1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qtechnique.h" |
5 | #include "qtechnique_p.h" |
6 | #include "qparameter.h" |
7 | #include "qgraphicsapifilter.h" |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | |
12 | namespace Qt3DRender { |
13 | |
14 | using namespace Qt3DCore; |
15 | |
16 | QTechniquePrivate::QTechniquePrivate() |
17 | : QNodePrivate() |
18 | { |
19 | } |
20 | |
21 | QTechniquePrivate::~QTechniquePrivate() |
22 | { |
23 | } |
24 | |
25 | /*! |
26 | \qmltype Technique |
27 | \nativetype Qt3DRender::QTechnique |
28 | \inqmlmodule Qt3D.Render |
29 | \inherits Qt3DCore::QNode |
30 | \since 5.7 |
31 | \brief Encapsulates a Technique. |
32 | |
33 | A Technique specifies a set of RenderPass objects, FilterKey objects, |
34 | Parameter objects and a GraphicsApiFilter, which together define a |
35 | rendering technique the given graphics API can render. The filter keys are |
36 | used by TechniqueFilter to select specific techniques at specific parts of |
37 | the FrameGraph. A Parameter defined on a Technique overrides parameter |
38 | (of the same name) defined in RenderPass, but are overridden by |
39 | parameter in RenderPassFilter, TechniqueFilter, Material and Effect. |
40 | |
41 | When creating an Effect that targets several versions of a graphics API, it |
42 | is useful to create several Technique nodes each with a graphicsApiFilter |
43 | set to match one of the targeted versions. At runtime, the Qt3D renderer |
44 | will select the most appropriate Technique based on which graphics API |
45 | versions are supported and (if specified) the FilterKey nodes that satisfy |
46 | a given TechniqueFilter in the FrameGraph. |
47 | |
48 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
49 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
50 | to decide what is the most appropriate GL version available. If you need to |
51 | customize the QSurfaceFormat, do not forget to apply it with |
52 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
53 | will likely have no effect on Qt3D related rendering. |
54 | |
55 | \note Technique node can not be disabled. |
56 | |
57 | \qml |
58 | Technique { |
59 | id: gl3Technique |
60 | parameters: [ |
61 | Parameter { name: "color"; value: "orange" } |
62 | ] |
63 | filterKeys: [ |
64 | FilterKey { name: "renderingStyle"; value: "forward" } |
65 | ] |
66 | graphicsApiFilter: { |
67 | api: GraphicsApiFilter.OpenGL |
68 | profile: GraphicsApiFilter.CoreProfile |
69 | majorVersion: 3 |
70 | minorVersion: 1 |
71 | } |
72 | renderPasses: [ |
73 | RenderPass { |
74 | id: firstPass |
75 | shaderProgram: ShaderProgram { |
76 | // ... |
77 | } |
78 | }, |
79 | RenderPass { |
80 | id: secondPass |
81 | shaderProgram: ShaderProgram { |
82 | // ... |
83 | } |
84 | } |
85 | ] |
86 | } |
87 | \endqml |
88 | |
89 | \sa Effect, RenderPass, TechniqueFilter |
90 | */ |
91 | |
92 | /*! |
93 | \class Qt3DRender::QTechnique |
94 | \inmodule Qt3DRender |
95 | \inherits Node |
96 | \since 5.7 |
97 | \brief Encapsulates a Technique. |
98 | |
99 | A Qt3DRender::QTechnique specifies a set of Qt3DRender::QRenderPass |
100 | objects, Qt3DRender::QFilterKey objects, Qt3DRender::QParameter objects and |
101 | a Qt3DRender::QGraphicsApiFilter, which together define a rendering |
102 | technique the given graphics API can render. The filter keys are used by |
103 | Qt3DRender::QTechniqueFilter to select specific techniques at specific |
104 | parts of the FrameGraph. A QParameter defined on a QTechnique overrides parameter |
105 | (of the same name) defined in QRenderPass, but are overridden by |
106 | parameter in QRenderPassFilter, QTechniqueFilter, QMaterial and QEffect. |
107 | |
108 | When creating an QEffect that targets several versions of a graphics API, |
109 | it is useful to create several QTechnique nodes each with a |
110 | graphicsApiFilter set to match one of the targeted GL versions. At runtime, |
111 | the Qt3D renderer will select the most appropriate QTechnique based on |
112 | which graphics API versions are supported and (if specified) the QFilterKey |
113 | nodes that satisfy a given QTechniqueFilter in the FrameGraph. |
