| 1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "armature_p.h" |
| 5 | |
| 6 | #include <Qt3DCore/qarmature.h> |
| 7 | #include <Qt3DCore/qabstractskeleton.h> |
| 8 | |
| 9 | #include <Qt3DCore/private/qarmature_p.h> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | |
| 14 | namespace Qt3DRender { |
| 15 | namespace Render { |
| 16 | |
| 17 | using namespace Qt3DCore; |
| 18 | |
| 19 | Armature::Armature() |
| 20 | : BackendNode(Qt3DCore::QBackendNode::ReadOnly) |
| 21 | { |
| 22 | } |
| 23 | |
| 24 | void Armature::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 25 | { |
| 26 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 27 | const QArmature *node = qobject_cast<const QArmature *>(object: frontEnd); |
| 28 | if (!node) |
| 29 | return; |
| 30 | |
| 31 | m_skeletonId = node->skeleton() ? node->skeleton()->id() : QNodeId{}; |
| 32 | } |
| 33 | |
| 34 | void Armature::cleanup() |
| 35 | { |
| 36 | m_skeletonId = Qt3DCore::QNodeId(); |
| 37 | setEnabled(false); |
| 38 | } |
| 39 | |
| 40 | } // namespace Render |
| 41 | } // namespace Qt3DRender |
| 42 | |
| 43 | QT_END_NAMESPACE |
| 44 |
