| 1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_NODEMANAGERS_H |
| 5 | #define QT3DRENDER_RENDER_NODEMANAGERS_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DCore/private/qresourcemanager_p.h> |
| 19 | #include <Qt3DRender/private/qt3drender_global_p.h> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | class QMatrix4x4; |
| 24 | |
| 25 | namespace Qt3DRender { |
| 26 | |
| 27 | class QTextureImageData; |
| 28 | |
| 29 | namespace Render { |
| 30 | |
| 31 | class CameraManager; |
| 32 | class EntityManager; |
| 33 | class BufferManager; |
| 34 | class AttributeManager; |
| 35 | class GeometryManager; |
| 36 | class GeometryRendererManager; |
| 37 | class ObjectPickerManager; |
| 38 | class RayCasterManager; |
| 39 | class BoundingVolumeDebugManager; |
| 40 | class MaterialManager; |
| 41 | class MatrixManager; |
| 42 | class ShaderManager; |
| 43 | class ShaderBuilderManager; |
| 44 | class TechniqueManager; |
| 45 | class EffectManager; |
| 46 | class RenderPassManager; |
| 47 | class RenderTargetManager; |
| 48 | class SceneManager; |
| 49 | class AttachmentManager; |
| 50 | class ParameterManager; |
| 51 | class ShaderDataManager; |
| 52 | class TextureImageManager; |
| 53 | class FilterKeyManager; |
| 54 | class FrameGraphManager; |
| 55 | class TransformManager; |
| 56 | class TextureManager; |
| 57 | class TextureDataManager; |
| 58 | class TextureImageDataManager; |
| 59 | class LayerManager; |
| 60 | class LevelOfDetailManager; |
| 61 | class LightManager; |
| 62 | class EnvironmentLightManager; |
| 63 | class ComputeCommandManager; |
| 64 | class RenderStateManager; |
| 65 | class ArmatureManager; |
| 66 | class SkeletonManager; |
| 67 | class JointManager; |
| 68 | class ShaderImageManager; |
| 69 | class PickingProxyManager; |
| 70 | |
| 71 | class FrameGraphNode; |
| 72 | class Entity; |
| 73 | class CameraLens; |
| 74 | class Material; |
| 75 | class Shader; |
| 76 | class ShaderBuilder; |
| 77 | class Technique; |
| 78 | class Effect; |
| 79 | class RenderPass; |
| 80 | class Texture; |
| 81 | class Layer; |
| 82 | class LevelOfDetail; |
| 83 | class FilterKey; |
| 84 | class FrameGraphNode; |
| 85 | class Transform; |
| 86 | class Scene; |
| 87 | class RenderTargetOutput; |
| 88 | class RenderTarget; |
| 89 | class ShaderData; |
| 90 | class Parameter; |
| 91 | class TextureImage; |
| 92 | class Buffer; |
| 93 | class Attribute; |
| 94 | class Geometry; |
| 95 | class GeometryRenderer; |
| 96 | class ObjectPicker; |
| 97 | class RayCaster; |
| 98 | //class BoundingVolumeDebug; |
| 99 | class Light; |
| 100 | class EnvironmentLight; |
| 101 | class ComputeCommand; |
| 102 | class RenderStateNode; |
| 103 | class Armature; |
| 104 | class Skeleton; |
| 105 | class Joint; |
| 106 | class ShaderImage; |
| 107 | class PickingProxy; |
| 108 | |
| 109 | |
| 110 | class Q_3DRENDERSHARED_PRIVATE_EXPORT NodeManagers |
| 111 | { |
| 112 | public: |
| 113 | NodeManagers(); |
| 114 | ~NodeManagers(); |
| 115 | |
| 116 | template<class Backend, typename Manager> |
| 117 | Manager *manager() const noexcept |
| 118 | { |
| 119 | return nullptr; |
| 120 | } |
| 121 | |
| 122 | template<class Backend, typename Manager, typename Key> |
| 123 | Backend *lookupResource(const Key &id) const |
| 124 | { |
| 125 | Manager *mgr = manager<Backend, Manager>(); |
| 126 | if (mgr != nullptr) |
| 127 | return mgr->lookupResource(id); |
| 128 | return nullptr; |
| 129 | } |
| 130 | |
| 131 | template<class Backend, typename Manager, typename Handle, typename Key> |
| 132 | Handle lookupHandle(const Key &id) const |
| 133 | { |
| 134 | Manager *mgr = manager<Backend, Manager>(); |
| 135 | if (mgr != nullptr) |
| 136 | return mgr->lookupHandle(id); |
| 137 | return Handle(); |
| 138 | } |
| 139 | |
| 140 | template<class Backend, typename Manager, typename Handle> |
