1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
5 | #define QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtGlobal> |
19 | #include <Qt3DCore/qattribute.h> |
20 | |
21 | #include <QtGui/qmatrix4x4.h> |
22 | #include <QtCore/qjsondocument.h> |
23 | |
24 | #include <Qt3DRender/private/skeletondata_p.h> |
25 | #include <Qt3DCore/private/sqt_p.h> |
26 | |
27 | QT_BEGIN_NAMESPACE |
28 | |
29 | class QJsonObject; |
30 | |
31 | namespace Qt3DRender { |
32 | namespace Render { |
33 | |
34 | class GLTFSkeletonLoader |
35 | { |
36 | class BufferData |
37 | { |
38 | public: |
39 | BufferData(); |
40 | explicit BufferData(const QJsonObject &json); |
41 | |
42 | quint64 byteLength; |
43 | QString path; |
44 | QByteArray data; |
45 | }; |
46 | |
47 | class BufferView |
48 | { |
49 | public: |
50 | BufferView(); |
51 | explicit BufferView(const QJsonObject &json); |
52 | |
53 | int bufferIndex; |
54 | quint64 byteOffset; |
55 | quint64 byteLength; |
56 | int target; // Only for per vertex attributes |
57 | }; |
58 | |
59 | class AccessorData |
60 | { |
61 | public: |
62 | AccessorData(); |
63 | explicit AccessorData(const QJsonObject &json); |
64 | |
65 | int bufferViewIndex; |
66 | Qt3DCore::QAttribute::VertexBaseType type; |
67 | uint dataSize; |
68 | int count; |
69 | int byteOffset; |
70 | int byteStride; // Only for per vertex attributes |
71 | |
72 | // TODO: Extend to support sparse accessors |
73 | }; |
74 | |
75 | class Skin |
76 | { |
77 | public: |
78 | Skin(); |
79 | explicit Skin(const QJsonObject &json); |
80 | |
81 | QString name; |
82 | int inverseBindAccessorIndex; |
83 | std::vector<int> jointNodeIndices; |
84 | }; |
85 | |
86 | class Node |
87 | { |
88 | public: |
89 | Node(); |
90 | explicit Node(const QJsonObject &json); |
91 | |
92 | Qt3DCore::Sqt localTransform; |
93 | std::vector<int> childNodeIndices; |
94 | QString name; |
95 | int parentNodeIndex; |
96 | int cameraIndex; |
97 | int meshIndex; |
98 | int skinIndex; |
99 | }; |
100 | |
101 | public: |
102 | GLTFSkeletonLoader(); |
103 | |
104 | bool load(QIODevice *ioDev); |
105 | |
106 | SkeletonData createSkeleton(const QString &skeletonName); |
107 | |
108 | private: |
109 | static Qt3DCore::QAttribute::VertexBaseType accessorTypeFromJSON(int componentType); |
110 | static uint accessorTypeSize(Qt3DCore::QAttribute::VertexBaseType componentType); |
111 | static uint accessorDataSizeFromJson(const QString &type); |
112 | |
113 | struct RawData |
114 | { |
115 | const char *data; |
116 | quint64 byteLength; |
117 | }; |
118 | |
119 | void setBasePath(const QString &path); |
120 | bool setJSON(const QJsonDocument &json); |
121 | |
122 | bool parse(); |
123 | bool parseGLTF2(); |
124 | void cleanup(); |
125 | |
126 | bool processJSONBuffer(const QJsonObject &json); |
127 | bool processJSONBufferView(const QJsonObject &json); |
128 | bool processJSONAccessor(const QJsonObject &json); |
129 | bool processJSONSkin(const QJsonObject &json); |
130 | bool processJSONNode(const QJsonObject &json); |
131 | void setupNodeParentLinks(); |
132 | QByteArray resolveLocalData(const QString &path) const; |
133 | |
134 | SkeletonData createSkeletonFromSkin(const Skin &skin) const; |
135 | QMatrix4x4 inverseBindMatrix(const Skin &skin, int jointIndex) const; |
136 | RawData accessorData(int accessorIndex, int index) const; |
137 | |
138 | QJsonDocument m_json; |
139 | QString m_basePath; |
140 | std::vector<BufferData> m_bufferDatas; |
141 | std::vector<BufferView> m_bufferViews; |
142 | std::vector<AccessorData> m_accessors; |
143 | std::vector<Skin> m_skins; |
144 | std::vector<Node> m_nodes; |
145 | }; |
146 | |
147 | } // namespace Render |
148 | } // namespace Qt3DRender |
149 | |
150 | QT_END_NAMESPACE |
151 | |
152 | #endif // QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
153 | |