1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qobjectpicker.h" |
5 | #include "qobjectpicker_p.h" |
6 | #include <Qt3DCore/qentity.h> |
7 | #include <Qt3DCore/private/qcomponent_p.h> |
8 | #include <Qt3DCore/private/qscene_p.h> |
9 | #include <Qt3DRender/qpickevent.h> |
10 | #include <Qt3DRender/QViewport> |
11 | #include <Qt3DRender/private/qpickevent_p.h> |
12 | |
13 | QT_BEGIN_NAMESPACE |
14 | |
15 | namespace Qt3DRender { |
16 | |
17 | /*! |
18 | \class Qt3DRender::QObjectPicker |
19 | \inmodule Qt3DRender |
20 | |
21 | \brief The QObjectPicker class instantiates a component that can |
22 | be used to interact with a QEntity by a process known as picking. |
23 | |
24 | For every combination of viewport and camera, picking casts a ray through the scene to |
25 | find entities who's bounding volume intersects the ray. The bounding volume is computed using |
26 | the values in the attribute buffer specified by the boundingVolumePositionAttribute of the |
27 | geometry. |
28 | |
29 | The signals pressed(), released(), clicked(), moved(), entered(), and exited() are |
30 | emitted when the bounding volume defined by the pickAttribute property intersects |
31 | with a ray. |
32 | |
33 | Most signals carry a QPickEvent instance. If QPickingSettings::pickMode() is set to |
34 | QPickingSettings::TrianglePicking, the actual type of the pick parameter will be |
35 | QPickTriangleEvent. |
36 | |
37 | Pick queries are performed on mouse press and mouse release. |
38 | If drag is enabled, queries also happen on each mouse move while any button is pressed. |
39 | If hover is enabled, queries happen on every mouse move even if no button is pressed. |
40 | |
41 | For generalised ray casting queries, see Qt3DRender::QRayCaster and Qt3DRender::QScreenRayCaster. |
42 | |
43 | \sa Qt3DRender::QPickingSettings, Qt3DCore::QGeometry, Qt3DCore::QAttribute, |
44 | Qt3DRender::QPickEvent, Qt3DRender::QPickTriangleEvent, Qt3DRender::QNoPicking |
45 | |
46 | \note Instances of this component shouldn't be shared, not respecting that |
47 | condition will most likely result in undefined behavior. |
48 | |
49 | \note The camera far plane value affects picking and produces incorrect results due to |
50 | floating-point precision if it is greater than ~100 000. |
51 | |
52 | \since 5.6 |
53 | */ |
54 | |
55 | /*! |
56 | \qmltype ObjectPicker |
57 | \instantiates Qt3DRender::QObjectPicker |
58 | \inqmlmodule Qt3D.Render |
59 | \brief The ObjectPicker class instantiates a component that can |
60 | be used to interact with an Entity by a process known as picking. |
61 | |
62 | For every combination of viewport and camera, picking casts a ray through the scene to |
63 | find entities who's bounding volume intersects the ray. The bounding volume is computed using |
64 | the values in the attribute buffer specified by the boundingVolumePositionAttribute of the |
65 | geometry. |
66 | |
67 | The signals pressed(), released(), clicked(), moved(), entered(), and exited() are |
68 | emitted when the bounding volume defined by the pickAttribute property intersects |
69 | with a ray. |
70 | |
71 | Most signals carry a PickEvent instance. If PickingSettings.pickMode is set to |
72 | PickingSettings.TrianglePicking, the actual type of the pick parameter will be |
73 | PickTriangleEvent. |
74 | |
75 | Pick queries are performed on mouse press and mouse release. |
76 | If drag is enabled, queries also happen on each mouse move while any button is pressed. |
77 | If hover is enabled, queries happen on every mouse move even if no button is pressed. |
78 | |
79 | \sa PickingSettings, Geometry, Attribute, PickEvent, PickTriangleEvent, NoPicking |
80 | |
81 | \note To receive hover events in QtQuick, the hoverEnabled property of Scene3D must also be set. |
82 | |