| 141 | Backend *data(Handle handle) |
| 142 | { |
| 143 | Manager *mgr = manager<Backend, Manager>(); |
| 144 | if (mgr != nullptr) |
| 145 | return mgr->data(handle); |
| 146 | return nullptr; |
| 147 | } |
| 148 | |
| 149 | |
| 150 | inline CameraManager *cameraManager() const noexcept { return m_cameraManager; } |
| 151 | inline EntityManager *renderNodesManager() const noexcept { return m_renderNodesManager; } |
| 152 | inline MaterialManager *materialManager() const noexcept { return m_materialManager; } |
| 153 | inline MatrixManager *worldMatrixManager() const noexcept { return m_worldMatrixManager; } |
| 154 | inline ShaderManager *shaderManager() const noexcept { return m_shaderManager; } |
| 155 | inline ShaderBuilderManager *shaderBuilderManager() const noexcept { return m_shaderBuilderManager; } |
| 156 | inline TechniqueManager *techniqueManager() const noexcept { return m_techniqueManager; } |
| 157 | inline EffectManager *effectManager() const noexcept { return m_effectManager; } |
| 158 | inline RenderPassManager *renderPassManager() const noexcept { return m_renderPassManager; } |
| 159 | inline TextureManager *textureManager() const noexcept { return m_textureManager; } |
| 160 | inline LayerManager *layerManager() const noexcept { return m_layerManager; } |
| 161 | inline LevelOfDetailManager *levelOfDetailManager() const noexcept { return m_levelOfDetailManager; } |
| 162 | inline FilterKeyManager *filterKeyManager() const noexcept { return m_filterKeyManager; } |
| 163 | inline FrameGraphManager *frameGraphManager() const noexcept { return m_frameGraphManager; } |
| 164 | inline TransformManager *transformManager() const noexcept { return m_transformManager; } |
| 165 | inline RenderTargetManager *renderTargetManager() const noexcept { return m_renderTargetManager; } |
| 166 | inline SceneManager *sceneManager() const noexcept { return m_sceneManager; } |
| 167 | inline AttachmentManager *attachmentManager() const noexcept { return m_attachmentManager; } |
| 168 | inline ParameterManager *parameterManager() const noexcept { return m_parameterManager; } |
| 169 | inline ShaderDataManager *shaderDataManager() const noexcept { return m_shaderDataManager; } |
| 170 | inline TextureImageManager *textureImageManager() const noexcept { return m_textureImageManager; } |
| 171 | inline BufferManager *bufferManager() const noexcept { return m_bufferManager; } |
| 172 | inline AttributeManager *attributeManager() const noexcept { return m_attributeManager; } |
| 173 | inline GeometryManager *geometryManager() const noexcept { return m_geometryManager; } |
| 174 | inline GeometryRendererManager *geometryRendererManager() const noexcept { return m_geometryRendererManager; } |
| 175 | inline ObjectPickerManager *objectPickerManager() const noexcept { return m_objectPickerManager; } |
| 176 | inline RayCasterManager *rayCasterManager() const noexcept { return m_rayCasterManager; } |
| 177 | // inline BoundingVolumeDebugManager *boundingVolumeDebugManager() const noexcept { return m_boundingVolumeDebugManager; } |
| 178 | inline LightManager *lightManager() const noexcept { return m_lightManager; } |
| 179 | inline EnvironmentLightManager *environmentLightManager() const noexcept { return m_environmentLightManager; } |
| 180 | inline ComputeCommandManager *computeJobManager() const noexcept { return m_computeJobManager; } |
| 181 | inline RenderStateManager *renderStateManager() const noexcept { return m_renderStateManager; } |
| 182 | inline ArmatureManager *armatureManager() const noexcept { return m_armatureManager; } |
| 183 | inline SkeletonManager *skeletonManager() const noexcept { return m_skeletonManager; } |
| 184 | inline JointManager *jointManager() const noexcept { return m_jointManager; } |
