1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qpickingsettings.h" |
5 | #include "qpickingsettings_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | namespace Qt3DRender { |
10 | |
11 | /*! |
12 | \class Qt3DRender::QPickingSettings |
13 | \brief The QPickingSettings class specifies how entity picking is handled. |
14 | \since 5.7 |
15 | \inmodule Qt3DRender |
16 | \inherits Qt3DCore::QNode |
17 | |
18 | The picking settings determine how the entity picking is handled. For more details about |
19 | entity picking, see QObjectPicker and QRayCaster component documentation. |
20 | |
21 | When using QObjectPicker components, picking is triggered by mouse events. |
22 | |
23 | When using QRayCaster or QScreenRayCaster components, picking can be explicitly triggered by |
24 | the application. |
25 | |
26 | In both cases, a ray will be cast through the scene to find geometry intersecting the ray. |
27 | |
28 | \sa QObjectPicker, QPickEvent, QPickTriangleEvent, QRayCaster, QScreenRayCaster |
29 | */ |
30 | |
31 | /*! |
32 | \qmltype PickingSettings |
33 | \brief The PickingSettings class specifies how entity picking is handled. |
34 | \since 5.7 |
35 | \inqmlmodule Qt3D.Render |
36 | \instantiates Qt3DRender::QPickingSettings |
37 | |
38 | The picking settings determine how the entity picking is handled. For more details about |
39 | entity picking, see Qt3D.Render::ObjectPicker or Qt3D.Render::RayCaster component documentation. |
40 | |
41 | When using ObjectPicker components, picking is triggered by mouse events. |
42 | |
43 | When using RayCaster or ScreenRayCaster components, picking can be explicitly triggered by |
44 | the application. |
45 | |
46 | In both cases, a ray will be cast through the scene to find geometry intersecting the ray. |
47 | |
48 | \sa ObjectPicker, RayCaster, ScreenRayCaster |
49 | */ |
50 | |
51 | QPickingSettingsPrivate::QPickingSettingsPrivate() |
52 | : Qt3DCore::QNodePrivate() |
53 | , m_pickMethod(QPickingSettings::BoundingVolumePicking) |
54 | , m_pickResultMode(QPickingSettings::NearestPick) |
55 | , m_faceOrientationPickingMode(QPickingSettings::FrontFace) |
56 | , m_worldSpaceTolerance(.1f) |
57 | { |
58 | } |
59 | |
60 | QPickingSettings::QPickingSettings(Qt3DCore::QNode *parent) |
61 | : Qt3DCore::QNode(*new QPickingSettingsPrivate, parent) |
62 | { |
63 | // Block all notifications for this class as it should have been a QObject |
64 | blockNotifications(block: true); |
65 | } |
66 | |
67 | /*! \internal */ |
68 | QPickingSettings::~QPickingSettings() |
69 | { |
70 | } |
71 | |
72 | /*! \internal */ |
73 | QPickingSettings::QPickingSettings(QPickingSettingsPrivate &dd, Qt3DCore::QNode *parent) |
74 | : Qt3DCore::QNode(dd, parent) |
75 | { |
76 | } |
77 | |
78 | QPickingSettings::PickMethod QPickingSettings::pickMethod() const |
79 | { |
80 | Q_D(const QPickingSettings); |
81 | return d->m_pickMethod; |
82 | } |
83 | |
84 | QPickingSettings::PickResultMode QPickingSettings::pickResultMode() const |
85 | { |
86 | Q_D(const QPickingSettings); |
87 | return d->m_pickResultMode; |
88 | } |
89 | |
90 | QPickingSettings::FaceOrientationPickingMode QPickingSettings::faceOrientationPickingMode() const |
91 | { |
92 | Q_D(const QPickingSettings); |
93 | return d->m_faceOrientationPickingMode; |
94 | } |
95 | |
96 | /*! |
97 | * \return the line and point precision worldSpaceTolerance |
98 | */ |
99 | float QPickingSettings::worldSpaceTolerance() const |
100 | { |
101 | Q_D(const QPickingSettings); |
102 | return d->m_worldSpaceTolerance; |
103 | } |
104 | |
105 | /*! |
106 | * \enum Qt3DRender::QPickingSettings::PickMethod |
107 | * |
108 | * Specifies the picking method. |
109 | * |
110 | * \value BoundingVolumePicking An entity is considered picked if the picking ray intersects |
111 | * the bounding volume of the entity (default). |
112 | * \value TrianglePicking An entity is considered picked if the picking ray intersects with |
113 | * any triangle of the entity's mesh component. |
114 | * \value LinePicking An entity is considered picked if the picking ray intersects with |
115 | * any edge of the entity's mesh component. |
116 | * \value PointPicking An entity is considered picked if the picking ray intersects with |
117 | * any point of the entity's mesh component. |
118 | * \value PrimitivePicking An entity is considered picked if the picking ray intersects with |
119 | * any point, edge or triangle of the entity's mesh component. |
120 | */ |
121 | |
122 | /*! |
123 | \qmlproperty enumeration PickingSettings::pickMethod |
124 | |
125 | Holds the current pick method. |
126 | |
127 | \list |
128 | \li PickingSettings.BoundingVolumePicking |
129 | \li PickingSettings.TrianglePicking |
130 | \li PickingSettings.LinePicking |
131 | \li PickingSettings.PointPicking |
132 | \li PickingSettings.PrimitivePicking: picks either points, lines or triangles |
133 | \endlist |
134 | |
135 | \sa Qt3DRender::QPickingSettings::PickMethod |
136 | */ |
137 | /*! |
138 | \property QPickingSettings::pickMethod |
139 | |
140 | Holds the current pick method. |
141 | |
142 | By default, for performance reasons, ray casting will use bounding volume picking. |
