| 1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qgeometryrenderer.h" |
| 5 | #include "qgeometryrenderer_p.h" |
| 6 | |
| 7 | #include <private/qcomponent_p.h> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | |
| 12 | namespace Qt3DRender { |
| 13 | |
| 14 | using namespace Qt3DCore; |
| 15 | |
| 16 | QGeometryRendererPrivate::QGeometryRendererPrivate() |
| 17 | : Qt3DCore::QBoundingVolumePrivate() |
| 18 | , m_instanceCount(1) |
| 19 | , m_vertexCount(0) |
| 20 | , m_indexOffset(0) |
| 21 | , m_firstInstance(0) |
| 22 | , m_firstVertex(0) |
| 23 | , m_indexBufferByteOffset(0) |
| 24 | , m_restartIndexValue(-1) |
| 25 | , m_verticesPerPatch(0) |
| 26 | , m_primitiveRestart(false) |
| 27 | , m_geometry(nullptr) |
| 28 | , m_primitiveType(QGeometryRenderer::Triangles) |
| 29 | , m_sortIndex(-1.f) |
| 30 | { |
| 31 | m_primaryProvider = false; |
| 32 | } |
| 33 | |
| 34 | QGeometryRendererPrivate::~QGeometryRendererPrivate() |
| 35 | { |
| 36 | } |
| 37 | |
| 38 | void QGeometryRendererPrivate::setView(QGeometryView *view) |
| 39 | { |
| 40 | Q_Q(QGeometryRenderer); |
| 41 | if (m_view == view) |
| 42 | return; |
| 43 | |
| 44 | if (m_view) |
| 45 | m_view->disconnect(receiver: q); |
| 46 | |
| 47 | QBoundingVolumePrivate::setView(view); |
| 48 | |
| 49 | // Ensures proper bookkeeping |
| 50 | if (m_view) { |
| 51 | QObject::connect(sender: view, signal: &QGeometryView::instanceCountChanged, context: q, slot: [this]() { update(); }); |
| 52 | QObject::connect(sender: view, signal: &QGeometryView::vertexCountChanged, context: q, slot: [this]() { update(); }); |
| 53 | QObject::connect(sender: view, signal: &QGeometryView::indexOffsetChanged, context: q, slot: [this]() { update(); }); |
| 54 | QObject::connect(sender: view, signal: &QGeometryView::firstInstanceChanged, context: q, slot: [this]() { update(); }); |
| 55 | QObject::connect(sender: view, signal: &QGeometryView::firstVertexChanged, context: q, slot: [this]() { update(); }); |
| 56 | QObject::connect(sender: view, signal: &QGeometryView::indexBufferByteOffsetChanged, context: q, slot: [this]() { update(); }); |
| 57 | QObject::connect(sender: view, signal: &QGeometryView::restartIndexValueChanged, context: q, slot: [this]() { update(); }); |
| 58 | QObject::connect(sender: view, signal: &QGeometryView::verticesPerPatchChanged, context: q, slot: [this]() { update(); }); |
| 59 | QObject::connect(sender: view, signal: &QGeometryView::primitiveRestartEnabledChanged, context: q, slot: [this]() { update(); }); |
| 60 | QObject::connect(sender: view, signal: &QGeometryView::geometryChanged, context: q, slot: [this]() { update(); }); |
| 61 | QObject::connect(sender: view, signal: &QGeometryView::primitiveTypeChanged, context: q, slot: [this]() { update(); }); |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | /*! |
| 66 | \qmltype GeometryRenderer |
| 67 | \nativetype Qt3DRender::QGeometryRenderer |
| 68 | \inqmlmodule Qt3D.Render |
| 69 | \inherits BoundingVolume |
| 70 | \since 5.7 |
| 71 | \brief Encapsulates geometry rendering. |
| 72 | |
| 73 | A GeometryRenderer holds all the information necessary to draw |
| 74 | a Geometry. A Geometry holds the coordinates of the geometry data - |
| 75 | GeometryRenderer specifies how to interpret that data. |
| 76 | */ |
| 77 | |
| 78 | /*! |
| 79 | \class Qt3DRender::QGeometryRenderer |
| 80 | \inmodule Qt3DRender |
| 81 | \since 5.7 |
| 82 | \brief Encapsulates geometry rendering. |
| 83 | |
| 84 | A Qt3DRender::QGeometryRenderer holds all the information necessary to draw |