| 185 | inline ShaderImageManager *shaderImageManager() const noexcept { return m_shaderImageManager; } |
| 186 | inline PickingProxyManager *pickingProxyManager() const noexcept { return m_pickingProxyManager; } |
| 187 | |
| 188 | private: |
| 189 | CameraManager *m_cameraManager; |
| 190 | EntityManager *m_renderNodesManager; |
| 191 | MaterialManager *m_materialManager; |
| 192 | MatrixManager *m_worldMatrixManager; |
| 193 | ShaderManager *m_shaderManager; |
| 194 | ShaderBuilderManager *m_shaderBuilderManager; |
| 195 | TechniqueManager *m_techniqueManager; |
| 196 | EffectManager *m_effectManager; |
| 197 | RenderPassManager *m_renderPassManager; |
| 198 | TextureManager *m_textureManager; |
| 199 | TextureImageManager *m_textureImageManager; |
| 200 | LayerManager *m_layerManager; |
| 201 | LevelOfDetailManager *m_levelOfDetailManager; |
| 202 | FilterKeyManager *m_filterKeyManager; |
| 203 | FrameGraphManager *m_frameGraphManager; |
| 204 | TransformManager *m_transformManager; |
| 205 | RenderTargetManager *m_renderTargetManager; |
| 206 | SceneManager *m_sceneManager; |
| 207 | AttachmentManager *m_attachmentManager; |
| 208 | ParameterManager *m_parameterManager; |
| 209 | ShaderDataManager *m_shaderDataManager; |
| 210 | BufferManager *m_bufferManager; |
| 211 | AttributeManager *m_attributeManager; |
| 212 | GeometryManager *m_geometryManager; |
| 213 | GeometryRendererManager *m_geometryRendererManager; |
| 214 | ObjectPickerManager *m_objectPickerManager; |
| 215 | RayCasterManager *m_rayCasterManager; |
| 216 | // BoundingVolumeDebugManager *m_boundingVolumeDebugManager; |
| 217 | LightManager *m_lightManager; |
| 218 | EnvironmentLightManager *m_environmentLightManager; |
| 219 | ComputeCommandManager *m_computeJobManager; |
| 220 | RenderStateManager *m_renderStateManager; |
| 221 | ArmatureManager *m_armatureManager; |
| 222 | SkeletonManager *m_skeletonManager; |
| 223 | JointManager *m_jointManager; |
| 224 | ShaderImageManager *m_shaderImageManager; |
| 225 | PickingProxyManager *m_pickingProxyManager; |
| 226 | }; |
| 227 | |
| 228 | // Specializations |
| 229 | |
| 230 | template<> |
| 231 | Q_3DRENDERSHARED_PRIVATE_EXPORT CameraManager *NodeManagers::manager<CameraLens>() const noexcept; |
| 232 | |
| 233 | template<> |
| 234 | Q_3DRENDERSHARED_PRIVATE_EXPORT EntityManager *NodeManagers::manager<Entity>() const noexcept; |
| 235 | |
| 236 | template<> |
| 237 | Q_3DRENDERSHARED_PRIVATE_EXPORT MaterialManager *NodeManagers::manager<Material>() const noexcept; |
| 238 | |
| 239 | template<> |
| 240 | Q_3DRENDERSHARED_PRIVATE_EXPORT MatrixManager *NodeManagers::manager<QMatrix4x4*>() const noexcept; |
| 241 | |
| 242 | template<> |
| 243 | Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderManager *NodeManagers::manager<Shader>() const noexcept; |
| 244 | |
| 245 | template<> |
| 246 | Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderBuilderManager *NodeManagers::manager<ShaderBuilder>() const noexcept; |
| 247 | |
| 248 | template<> |
| 249 | Q_3DRENDERSHARED_PRIVATE_EXPORT TechniqueManager *NodeManagers::manager<Technique>() const noexcept; |
| 250 | |
| 251 | template<> |
| 252 | Q_3DRENDERSHARED_PRIVATE_EXPORT EffectManager *NodeManagers::manager<Effect>() const noexcept; |
| 253 | |
| 254 | template<> |
| 255 | Q_3DRENDERSHARED_PRIVATE_EXPORT RenderPassManager *NodeManagers::manager<RenderPass>() const noexcept; |
| 256 | |
| 257 | template<> |
| 258 | Q_3DRENDERSHARED_PRIVATE_EXPORT TextureManager *NodeManagers::manager<Texture>() const noexcept; |
| 259 | |
| 260 | template<> |
| 261 | Q_3DRENDERSHARED_PRIVATE_EXPORT LayerManager *NodeManagers::manager<Layer>() const noexcept; |
| 262 | |
| 263 | template<> |
| 264 | Q_3DRENDERSHARED_PRIVATE_EXPORT LevelOfDetailManager *NodeManagers::manager<LevelOfDetail>() const noexcept; |
