UI |
| 102 | |
| 103 | R32U = 0x8236, // GL_R32UI |
| 104 | RG32U = 0x823C, // GL_RG32UI |
| 105 | RGB32U = 0x8D71, // GL_RGB32UI |
| 106 | RGBA32U = 0x8D70, // GL_RGBA32UI |
| 107 | |
| 108 | // Signed integer formats |
| 109 | R8I = 0x8231, // GL_R8I |
| 110 | RG8I = 0x8237, // GL_RG8I |
| 111 | RGB8I = 0x8D8F, // GL_RGB8I |
| 112 | RGBA8I = 0x8D8E, // GL_RGBA8I |
| 113 | |
| 114 | R16I = 0x8233, // GL_R16I |
| 115 | RG16I = 0x8239, // GL_RG16I |
| 116 | RGB16I = 0x8D89, // GL_RGB16I |
| 117 | RGBA16I = 0x8D88, // GL_RGBA16I |
| 118 | |
| 119 | R32I = 0x8235, // GL_R32I |
| 120 | RG32I = 0x823B, // GL_RG32I |
| 121 | RGB32I = 0x8D83, // GL_RGB32I |
| 122 | RGBA32I = 0x8D82, // GL_RGBA32I |
| 123 | |
| 124 | // Floating point formats |
| 125 | R16F = 0x822D, // GL_R16F |
| 126 | RG16F = 0x822F, // GL_RG16F |
| 127 | RGB16F = 0x881B, // GL_RGB16F |
| 128 | RGBA16F = 0x881A, // GL_RGBA16F |
| 129 | |
| 130 | R32F = 0x822E, // GL_R32F |
| 131 | RG32F = 0x8230, // GL_RG32F |
| 132 | RGB32F = 0x8815, // GL_RGB32F |
| 133 | RGBA32F = 0x8814, // GL_RGBA32F |
| 134 | |
| 135 | // Packed formats |
| 136 | RGB9E5 = 0x8C3D, // GL_RGB9_E5 |
| 137 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
| 138 | RG3B2 = 0x2A10, // GL_R3_G3_B2 |
| 139 | R5G6B5 = 0x8D62, // GL_RGB565 |
| 140 | RGB5A1 = 0x8057, // GL_RGB5_A1 |
| 141 | RGBA4 = 0x8056, // GL_RGBA4 |
| 142 | RGB10A2 = 0x906F, // GL_RGB10_A2UI |
| 143 | |
| 144 | // Depth formats |
| 145 | D16 = 0x81A5, // GL_DEPTH_COMPONENT16 |
| 146 | D24 = 0x81A6, // GL_DEPTH_COMPONENT24 |
| 147 | D24S8 = 0x88F0, // GL_DEPTH24_STENCIL8 |
| 148 | D32 = 0x81A7, // GL_DEPTH_COMPONENT32 |
| 149 | D32F = 0x8CAC, // GL_DEPTH_COMPONENT32F |
| 150 | D32FS8X24 = 0x8CAD, // GL_DEPTH32F_STENCIL8 |
| 151 | S8 = 0x8D48, // GL_STENCIL_INDEX8 |
| 152 | |
| 153 | // Compressed formats |
| 154 | RGB_DXT1 = 0x83F0, // GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
| 155 | RGBA_DXT1 = 0x83F1, // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
| 156 | RGBA_DXT3 = 0x83F2, // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
| 157 | RGBA_DXT5 = 0x83F3, // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
| 158 | R_ATI1N_UNorm = 0x8DBB, // GL_COMPRESSED_RED_RGTC1 |
| 159 | R_ATI1N_SNorm = 0x8DBC, // GL_COMPRESSED_SIGNED_RED_RGTC1 |
| 160 | RG_ATI2N_UNorm = 0x8DBD, // GL_COMPRESSED_RG_RGTC2 |
| 161 | RG_ATI2N_SNorm = 0x8DBE, // GL_COMPRESSED_SIGNED_RG_RGTC2 |
| 162 | RGB_BP_UNSIGNED_FLOAT = 0x8E8F, // GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB |
| 163 | RGB_BP_SIGNED_FLOAT = 0x8E8E, // GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB |
| 164 | RGB_BP_UNorm = 0x8E8C, // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB |
| 165 | R11_EAC_UNorm = 0x9270, // GL_COMPRESSED_R11_EAC |
| 166 | R11_EAC_SNorm = 0x9271, // GL_COMPRESSED_SIGNED_R11_EAC |
