| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qrendertargetoutput.h" |
| 5 | #include "qrendertargetoutput_p.h" |
| 6 | #include "qtexture.h" |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | namespace Qt3DRender { |
| 11 | |
| 12 | /*! |
| 13 | \class Qt3DRender::QRenderTargetOutput |
| 14 | \brief The QRenderTargetOutput class allows the specification of an attachment |
| 15 | of a render target (whether it is a color texture, a depth texture, etc... ). |
| 16 | \since 5.7 |
| 17 | \inmodule Qt3DRender |
| 18 | |
| 19 | A QRenderTargetOutput specifies the attachment point and parameters for texture |
| 20 | that is attached to render target. In addition to the attachment point, texture |
| 21 | miplevel, layer and cubemap face can be specified. The texture attached to the |
| 22 | QRenderTargetOutput must be compatible with the given parameters. |
| 23 | |
| 24 | \note Left and Right attachment points are special values. They do not refer to |
| 25 | render target objects to be either of the back buffers used for stereo rendering. |
| 26 | */ |
| 27 | |
| 28 | /*! |
| 29 | \qmltype RenderTargetOutput |
| 30 | \brief The RenderTargetOutput type allows the specification of an attachment |
| 31 | of a render target (whether it is a color texture, a depth texture, etc... ). |
| 32 | \since 5.7 |
| 33 | \inqmlmodule Qt3D.Render |
| 34 | \inherits Node |
| 35 | \nativetype Qt3DRender::QRenderTargetOutput |
| 36 | |
| 37 | A RenderTargetOutput specifies the attachment point and parameters for texture |
| 38 | that is attached to render target. In addition to the attachment point, texture |
| 39 | miplevel, layer and cubemap face can be specified. The texture attached to the |
| 40 | RenderTargetOutput must be compatible with the given parameters. |
| 41 | |
| 42 | \note Left and Right attachment points are special values. They do not refer to |
| 43 | render target objects, but rather to either of the back buffers used for stereo rendering. |
| 44 | */ |
| 45 | |
| 46 | /*! |
| 47 | \enum Qt3DRender::QRenderTargetOutput::AttachmentPoint |
| 48 | |
| 49 | This enumeration specifies the values for the attachment point. |
| 50 | |
| 51 | \value Color0 Color attachment point at index 0 |
| 52 | \value Color1 Color attachment point at index 1 |
| 53 | \value Color2 Color attachment point at index 2 |
| 54 | \value Color3 Color attachment point at index 3 |
| 55 | \value Color4 Color attachment point at index 4 |
| 56 | \value Color5 Color attachment point at index 5 |
| 57 | \value Color6 Color attachment point at index 6 |
| 58 | \value Color7 Color attachment point at index 7 |
| 59 | \value Color8 Color attachment point at index 8 |
| 60 | \value Color9 Color attachment point at index 9 |
| 61 | \value Color10 Color attachment point at index 10 |
| 62 | \value Color11 Color attachment point at index 11 |
| 63 | \value Color12 Color attachment point at index 12 |
| 64 | \value Color13 Color attachment point at index 13 |
| 65 | \value Color14 Color attachment point at index 14 |
| 66 | \value Color15 Color attachment point at index 15 |
| 67 | \value Depth Depth attachment point |
| 68 | \value Stencil Stencil attachment point |
| 69 | \value DepthStencil DepthStencil attachment point |
| 70 | \value Left Back Left Draw Buffer |
| 71 | \value Right Back Right Draw Buffer |
| 72 | */ |
| 73 | |
| 74 | /*! |
| 75 | \qmlproperty enumeration RenderTargetOutput::attachmentPoint |
