| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #ifndef QT3DRENDER_RENDER_ENTITY_H |
| 6 | #define QT3DRENDER_RENDER_ENTITY_H |
| 7 | |
| 8 | // |
| 9 | // W A R N I N G |
| 10 | // ------------- |
| 11 | // |
| 12 | // This file is not part of the Qt API. It exists for the convenience |
| 13 | // of other Qt classes. This header file may change from version to |
| 14 | // version without notice, or even be removed. |
| 15 | // |
| 16 | // We mean it. |
| 17 | // |
| 18 | |
| 19 | #include <Qt3DRender/private/backendnode_p.h> |
| 20 | #include <Qt3DRender/private/abstractrenderer_p.h> |
| 21 | #include <Qt3DRender/private/handle_types_p.h> |
| 22 | #include <Qt3DCore/private/qentity_p.h> |
| 23 | #include <Qt3DCore/private/qhandle_p.h> |
| 24 | #include <QList> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | class QMatrix4x4; |
| 29 | |
| 30 | namespace Qt3DCore { |
| 31 | class QNode; |
| 32 | class QEntity; |
| 33 | class QComponent; |
| 34 | } |
| 35 | |
| 36 | namespace Qt3DRender { |
| 37 | |
| 38 | class QRenderAspect; |
| 39 | |
| 40 | namespace Render { |
| 41 | |
| 42 | class Sphere; |
| 43 | class Renderer; |
| 44 | class NodeManagers; |
| 45 | class EntityPrivate; |
| 46 | |
| 47 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Entity : public BackendNode |
| 48 | { |
| 49 | public: |
| 50 | Entity(); |
| 51 | ~Entity(); |
| 52 | void cleanup(); |
| 53 | |
| 54 | void setParentHandle(HEntity parentHandle); |
| 55 | void setNodeManagers(NodeManagers *manager); |
| 56 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| 57 | |
| 58 | void dump() const; |
| 59 | |
| 60 | void setHandle(HEntity handle); |
| 61 | HEntity handle() const { return m_handle; } |
| 62 | Entity *parent() const; |
| 63 | HEntity parentHandle() const { return m_parentHandle; } |
| 64 | |
| 65 | void removeFromParentChildHandles(); |
| 66 | void appendChildHandle(HEntity childHandle); |
| 67 | void removeChildHandle(HEntity childHandle) { m_childrenHandles.removeOne(t: childHandle); } |
| 68 | const QList<HEntity> &childrenHandles() const { return m_childrenHandles; } |
| 69 | QList<Entity *> children() const; |
| 70 | bool hasChildren() const { return !m_childrenHandles.empty(); } |
| 71 | void traverse(const std::function<void(Entity *)> &operation); |
| 72 | void traverse(const std::function<void(const Entity *)> &operation) const; |
| 73 | |
| 74 | Matrix4x4 *worldTransform(); |
| 75 | const Matrix4x4 *worldTransform() const; |
| 76 | bool isParentLessTransform() const { return m_parentLessTransform; } |
| 77 | void setParentLessTransform(bool v) { m_parentLessTransform = v; } |
| 78 | Sphere *localBoundingVolume() const { return m_localBoundingVolume.data(); } |
| 79 | Sphere *worldBoundingVolume() const { return m_worldBoundingVolume.data(); } |
| 80 | Sphere *worldBoundingVolumeWithChildren() const { return m_worldBoundingVolumeWithChildren.data(); } |
| 81 | |
| 82 | void addComponent(Qt3DCore::QNodeIdTypePair idAndType); |
| 83 | void removeComponent(Qt3DCore::QNodeId nodeId); |
| 84 | |
| 85 | bool isBoundingVolumeDirty() const; |
| 86 | void unsetBoundingVolumeDirty(); |
| 87 | |
| 88 | void setTreeEnabled(bool enabled) { m_treeEnabled = enabled; } |
| 89 | bool isTreeEnabled() const { return m_treeEnabled; } |
| 90 | |
| 91 | Qt3DCore::QNodeIdVector layerIds() const { return m_layerComponents + m_recursiveLayerComponents; } |
| 92 | void addRecursiveLayerId(const Qt3DCore::QNodeId layerId); |
| 93 | void removeRecursiveLayerId(const Qt3DCore::QNodeId layerId); |
| 94 | void clearRecursiveLayerIds() { m_recursiveLayerComponents.clear(); } |
| 95 | |
| 96 | template<class Backend> |
| 97 | Qt3DCore::QHandle<Backend> componentHandle() const |
| 98 | { |
| 99 | return Qt3DCore::QHandle<Backend>(); |
| 100 | } |
| 101 | |
| 102 | template<class Backend> |