| 167 | RG11_EAC_UNorm = 0x9272, // GL_COMPRESSED_RG11_EAC |
| 168 | RG11_EAC_SNorm = 0x9273, // GL_COMPRESSED_SIGNED_RG11_EAC |
| 169 | RGB8_ETC2 = 0x9274, // GL_COMPRESSED_RGB8_ETC2 |
| 170 | SRGB8_ETC2 = 0x9275, // GL_COMPRESSED_SRGB8_ETC2 |
| 171 | RGB8_PunchThrough_Alpha1_ETC2 = 0x9276, // GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
| 172 | SRGB8_PunchThrough_Alpha1_ETC2 = 0x9277, // GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
| 173 | RGBA8_ETC2_EAC = 0x9278, // GL_COMPRESSED_RGBA8_ETC2_EAC |
| 174 | SRGB8_Alpha8_ETC2_EAC = 0x9279, // GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
| 175 | RGB8_ETC1 = 0x8D64, // GL_ETC1_RGB8_OES |
| 176 | RGBA_ASTC_4x4 = 0x93B0, // GL_COMPRESSED_RGBA_ASTC_4x4_KHR |
| 177 | RGBA_ASTC_5x4 = 0x93B1, // GL_COMPRESSED_RGBA_ASTC_5x4_KHR |
| 178 | RGBA_ASTC_5x5 = 0x93B2, // GL_COMPRESSED_RGBA_ASTC_5x5_KHR |
| 179 | RGBA_ASTC_6x5 = 0x93B3, // GL_COMPRESSED_RGBA_ASTC_6x5_KHR |
| 180 | RGBA_ASTC_6x6 = 0x93B4, // GL_COMPRESSED_RGBA_ASTC_6x6_KHR |
| 181 | RGBA_ASTC_8x5 = 0x93B5, // GL_COMPRESSED_RGBA_ASTC_8x5_KHR |
| 182 | RGBA_ASTC_8x6 = 0x93B6, // GL_COMPRESSED_RGBA_ASTC_8x6_KHR |
| 183 | RGBA_ASTC_8x8 = 0x93B7, // GL_COMPRESSED_RGBA_ASTC_8x8_KHR |
| 184 | RGBA_ASTC_10x5 = 0x93B8, // GL_COMPRESSED_RGBA_ASTC_10x5_KHR |
| 185 | RGBA_ASTC_10x6 = 0x93B9, // GL_COMPRESSED_RGBA_ASTC_10x6_KHR |
| 186 | RGBA_ASTC_10x8 = 0x93BA, // GL_COMPRESSED_RGBA_ASTC_10x8_KHR |
| 187 | RGBA_ASTC_10x10 = 0x93BB, // GL_COMPRESSED_RGBA_ASTC_10x10_KHR |
| 188 | RGBA_ASTC_12x10 = 0x93BC, // GL_COMPRESSED_RGBA_ASTC_12x10_KHR |
| 189 | RGBA_ASTC_12x12 = 0x93BD, // GL_COMPRESSED_RGBA_ASTC_12x12_KHR |
| 190 | SRGB8_Alpha8_ASTC_4x4 = 0x93D0, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR |
| 191 | SRGB8_Alpha8_ASTC_5x4 = 0x93D1, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR |
| 192 | SRGB8_Alpha8_ASTC_5x5 = 0x93D2, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR |
| 193 | SRGB8_Alpha8_ASTC_6x5 = 0x93D3, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR |
| 194 | SRGB8_Alpha8_ASTC_6x6 = 0x93D4, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR |
| 195 | SRGB8_Alpha8_ASTC_8x5 = 0x93D5, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR |
| 196 | SRGB8_Alpha8_ASTC_8x6 = 0x93D6, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR |
| 197 | SRGB8_Alpha8_ASTC_8x8 = 0x93D7, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR |
| 198 | SRGB8_Alpha8_ASTC_10x5 = 0x93D8, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR |
| 199 | SRGB8_Alpha8_ASTC_10x6 = 0x93D9, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR |
| 200 | SRGB8_Alpha8_ASTC_10x8 = 0x93DA, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR |
| 201 | SRGB8_Alpha8_ASTC_10x10 = 0x93DB, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR |
| 202 | SRGB8_Alpha8_ASTC_12x10 = 0x93DC, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR |
