1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "armature_p.h" |
5 | |
6 | #include <Qt3DCore/qarmature.h> |
7 | #include <Qt3DCore/qabstractskeleton.h> |
8 | |
9 | #include <Qt3DCore/private/qarmature_p.h> |
10 | |
11 | QT_BEGIN_NAMESPACE |
12 | |
13 | using namespace Qt3DCore; |
14 | |
15 | namespace Qt3DRender { |
16 | namespace Render { |
17 | |
18 | Armature::Armature() |
19 | : BackendNode(Qt3DCore::QBackendNode::ReadOnly) |
20 | { |
21 | } |
22 | |
23 | void Armature::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
24 | { |
25 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
26 | const QArmature *node = qobject_cast<const QArmature *>(object: frontEnd); |
27 | if (!node) |
28 | return; |
29 | |
30 | m_skeletonId = node->skeleton() ? node->skeleton()->id() : QNodeId{}; |
31 | } |
32 | |
33 | void Armature::cleanup() |
34 | { |
35 | m_skeletonId = Qt3DCore::QNodeId(); |
36 | setEnabled(false); |
37 | } |
38 | |
39 | } // namespace Render |
40 | } // namespace Qt3DRender |
41 | |
42 | QT_END_NAMESPACE |
43 |