1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qrendertargetselector.h" |
5 | #include "qrendertargetselector_p.h" |
6 | #include <Qt3DRender/qrendertarget.h> |
7 | #include <Qt3DRender/private/qrenderpass_p.h> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | |
12 | namespace Qt3DRender { |
13 | using namespace Qt3DCore; |
14 | |
15 | /*! |
16 | \class Qt3DRender::QRenderTargetSelector |
17 | \inmodule Qt3DRender |
18 | \since 5.7 |
19 | \brief Provides a way of specifying a render target. |
20 | |
21 | A Qt3DRender::QRenderTargetSelector is used to select active Qt3DRender::QRenderTarget |
22 | for the FrameGraph. When QRenderTargetSelector is present in the FrameGraph, |
23 | the rendering is directed into QTexture objects or draw buffers instead of the surface |
24 | specified in the Qt3DRender::QRenderSurfaceSelector. |
25 | */ |
26 | |
27 | /*! |
28 | \qmltype RenderTargetSelector |
29 | \inqmlmodule Qt3D.Render |
30 | \since 5.7 |
31 | \nativetype Qt3DRender::QRenderTargetSelector |
32 | \inherits FrameGraphNode |
33 | \brief Provides a way of specifying a render target. |
34 | |
35 | A RenderTargetSelector is used to select active RenderTarget |
36 | for the FrameGraph. When RenderTargetSelector is present in the FrameGraph, |
37 | the rendering is directed into Texture objects or draw buffers instead of the surface |
38 | specified in the RenderSurfaceSelector. |
39 | */ |
40 | |
41 | QRenderTargetSelectorPrivate::QRenderTargetSelectorPrivate() |
42 | : QFrameGraphNodePrivate() |
43 | , m_target(nullptr) |
44 | { |
45 | } |
46 | |
47 | /*! |
48 | Constructs QRenderTargetSelector with given \a parent. |
49 | */ |
50 | QRenderTargetSelector::QRenderTargetSelector(QNode *parent) |
51 | : QFrameGraphNode(*new QRenderTargetSelectorPrivate, parent) |
52 | { |
53 | } |
54 | |
55 | /*! \internal */ |
56 | QRenderTargetSelector::~QRenderTargetSelector() |
57 | { |
58 | } |
59 | |
60 | /*! |
61 | \property Qt3DRender::QRenderTargetSelector::target |
62 | Holds the current render target |
63 | */ |
64 | |
65 | /*! \qmlproperty RenderTarget Qt3D.Render::RenderTargetSelector::target |
66 | |
67 | Holds the current render target |
68 | */ |
69 | void QRenderTargetSelector::setTarget(QRenderTarget *target) |
70 | { |
71 | Q_D(QRenderTargetSelector); |
72 | if (d->m_target != target) { |
73 | |
74 | if (d->m_target) |
75 | d->unregisterDestructionHelper(node: d->m_target); |
76 | |
77 | // For inline declaration cases |
78 | if (target != nullptr && !target->parent()) |
79 | target->setParent(this); |
80 | |
81 | d->m_target = target; |
82 | |
83 | if (d->m_target) |
84 | d->registerDestructionHelper(node: d->m_target, func: &QRenderTargetSelector::setTarget, d->m_target); |
85 | |
86 | emit targetChanged(target); |
87 | } |
88 | } |
89 | |
90 | QRenderTarget *QRenderTargetSelector::target() const |
91 | { |
92 | Q_D(const QRenderTargetSelector); |
93 | return d->m_target; |
94 | } |
95 | |
96 | /*! \internal */ |
97 | QRenderTargetSelector::QRenderTargetSelector(QRenderTargetSelectorPrivate &dd, QNode *parent) |
98 | : QFrameGraphNode(dd, parent) |
99 | { |
100 | } |
101 | |
102 | } // namespace Qt3DRender |
103 | |
104 | QT_END_NAMESPACE |
105 | |
106 | #include "moc_qrendertargetselector.cpp" |
107 | |