| 85 | a Qt3DCore::QGeometry. A QGeometry holds the coordinates of the geometry data - |
| 86 | QGeometryRenderer specifies how to interpret that data. |
| 87 | */ |
| 88 | |
| 89 | |
| 90 | /*! |
| 91 | \enum Qt3DRender::QGeometryRenderer::PrimitiveType |
| 92 | |
| 93 | The type of the primitive. |
| 94 | |
| 95 | \value Points List of points |
| 96 | \value Lines List of lines |
| 97 | \value LineLoop Connected group of lines connected at ends forming a loop |
| 98 | \value LineStrip Connected group of lines |
| 99 | \value Triangles List of triangles |
| 100 | \value TriangleStrip List of connected triangles |
| 101 | \value TriangleFan List of connected triagles where all triangles share the first vertex |
| 102 | \value LinesAdjacency Allows geometry shader to access adjacent lines in a line list |
| 103 | \value TrianglesAdjacency Allows geometry shader to access adjacent triangles in a triangle list |
| 104 | \value LineStripAdjacency Allows geometry shader to access adjacent lines in a line strip |
| 105 | \value TriangleStripAdjacency Allows geometry shader to access adjacent triangles in a triangle strip |
| 106 | \value Patches Only primitive type accepted by tesselation shader where a patch consists of arbitrary number of vertices |
| 107 | */ |
| 108 | |
| 109 | /*! |
| 110 | \qmlproperty int GeometryRenderer::instanceCount |
| 111 | |
| 112 | Holds the instance count. |
| 113 | */ |
| 114 | |
| 115 | /*! |
| 116 | \qmlproperty int GeometryRenderer::vertexCount |
| 117 | |
| 118 | Holds the vertex count. |
| 119 | */ |
| 120 | |
| 121 | /*! |
| 122 | \qmlproperty int GeometryRenderer::indexOffset |
| 123 | |
| 124 | Holds the base vertex. |
| 125 | */ |
| 126 | |
| 127 | /*! |
| 128 | \qmlproperty int GeometryRenderer::firstInstance |
| 129 | |
| 130 | Holds the base instance. |
| 131 | */ |
| 132 | |
| 133 | /*! |
| 134 | \qmlproperty int GeometryRenderer::firstVertex |
| 135 | |
| 136 | Holds the first vertex. |
| 137 | */ |
| 138 | |
| 139 | /*! |
| 140 | \qmlproperty int GeometryRenderer::indexBufferByteOffset |
| 141 | |
| 142 | Holds the byte offset into the index buffer. |
| 143 | */ |
| 144 | |
| 145 | /*! |
| 146 | \qmlproperty int GeometryRenderer::restartIndexValue |
| 147 | |
| 148 | Holds the restart index. |
| 149 | */ |
| 150 | |
| 151 | /*! |
| 152 | \qmlproperty int GeometryRenderer::verticesPerPatch |
| 153 | |
| 154 | Holds vertices per patch. |
| 155 | */ |
| 156 | |
| 157 | /*! |
| 158 | \qmlproperty bool GeometryRenderer::primitiveRestartEnabled |
| 159 | |
| 160 | Holds the primitive restart flag. |
| 161 | */ |
| 162 | |
| 163 | /*! |
| 164 | \qmlproperty Geometry GeometryRenderer::geometry |
| 165 | |
| 166 | Holds the geometry. |
| 167 | */ |
| 168 | |
| 169 | /*! |
| 170 | \qmlproperty enumeration GeometryRenderer::primitiveType |
| 171 | |
| 172 | Holds the primitive type. |
| 173 | |
| 174 | \list |
| 175 | \li QGeometryRenderer.Points |
| 176 | \li QGeometryRenderer.Lines |
| 177 | \li QGeometryRenderer.LineLoop |
| 178 | \li QGeometryRenderer.LineStrip |
| 179 | \li QGeometryRenderer.Triangles |
| 180 | \li QGeometryRenderer.TriangleStrip |
| 181 | \li QGeometryRenderer.TriangleFan |
| 182 | \li QGeometryRenderer.LinesAdjacency |
| 183 | \li QGeometryRenderer.TrianglesAdjacency |
| 184 | \li QGeometryRenderer.LineStripAdjacency |
| 185 | \li QGeometryRenderer.TriangleStripAdjacency |
| 186 | \li QGeometryRenderer.Patches |
| 187 | \endlist |
| 188 | \sa Qt3DRender::QGeometryRenderer::PrimitiveType |
| 189 | */ |
| 190 | /*! |
| 191 | \qmlproperty real GeometryRenderer::sortIndex |
| 192 | \since 6.0 |
| 193 | |
