| 1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | #ifndef QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H |
| 4 | #define QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H |
| 5 | |
| 6 | // |
| 7 | // W A R N I N G |
| 8 | // ------------- |
| 9 | // |
| 10 | // This file is not part of the Qt API. It exists for the convenience |
| 11 | // of other Qt classes. This header file may change from version to |
| 12 | // version without notice, or even be removed. |
| 13 | // |
| 14 | // We mean it. |
| 15 | // |
| 16 | |
| 17 | #include <QtCore/qflags.h> |
| 18 | #include <QtCore/qmutex.h> |
| 19 | #include <Qt3DRender/private/qt3drender_global_p.h> |
| 20 | #include <Qt3DRender/private/handle_types_p.h> |
| 21 | #include <Qt3DRender/qrenderapi.h> |
| 22 | #include <Qt3DCore/qaspectjob.h> |
| 23 | #include <Qt3DCore/qnodeid.h> |
| 24 | #include <QtGui/qsurfaceformat.h> |
| 25 | |
| 26 | #include <qopenglcontext.h> |
| 27 | |
| 28 | QT_BEGIN_NAMESPACE |
| 29 | |
| 30 | class QSurface; |
| 31 | class QSize; |
| 32 | class QScreen; |
| 33 | class QOpenGLTexture; |
| 34 | class QMouseEvent; |
| 35 | class QKeyEvent; |
| 36 | class QRhi; |
| 37 | class QRhiRenderTarget; |
| 38 | class QRhiCommandBuffer; |
| 39 | |
| 40 | namespace Qt3DCore { |
| 41 | class QAbstractFrameAdvanceService; |
| 42 | class QAbstractAspectJobManager; |
| 43 | class QServiceLocator; |
| 44 | class QAspectManager; |
| 45 | } |
| 46 | |
| 47 | namespace Qt3DRender { |
| 48 | |
| 49 | class QRenderAspect; |
| 50 | struct GraphicsApiFilterData; |
| 51 | |
| 52 | namespace Render { |
| 53 | |
| 54 | class NodeManagers; |
| 55 | class Entity; |
| 56 | class FrameGraphNode; |
| 57 | class RenderSettings; |
| 58 | class BackendNode; |
| 59 | class OffscreenSurfaceHelper; |
| 60 | class Shader; |
| 61 | class RenderBackendResourceAccessor; |
| 62 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AbstractRenderer |
| 63 | { |
| 64 | public: |
| 65 | virtual ~AbstractRenderer() {} |
| 66 | |
| 67 | // Changes made to backend nodes are reported to the Renderer |
| 68 | enum BackendNodeDirtyFlag { |
| 69 | TransformDirty = 1 << 0, |
| 70 | MaterialDirty = 1 << 1, |
| 71 | GeometryDirty = 1 << 2, |
| 72 | ComputeDirty = 1 << 3, |
| 73 | ParameterDirty = 1 << 4, |
| 74 | FrameGraphDirty = 1 << 5, |
| 75 | EntityEnabledDirty = 1 << 6, |
| 76 | BuffersDirty = 1 << 7, |
| 77 | TexturesDirty = 1 << 8, |
| 78 | ShadersDirty = 1 << 9, |
| 79 | SkeletonDataDirty = 1 << 10, |
| 80 | JointDirty = 1 << 11, |
| 81 | LayersDirty = 1 << 12, |
| 82 | TechniquesDirty = 1 << 13, |
| 83 | LightsDirty = 1 << 15, |
| 84 | AllDirty = 0xffffff |
| 85 | }; |
| 86 | Q_DECLARE_FLAGS(BackendNodeDirtySet, BackendNodeDirtyFlag) |
| 87 | |
| 88 | enum RenderDriver { |
| 89 | Qt3D, |
| 90 | Scene3D, |
| 91 | }; |
| 92 | |
| 93 | virtual void dumpInfo() const = 0; |
| 94 | |
| 95 | virtual API api() const = 0; |
| 96 | virtual void setRenderDriver(RenderDriver driver) = 0; |
| 97 | virtual RenderDriver renderDriver() const = 0; |
| 98 | |
| 99 | virtual qint64 time() const = 0; |
| 100 | virtual void setTime(qint64 time) = 0; |
| 101 | virtual void setJobsInLastFrame(int jobsInLastFrame) = 0; |
| 102 | |
| 103 | virtual void setAspect(QRenderAspect *aspect) = 0; |
| 104 | virtual void setNodeManagers(NodeManagers *managers) = 0; |
| 105 | virtual void setServices(Qt3DCore::QServiceLocator *services) = 0; |
| 106 | virtual void setSurfaceExposed(bool exposed) = 0; |
| 107 | |
| 108 | virtual QRenderAspect *aspect() const = 0; |
| 109 | virtual NodeManagers *nodeManagers() const = 0; |