83 | \note Instances of this component shouldn't be shared, not respecting that |
84 | condition will most likely result in undefined behavior. |
85 | |
86 | \note The camera far plane value affects picking and produces incorrect results due to |
87 | floating-point precision if it is greater than ~100 000. |
88 | */ |
89 | |
90 | /*! |
91 | \qmlsignal Qt3D.Render::ObjectPicker::pressed(PickEvent pick) |
92 | |
93 | This signal is emitted when the bounding volume defined by the |
94 | pickAttribute property intersects with a ray on a mouse press. Intersection |
95 | information are accessible through the \a pick parameter. |
96 | */ |
97 | |
98 | /*! |
99 | \qmlsignal Qt3D.Render::ObjectPicker::released(PickEvent pick) |
100 | |
101 | This signal is emitted when the bounding volume defined by the |
102 | pickAttribute property intersects with a ray on a mouse release. |
103 | Intersection information are accessible through the \a pick parameter. |
104 | */ |
105 | |
106 | /*! |
107 | \qmlsignal Qt3D.Render::ObjectPicker::clicked(PickEvent pick) |
108 | |
109 | This signal is emitted when the bounding volume defined by the |
110 | pickAttribute property intersects with a ray on a mouse click. Intersection |
111 | information are accessible through the \a pick parameter. |
112 | */ |
113 | |
114 | /*! |
115 | \qmlsignal Qt3D.Render::ObjectPicker::moved(PickEvent pick) |
116 | |
117 | This signal is emitted when the bounding volume defined by the |
118 | pickAttribute property intersects with a ray on a mouse move with a button |
119 | pressed. Intersection information are accessible through the \a pick |
120 | parameter. |
121 | */ |
122 | |
123 | /*! |
124 | \qmlsignal Qt3D.Render::ObjectPicker::entered() |
125 | |
126 | This signal is emitted when the bounding volume defined by the pickAttribute |
127 | property intersects with a ray on the mouse entering the volume. |
128 | */ |
129 | |
130 | /*! |
131 | \qmlsignal Qt3D.Render::ObjectPicker::exited() |
132 | |
133 | This signal is emitted when the bounding volume defined by the pickAttribute |
134 | property intersects with a ray on the ray exiting the volume. |
135 | */ |
136 | |
137 | /*! |
138 | \fn Qt3DRender::QObjectPicker::clicked(Qt3DRender::QPickEvent *pick) |
139 | |
140 | This signal is emitted when the bounding volume defined by the pickAttribute |
141 | property intersects with a ray on a mouse click the QPickEvent \a pick contains |
142 | details of the event. |
143 | */ |
144 | |
145 | /*! |
146 | \fn Qt3DRender::QObjectPicker::entered() |
147 | |
148 | This signal is emitted when the bounding volume defined by the pickAttribute |
149 | property intersects with a ray on the mouse entering the volume. |
150 | */ |
151 | |
152 | /*! |
153 | \fn Qt3DRender::QObjectPicker::exited() |
154 | |
155 | This signal is emitted when the bounding volume defined by the pickAttribute |
156 | property intersects with a ray on the ray exiting the volume. |
157 | */ |
158 | |
159 | /*! |
160 | \fn Qt3DRender::QObjectPicker::moved(Qt3DRender::QPickEvent *pick) |
161 | |
162 | This signal is emitted when the bounding volume defined by the |
163 | pickAttribute property intersects with a ray on a mouse move with a button |
164 | pressed the QPickEvent \a pick contains details of the event. |
165 | */ |
166 | |
167 | /*! |
168 | \fn Qt3DRender::QObjectPicker::pressed(Qt3DRender::QPickEvent *pick) |
169 | |
170 | This signal is emitted when the bounding volume defined by the |
171 | pickAttribute property intersects with a ray on a mouse press the |
172 | QPickEvent \a pick contains details of the event. |
173 | */ |
174 | |
175 | /*! |
176 | \fn Qt3DRender::QObjectPicker::released(Qt3DRender::QPickEvent *pick) |
177 | |
178 | This signal is emitted when the bounding volume defined by the |
179 | pickAttribute property intersects with a ray on a mouse release the |