114 | |
115 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
116 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
117 | to decide what is the most appropriate GL version available. If you need to |
118 | customize the QSurfaceFormat, do not forget to apply it with |
119 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
120 | will likely have no effect on Qt3D related rendering. |
121 | |
122 | \note QTechnique node can not be disabled. |
123 | |
124 | \code |
125 | QTechnique *gl3Technique = new QTechnique(); |
126 | |
127 | // Create the render passes |
128 | QRenderPass *firstPass = new QRenderPass(); |
129 | QRenderPass *secondPass = new QRenderPass(); |
130 | |
131 | // Add the passes to the technique |
132 | gl3Technique->addRenderPass(firstPass); |
133 | gl3Technique->addRenderPass(secondPass); |
134 | |
135 | // Set the targeted GL version for the technique |
136 | gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
137 | gl3Technique->graphicsApiFilter()->setMajorVersion(3); |
138 | gl3Technique->graphicsApiFilter()->setMinorVersion(1); |
139 | gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
140 | |
141 | // Create a FilterKey |
142 | QFilterKey *filterKey = new QFilterKey(); |
143 | filterKey->setName(QStringLiteral("name")); |
144 | fitlerKey->setValue(QStringLiteral("zFillPass")); |
145 | |
146 | // Add the FilterKey to the Technique |
147 | gl3Technique->addFilterKey(filterKey); |
148 | |
149 | // Create a QParameter |
150 | QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); |
151 | |
152 | // Add parameter to technique |
153 | gl3Technique->addParameter(colorParameter); |
154 | \endcode |
155 | |
156 | \sa QEffect, QRenderPass, QTechniqueFilter |
157 | */ |
158 | |
159 | /*! |
160 | \qmlproperty GraphicsApiFilter Qt3D.Render::Technique::graphicsApiFilter |
161 | Specifies the graphics API filter being used |
162 | */ |
163 | /*! |
164 | \qmlproperty list<FilterKey> Qt3D.Render::Technique::filterKeys |
165 | Specifies the list of filter keys enabling this technique |
166 | */ |
167 | /*! |
168 | \qmlproperty list<RenderPass> Qt3D.Render::Technique::renderPasses |
169 | Specifies the render passes used by the tehcnique |
170 | */ |
171 | /*! |
172 | \qmlproperty list<Parameter> Qt3D.Render::Technique::parameters |
173 | Specifies the parameters used by the technique |
174 | */ |
175 | /*! |
176 | \property Qt3DRender::QTechnique::graphicsApiFilter |
177 | Specifies the graphics API filter being used |
178 | */ |
179 | |
180 | QTechnique::QTechnique(QNode *parent) |
181 | : QNode(*new QTechniquePrivate, parent) |
182 | { |
183 | Q_D(QTechnique); |
184 | QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); |
185 | } |
186 | |
187 | /*! \internal */ |
188 | QTechnique::~QTechnique() |
189 | { |
190 | } |
191 | |
192 | /*! \internal */ |
193 | QTechnique::QTechnique(QTechniquePrivate &dd, QNode *parent) |
194 | : QNode(dd, parent) |
195 | { |
196 | Q_D(QTechnique); |
197 | QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); |
198 | } |
199 | |
200 | /*! \internal */ |
201 | void QTechniquePrivate::_q_graphicsApiFilterChanged() |
202 | { |
203 | update(); |
204 | } |
205 | |
206 | /*! |
207 | Add \a filterKey to the Qt3DRender::QTechnique local filter keys. |
208 | */ |
209 | void QTechnique::addFilterKey(QFilterKey *filterKey) |
210 | { |
211 | Q_ASSERT(filterKey); |
212 | Q_D(QTechnique); |
213 | if (!d->m_filterKeys.contains(t: filterKey)) { |
214 | d->m_filterKeys.append(t: filterKey); |
215 | |
216 | // Ensures proper bookkeeping |
217 | d->registerDestructionHelper(node: filterKey, func: &QTechnique::removeFilterKey, d->m_filterKeys); |
218 | |
219 | // We need to add it as a child of the current node if it has been declared inline |
220 | // Or not previously added as a child of the current node so that |
221 | // 1) The backend gets notified about it's creation |
222 | // 2) When the current node is destroyed, it gets destroyed as well |
223 | if (!filterKey->parent()) |
224 | filterKey->setParent(this); |
225 | |
226 | d->update(); |
227 | } |
228 | } |
229 | |
230 | /*! |
231 | Removes \a filterKey from the Qt3DRender::QTechnique local filter keys. |