143 | This may however lead to unexpected results if a small object is englobed |
144 | in the bounding sphere of a large object behind it. |
145 | |
146 | Triangle picking will produce exact results but is computationally more expensive. |
147 | */ |
148 | void QPickingSettings::setPickMethod(QPickingSettings::PickMethod pickMethod) |
149 | { |
150 | Q_D(QPickingSettings); |
151 | if (d->m_pickMethod == pickMethod) |
152 | return; |
153 | |
154 | d->m_pickMethod = pickMethod; |
155 | emit pickMethodChanged(pickMethod); |
156 | } |
157 | |
158 | /*! |
159 | * \enum Qt3DRender::QPickingSettings::PickResultMode |
160 | * |
161 | * Specifies what is included into the picking results. |
162 | * |
163 | * \value NearestPick Only the nearest entity to picking ray origin intersected by the picking ray |
164 | * is picked (default). |
165 | * \value AllPicks All entities that intersect the picking ray are picked. |
166 | * \value NearestPriorityPick Selects the entity whose object picker has the highest |
167 | * value. If several object pickers have the same priority, the closest one on |
168 | * the ray is selected. |
169 | * |
170 | * \sa Qt3DRender::QPickEvent |
171 | */ |
172 | |
173 | /*! |
174 | \qmlproperty enumeration PickingSettings::pickResultMode |
175 | |
176 | Holds the current pick results mode. |
177 | |
178 | \list |
179 | \li PickingSettings.NearestPick |
180 | \li PickingSettings.AllPicks |
181 | \li PickingSettings.NearestPriorityPick |
182 | \endlist |
183 | |
184 | \sa Qt3DRender::QPickingSettings::PickResultMode |
185 | */ |
186 | /*! |
187 | \property QPickingSettings::pickResultMode |
188 | |
189 | Holds the current pick results mode. |
190 | |
191 | By default, pick results will only be produced for the entity closest to the camera. |
192 | |
193 | When setting the pick method to AllPicks, events will be triggered for all the |
194 | entities with a QObjectPicker along the ray. |
195 | |
196 | When setting the pick method to NearestPriorityPick, events will be |
197 | triggered for the nearest highest priority picker. This can be used when a |
198 | given element should always be selected even if others are in front of it. |
199 | |
200 | If a QObjectPicker is assigned to an entity with multiple children, an event will |
201 | be triggered for each child entity that intersects the ray. |
202 | */ |
203 | void QPickingSettings::setPickResultMode(QPickingSettings::PickResultMode pickResultMode) |
204 | { |
205 | Q_D(QPickingSettings); |
206 | if (d->m_pickResultMode == pickResultMode) |
207 | return; |
208 | |
209 | d->m_pickResultMode = pickResultMode; |
210 | emit pickResultModeChanged(pickResult: pickResultMode); |
211 | } |
212 | |
213 | /*! |
214 | \enum Qt3DRender::QPickingSettings::FaceOrientationPickingMode |
215 | |
216 | Specifies how face orientation affects triangle picking |
217 | |
218 | \value FrontFace Only front-facing triangles will be picked (default). |
219 | \value BackFace Only back-facing triangles will be picked. |
220 | \value FrontAndBackFace Both front- and back-facing triangles will be picked. |
221 | */ |
222 | |
223 | /*! |
224 | \qmlproperty enumeration PickingSettings::faceOrientationPickingMode |
225 | |
226 | Specifies how face orientation affects triangle picking |
227 | |
228 | \list |
229 | \li PickingSettings.FrontFace Only front-facing triangles will be picked (default). |
230 | \li PickingSettings.BackFace Only back-facing triangles will be picked. |
231 | \li PickingSettings.FrontAndBackFace Both front- and back-facing triangles will be picked. |
232 | \endlist |
233 | */ |
234 | /*! |
235 | \property QPickingSettings::faceOrientationPickingMode |
236 | |
237 | Specifies how face orientation affects triangle picking |
238 | */ |
239 | void QPickingSettings::setFaceOrientationPickingMode(QPickingSettings::FaceOrientationPickingMode faceOrientationPickingMode) |
240 | { |
241 | Q_D(QPickingSettings); |
242 | if (d->m_faceOrientationPickingMode == faceOrientationPickingMode) |
243 | return; |
244 | |
245 | d->m_faceOrientationPickingMode = faceOrientationPickingMode; |
246 | emit faceOrientationPickingModeChanged(faceOrientationPickingMode); |
247 | } |
248 | |
249 | /*! |
250 | \qmlproperty qreal PickingSettings::worldSpaceTolerance |
251 | |
252 | Holds the threshold, in model space coordinates, used to evaluate line and point picking. |
253 | */ |
254 | /*! |
255 | \property QPickingSettings::worldSpaceTolerance |
256 | |
257 | Holds the threshold, in model space coordinates, used to evaluate line and point picking. |
258 | */ |
259 | /*! |
260 | * Sets the threshold used for line and point picking to \a worldSpaceTolerance. |
261 | */ |
262 | void QPickingSettings::setWorldSpaceTolerance(float worldSpaceTolerance) |
263 | { |
264 | Q_D(QPickingSettings); |
265 | if (qFuzzyCompare(p1: worldSpaceTolerance, p2: d->m_worldSpaceTolerance)) |
266 | return; |
267 | |
268 | d->m_worldSpaceTolerance = worldSpaceTolerance; |
269 | emit worldSpaceToleranceChanged(worldSpaceTolerance); |
270 | } |
271 | |
272 | } // namespace Qt3Drender |
273 | |
274 | QT_END_NAMESPACE |
275 | |
276 | #include "moc_qpickingsettings.cpp" |
277 | |