1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "environmentlight_p.h" |
5 | #include "qenvironmentlight.h" |
6 | #include "qenvironmentlight_p.h" |
7 | |
8 | QT_BEGIN_NAMESPACE |
9 | |
10 | using namespace Qt3DCore; |
11 | |
12 | namespace Qt3DRender { |
13 | namespace Render { |
14 | |
15 | QNodeId EnvironmentLight::shaderData() const |
16 | { |
17 | return m_shaderDataId; |
18 | } |
19 | |
20 | void EnvironmentLight::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
21 | { |
22 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
23 | const QEnvironmentLight *node = qobject_cast<const QEnvironmentLight *>(object: frontEnd); |
24 | if (!node) |
25 | return; |
26 | |
27 | if (firstTime) { |
28 | QEnvironmentLightPrivate *d = static_cast<QEnvironmentLightPrivate *>(QEnvironmentLightPrivate::get(q: const_cast<Qt3DCore::QNode *>(frontEnd))); |
29 | m_shaderDataId = d->m_shaderData ? d->m_shaderData->id() : QNodeId{}; |
30 | } |
31 | } |
32 | |
33 | } // namespace Render |
34 | } // namespace Qt3DRender |
35 | |
36 | QT_END_NAMESPACE |
37 |