| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qmemorybarrier.h" |
| 5 | #include "qmemorybarrier_p.h" |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DRender { |
| 10 | |
| 11 | /*! |
| 12 | \class Qt3DRender::QMemoryBarrier |
| 13 | \inmodule Qt3DRender |
| 14 | \since 5.9 |
| 15 | \ingroup framegraph |
| 16 | \brief Class to emplace a memory barrier. |
| 17 | |
| 18 | A Qt3DRender::QMemoryBarrier FrameGraph node is used to emplace a specific |
| 19 | memory barrier at a specific time of the rendering. This is required to |
| 20 | properly synchronize drawing and compute commands on the GPU. |
| 21 | |
| 22 | The barrier defines the ordering of memory operations issued by a prior |
| 23 | command. This means that if command1 is manipulating a buffer that is to be |
| 24 | used as a vertex attribute buffer in a following command2, then the memory |
| 25 | barrier should be placed after command1 and setting the appropriate barrier |
| 26 | type for vertex attribute buffer. |
| 27 | |
| 28 | When a QMemoryBarrier node is found in a FrameGraph branch, the barrier |
| 29 | will be enforced prior to any draw or compute command even if these are |
| 30 | defined deeper in the branch. |
| 31 | |
| 32 | For OpenGL rendering, this page gives more info about the |
| 33 | \l {https://www.opengl.org/wiki/Memory_Model}{Memory Model} |
| 34 | */ |
| 35 | |
| 36 | /*! |
| 37 | \qmltype MemoryBarrier |
| 38 | \inqmlmodule Qt3D.Render |
| 39 | \nativetype Qt3DRender::QMemoryBarrier |
| 40 | \inherits FrameGraphNode |
| 41 | \since 5.9 |
| 42 | \brief Class to place a memory barrier. |
| 43 | |
| 44 | A MemoryBarrier FrameGraph node is used to emplace a specific |
| 45 | memory barrier at a specific time of the rendering. This is required to |
| 46 | properly synchronize drawing and compute commands on the GPU. |
| 47 | |
| 48 | The barrier defines the ordering of memory operations issued by a prior |
| 49 | command. This means that if command1 is manipulating a buffer that is to be |
| 50 | used as a vertex attribute buffer in a following command2, then the memory |
| 51 | barrier should be placed after command1 and setting the appropriate barrier |
| 52 | type for vertex attribute buffer. |
| 53 | |
| 54 | When a QMemoryBarrier node is found in a FrameGraph branch, the barrier |
| 55 | will be enforced prior to any draw or compute command even if these are |
| 56 | defined deeper in the branch. |
| 57 | |
| 58 | For OpenGL rendering, this page gives more info about the |
| 59 | \l {https://www.opengl.org/wiki/Memory_Model}{Memory Model} |
| 60 | */ |
| 61 | |
| 62 | /*! |
| 63 | \enum Qt3DRender::QMemoryBarrier::Operation |
| 64 | |
| 65 | This enum type describes types of buffer to be cleared. |
| 66 | \value None |
| 67 | \value ElementArray |
| 68 | \value Uniform |
| 69 | \value TextureFetch |
| 70 | \value ShaderImageAccess |
| 71 | \value Command |
| 72 | \value PixelBuffer |
| 73 | \value TextureUpdate |
| 74 | \value BufferUpdate |
| 75 | \value FrameBuffer |
| 76 | \value TransformFeedback |
| 77 | \value AtomicCounter |
| 78 | \value ShaderStorage |
| 79 | \value QueryBuffer |
| 80 | \value VertexAttributeArray |
| 81 | \value All |
| 82 | */ |
| 83 | |
| 84 | |
| 85 | QMemoryBarrierPrivate::QMemoryBarrierPrivate() |
| 86 | : QFrameGraphNodePrivate() |
| 87 | , m_waitOperations(QMemoryBarrier::None) |
| 88 | { |
| 89 | } |
| 90 | |
| 91 | QMemoryBarrier::QMemoryBarrier(Qt3DCore::QNode *parent) |
| 92 | : QFrameGraphNode(*new QMemoryBarrierPrivate(), parent) |
| 93 | { |
| 94 | } |
| 95 | |
| 96 | QMemoryBarrier::~QMemoryBarrier() |
| 97 | { |
| 98 | } |
| 99 | |
| 100 | void QMemoryBarrier::setWaitOperations(QMemoryBarrier::Operations waitOperations) |
| 101 | { |
| 102 | Q_D(QMemoryBarrier); |
| 103 | if (waitOperations != d->m_waitOperations) { |
| 104 | d->m_waitOperations = waitOperations; |
| 105 | emit waitOperationsChanged(barrierTypes: waitOperations); |
| 106 | d->notifyPropertyChange(name: "waitOperations" , value: QVariant::fromValue(value: waitOperations)); // TODOSYNC |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | QMemoryBarrier::Operations QMemoryBarrier::waitOperations() const |
| 111 | { |
| 112 | Q_D(const QMemoryBarrier); |
| 113 | return d->m_waitOperations; |
| 114 | } |
| 115 | |
| 116 | QMemoryBarrier::QMemoryBarrier(QMemoryBarrierPrivate &dd, Qt3DCore::QNode *parent) |
| 117 | : QFrameGraphNode(dd, parent) |
| 118 | { |
| 119 | } |
| 120 | |
| 121 | } // Qt3DRender |
| 122 | |
| 123 | QT_END_NAMESPACE |
| 124 | |
| 125 | #include "moc_qmemorybarrier.cpp" |
| 126 | |