| 103 | QList<Qt3DCore::QHandle<Backend>> componentsHandle() const |
| 104 | { |
| 105 | return { }; |
| 106 | } |
| 107 | |
| 108 | template<class Backend> |
| 109 | Backend *renderComponent() const |
| 110 | { |
| 111 | return nullptr; |
| 112 | } |
| 113 | |
| 114 | template<class Backend> |
| 115 | std::vector<Backend *> renderComponents() const |
| 116 | { |
| 117 | // We should never reach this, we expect specialization to have been |
| 118 | // specified |
| 119 | Q_UNREACHABLE_RETURN({}); |
| 120 | } |
| 121 | |
| 122 | template<class Backend> |
| 123 | Qt3DCore::QNodeId componentUuid() const |
| 124 | { |
| 125 | return { }; |
| 126 | } |
| 127 | |
| 128 | template<class Backend> |
| 129 | QList<Qt3DCore::QNodeId> componentsUuid() const |
| 130 | { |
| 131 | return { }; |
| 132 | } |
| 133 | |
| 134 | template<typename T> |
| 135 | bool containsComponentsOfType() const |
| 136 | { |
| 137 | return !componentUuid<T>().isNull(); |
| 138 | } |
| 139 | |
| 140 | template<typename T, typename Ts, typename ... Ts2> |
| 141 | bool containsComponentsOfType() const |
| 142 | { |
| 143 | return containsComponentsOfType<T>() && containsComponentsOfType<Ts, Ts2...>(); |
| 144 | } |
| 145 | |
| 146 | protected: |
| 147 | Q_DECLARE_PRIVATE(Entity) |
| 148 | |
| 149 | private: |
| 150 | NodeManagers *m_nodeManagers; |
| 151 | HEntity m_handle; |
| 152 | HEntity m_parentHandle; |
| 153 | QList<HEntity> m_childrenHandles; |
| 154 | |
| 155 | HMatrix m_worldTransform; |
| 156 | bool m_parentLessTransform; |
| 157 | QSharedPointer<Sphere> m_localBoundingVolume; |
| 158 | QSharedPointer<Sphere> m_worldBoundingVolume; |
| 159 | QSharedPointer<Sphere> m_worldBoundingVolumeWithChildren; |
| 160 | |
| 161 | // Handles to Components |
| 162 | Qt3DCore::QNodeId m_transformComponent; |
| 163 | Qt3DCore::QNodeId m_materialComponent; |
| 164 | Qt3DCore::QNodeId m_cameraComponent; |
| 165 | QList<Qt3DCore::QNodeId> m_layerComponents; |
| 166 | QList<Qt3DCore::QNodeId> m_levelOfDetailComponents; |
| 167 | QList<Qt3DCore::QNodeId> m_rayCasterComponents; |
| 168 | QList<Qt3DCore::QNodeId> m_shaderDataComponents; |
| 169 | QList<Qt3DCore::QNodeId> m_lightComponents; |
| 170 | QList<Qt3DCore::QNodeId> m_environmentLightComponents; |
| 171 | Qt3DCore::QNodeId m_geometryRendererComponent; |
| 172 | Qt3DCore::QNodeId m_pickingProxyComponent; |
| 173 | Qt3DCore::QNodeId m_objectPickerComponent; |
| 174 | Qt3DCore::QNodeId m_boundingVolumeDebugComponent; |
| 175 | Qt3DCore::QNodeId m_computeComponent; |
| 176 | Qt3DCore::QNodeId m_armatureComponent; |
| 177 | |
| 178 | // Includes recursive layers |
| 179 | Qt3DCore::QNodeIdVector m_recursiveLayerComponents; |
| 180 | |
| 181 | QString m_objectName; |
| 182 | bool m_boundingDirty; |
| 183 | // true only if this and all parent nodes are enabled |
| 184 | bool m_treeEnabled; |
| 185 | }; |
| 186 | |
| 187 | #define ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(Type, Handle) \ |
| 188 | /* Handle */ \ |
| 189 | template<> \ |
| 190 | Q_3DRENDERSHARED_PRIVATE_EXPORT Handle Entity::componentHandle<Type>() const; \ |
| 191 | /* Component */ \ |
| 192 | template<> \ |
| 193 | Q_3DRENDERSHARED_PRIVATE_EXPORT Type *Entity::renderComponent<Type>() const; \ |
| 194 | /* Uuid */ \ |
| 195 | template<> \ |
| 196 | Q_3DRENDERSHARED_PRIVATE_EXPORT Qt3DCore::QNodeId Entity::componentUuid<Type>() const; |
| 197 | |
| 198 | |
| 199 | #define ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(Type, Handle) \ |
| 200 | /* Handle */ \ |
| 201 | template<> \ |
| 202 | Q_3DRENDERSHARED_PRIVATE_EXPORT QList<Handle> Entity::componentsHandle<Type>() const; \ |
| 203 | /* Component */ \ |
| 204 | template<> \ |
| 205 | Q_3DRENDERSHARED_PRIVATE_EXPORT std::vector<Type *> Entity::renderComponents<Type>() const; \ |
| 206 | /* Uuid */ \ |
| 207 | template<> \ |