| 203 | SRGB8_Alpha8_ASTC_12x12 = 0x93DD, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR |
| 204 | |
| 205 | // sRGB formats |
| 206 | SRGB8 = 0x8C41, // GL_SRGB8 |
| 207 | SRGB8_Alpha8 = 0x8C43, // GL_SRGB8_ALPHA8 |
| 208 | SRGB_DXT1 = 0x8C4C, // GL_COMPRESSED_SRGB_S3TC_DXT1_EXT |
| 209 | SRGB_Alpha_DXT1 = 0x8C4D, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT |
| 210 | SRGB_Alpha_DXT3 = 0x8C4E, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT |
| 211 | SRGB_Alpha_DXT5 = 0x8C4F, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT |
| 212 | SRGB_BP_UNorm = 0x8E8D, // GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB |
| 213 | |
| 214 | // ES 2 formats |
| 215 | DepthFormat = 0x1902, // GL_DEPTH_COMPONENT |
| 216 | AlphaFormat = 0x1906, // GL_ALPHA |
| 217 | RGBFormat = 0x1907, // GL_RGB |
| 218 | RGBAFormat = 0x1908, // GL_RGBA |
| 219 | LuminanceFormat = 0x1909, // GL_LUMINANCE |
| 220 | LuminanceAlphaFormat = 0x190A |
| 221 | |
| 222 | }; |
| 223 | Q_ENUM(TextureFormat) |
| 224 | |
| 225 | // This is not used externally yet but is reserved to allow checking of |
| 226 | // compatibility between texture formats |
| 227 | #ifndef Q_QDOC |
| 228 | enum TextureFormatClass { |
| 229 | NoFormatClass, |
| 230 | FormatClass_128Bit, |
| 231 | FormatClass_96Bit, |
| 232 | FormatClass_64Bit, |
| 233 | FormatClass_48Bit, |
| 234 | FormatClass_32Bit, |
| 235 | FormatClass_24Bit, |
| 236 | FormatClass_16Bit, |
| 237 | FormatClass_8Bit, |
| 238 | FormatClass_RGTC1_R, |
| 239 | FormatClass_RGTC2_RG, |
| 240 | FormatClass_BPTC_Unorm, |
| 241 | FormatClass_BPTC_Float, |
| 242 | FormatClass_S3TC_DXT1_RGB, |
| 243 | FormatClass_S3TC_DXT1_RGBA, |
| 244 | FormatClass_S3TC_DXT3_RGBA, |
| 245 | FormatClass_S3TC_DXT5_RGBA, |
| 246 | FormatClass_Unique |
| 247 | }; |
| 248 | #endif |
| 249 | |
| 250 | enum CubeMapFace { |
| 251 | CubeMapPositiveX = 0x8515, // GL_TEXTURE_CUBE_MAP_POSITIVE_X |
| 252 | CubeMapNegativeX = 0x8516, // GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
| 253 | CubeMapPositiveY = 0x8517, // GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
| 254 | CubeMapNegativeY = 0x8518, // GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
| 255 | CubeMapPositiveZ = 0x8519, // GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
| 256 | CubeMapNegativeZ = 0x851A // GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
| 257 | }; |
| 258 | Q_ENUM(CubeMapFace) |
| 259 | |
| 260 | enum PixelFormat { |
| 261 | NoSourceFormat = 0, // GL_NONE |
| 262 | Red = 0x1903, // GL_RED |
| 263 | RG = 0x8227, // GL_RG |
| 264 | RGB = 0x1907, // GL_RGB |
| 265 | BGR = 0x80E0, // GL_BGR |
| 266 | RGBA = 0x1908, // GL_RGBA |
| 267 | BGRA = 0x80E1, // GL_BGRA |
| 268 | Red_Integer = 0x8D94, // GL_RED_INTEGER |
| 269 | RG_Integer = 0x8228, // GL_RG_INTEGER |