180 | QPickEvent \a pick contains details of the event. |
181 | */ |
182 | |
183 | QObjectPicker::QObjectPicker(Qt3DCore::QNode *parent) |
184 | : Qt3DCore::QComponent(*new QObjectPickerPrivate(), parent) |
185 | { |
186 | } |
187 | |
188 | /*! \internal */ |
189 | QObjectPicker::~QObjectPicker() |
190 | { |
191 | } |
192 | |
193 | /*! |
194 | * Sets the hoverEnabled Property to \a hoverEnabled |
195 | */ |
196 | void QObjectPicker::setHoverEnabled(bool hoverEnabled) |
197 | { |
198 | Q_D(QObjectPicker); |
199 | if (hoverEnabled != d->m_hoverEnabled) { |
200 | d->m_hoverEnabled = hoverEnabled; |
201 | emit hoverEnabledChanged(hoverEnabled); |
202 | } |
203 | } |
204 | |
205 | /*! |
206 | \qmlproperty bool Qt3D.Render::ObjectPicker::hoverEnabled |
207 | Specifies if hover is enabled |
208 | */ |
209 | /*! |
210 | \property Qt3DRender::QObjectPicker::hoverEnabled |
211 | Specifies if hover is enabled |
212 | */ |
213 | /*! |
214 | * \return true if hover enabled |
215 | */ |
216 | bool QObjectPicker::isHoverEnabled() const |
217 | { |
218 | Q_D(const QObjectPicker); |
219 | return d->m_hoverEnabled; |
220 | } |
221 | |
222 | /*! |
223 | * Sets the dragEnabled Property to \a dragEnabled |
224 | */ |
225 | void QObjectPicker::setDragEnabled(bool dragEnabled) |
226 | { |
227 | Q_D(QObjectPicker); |
228 | if (dragEnabled != d->m_dragEnabled) { |
229 | d->m_dragEnabled = dragEnabled; |
230 | emit dragEnabledChanged(dragEnabled); |
231 | } |
232 | } |
233 | |
234 | /*! |
235 | * Sets the picker's priority to \a priority. This is used when the pick result |
236 | * mode on QPickingSettings is set to QPickingSettings::NearestPriorityPick. |
237 | * Picking results are sorted by highest priority and shortest picking |
238 | * distance. |
239 | * |
240 | * \since 5.13 |
241 | */ |
242 | void QObjectPicker::setPriority(int priority) |
243 | { |
244 | Q_D(QObjectPicker); |
245 | if (priority != d->m_priority) { |
246 | d->m_priority = priority; |
247 | emit priorityChanged(priority); |
248 | } |
249 | } |
250 | |
251 | /*! |
252 | \qmlproperty bool Qt3D.Render::ObjectPicker::dragEnabled |
253 | */ |
254 | /*! |
255 | \property Qt3DRender::QObjectPicker::dragEnabled |
256 | Specifies if drag is enabled |
257 | */ |
258 | /*! |
259 | * \return true if dragging is enabled |
260 | */ |
261 | bool QObjectPicker::isDragEnabled() const |
262 | { |
263 | Q_D(const QObjectPicker); |
264 | return d->m_dragEnabled; |
265 | } |
266 | |
267 | /*! |
268 | \qmlproperty bool Qt3D.Render::ObjectPicker::containsMouse |
269 | Specifies if the object picker currently contains the mouse |
270 | */ |
271 | /*! |
272 | \property Qt3DRender::QObjectPicker::containsMouse |
273 | Specifies if the object picker currently contains the mouse |
274 | */ |
275 | /*! |
276 | * \return true if the object picker currently contains the mouse |
277 | */ |
278 | bool QObjectPicker::containsMouse() const |
279 | { |
280 | Q_D(const QObjectPicker); |
281 | return d->m_containsMouse; |
282 | } |
283 | |
284 | /*! |
285 | \qmlproperty bool Qt3D.Render::ObjectPicker::pressed |
286 | Specifies if the object picker is currently pressed |
287 | */ |
288 | /*! |
289 | \property Qt3DRender::QObjectPicker::pressed |
290 | Specifies if the object picker is currently pressed |
291 | */ |
292 | bool QObjectPicker::isPressed() const |
293 | { |
294 | Q_D(const QObjectPicker); |
295 | return d->m_pressed; |
296 | } |
297 | |
298 | /*! |
299 | \qmlproperty int Qt3D.Render::ObjectPicker::priority |
300 | |
301 | The priority to be used when filtering pick results by priority when |
302 | PickingSettings.pickResultMode is set to PickingSettings.PriorityPick. |
303 | */ |
304 | /*! |
305 | \property Qt3DRender::QObjectPicker::priority |
306 | |
307 | The priority to be used when filtering pick results by priority when |