232 | */ |
233 | void QTechnique::removeFilterKey(QFilterKey *filterKey) |
234 | { |
235 | Q_ASSERT(filterKey); |
236 | Q_D(QTechnique); |
237 | if (!d->m_filterKeys.removeOne(t: filterKey)) |
238 | return; |
239 | d->update(); |
240 | // Remove bookkeeping connection |
241 | d->unregisterDestructionHelper(node: filterKey); |
242 | } |
243 | |
244 | /*! |
245 | Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys |
246 | of the Qt3DRender::QTechnique. |
247 | */ |
248 | QList<QFilterKey *> QTechnique::filterKeys() const |
249 | { |
250 | Q_D(const QTechnique); |
251 | return d->m_filterKeys; |
252 | } |
253 | |
254 | /*! |
255 | Add \a parameter to the technique's parameters. |
256 | */ |
257 | void QTechnique::addParameter(QParameter *parameter) |
258 | { |
259 | Q_ASSERT(parameter); |
260 | Q_D(QTechnique); |
261 | if (!d->m_parameters.contains(t: parameter)) { |
262 | d->m_parameters.append(t: parameter); |
263 | |
264 | // Ensures proper bookkeeping |
265 | d->registerDestructionHelper(node: parameter, func: &QTechnique::removeParameter, d->m_parameters); |
266 | |
267 | // We need to add it as a child of the current node if it has been declared inline |
268 | // Or not previously added as a child of the current node so that |
269 | // 1) The backend gets notified about it's creation |
270 | // 2) When the current node is destroyed, the child parameters get destroyed as well |
271 | if (!parameter->parent()) |
272 | parameter->setParent(this); |
273 | |
274 | d->update(); |
275 | } |
276 | } |
277 | |
278 | /*! |
279 | Remove \a parameter from the technique's parameters. |
280 | */ |
281 | void QTechnique::removeParameter(QParameter *parameter) |
282 | { |
283 | Q_ASSERT(parameter); |
284 | Q_D(QTechnique); |
285 | if (!d->m_parameters.removeOne(t: parameter)) |
286 | return; |
287 | d->update(); |
288 | // Remove bookkeeping connection |
289 | d->unregisterDestructionHelper(node: parameter); |
290 | } |
291 | |
292 | /*! |
293 | Appends a \a pass to the technique. |
294 | */ |
295 | void QTechnique::addRenderPass(QRenderPass *pass) |
296 | { |
297 | Q_ASSERT(pass); |
298 | Q_D(QTechnique); |
299 | if (!d->m_renderPasses.contains(t: pass)) { |
300 | d->m_renderPasses.append(t: pass); |
301 | |
302 | // Ensures proper bookkeeping |
303 | d->registerDestructionHelper(node: pass, func: &QTechnique::removeRenderPass, d->m_renderPasses); |
304 | |
305 | // We need to add it as a child of the current node if it has been declared inline |
306 | // Or not previously added as a child of the current node so that |
307 | // 1) The backend gets notified about it's creation |
308 | // 2) When the current node is destroyed, it gets destroyed as well |
309 | if (!pass->parent()) |
310 | pass->setParent(this); |
311 | |
312 | d->update(); |
313 | } |
314 | } |
315 | |
316 | /*! |
317 | Removes a \a pass from the technique. |
318 | */ |
319 | void QTechnique::removeRenderPass(QRenderPass *pass) |
320 | { |
321 | Q_ASSERT(pass); |
322 | Q_D(QTechnique); |
323 | if (!d->m_renderPasses.removeOne(t: pass)) |
324 | return; |
325 | d->update(); |
326 | // Remove bookkeeping connection |
327 | d->unregisterDestructionHelper(node: pass); |
328 | } |
329 | |
330 | /*! |
331 | Returns the list of render passes contained in the technique. |
332 | */ |
333 | QList<QRenderPass *> QTechnique::renderPasses() const |
334 | { |
335 | Q_D(const QTechnique); |
336 | return d->m_renderPasses; |
337 | } |
338 | |
339 | /*! |
340 | Returns a vector of the techniques current parameters |
341 | */ |
342 | QList<QParameter *> QTechnique::parameters() const |
343 | { |
344 | Q_D(const QTechnique); |
345 | return d->m_parameters; |
346 | } |
347 | |
348 | QGraphicsApiFilter *QTechnique::graphicsApiFilter() |
349 | { |
350 | Q_D(QTechnique); |
351 | return &d->m_graphicsApiFilter; |
352 | } |
353 | |
354 | const QGraphicsApiFilter *QTechnique::graphicsApiFilter() const |
355 | { |
356 | Q_D(const QTechnique); |
357 | return &d->m_graphicsApiFilter; |
358 | } |
359 | |
360 | } // of namespace Qt3DRender |
361 | |
362 | QT_END_NAMESPACE |
363 | |
364 | #include "moc_qtechnique.cpp" |
365 | |