| 270 | RGB_Integer = 0x8D98, // GL_RGB_INTEGER |
| 271 | BGR_Integer = 0x8D9A, // GL_BGR_INTEGER |
| 272 | RGBA_Integer = 0x8D99, // GL_RGBA_INTEGER |
| 273 | BGRA_Integer = 0x8D9B, // GL_BGRA_INTEGER |
| 274 | Stencil = 0x1901, // GL_STENCIL_INDEX |
| 275 | Depth = 0x1902, // GL_DEPTH_COMPONENT |
| 276 | DepthStencil = 0x84F9, // GL_DEPTH_STENCIL |
| 277 | Alpha = 0x1906, // GL_ALPHA |
| 278 | Luminance = 0x1909, // GL_LUMINANCE |
| 279 | LuminanceAlpha = 0x190A // GL_LUMINANCE_ALPHA |
| 280 | }; |
| 281 | Q_ENUM(PixelFormat) |
| 282 | |
| 283 | enum PixelType { |
| 284 | NoPixelType = 0, // GL_NONE |
| 285 | Int8 = 0x1400, // GL_BYTE |
| 286 | UInt8 = 0x1401, // GL_UNSIGNED_BYTE |
| 287 | Int16 = 0x1402, // GL_SHORT |
| 288 | UInt16 = 0x1403, // GL_UNSIGNED_SHORT |
| 289 | Int32 = 0x1404, // GL_INT |
| 290 | UInt32 = 0x1405, // GL_UNSIGNED_INT |
| 291 | Float16 = 0x140B, // GL_HALF_FLOAT |
| 292 | Float16OES = 0x8D61, // GL_HALF_FLOAT_OES |
| 293 | Float32 = 0x1406, // GL_FLOAT |
| 294 | UInt32_RGB9_E5 = 0x8C3E, // GL_UNSIGNED_INT_5_9_9_9_REV |
| 295 | UInt32_RG11B10F = 0x8C3B, // GL_UNSIGNED_INT_10F_11F_11F_REV |
| 296 | UInt8_RG3B2 = 0x8032, // GL_UNSIGNED_BYTE_3_3_2 |
| 297 | UInt8_RG3B2_Rev = 0x8362, // GL_UNSIGNED_BYTE_2_3_3_REV |
| 298 | UInt16_RGB5A1 = 0x8034, // GL_UNSIGNED_SHORT_5_5_5_1 |
| 299 | UInt16_RGB5A1_Rev = 0x8366, // GL_UNSIGNED_SHORT_1_5_5_5_REV |
| 300 | UInt16_R5G6B5 = 0x8363, // GL_UNSIGNED_SHORT_5_6_5 |
| 301 | UInt16_R5G6B5_Rev = 0x8364, // GL_UNSIGNED_SHORT_5_6_5_REV |
| 302 | UInt16_RGBA4 = 0x8033, // GL_UNSIGNED_SHORT_4_4_4_4 |
| 303 | UInt16_RGBA4_Rev = 0x8365, // GL_UNSIGNED_SHORT_4_4_4_4_REV |
| 304 | UInt32_RGBA8 = 0x8035, // GL_UNSIGNED_INT_8_8_8_8 |
| 305 | UInt32_RGBA8_Rev = 0x8367, // GL_UNSIGNED_INT_8_8_8_8_REV |
| 306 | UInt32_RGB10A2 = 0x8036, // GL_UNSIGNED_INT_10_10_10_2 |
| 307 | UInt32_RGB10A2_Rev = 0x8368, // GL_UNSIGNED_INT_2_10_10_10_REV |
| 308 | UInt32_D24S8 = 0x84FA, // GL_UNSIGNED_INT_24_8 |
| 309 | Float32_D32_UInt32_S8_X24 = 0x8DAD // GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
| 310 | }; |
| 311 | Q_ENUM(PixelType) |
| 312 | |
| 313 | enum SwizzleComponent { |
| 314 | SwizzleRed = 0x8E42, // GL_TEXTURE_SWIZZLE_R |
| 315 | SwizzleGreen = 0x8E43, // GL_TEXTURE_SWIZZLE_G |
| 316 | SwizzleBlue = 0x8E44, // GL_TEXTURE_SWIZZLE_B |
| 317 | SwizzleAlpha = 0x8E45 // GL_TEXTURE_SWIZZLE_A |
| 318 | }; |
| 319 | Q_ENUM(SwizzleComponent) |
| 320 | |
| 321 | enum SwizzleValue { |
| 322 | RedValue = 0x1903, // GL_RED |
| 323 | GreenValue = 0x1904, // GL_GREEN |
| 324 | BlueValue = 0x1905, // GL_BLUE |
| 325 | AlphaValue = 0x1906, // GL_ALPHA |
| 326 | ZeroValue = 0, // GL_ZERO |
| 327 | OneValue = 1 // GL_ONE |
| 328 | }; |
| 329 | Q_ENUM(SwizzleValue) |
| 330 | |
| 331 | enum WrapMode { |
| 332 | Repeat = 0x2901, // GL_REPEAT |