| 194 | Overrides the sorting index when depth sorting is enabled. |
| 195 | |
| 196 | If depth sorting is enabled on the frame graph, the renderer will sort |
| 197 | objects based on how far the center of the bounding volume is from |
| 198 | the camera and render objects from the furthest to the closest. |
| 199 | |
| 200 | This property can be used to override the depth index and precisely |
| 201 | control the order in which objects are rendered. This is useful when |
| 202 | all objects are at the same physical distance from the camera. |
| 203 | |
| 204 | The actual values are not significant, only that they define an order |
| 205 | to sort the objects. These are sorted such as the object with the |
| 206 | smallest value is drawn first, then the second smallest, and so on. |
| 207 | |
| 208 | \note Setting this to -1.f will disable the explicit sorting for this |
| 209 | entity and revert to using the distance from the center of the bounding |
| 210 | volume. |
| 211 | |
| 212 | \sa SortPolicy |
| 213 | */ |
| 214 | |
| 215 | |
| 216 | /*! |
| 217 | Constructs a new QGeometryRenderer with \a parent. |
| 218 | */ |
| 219 | QGeometryRenderer::QGeometryRenderer(QNode *parent) |
| 220 | : Qt3DCore::QBoundingVolume(*new QGeometryRendererPrivate(), parent) |
| 221 | { |
| 222 | Q_UNUSED(m_sortIndex) |
| 223 | } |
| 224 | |
| 225 | /*! |
| 226 | \internal |
| 227 | */ |
| 228 | QGeometryRenderer::~QGeometryRenderer() |
| 229 | { |
| 230 | } |
| 231 | |
| 232 | /*! |
| 233 | \internal |
| 234 | */ |
| 235 | QGeometryRenderer::QGeometryRenderer(QGeometryRendererPrivate &dd, QNode *parent) |
| 236 | : Qt3DCore::QBoundingVolume(dd, parent) |
| 237 | { |
| 238 | } |
| 239 | |
| 240 | /*! |
| 241 | \property Qt3DRender::QGeometryRenderer::instanceCount |
| 242 | |
| 243 | Holds the instance count. |
| 244 | */ |
| 245 | int QGeometryRenderer::instanceCount() const |
| 246 | { |
| 247 | Q_D(const QGeometryRenderer); |
| 248 | return d->m_instanceCount; |
| 249 | } |
| 250 | |
| 251 | /*! |
| 252 | \property Qt3DRender::QGeometryRenderer::vertexCount |
| 253 | |
| 254 | Holds the primitive count. |
| 255 | */ |
| 256 | int QGeometryRenderer::vertexCount() const |
| 257 | { |
| 258 | Q_D(const QGeometryRenderer); |
| 259 | return d->m_vertexCount; |
| 260 | } |
| 261 | |
| 262 | /*! |
| 263 | \property Qt3DRender::QGeometryRenderer::indexOffset |
| 264 | |
| 265 | Holds the base vertex. |
| 266 | */ |
| 267 | int QGeometryRenderer::indexOffset() const |
| 268 | { |
| 269 | Q_D(const QGeometryRenderer); |
| 270 | return d->m_indexOffset; |
| 271 | } |
| 272 | |
| 273 | /*! |
| 274 | \property Qt3DRender::QGeometryRenderer::firstInstance |
| 275 | |
| 276 | Holds the base instance. |
| 277 | */ |
| 278 | int QGeometryRenderer::firstInstance() const |
| 279 | { |
| 280 | Q_D(const QGeometryRenderer); |
| 281 | return d->m_firstInstance; |
| 282 | } |
| 283 | |
| 284 | /*! |
| 285 | \property Qt3DRender::QGeometryRenderer::firstVertex |
| 286 | |
| 287 | Holds the base vertex. |
| 288 | */ |
| 289 | int QGeometryRenderer::firstVertex() const |
| 290 | { |
| 291 | Q_D(const QGeometryRenderer); |
| 292 | return d->m_firstVertex; |
| 293 | } |
| 294 | |
| 295 | /*! |
| 296 | \property Qt3DRender::QGeometryRenderer::indexBufferByteOffset |
| 297 | |
| 298 | Holds the byte offset into the index buffer. |
| 299 | */ |
| 300 | int QGeometryRenderer::indexBufferByteOffset() const |
| 301 | { |
| 302 | Q_D(const QGeometryRenderer); |
| 303 | return d->m_indexBufferByteOffset; |
| 304 | } |
| 305 | |
| 306 | /*! |
