| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qpickingsettings.h" |
| 5 | #include "qpickingsettings_p.h" |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DRender { |
| 10 | |
| 11 | /*! |
| 12 | \class Qt3DRender::QPickingSettings |
| 13 | \brief The QPickingSettings class specifies how entity picking is handled. |
| 14 | \since 5.7 |
| 15 | \inmodule Qt3DRender |
| 16 | \inherits Qt3DCore::QNode |
| 17 | |
| 18 | The picking settings determine how the entity picking is handled. For more details about |
| 19 | entity picking, see QObjectPicker and QRayCaster component documentation. |
| 20 | |
| 21 | When using QObjectPicker components, picking is triggered by mouse events. |
| 22 | |
| 23 | When using QRayCaster or QScreenRayCaster components, picking can be explicitly triggered by |
| 24 | the application. |
| 25 | |
| 26 | In both cases, a ray will be cast through the scene to find geometry intersecting the ray. |
| 27 | |
| 28 | \sa QObjectPicker, QPickEvent, QPickTriangleEvent, QRayCaster, QScreenRayCaster |
| 29 | */ |
| 30 | |
| 31 | /*! |
| 32 | \qmltype PickingSettings |
| 33 | \brief The PickingSettings class specifies how entity picking is handled. |
| 34 | \since 5.7 |
| 35 | \inqmlmodule Qt3D.Render |
| 36 | \nativetype Qt3DRender::QPickingSettings |
| 37 | |
| 38 | The picking settings determine how the entity picking is handled. For more details about |
| 39 | entity picking, see Qt3D.Render::ObjectPicker or Qt3D.Render::RayCaster component documentation. |
| 40 | |
| 41 | When using ObjectPicker components, picking is triggered by mouse events. |
| 42 | |
| 43 | When using RayCaster or ScreenRayCaster components, picking can be explicitly triggered by |
| 44 | the application. |
| 45 | |
| 46 | In both cases, a ray will be cast through the scene to find geometry intersecting the ray. |
| 47 | |
| 48 | \sa ObjectPicker, RayCaster, ScreenRayCaster |
| 49 | */ |
| 50 | |
| 51 | QPickingSettingsPrivate::QPickingSettingsPrivate() |
| 52 | : Qt3DCore::QNodePrivate() |
| 53 | , m_pickMethod(QPickingSettings::BoundingVolumePicking) |
| 54 | , m_pickResultMode(QPickingSettings::NearestPick) |
| 55 | , m_faceOrientationPickingMode(QPickingSettings::FrontFace) |
| 56 | , m_worldSpaceTolerance(.1f) |
| 57 | { |
| 58 | } |
| 59 | |
| 60 | QPickingSettings::QPickingSettings(Qt3DCore::QNode *parent) |
| 61 | : Qt3DCore::QNode(*new QPickingSettingsPrivate, parent) |
| 62 | { |
| 63 | // Block all notifications for this class as it should have been a QObject |
| 64 | blockNotifications(block: true); |
| 65 | } |
| 66 | |
| 67 | /*! \internal */ |
| 68 | QPickingSettings::~QPickingSettings() |
| 69 | { |
| 70 | } |
| 71 | |
| 72 | /*! \internal */ |
| 73 | QPickingSettings::QPickingSettings(QPickingSettingsPrivate &dd, Qt3DCore::QNode *parent) |
| 74 | : Qt3DCore::QNode(dd, parent) |
| 75 | { |
| 76 | } |
| 77 | |
| 78 | QPickingSettings::PickMethod QPickingSettings::pickMethod() const |
| 79 | { |
| 80 | Q_D(const QPickingSettings); |
| 81 | return d->m_pickMethod; |
| 82 | } |
| 83 | |
| 84 | QPickingSettings::PickResultMode QPickingSettings::pickResultMode() const |
| 85 | { |
| 86 | Q_D(const QPickingSettings); |
| 87 | return d->m_pickResultMode; |
| 88 | } |
| 89 | |
| 90 | QPickingSettings::FaceOrientationPickingMode QPickingSettings::faceOrientationPickingMode() const |
| 91 | { |
| 92 | Q_D(const QPickingSettings); |
| 93 | return d->m_faceOrientationPickingMode; |
| 94 | } |
| 95 | |
| 96 | /*! |
| 97 | * \return the line and point precision worldSpaceTolerance |
| 98 | */ |
| 99 | float QPickingSettings::worldSpaceTolerance() const |
| 100 | { |