| 333 | MirroredRepeat = 0x8370, // GL_MIRRORED_REPEAT |
| 334 | ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE |
| 335 | ClampToBorder = 0x812D // GL_CLAMP_TO_BORDER |
| 336 | }; |
| 337 | Q_ENUM(WrapMode) |
| 338 | |
| 339 | enum CoordinateDirection { |
| 340 | DirectionS = 0x2802, // GL_TEXTURE_WRAP_S |
| 341 | DirectionT = 0x2803, // GL_TEXTURE_WRAP_T |
| 342 | DirectionR = 0x8072 // GL_TEXTURE_WRAP_R |
| 343 | }; |
| 344 | Q_ENUM(CoordinateDirection) |
| 345 | |
| 346 | // Features |
| 347 | enum Feature { |
| 348 | ImmutableStorage = 0x00000001, |
| 349 | ImmutableMultisampleStorage = 0x00000002, |
| 350 | TextureRectangle = 0x00000004, |
| 351 | TextureArrays = 0x00000008, |
| 352 | Texture3D = 0x00000010, |
| 353 | TextureMultisample = 0x00000020, |
| 354 | TextureBuffer = 0x00000040, |
| 355 | TextureCubeMapArrays = 0x00000080, |
| 356 | Swizzle = 0x00000100, |
| 357 | StencilTexturing = 0x00000200, |
| 358 | AnisotropicFiltering = 0x00000400, |
| 359 | NPOTTextures = 0x00000800, |
| 360 | NPOTTextureRepeat = 0x00001000, |
| 361 | Texture1D = 0x00002000, |
| 362 | TextureComparisonOperators = 0x00004000, |
| 363 | TextureMipMapLevel = 0x00008000, |
| 364 | #ifndef Q_QDOC |
| 365 | MaxFeatureFlag = 0x00010000 |
| 366 | #endif |
| 367 | }; |
| 368 | Q_DECLARE_FLAGS(Features, Feature) |
| 369 | Q_ENUM(Feature) |
| 370 | |
| 371 | explicit QOpenGLTexture(Target target); |
| 372 | explicit QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
| 373 | ~QOpenGLTexture(); |
| 374 | |
| 375 | Target target() const; |
| 376 | |
| 377 | // Creation and destruction |
| 378 | bool create(); |
| 379 | void destroy(); |
| 380 | bool isCreated() const; |
| 381 | GLuint textureId() const; |
| 382 | |
| 383 | // Binding and releasing |
| 384 | void bind(); |
| 385 | void bind(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
| 386 | void release(); |
| 387 | void release(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
| 388 | |
| 389 | bool isBound() const; |
| 390 | bool isBound(uint unit); |
| 391 | static GLuint boundTextureId(BindingTarget target); |
| 392 | static GLuint boundTextureId(uint unit, BindingTarget target); |
| 393 | |
| 394 | // Storage allocation |
| 395 | void setFormat(TextureFormat format); |
| 396 | TextureFormat format() const; |
| 397 | void setSize(int width, int height = 1, int depth = 1); |
| 398 | int width() const; |
| 399 | int height() const; |
| 400 | int depth() const; |
| 401 | void setMipLevels(int levels); |
| 402 | int mipLevels() const; |
| 403 | int maximumMipLevels() const; |
| 404 | void setLayers(int layers); |
| 405 | int layers() const; |
| 406 | int faces() const; |
| 407 | void setSamples(int samples); |
| 408 | int samples() const; |
| 409 | void setFixedSamplePositions(bool fixed); |
| 410 | bool isFixedSamplePositions() const; |
| 411 | void allocateStorage(); |
