1// Copyright (C) 2016 Paul Lemire
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_RENDER_LIGHTSOURCE_P_H
5#define QT3DRENDER_RENDER_LIGHTSOURCE_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DRender/private/qt3drender_global_p.h>
19#include <vector>
20
21QT_BEGIN_NAMESPACE
22
23namespace Qt3DRender {
24
25namespace Render {
26
27class Entity;
28class Light;
29
30struct Q_3DRENDERSHARED_PRIVATE_EXPORT LightSource {
31 LightSource();
32 LightSource(const Entity *entity, const std::vector<Light *> &lights);
33
34 const Entity *entity;
35 std::vector<Light *> lights;
36};
37
38} // Render
39
40} // Qt3DRender
41
42QT_END_NAMESPACE
43
44
45#endif // QT3DRENDER_RENDER_LIGHTSOURCE_P_H
46

source code of qt3d/src/render/lights/lightsource_p.h