| 101 | Q_D(const QPickingSettings); |
| 102 | return d->m_worldSpaceTolerance; |
| 103 | } |
| 104 | |
| 105 | /*! |
| 106 | * \enum Qt3DRender::QPickingSettings::PickMethod |
| 107 | * |
| 108 | * Specifies the picking method. |
| 109 | * |
| 110 | * \value BoundingVolumePicking An entity is considered picked if the picking ray intersects |
| 111 | * the bounding volume of the entity (default). |
| 112 | * \value TrianglePicking An entity is considered picked if the picking ray intersects with |
| 113 | * any triangle of the entity's mesh component. |
| 114 | * \value LinePicking An entity is considered picked if the picking ray intersects with |
| 115 | * any edge of the entity's mesh component. |
| 116 | * \value PointPicking An entity is considered picked if the picking ray intersects with |
| 117 | * any point of the entity's mesh component. |
| 118 | * \value PrimitivePicking An entity is considered picked if the picking ray intersects with |
| 119 | * any point, edge or triangle of the entity's mesh component. |
| 120 | */ |
| 121 | |
| 122 | /*! |
| 123 | \qmlproperty enumeration PickingSettings::pickMethod |
| 124 | |
| 125 | Holds the current pick method. |
| 126 | |
| 127 | \list |
| 128 | \li PickingSettings.BoundingVolumePicking |
| 129 | \li PickingSettings.TrianglePicking |
| 130 | \li PickingSettings.LinePicking |
| 131 | \li PickingSettings.PointPicking |
| 132 | \li PickingSettings.PrimitivePicking: picks either points, lines or triangles |
| 133 | \endlist |
| 134 | |
| 135 | \sa Qt3DRender::QPickingSettings::PickMethod |
| 136 | */ |
| 137 | /*! |
| 138 | \property Qt3DRender::QPickingSettings::pickMethod |
| 139 | |
| 140 | Holds the current pick method. |
| 141 | |
| 142 | By default, for performance reasons, ray casting will use bounding volume picking. |
| 143 | This may however lead to unexpected results if a small object is englobed |
| 144 | in the bounding sphere of a large object behind it. |
| 145 | |
| 146 | Triangle picking will produce exact results but is computationally more expensive. |
| 147 | */ |
| 148 | void QPickingSettings::setPickMethod(QPickingSettings::PickMethod pickMethod) |
| 149 | { |
| 150 | Q_D(QPickingSettings); |
| 151 | if (d->m_pickMethod == pickMethod) |
| 152 | return; |
| 153 | |
| 154 | d->m_pickMethod = pickMethod; |
| 155 | emit pickMethodChanged(pickMethod); |
| 156 | } |
| 157 | |
| 158 | /*! |
| 159 | * \enum Qt3DRender::QPickingSettings::PickResultMode |
| 160 | * |
| 161 | * Specifies what is included into the picking results. |
| 162 | * |
| 163 | * \value NearestPick Only the nearest entity to picking ray origin intersected by the picking ray |
| 164 | * is picked (default). |
| 165 | * \value AllPicks All entities that intersect the picking ray are picked. |
| 166 | * \value NearestPriorityPick Selects the entity whose object picker has the highest |
| 167 | * value. If several object pickers have the same priority, the closest one on |
| 168 | * the ray is selected. |
| 169 | * |
| 170 | * \sa Qt3DRender::QPickEvent |
| 171 | */ |
| 172 | |
| 173 | /*! |
| 174 | \qmlproperty enumeration PickingSettings::pickResultMode |
| 175 | |
| 176 | Holds the current pick results mode. |
| 177 | |
| 178 | \list |
| 179 | \li PickingSettings.NearestPick |
| 180 | \li PickingSettings.AllPicks |
| 181 | \li PickingSettings.NearestPriorityPick |
| 182 | \endlist |
| 183 | |
| 184 | \sa Qt3DRender::QPickingSettings::PickResultMode |
| 185 | */ |
| 186 | /*! |
| 187 | \property Qt3DRender::QPickingSettings::pickResultMode |
| 188 | |
| 189 | Holds the current pick results mode. |
| 190 | |