308 | QPickingSettings::pickResultMode is set to |
309 | QPickingSettings::NearestPriorityPick. |
310 | */ |
311 | int QObjectPicker::priority() const |
312 | { |
313 | Q_D(const QObjectPicker); |
314 | return d->m_priority; |
315 | } |
316 | |
317 | /*! |
318 | \internal |
319 | */ |
320 | void QObjectPickerPrivate::setPressed(bool pressed) |
321 | { |
322 | Q_Q(QObjectPicker); |
323 | if (m_pressed != pressed) { |
324 | const bool blocked = q->blockNotifications(block: true); |
325 | m_pressed = pressed; |
326 | emit q->pressedChanged(pressed); |
327 | q->blockNotifications(block: blocked); |
328 | } |
329 | } |
330 | |
331 | /*! |
332 | \internal |
333 | */ |
334 | void QObjectPickerPrivate::setContainsMouse(bool containsMouse) |
335 | { |
336 | Q_Q(QObjectPicker); |
337 | if (m_containsMouse != containsMouse) { |
338 | const bool blocked = q->blockNotifications(block: true); |
339 | m_containsMouse = containsMouse; |
340 | emit q->containsMouseChanged(containsMouse); |
341 | q->blockNotifications(block: blocked); |
342 | } |
343 | } |
344 | |
345 | void QObjectPickerPrivate::propagateEvent(QPickEvent *event, EventType type) |
346 | { |
347 | if (!m_entities.isEmpty()) { |
348 | Qt3DCore::QEntity *entity = m_entities.first(); |
349 | Qt3DCore::QEntity *parentEntity = nullptr; |
350 | while (entity != nullptr && entity->parentEntity() != nullptr && !event->isAccepted()) { |
351 | parentEntity = entity->parentEntity(); |
352 | const auto components = parentEntity->components(); |
353 | for (Qt3DCore::QComponent *c : components) { |
354 | if (auto objectPicker = qobject_cast<Qt3DRender::QObjectPicker *>(object: c)) { |
355 | QObjectPickerPrivate *objectPickerPrivate = static_cast<QObjectPickerPrivate *>(QObjectPickerPrivate::get(q: objectPicker)); |
356 | switch (type) { |
357 | case Pressed: |
358 | objectPickerPrivate->pressedEvent(event); |
359 | break; |
360 | case Released: |
361 | objectPickerPrivate->releasedEvent(event); |
362 | break; |
363 | case Clicked: |
364 | objectPickerPrivate->clickedEvent(event); |
365 | break; |
366 | case EventType::Moved: |
367 | objectPickerPrivate->movedEvent(event); |
368 | break; |
369 | } |
370 | break; |
371 | } |
372 | } |
373 | entity = parentEntity; |
374 | } |
375 | } |
376 | } |
377 | |
378 | /*! |
379 | \internal |
380 | */ |
381 | void QObjectPickerPrivate::pressedEvent(QPickEvent *event) |
382 | { |
383 | Q_Q(QObjectPicker); |
384 | emit q->pressed(pick: event); |
385 | |
386 | m_acceptedLastPressedEvent = event->isAccepted(); |
387 | if (!m_acceptedLastPressedEvent) { |
388 | // Travel parents to transmit the event |
389 | propagateEvent(event, type: Pressed); |
390 | } else { |
391 | setPressed(true); |
392 | } |
393 | } |
394 | |
395 | /*! |
396 | \internal |
397 | */ |
398 | void QObjectPickerPrivate::clickedEvent(QPickEvent *event) |
399 | { |
400 | Q_Q(QObjectPicker); |
401 | emit q->clicked(pick: event); |
402 | if (!event->isAccepted()) |
403 | propagateEvent(event, type: Clicked); |
404 | } |
405 | |
406 | /*! |
407 | \internal |
408 | */ |
409 | void QObjectPickerPrivate::movedEvent(QPickEvent *event) |
410 | { |
411 | Q_Q(QObjectPicker); |
412 | emit q->moved(pick: event); |
413 | if (!event->isAccepted()) |
414 | propagateEvent(event, type: EventType::Moved); |
415 | } |
416 | |
417 | /*! |
418 | \internal |
419 | */ |
420 | void QObjectPickerPrivate::releasedEvent(QPickEvent *event) |
421 | { |
422 | Q_Q(QObjectPicker); |
423 | if (m_acceptedLastPressedEvent) { |
424 | emit q->released(pick: event); |
425 | setPressed(false); |
426 | } else { |
427 | event->setAccepted(false); |
428 | propagateEvent(event, type: Released); |
429 | } |
430 | } |
431 | |
432 | } // Qt3DRender |
433 | |
434 | QT_END_NAMESPACE |
435 | |
436 | #include "moc_qobjectpicker.cpp" |
437 | |