| 307 | \property Qt3DRender::QGeometryRenderer::restartIndexValue |
| 308 | |
| 309 | Holds the restart index. |
| 310 | */ |
| 311 | int QGeometryRenderer::restartIndexValue() const |
| 312 | { |
| 313 | Q_D(const QGeometryRenderer); |
| 314 | return d->m_restartIndexValue; |
| 315 | } |
| 316 | |
| 317 | /*! |
| 318 | \property Qt3DRender::QGeometryRenderer::verticesPerPatch |
| 319 | |
| 320 | Holds vertices per patch. |
| 321 | */ |
| 322 | int QGeometryRenderer::verticesPerPatch() const |
| 323 | { |
| 324 | Q_D(const QGeometryRenderer); |
| 325 | return d->m_verticesPerPatch; |
| 326 | } |
| 327 | |
| 328 | /*! |
| 329 | \property Qt3DRender::QGeometryRenderer::primitiveRestartEnabled |
| 330 | |
| 331 | Holds the primitive restart flag. |
| 332 | */ |
| 333 | bool QGeometryRenderer::primitiveRestartEnabled() const |
| 334 | { |
| 335 | Q_D(const QGeometryRenderer); |
| 336 | return d->m_primitiveRestart; |
| 337 | } |
| 338 | |
| 339 | /*! |
| 340 | \property Qt3DRender::QGeometryRenderer::geometry |
| 341 | |
| 342 | Holds the geometry. |
| 343 | */ |
| 344 | QGeometry *QGeometryRenderer::geometry() const |
| 345 | { |
| 346 | Q_D(const QGeometryRenderer); |
| 347 | return d->m_geometry; |
| 348 | } |
| 349 | |
| 350 | /*! |
| 351 | \property Qt3DRender::QGeometryRenderer::primitiveType |
| 352 | |
| 353 | Holds the primitive type. |
| 354 | */ |
| 355 | QGeometryRenderer::PrimitiveType QGeometryRenderer::primitiveType() const |
| 356 | { |
| 357 | Q_D(const QGeometryRenderer); |
| 358 | return d->m_primitiveType; |
| 359 | } |
| 360 | |
| 361 | /*! |
| 362 | \property Qt3DRender::QGeometryRenderer::sortIndex |
| 363 | \since 6.0 |
| 364 | |
| 365 | Overrides the sorting index when depth sorting is enabled. |
| 366 | |
| 367 | If depth sorting is enabled on the frame graph, the renderer will sort |
| 368 | objects based on how far the center of the bounding volume is from |
| 369 | the camera and render objects from the furthest to the closest. |
| 370 | |
| 371 | This property can be used to override the depth index and precisely |
| 372 | control the order in which objects are rendered. This is useful when |
| 373 | all objects are at the same physical distance from the camera. |
| 374 | |
| 375 | The actual values are not significant, only that they define an order |
| 376 | to sort the objects. These are sorted such as the object with the |
| 377 | smallest value is drawn first, then the second smallest, and so on. |
| 378 | |
| 379 | \note Setting this to -1.f will disable the explicit sorting for this |
| 380 | entity and revert to using the distance from the center of the bounding |
| 381 | volume. |
| 382 | |
| 383 | \sa Qt3DRender::QSortPolicy |
| 384 | */ |
| 385 | float QGeometryRenderer::sortIndex() const |
| 386 | { |
| 387 | Q_D(const QGeometryRenderer); |
| 388 | return d->m_sortIndex; |
| 389 | } |
| 390 | |
| 391 | void QGeometryRenderer::setInstanceCount(int instanceCount) |
| 392 | { |
| 393 | Q_D(QGeometryRenderer); |
| 394 | if (d->m_instanceCount == instanceCount) |
| 395 | return; |
| 396 | |
| 397 | d->m_instanceCount = instanceCount; |
| 398 | emit instanceCountChanged(instanceCount); |
| 399 | } |
| 400 | |
| 401 | void QGeometryRenderer::setVertexCount(int vertexCount) |
| 402 | { |
| 403 | Q_D(QGeometryRenderer); |
| 404 | if (d->m_vertexCount == vertexCount) |
| 405 | return; |
| 406 | |
| 407 | d->m_vertexCount = vertexCount; |
| 408 | emit vertexCountChanged(vertexCount); |
| 409 | } |
| 410 | |
| 411 | void QGeometryRenderer::setIndexOffset(int indexOffset) |
| 412 | { |
| 413 | Q_D(QGeometryRenderer); |