| 412 | void allocateStorage(PixelFormat pixelFormat, PixelType pixelType); |
| 413 | bool isStorageAllocated() const; |
| 414 | |
| 415 | QOpenGLTexture *createTextureView(Target target, |
| 416 | TextureFormat viewFormat, |
| 417 | int minimumMipmapLevel, int maximumMipmapLevel, |
| 418 | int minimumLayer, int maximumLayer) const; |
| 419 | bool isTextureView() const; |
| 420 | |
| 421 | // Pixel transfer |
| 422 | void setData(int mipLevel, int layer, CubeMapFace cubeFace, |
| 423 | PixelFormat sourceFormat, PixelType sourceType, |
| 424 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 425 | void setData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
| 426 | PixelFormat sourceFormat, PixelType sourceType, |
| 427 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 428 | void setData(int mipLevel, int layer, |
| 429 | PixelFormat sourceFormat, PixelType sourceType, |
| 430 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 431 | void setData(int mipLevel, |
| 432 | PixelFormat sourceFormat, PixelType sourceType, |
| 433 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 434 | void setData(PixelFormat sourceFormat, PixelType sourceType, |
| 435 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 436 | |
| 437 | void setData(int xOffset, int yOffset, int zOffset, |
| 438 | int width, int height, int depth, |
| 439 | PixelFormat sourceFormat, PixelType sourceType, |
| 440 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 441 | void setData(int xOffset, int yOffset, int zOffset, |
| 442 | int width, int height, int depth, int mipLevel, |
| 443 | PixelFormat sourceFormat, PixelType sourceType, |
| 444 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 445 | void setData(int xOffset, int yOffset, int zOffset, |
| 446 | int width, int height, int depth, |
| 447 | int mipLevel, int layer, |
| 448 | PixelFormat sourceFormat, PixelType sourceType, |
| 449 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 450 | void setData(int xOffset, int yOffset, int zOffset, |
| 451 | int width, int height, int depth, |
| 452 | int mipLevel, int layer, |
| 453 | CubeMapFace cubeFace, |
| 454 | PixelFormat sourceFormat, PixelType sourceType, |
| 455 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 456 | void setData(int xOffset, int yOffset, int zOffset, |
| 457 | int width, int height, int depth, |
| 458 | int mipLevel, int layer, |
| 459 | CubeMapFace cubeFace, int layerCount, |
| 460 | PixelFormat sourceFormat, PixelType sourceType, |
| 461 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
| 462 | |
| 463 | // Compressed data upload |
| 464 | void setCompressedData(int mipLevel, int layer, CubeMapFace cubeFace, |
| 465 | int dataSize, const void *data, |
| 466 | const QOpenGLPixelTransferOptions * const options = nullptr); |
| 467 | void setCompressedData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
