1 | // Copyright (C) 2016 Paul Lemire |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_LIGHTSOURCE_P_H |
5 | #define QT3DRENDER_RENDER_LIGHTSOURCE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/qt3drender_global_p.h> |
19 | #include <vector> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | namespace Qt3DRender { |
24 | |
25 | namespace Render { |
26 | |
27 | class Entity; |
28 | class Light; |
29 | |
30 | struct Q_3DRENDERSHARED_PRIVATE_EXPORT LightSource { |
31 | LightSource(); |
32 | LightSource(const Entity *entity, const std::vector<Light *> &lights); |
33 | |
34 | const Entity *entity; |
35 | std::vector<Light *> lights; |
36 | }; |
37 | |
38 | } // Render |
39 | |
40 | } // Qt3DRender |
41 | |
42 | QT_END_NAMESPACE |
43 | |
44 | |
45 | #endif // QT3DRENDER_RENDER_LIGHTSOURCE_P_H |
46 | |