1// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_RENDER_PROXIMITYFILTER_P_H
5#define QT3DRENDER_RENDER_PROXIMITYFILTER_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DRender/private/framegraphnode_p.h>
19
20QT_BEGIN_NAMESPACE
21
22namespace Qt3DRender {
23
24namespace Render {
25
26class Q_3DRENDERSHARED_PRIVATE_EXPORT ProximityFilter : public FrameGraphNode
27{
28public:
29 ProximityFilter();
30
31 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
32
33 float distanceThreshold() const { return m_distanceThreshold; }
34 Qt3DCore::QNodeId entityId() const { return m_entityId; }
35
36#if defined(QT_BUILD_INTERNAL)
37 // For unit testing
38 void setDistanceThreshold(float distanceThreshold) { m_distanceThreshold = distanceThreshold; }
39 void setEntityId(Qt3DCore::QNodeId entityId) { m_entityId = entityId; }
40#endif
41
42private:
43 float m_distanceThreshold;
44 Qt3DCore::QNodeId m_entityId;
45};
46
47} // namespace Render
48} // namespace Qt3DRender
49
50QT_END_NAMESPACE
51
52#endif // QT3DRENDER_RENDER_PROXIMITYFILTER_P_H
53

source code of qt3d/src/render/framegraph/proximityfilter_p.h