| 468 | int dataSize, const void *data, |
| 469 | const QOpenGLPixelTransferOptions * const options = nullptr); |
| 470 | void setCompressedData(int mipLevel, int layer, |
| 471 | int dataSize, const void *data, |
| 472 | const QOpenGLPixelTransferOptions * const options = nullptr); |
| 473 | void setCompressedData(int mipLevel, int dataSize, const void *data, |
| 474 | const QOpenGLPixelTransferOptions * const options = nullptr); |
| 475 | void setCompressedData(int dataSize, const void *data, |
| 476 | const QOpenGLPixelTransferOptions * const options = nullptr); |
| 477 | |
| 478 | // Helpful overloads for setData |
| 479 | void setData(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
| 480 | |
| 481 | static bool hasFeature(Feature feature); |
| 482 | |
| 483 | // Texture Parameters |
| 484 | void setMipBaseLevel(int baseLevel); |
| 485 | int mipBaseLevel() const; |
| 486 | void setMipMaxLevel(int maxLevel); |
| 487 | int mipMaxLevel() const; |
| 488 | void setMipLevelRange(int baseLevel, int maxLevel); |
| 489 | QPair<int, int> mipLevelRange() const; |
| 490 | |
| 491 | void setAutoMipMapGenerationEnabled(bool enabled); |
| 492 | bool isAutoMipMapGenerationEnabled() const; |
| 493 | |
| 494 | void generateMipMaps(); |
| 495 | void generateMipMaps(int baseLevel, bool resetBaseLevel = true); |
| 496 | |
| 497 | void setSwizzleMask(SwizzleComponent component, SwizzleValue value); |
| 498 | void setSwizzleMask(SwizzleValue r, SwizzleValue g, |
| 499 | SwizzleValue b, SwizzleValue a); |
| 500 | SwizzleValue swizzleMask(SwizzleComponent component) const; |
| 501 | |
| 502 | enum DepthStencilMode { |
| 503 | DepthMode = 0x1902, // GL_DEPTH_COMPONENT |
| 504 | StencilMode = 0x1901 // GL_STENCIL_INDEX |
| 505 | }; |
| 506 | Q_ENUM(DepthStencilMode) |
| 507 | |
| 508 | void setDepthStencilMode(DepthStencilMode mode); |
| 509 | DepthStencilMode depthStencilMode() const; |
| 510 | |
| 511 | enum ComparisonFunction { |
| 512 | CompareLessEqual = 0x0203, // GL_LEQUAL |
| 513 | CompareGreaterEqual = 0x0206, // GL_GEQUAL |
| 514 | CompareLess = 0x0201, // GL_LESS |
| 515 | CompareGreater = 0x0204, // GL_GREATER |
| 516 | CompareEqual = 0x0202, // GL_EQUAL |
| 517 | CompareNotEqual = 0x0205, // GL_NOTEQUAL |
| 518 | CompareAlways = 0x0207, // GL_ALWAYS |
| 519 | CompareNever = 0x0200, // GL_NEVER |
| 520 | |
| 521 | #if QT_DEPRECATED_SINCE(6, 1) |
| 522 | CommpareNotEqual Q_DECL_ENUMERATOR_DEPRECATED_X( |
| 523 | "Use CompareNotEqual instead." ) = CompareNotEqual |
| 524 | #endif |
| 525 | }; |
| 526 | Q_ENUM(ComparisonFunction) |
| 527 | |
| 528 | void setComparisonFunction(ComparisonFunction function); |
| 529 | ComparisonFunction comparisonFunction() const; |
| 530 | |
| 531 | enum ComparisonMode { |
| 532 | CompareRefToTexture = 0x884E, // GL_COMPARE_REF_TO_TEXTURE |