| 414 | if (d->m_indexOffset == indexOffset) |
| 415 | return; |
| 416 | |
| 417 | d->m_indexOffset = indexOffset; |
| 418 | emit indexOffsetChanged(indexOffset); |
| 419 | } |
| 420 | |
| 421 | void QGeometryRenderer::setFirstInstance(int firstInstance) |
| 422 | { |
| 423 | Q_D(QGeometryRenderer); |
| 424 | if (d->m_firstInstance == firstInstance) |
| 425 | return; |
| 426 | |
| 427 | d->m_firstInstance = firstInstance; |
| 428 | emit firstInstanceChanged(firstInstance); |
| 429 | } |
| 430 | |
| 431 | void QGeometryRenderer::setFirstVertex(int firstVertex) |
| 432 | { |
| 433 | Q_D(QGeometryRenderer); |
| 434 | if (d->m_firstVertex == firstVertex) |
| 435 | return; |
| 436 | |
| 437 | d->m_firstVertex = firstVertex; |
| 438 | emit firstVertexChanged(firstVertex); |
| 439 | } |
| 440 | |
| 441 | void QGeometryRenderer::setIndexBufferByteOffset(int offset) |
| 442 | { |
| 443 | Q_D(QGeometryRenderer); |
| 444 | if (d->m_indexBufferByteOffset == offset) |
| 445 | return; |
| 446 | |
| 447 | d->m_indexBufferByteOffset = offset; |
| 448 | emit indexBufferByteOffsetChanged(offset); |
| 449 | } |
| 450 | |
| 451 | void QGeometryRenderer::setRestartIndexValue(int index) |
| 452 | { |
| 453 | Q_D(QGeometryRenderer); |
| 454 | if (index == d->m_restartIndexValue) |
| 455 | return; |
| 456 | |
| 457 | d->m_restartIndexValue = index; |
| 458 | emit restartIndexValueChanged(restartIndexValue: index); |
| 459 | } |
| 460 | |
| 461 | void QGeometryRenderer::setVerticesPerPatch(int verticesPerPatch) |
| 462 | { |
| 463 | Q_D(QGeometryRenderer); |
| 464 | if (d->m_verticesPerPatch != verticesPerPatch) { |
| 465 | d->m_verticesPerPatch = verticesPerPatch; |
| 466 | emit verticesPerPatchChanged(verticesPerPatch); |
| 467 | } |
| 468 | } |
| 469 | |
| 470 | void QGeometryRenderer::setPrimitiveRestartEnabled(bool enabled) |
| 471 | { |
| 472 | Q_D(QGeometryRenderer); |
| 473 | if (enabled == d->m_primitiveRestart) |
| 474 | return; |
| 475 | |
| 476 | d->m_primitiveRestart = enabled; |
| 477 | emit primitiveRestartEnabledChanged(primitiveRestartEnabled: enabled); |
| 478 | } |
| 479 | |
| 480 | void QGeometryRenderer::setGeometry(QGeometry *geometry) |
| 481 | { |
| 482 | Q_D(QGeometryRenderer); |
| 483 | if (d->m_geometry == geometry) |
| 484 | return; |
| 485 | |
| 486 | if (d->m_geometry) |
| 487 | d->unregisterDestructionHelper(node: d->m_geometry); |
| 488 | |
| 489 | if (geometry && !geometry->parent()) |
| 490 | geometry->setParent(this); |
| 491 | |
| 492 | d->m_geometry = geometry; |
| 493 | |
| 494 | // Ensures proper bookkeeping |
| 495 | if (d->m_geometry) |
| 496 | d->registerDestructionHelper(node: d->m_geometry, func: &QGeometryRenderer::setGeometry, d->m_geometry); |
| 497 | |
| 498 | emit geometryChanged(geometry); |
| 499 | } |
| 500 | |
| 501 | void QGeometryRenderer::setPrimitiveType(QGeometryRenderer::PrimitiveType primitiveType) |
| 502 | { |
| 503 | Q_D(QGeometryRenderer); |
| 504 | if (d->m_primitiveType == primitiveType) |
| 505 | return; |
| 506 | |
| 507 | d->m_primitiveType = primitiveType; |
| 508 | emit primitiveTypeChanged(primitiveType); |
| 509 | } |
| 510 | |
| 511 | void QGeometryRenderer::setSortIndex(float sortIndex) |
| 512 | { |
| 513 | Q_D(QGeometryRenderer); |
| 514 | if (qFuzzyCompare(p1: d->m_sortIndex, p2: sortIndex)) |
| 515 | return; |
| 516 | |
| 517 | d->m_sortIndex = sortIndex; |
| 518 | emit sortIndexChanged(sortIndex: d->m_sortIndex); |
| 519 | } |
| 520 | |
| 521 | } // namespace Qt3DRender |
| 522 | |
| 523 | QT_END_NAMESPACE |
| 524 | |
| 525 | #include "moc_qgeometryrenderer.cpp" |
| 526 | |