| 191 | By default, pick results will only be produced for the entity closest to the camera. |
| 192 | |
| 193 | When setting the pick method to AllPicks, events will be triggered for all the |
| 194 | entities with a QObjectPicker along the ray. |
| 195 | |
| 196 | When setting the pick method to NearestPriorityPick, events will be |
| 197 | triggered for the nearest highest priority picker. This can be used when a |
| 198 | given element should always be selected even if others are in front of it. |
| 199 | |
| 200 | If a QObjectPicker is assigned to an entity with multiple children, an event will |
| 201 | be triggered for each child entity that intersects the ray. |
| 202 | */ |
| 203 | void QPickingSettings::setPickResultMode(QPickingSettings::PickResultMode pickResultMode) |
| 204 | { |
| 205 | Q_D(QPickingSettings); |
| 206 | if (d->m_pickResultMode == pickResultMode) |
| 207 | return; |
| 208 | |
| 209 | d->m_pickResultMode = pickResultMode; |
| 210 | emit pickResultModeChanged(pickResult: pickResultMode); |
| 211 | } |
| 212 | |
| 213 | /*! |
| 214 | \enum Qt3DRender::QPickingSettings::FaceOrientationPickingMode |
| 215 | |
| 216 | Specifies how face orientation affects triangle picking |
| 217 | |
| 218 | \value FrontFace Only front-facing triangles will be picked (default). |
| 219 | \value BackFace Only back-facing triangles will be picked. |
| 220 | \value FrontAndBackFace Both front- and back-facing triangles will be picked. |
| 221 | */ |
| 222 | |
| 223 | /*! |
| 224 | \qmlproperty enumeration PickingSettings::faceOrientationPickingMode |
| 225 | |
| 226 | Specifies how face orientation affects triangle picking |
| 227 | |
| 228 | \list |
| 229 | \li PickingSettings.FrontFace Only front-facing triangles will be picked (default). |
| 230 | \li PickingSettings.BackFace Only back-facing triangles will be picked. |
| 231 | \li PickingSettings.FrontAndBackFace Both front- and back-facing triangles will be picked. |
| 232 | \endlist |
| 233 | */ |
| 234 | /*! |
| 235 | \property Qt3DRender::QPickingSettings::faceOrientationPickingMode |
| 236 | |
| 237 | Specifies how face orientation affects triangle picking |
| 238 | */ |
| 239 | void QPickingSettings::setFaceOrientationPickingMode(QPickingSettings::FaceOrientationPickingMode faceOrientationPickingMode) |
| 240 | { |
| 241 | Q_D(QPickingSettings); |
| 242 | if (d->m_faceOrientationPickingMode == faceOrientationPickingMode) |
| 243 | return; |
| 244 | |
| 245 | d->m_faceOrientationPickingMode = faceOrientationPickingMode; |
| 246 | emit faceOrientationPickingModeChanged(faceOrientationPickingMode); |
| 247 | } |
| 248 | |
| 249 | /*! |
| 250 | \qmlproperty real PickingSettings::worldSpaceTolerance |
| 251 | |
| 252 | Holds the threshold, in model space coordinates, used to evaluate line and point picking. |
| 253 | */ |
| 254 | /*! |
| 255 | \property Qt3DRender::QPickingSettings::worldSpaceTolerance |
| 256 | |
| 257 | Holds the threshold, in model space coordinates, used to evaluate line and point picking. |
| 258 | */ |
| 259 | /*! |
| 260 | * Sets the threshold used for line and point picking to \a worldSpaceTolerance. |
| 261 | */ |
| 262 | void QPickingSettings::setWorldSpaceTolerance(float worldSpaceTolerance) |
| 263 | { |
| 264 | Q_D(QPickingSettings); |
| 265 | if (qFuzzyCompare(p1: worldSpaceTolerance, p2: d->m_worldSpaceTolerance)) |
| 266 | return; |
| 267 | |
| 268 | d->m_worldSpaceTolerance = worldSpaceTolerance; |
| 269 | emit worldSpaceToleranceChanged(worldSpaceTolerance); |
| 270 | } |
| 271 | |
| 272 | } // namespace Qt3Drender |
| 273 | |
| 274 | QT_END_NAMESPACE |
| 275 | |
| 276 | #include "moc_qpickingsettings.cpp" |
| 277 | |