| 265 | |
| 266 | template<> |
| 267 | Q_3DRENDERSHARED_PRIVATE_EXPORT FilterKeyManager *NodeManagers::manager<FilterKey>() const noexcept; |
| 268 | |
| 269 | template<> |
| 270 | Q_3DRENDERSHARED_PRIVATE_EXPORT FrameGraphManager *NodeManagers::manager<FrameGraphNode*>() const noexcept; |
| 271 | |
| 272 | template<> |
| 273 | Q_3DRENDERSHARED_PRIVATE_EXPORT TransformManager *NodeManagers::manager<Transform>() const noexcept; |
| 274 | |
| 275 | template<> |
| 276 | Q_3DRENDERSHARED_PRIVATE_EXPORT RenderTargetManager *NodeManagers::manager<RenderTarget>() const noexcept; |
| 277 | |
| 278 | template<> |
| 279 | Q_3DRENDERSHARED_PRIVATE_EXPORT SceneManager *NodeManagers::manager<Scene>() const noexcept; |
| 280 | |
| 281 | template<> |
| 282 | Q_3DRENDERSHARED_PRIVATE_EXPORT AttachmentManager *NodeManagers::manager<RenderTargetOutput>() const noexcept; |
| 283 | |
| 284 | template<> |
| 285 | Q_3DRENDERSHARED_PRIVATE_EXPORT ParameterManager *NodeManagers::manager<Parameter>() const noexcept; |
| 286 | |
| 287 | template<> |
| 288 | Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderDataManager *NodeManagers::manager<ShaderData>() const noexcept; |
| 289 | |
| 290 | template<> |
| 291 | Q_3DRENDERSHARED_PRIVATE_EXPORT BufferManager *NodeManagers::manager<Buffer>() const noexcept; |
| 292 | |
| 293 | template<> |
| 294 | Q_3DRENDERSHARED_PRIVATE_EXPORT TextureImageManager *NodeManagers::manager<TextureImage>() const noexcept; |
| 295 | |
| 296 | template<> |
| 297 | Q_3DRENDERSHARED_PRIVATE_EXPORT AttributeManager *NodeManagers::manager<Attribute>() const noexcept; |
| 298 | |
| 299 | template<> |
| 300 | Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryManager *NodeManagers::manager<Geometry>() const noexcept; |
| 301 | |
| 302 | template<> |
| 303 | Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryRendererManager *NodeManagers::manager<GeometryRenderer>() const noexcept; |
| 304 | |
| 305 | template<> |
| 306 | Q_3DRENDERSHARED_PRIVATE_EXPORT ObjectPickerManager *NodeManagers::manager<ObjectPicker>() const noexcept; |
| 307 | |
| 308 | template<> |
| 309 | Q_3DRENDERSHARED_PRIVATE_EXPORT RayCasterManager *NodeManagers::manager<RayCaster>() const noexcept; |
| 310 | |
| 311 | //template<> |
| 312 | //Q_3DRENDERSHARED_PRIVATE_EXPORT BoundingVolumeDebugManager *NodeManagers::manager<BoundingVolumeDebug>() const noexcept; |
| 313 | |
| 314 | template<> |
| 315 | LightManager *NodeManagers::manager<Light>() const noexcept; |
| 316 | |
| 317 | template<> |
| 318 | EnvironmentLightManager *NodeManagers::manager<EnvironmentLight>() const noexcept; |
| 319 | |
| 320 | template<> |
| 321 | Q_3DRENDERSHARED_PRIVATE_EXPORT ComputeCommandManager *NodeManagers::manager<ComputeCommand>() const noexcept; |
| 322 | |
| 323 | template<> |
| 324 | Q_3DRENDERSHARED_PRIVATE_EXPORT RenderStateManager *NodeManagers::manager<RenderStateNode>() const noexcept; |
| 325 | |
| 326 | template<> |
| 327 | Q_3DRENDERSHARED_PRIVATE_EXPORT ArmatureManager *NodeManagers::manager<Armature>() const noexcept; |
| 328 | |
| 329 | template<> |
| 330 | Q_3DRENDERSHARED_PRIVATE_EXPORT SkeletonManager *NodeManagers::manager<Skeleton>() const noexcept; |
| 331 | |
| 332 | template<> |
| 333 | Q_3DRENDERSHARED_PRIVATE_EXPORT JointManager *NodeManagers::manager<Joint>() const noexcept; |
| 334 | |
| 335 | template<> |
| 336 | Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderImageManager *NodeManagers::manager<ShaderImage>() const noexcept; |
| 337 | |
| 338 | template<> |
| 339 | Q_3DRENDERSHARED_PRIVATE_EXPORT PickingProxyManager *NodeManagers::manager<PickingProxy>() const noexcept; |
| 340 | |
| 341 | } // Render |
| 342 | |
| 343 | } // Qt3DRender |
| 344 | |
| 345 | QT_END_NAMESPACE |
| 346 | |
| 347 | |
| 348 | #endif // NODEMANAGERS_H |
| 349 | |