| 208 | Q_3DRENDERSHARED_PRIVATE_EXPORT Qt3DCore::QNodeIdVector Entity::componentsUuid<Type>() const; |
| 209 | |
| 210 | #define ENTITY_COMPONENT_TEMPLATE_IMPL(Type, Handle, Manager, variable) \ |
| 211 | /* Handle */ \ |
| 212 | template<> \ |
| 213 | Handle Entity::componentHandle<Type>() const \ |
| 214 | { \ |
| 215 | return m_nodeManagers->lookupHandle<Type, Manager, Handle>(variable); \ |
| 216 | } \ |
| 217 | /* Component */ \ |
| 218 | template<> \ |
| 219 | Type *Entity::renderComponent<Type>() const \ |
| 220 | { \ |
| 221 | return m_nodeManagers->lookupResource<Type, Manager>(variable); \ |
| 222 | } \ |
| 223 | /* Uuid */ \ |
| 224 | template<> \ |
| 225 | Qt3DCore::QNodeId Entity::componentUuid<Type>() const \ |
| 226 | { \ |
| 227 | return variable; \ |
| 228 | } |
| 229 | |
| 230 | #define ENTITY_COMPONENT_LIST_TEMPLATE_IMPL(Type, Handle, Manager, variable) \ |
| 231 | /* Handle */ \ |
| 232 | template<> \ |
| 233 | QList<Handle> Entity::componentsHandle<Type>() const \ |
| 234 | { \ |
| 235 | Manager *manager = m_nodeManagers->manager<Type, Manager>(); \ |
| 236 | QList<Handle> entries; \ |
| 237 | entries.reserve(variable.size()); \ |
| 238 | for (const QNodeId &id : variable) \ |
| 239 | entries.push_back(manager->lookupHandle(id)); \ |
| 240 | return entries; \ |
| 241 | } \ |
| 242 | /* Component */ \ |
| 243 | template<> \ |
| 244 | std::vector<Type *> Entity::renderComponents<Type>() const \ |
| 245 | { \ |
| 246 | Manager *manager = m_nodeManagers->manager<Type, Manager>(); \ |
| 247 | std::vector<Type *> entries; \ |
| 248 | entries.reserve(variable.size()); \ |
| 249 | for (const QNodeId &id : variable) \ |
| 250 | entries.push_back(manager->lookupResource(id)); \ |
| 251 | return entries; \ |
| 252 | } \ |
| 253 | /* Uuid */ \ |
| 254 | template<> \ |
| 255 | Qt3DCore::QNodeIdVector Entity::componentsUuid<Type>() const \ |
| 256 | { \ |
| 257 | return variable; \ |
| 258 | } |
| 259 | |
| 260 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(Material, HMaterial) |
| 261 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(CameraLens, HCamera) |
| 262 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(Transform, HTransform) |
| 263 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(GeometryRenderer, HGeometryRenderer) |
| 264 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(ObjectPicker, HObjectPicker) |
| 265 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(PickingProxy, HPickingProxy) |
| 266 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(ComputeCommand, HComputeCommand) |
| 267 | ENTITY_COMPONENT_TEMPLATE_SPECIALIZATION(Armature, HArmature) |
| 268 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(Layer, HLayer) |
| 269 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(LevelOfDetail, HLevelOfDetail) |
| 270 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(RayCaster, HRayCaster) |
| 271 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(ShaderData, HShaderData) |
| 272 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(Light, HLight) |
| 273 | ENTITY_COMPONENT_LIST_TEMPLATE_SPECIALIZATION(EnvironmentLight, HEnvironmentLight) |
| 274 | |
| 275 | class Q_AUTOTEST_EXPORT RenderEntityFunctor : public Qt3DCore::QBackendNodeMapper |
| 276 | { |
| 277 | public: |
| 278 | explicit RenderEntityFunctor(AbstractRenderer *renderer, NodeManagers *manager); |
| 279 | Qt3DCore::QBackendNode *create(Qt3DCore::QNodeId id) const override; |
| 280 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; |
| 281 | void destroy(Qt3DCore::QNodeId id) const override; |
| 282 | |
| 283 | private: |
| 284 | NodeManagers *m_nodeManagers; |
| 285 | AbstractRenderer *m_renderer; |
| 286 | }; |
| 287 | |
| 288 | } // namespace Render |
| 289 | } // namespace Qt3DRender |
| 290 | |
| 291 | QT_END_NAMESPACE |
| 292 | |
| 293 | #endif // QT3DRENDER_RENDER_ENTITY_H |
| 294 | |