| 110 | virtual Qt3DCore::QServiceLocator *services() const = 0; |
| 111 | |
| 112 | virtual void initialize() = 0; |
| 113 | virtual void shutdown() = 0; |
| 114 | virtual void releaseGraphicsResources() = 0; |
| 115 | |
| 116 | virtual void render(bool swapBuffers) = 0; |
| 117 | |
| 118 | virtual void cleanGraphicsResources() = 0; |
| 119 | |
| 120 | virtual bool isRunning() const = 0; |
| 121 | |
| 122 | virtual void markDirty(BackendNodeDirtySet changes, BackendNode *node) = 0; |
| 123 | virtual BackendNodeDirtySet dirtyBits() = 0; |
| 124 | #if defined(QT_BUILD_INTERNAL) |
| 125 | virtual void clearDirtyBits(BackendNodeDirtySet changes) = 0; |
| 126 | #endif |
| 127 | virtual bool shouldRender() const = 0; |
| 128 | virtual void skipNextFrame() = 0; |
| 129 | virtual void jobsDone(Qt3DCore::QAspectManager *manager) = 0; |
| 130 | |
| 131 | virtual bool processMouseEvent(QObject *object, QMouseEvent *event) = 0; |
| 132 | virtual bool processKeyEvent(QObject *object, QKeyEvent *event) = 0; |
| 133 | |
| 134 | virtual std::vector<Qt3DCore::QAspectJobPtr> preRenderingJobs() = 0; |
| 135 | virtual std::vector<Qt3DCore::QAspectJobPtr> renderBinJobs() = 0; |
| 136 | |
| 137 | virtual void setSceneRoot(Entity *root) = 0; |
| 138 | |
| 139 | virtual Entity *sceneRoot() const = 0; |
| 140 | virtual FrameGraphNode *frameGraphRoot() const = 0; |
| 141 | |
| 142 | virtual Qt3DCore::QAbstractFrameAdvanceService *frameAdvanceService() const = 0; |
| 143 | |
| 144 | virtual void setSettings(RenderSettings *settings) = 0; |
| 145 | virtual RenderSettings *settings() const = 0; |
| 146 | |
| 147 | virtual QVariant executeCommand(const QStringList &args) = 0; |
| 148 | |
| 149 | // For QtQuick rendering (Scene3D/2D) |
| 150 | virtual void setOpenGLContext(QOpenGLContext *ctx) = 0; |
| 151 | virtual void setRHIContext(QRhi *ctx) = 0; |
| 152 | virtual void setDefaultRHIRenderTarget(QRhiRenderTarget *defaultTarget) = 0; |
| 153 | virtual void setRHICommandBuffer(QRhiCommandBuffer *commandBuffer) = 0; |
| 154 | virtual void setScreen(QScreen *) {} |
| 155 | virtual QScreen *screen() const { return nullptr; } |
| 156 | virtual bool accessOpenGLTexture(Qt3DCore::QNodeId nodeId, QOpenGLTexture **texture, QMutex **lock, bool readonly) = 0; |
| 157 | virtual QSharedPointer<RenderBackendResourceAccessor> resourceAccessor() const = 0; |
| 158 | |
| 159 | virtual void setOffscreenSurfaceHelper(OffscreenSurfaceHelper *helper) = 0; |
| 160 | virtual QSurfaceFormat format() = 0; |
| 161 | virtual QOpenGLContext *shareContext() const = 0; |
| 162 | virtual const GraphicsApiFilterData *contextInfo() const = 0; |
| 163 | |
| 164 | // Runtime Cache for Generated Shader Graph |
| 165 | bool containsGeneratedShaderGraph(const QByteArray &key) const { return m_cachedGeneratedShaderGraphes.contains(key); }; |
| 166 | QByteArray cachedGeneratedShaderGraph(const QByteArray &key) const { return m_cachedGeneratedShaderGraphes.value(key); }; |
| 167 | void insertGeneratedShaderGraph(const QByteArray &key, const QByteArray shaderCode) { m_cachedGeneratedShaderGraphes.insert(key, value: shaderCode); } |
| 168 | void removeGeneratedShaderGraph(const QByteArray &key) { m_cachedGeneratedShaderGraphes.remove(key); }; |
| 169 | |
| 170 | private: |
| 171 | QHash<QByteArray, QByteArray> m_cachedGeneratedShaderGraphes; |
| 172 | }; |
| 173 | |
| 174 | Q_DECLARE_OPERATORS_FOR_FLAGS(AbstractRenderer::BackendNodeDirtySet) |
| 175 | |
| 176 | } // Render |
| 177 | |
| 178 | } // Qt3DRender |
| 179 | |
| 180 | QT_END_NAMESPACE |
| 181 | |
| 182 | #endif // QT3DRENDER_RENDER_ABSTRACTRENDERER_P_H |
| 183 | |
| 184 | |