| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
|---|---|
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #include "renderpass_p.h" |
| 6 | #include <Qt3DRender/private/filterkey_p.h> |
| 7 | #include <Qt3DRender/qrenderstate.h> |
| 8 | #include <Qt3DRender/qrenderpass.h> |
| 9 | #include <Qt3DRender/qparameter.h> |
| 10 | |
| 11 | #include <Qt3DRender/private/qrenderpass_p.h> |
| 12 | #include <Qt3DRender/private/renderstates_p.h> |
| 13 | |
| 14 | #include <algorithm> |
| 15 | |
| 16 | QT_BEGIN_NAMESPACE |
| 17 | |
| 18 | namespace Qt3DRender { |
| 19 | namespace Render { |
| 20 | |
| 21 | using namespace Qt3DCore; |
| 22 | |
| 23 | RenderPass::RenderPass() |
| 24 | : BackendNode() |
| 25 | { |
| 26 | } |
| 27 | |
| 28 | RenderPass::~RenderPass() |
| 29 | { |
| 30 | } |
| 31 | |
| 32 | void RenderPass::cleanup() |
| 33 | { |
| 34 | QBackendNode::setEnabled(false); |
| 35 | m_renderStates.clear(); |
| 36 | m_filterKeyList.clear(); |
| 37 | m_parameterPack.clear(); |
| 38 | m_shaderUuid = Qt3DCore::QNodeId(); |
| 39 | } |
| 40 | |
| 41 | void RenderPass::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 42 | { |
| 43 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 44 | const QRenderPass *node = qobject_cast<const QRenderPass *>(object: frontEnd); |
| 45 | if (!node) |
| 46 | return; |
| 47 | |
| 48 | if ((node->shaderProgram() && node->shaderProgram()->id() != m_shaderUuid) || |
| 49 | (!node->shaderProgram() && !m_shaderUuid.isNull())) { |
| 50 | m_shaderUuid = node->shaderProgram() ? node->shaderProgram()->id() : QNodeId{}; |
| 51 | } |
| 52 | |
| 53 | auto filterList = qIdsForNodes(nodes: node->filterKeys()); |
| 54 | std::sort(first: std::begin(cont&: filterList), last: std::end(cont&: filterList)); |
| 55 | if (m_filterKeyList != filterList) |
| 56 | m_filterKeyList = filterList; |
| 57 | |
| 58 | auto parameters = qIdsForNodes(nodes: node->parameters()); |
| 59 | std::sort(first: std::begin(cont&: parameters), last: std::end(cont&: parameters)); |
| 60 | if (m_parameterPack.parameters() != parameters) |
| 61 | m_parameterPack.setParameters(parameters); |
| 62 | |
| 63 | auto renderStates = qIdsForNodes(nodes: node->renderStates()); |
| 64 | std::sort(first: std::begin(cont&: renderStates), last: std::end(cont&: renderStates)); |
| 65 | if (m_renderStates != renderStates) |
| 66 | m_renderStates = renderStates; |
| 67 | |
| 68 | markDirty(changes: AbstractRenderer::AllDirty); |
| 69 | } |
| 70 | |
| 71 | Qt3DCore::QNodeId RenderPass::shaderProgram() const |
| 72 | { |
| 73 | return m_shaderUuid; |
| 74 | } |
| 75 | |
| 76 | QList<Qt3DCore::QNodeId> RenderPass::filterKeys() const |
| 77 | { |
| 78 | return m_filterKeyList; |
| 79 | } |
| 80 | |
| 81 | QList<Qt3DCore::QNodeId> RenderPass::parameters() const |
| 82 | { |
| 83 | return m_parameterPack.parameters(); |
| 84 | } |
| 85 | |
| 86 | QList<QNodeId> RenderPass::renderStates() const |
| 87 | { |
| 88 | return m_renderStates; |
| 89 | } |
| 90 | |
| 91 | void RenderPass::appendFilterKey(Qt3DCore::QNodeId filterKeyId) |
| 92 | { |
| 93 | if (!m_filterKeyList.contains(t: filterKeyId)) |
| 94 | m_filterKeyList.append(t: filterKeyId); |
| 95 | } |
| 96 | |
| 97 | void RenderPass::removeFilterKey(Qt3DCore::QNodeId filterKeyId) |
| 98 | { |
| 99 | m_filterKeyList.removeOne(t: filterKeyId); |
| 100 | } |
| 101 | |
| 102 | void RenderPass::addRenderState(QNodeId renderStateId) |
| 103 | { |
| 104 | if (!m_renderStates.contains(t: renderStateId)) |
| 105 | m_renderStates.push_back(t: renderStateId); |
| 106 | } |
| 107 | |
| 108 | void RenderPass::removeRenderState(QNodeId renderStateId) |
| 109 | { |
| 110 | m_renderStates.removeOne(t: renderStateId); |
| 111 | } |
| 112 | |
| 113 | |
| 114 | } // namespace Render |
| 115 | } // namespace Qt3DRender |
| 116 | |
| 117 | QT_END_NAMESPACE |
| 118 |