| 76 | Holds the attachment point of the RenderTargetOutput. |
| 77 | \list |
| 78 | \li RenderTargetOutput.Color0 |
| 79 | \li RenderTargetOutput.Color1 |
| 80 | \li RenderTargetOutput.Color2 |
| 81 | \li RenderTargetOutput.Color3 |
| 82 | \li RenderTargetOutput.Color4 |
| 83 | \li RenderTargetOutput.Color5 |
| 84 | \li RenderTargetOutput.Color6 |
| 85 | \li RenderTargetOutput.Color7 |
| 86 | \li RenderTargetOutput.Color8 |
| 87 | \li RenderTargetOutput.Color9 |
| 88 | \li RenderTargetOutput.Color10 |
| 89 | \li RenderTargetOutput.Color11 |
| 90 | \li RenderTargetOutput.Color12 |
| 91 | \li RenderTargetOutput.Color13 |
| 92 | \li RenderTargetOutput.Color14 |
| 93 | \li RenderTargetOutput.Color15 |
| 94 | \li RenderTargetOutput.Depth |
| 95 | \li RenderTargetOutput.Stencil |
| 96 | \li RenderTargetOutput.DepthStencil |
| 97 | \li RenderTargetOutput.Left |
| 98 | \li RenderTargetOutput.Right |
| 99 | \endlist |
| 100 | |
| 101 | \sa Qt3DRender::QRenderTargetOutput::AttachmentPoint |
| 102 | */ |
| 103 | |
| 104 | /*! |
| 105 | \qmlproperty Texture RenderTargetOutput::texture |
| 106 | Holds the texture attached to the attachment point. |
| 107 | */ |
| 108 | |
| 109 | /*! |
| 110 | \qmlproperty int RenderTargetOutput::mipLevel |
| 111 | Holds the miplevel of the attached texture the rendering is directed to. |
| 112 | */ |
| 113 | |
| 114 | /*! |
| 115 | \qmlproperty int RenderTargetOutput::layer |
| 116 | Holds the layer of the attached texture the rendering is directed to. |
| 117 | */ |
| 118 | |
| 119 | /*! |
| 120 | \qmlproperty enumeration RenderTargetOutput::face |
| 121 | Holds the face of the attached cubemap texture the rendering is directed to. |
| 122 | \list |
| 123 | \li Texture.CubeMapPositiveX |
| 124 | \li Texture.CubeMapNegativeX |
| 125 | \li Texture.CubeMapPositiveY |
| 126 | \li Texture.CubeMapNegativeY |
| 127 | \li Texture.CubeMapPositiveZ |
| 128 | \li Texture.CubeMapNegativeZ |
| 129 | \endlist |
| 130 | \sa Qt3DRender::QAbstractTexture::CubeMapFace |
| 131 | */ |
| 132 | |
| 133 | /*! |
| 134 | \property Qt3DRender::QRenderTargetOutput::attachmentPoint |
| 135 | Holds the attachment point of the QRenderTargetOutput. |
| 136 | |
| 137 | |
| 138 | */ |
| 139 | |
| 140 | /*! |
| 141 | \property Qt3DRender::QRenderTargetOutput::texture |
| 142 | Holds the texture attached to the attachment point. |
| 143 | */ |
| 144 | |
| 145 | /*! |
| 146 | \property Qt3DRender::QRenderTargetOutput::mipLevel |
| 147 | Holds the miplevel of the attached texture the rendering is directed to. |
| 148 | */ |
| 149 | |
| 150 | /*! |
| 151 | \property Qt3DRender::QRenderTargetOutput::layer |
| 152 | Holds the layer of the attached texture the rendering is directed to. |
| 153 | */ |
| 154 | |
| 155 | /*! |
| 156 | \property Qt3DRender::QRenderTargetOutput::face |
| 157 | Holds the face of the attached cubemap texture the rendering is directed to. |
| 158 | */ |
| 159 | |
| 160 | /*! \internal */ |
| 161 | QRenderTargetOutputPrivate::QRenderTargetOutputPrivate() |
| 162 | : QNodePrivate() |
| 163 | , m_texture(nullptr) |
| 164 | , m_attachmentPoint(QRenderTargetOutput::Color0) |
| 165 | , m_mipLevel(0) |
| 166 | , m_layer(0) |
| 167 | , m_face(QAbstractTexture::CubeMapNegativeX) |
| 168 | { |
| 169 | } |
| 170 | |
| 171 | /*! |
| 172 | The constructor creates a new QRenderTargetOutput::QRenderTargetOutput instance |