| 533 | CompareNone = 0x0000 // GL_NONE |
| 534 | }; |
| 535 | |
| 536 | void setComparisonMode(ComparisonMode mode); |
| 537 | ComparisonMode comparisonMode() const; |
| 538 | |
| 539 | // Sampling Parameters |
| 540 | enum Filter { |
| 541 | Nearest = 0x2600, // GL_NEAREST |
| 542 | Linear = 0x2601, // GL_LINEAR |
| 543 | NearestMipMapNearest = 0x2700, // GL_NEAREST_MIPMAP_NEAREST |
| 544 | NearestMipMapLinear = 0x2702, // GL_NEAREST_MIPMAP_LINEAR |
| 545 | LinearMipMapNearest = 0x2701, // GL_LINEAR_MIPMAP_NEAREST |
| 546 | LinearMipMapLinear = 0x2703 // GL_LINEAR_MIPMAP_LINEAR |
| 547 | }; |
| 548 | Q_ENUM(Filter) |
| 549 | |
| 550 | void setMinificationFilter(Filter filter); |
| 551 | Filter minificationFilter() const; |
| 552 | void setMagnificationFilter(Filter filter); |
| 553 | Filter magnificationFilter() const; |
| 554 | void setMinMagFilters(Filter minificationFilter, |
| 555 | Filter magnificationFilter); |
| 556 | QPair<Filter, Filter> minMagFilters() const; |
| 557 | void setMaximumAnisotropy(float anisotropy); |
| 558 | float maximumAnisotropy() const; |
| 559 | |
| 560 | void setWrapMode(WrapMode mode); |
| 561 | void setWrapMode(CoordinateDirection direction, WrapMode mode); |
| 562 | WrapMode wrapMode(CoordinateDirection direction) const; |
| 563 | |
| 564 | void setBorderColor(const QColor &color); |
| 565 | void setBorderColor(float r, float g, float b, float a); |
| 566 | void setBorderColor(int r, int g, int b, int a); |
| 567 | void setBorderColor(uint r, uint g, uint b, uint a); |
| 568 | |
| 569 | QColor borderColor() const; |
| 570 | void borderColor(float *border) const; |
| 571 | void borderColor(int *border) const; |
| 572 | void borderColor(unsigned int *border) const; |
| 573 | |
| 574 | void setMinimumLevelOfDetail(float value); |
| 575 | float minimumLevelOfDetail() const; |
| 576 | void setMaximumLevelOfDetail(float value); |
| 577 | float maximumLevelOfDetail() const; |
| 578 | void setLevelOfDetailRange(float min, float max); |
| 579 | QPair<float, float> levelOfDetailRange() const; |
| 580 | void setLevelofDetailBias(float bias); |
| 581 | float levelofDetailBias() const; |
| 582 | |
| 583 | #ifndef QT_NO_DEBUG_STREAM |
| 584 | friend Q_OPENGL_EXPORT QDebug operator<<(QDebug dbg, const QOpenGLTexture *t); |
| 585 | #endif |
| 586 | |
| 587 | private: |
| 588 | Q_DISABLE_COPY(QOpenGLTexture) |
| 589 | Q_DECLARE_PRIVATE(QOpenGLTexture) |
| 590 | QScopedPointer<QOpenGLTexturePrivate> d_ptr; |
| 591 | }; |
| 592 | |
| 593 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLTexture::Features) |
| 594 | |
| 595 | #ifndef QT_NO_DEBUG_STREAM |
| 596 | Q_OPENGL_EXPORT QDebug operator<<(QDebug debug, const QOpenGLTexture *t); |
| 597 | #endif |
| 598 | |
| 599 | QT_END_NAMESPACE |
| 600 | |
| 601 | #endif // QT_NO_OPENGL |
| 602 | |
| 603 | #endif // QOPENGLABSTRACTTEXTURE_H |
| 604 | |