| 173 | with the specified \a parent. |
| 174 | */ |
| 175 | QRenderTargetOutput::QRenderTargetOutput(QNode *parent) |
| 176 | : QNode(*new QRenderTargetOutputPrivate, parent) |
| 177 | { |
| 178 | } |
| 179 | |
| 180 | /*! \internal */ |
| 181 | QRenderTargetOutput::~QRenderTargetOutput() |
| 182 | { |
| 183 | } |
| 184 | |
| 185 | /*! \internal */ |
| 186 | QRenderTargetOutput::QRenderTargetOutput(QRenderTargetOutputPrivate &dd, QNode *parent) |
| 187 | : QNode(dd, parent) |
| 188 | { |
| 189 | } |
| 190 | |
| 191 | void QRenderTargetOutput::setAttachmentPoint(QRenderTargetOutput::AttachmentPoint attachmentPoint) |
| 192 | { |
| 193 | Q_D(QRenderTargetOutput); |
| 194 | if (attachmentPoint != d->m_attachmentPoint) { |
| 195 | d->m_attachmentPoint = attachmentPoint; |
| 196 | emit attachmentPointChanged(attachmentPoint); |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | QRenderTargetOutput::AttachmentPoint QRenderTargetOutput::attachmentPoint() const |
| 201 | { |
| 202 | Q_D(const QRenderTargetOutput); |
| 203 | return d->m_attachmentPoint; |
| 204 | } |
| 205 | |
| 206 | void QRenderTargetOutput::setTexture(QAbstractTexture *texture) |
| 207 | { |
| 208 | Q_D(QRenderTargetOutput); |
| 209 | if (texture != d->m_texture) { |
| 210 | |
| 211 | if (d->m_texture) |
| 212 | d->unregisterDestructionHelper(node: d->m_texture); |
| 213 | |
| 214 | // Handle inline declaration |
| 215 | if (texture && !texture->parent()) |
| 216 | texture->setParent(this); |
| 217 | |
| 218 | d->m_texture = texture; |
| 219 | |
| 220 | // Ensures proper bookkeeping |
| 221 | if (d->m_texture) |
| 222 | d->registerDestructionHelper(node: d->m_texture, func: &QRenderTargetOutput::setTexture, d->m_texture); |
| 223 | |
| 224 | emit textureChanged(texture); |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | QAbstractTexture *QRenderTargetOutput::texture() const |
| 229 | { |
| 230 | Q_D(const QRenderTargetOutput); |
| 231 | return d->m_texture; |
| 232 | } |
| 233 | |
| 234 | void QRenderTargetOutput::setMipLevel(int level) |
| 235 | { |
| 236 | Q_D(QRenderTargetOutput); |
| 237 | if (d->m_mipLevel != level) { |
| 238 | d->m_mipLevel = level; |
| 239 | emit mipLevelChanged(mipLevel: level); |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | int QRenderTargetOutput::mipLevel() const |
| 244 | { |
| 245 | Q_D(const QRenderTargetOutput); |
| 246 | return d->m_mipLevel; |
| 247 | } |
| 248 | |
| 249 | void QRenderTargetOutput::setLayer(int layer) |
| 250 | { |
| 251 | Q_D(QRenderTargetOutput); |
| 252 | if (d->m_layer != layer) { |
| 253 | d->m_layer = layer; |
| 254 | emit layerChanged(layer); |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | int QRenderTargetOutput::layer() const |
| 259 | { |
| 260 | Q_D(const QRenderTargetOutput); |
| 261 | return d->m_layer; |
| 262 | } |
| 263 | |
| 264 | void QRenderTargetOutput::setFace(QAbstractTexture::CubeMapFace face) |
| 265 | { |
| 266 | Q_D(QRenderTargetOutput); |
| 267 | if (d->m_face != face) { |
| 268 | d->m_face = face; |
| 269 | emit faceChanged(face); |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | QAbstractTexture::CubeMapFace QRenderTargetOutput::face() const |
| 274 | { |
| 275 | Q_D(const QRenderTargetOutput); |
| 276 | return d->m_face; |
| 277 | } |
| 278 | |
| 279 | } // namespace Qt3DRender |
| 280 | |
| 281 | QT_END_NAMESPACE |
| 282 | |
| 283 | #include "moc_qrendertargetoutput.cpp" |
| 284 | |