| 1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
| 5 | #define QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DRender/qt3drender_global.h> |
| 19 | #include <Qt3DCore/qnodeid.h> |
| 20 | #include <Qt3DCore/private/vector3d_p.h> |
| 21 | #include <QSharedData> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | namespace Qt3DRender { |
| 26 | namespace RayCasting { |
| 27 | |
| 28 | typedef int QQueryHandle; |
| 29 | class QCollisionQueryResultPrivate; |
| 30 | |
| 31 | class Q_3DRENDERSHARED_EXPORT QCollisionQueryResult |
| 32 | { |
| 33 | public: |
| 34 | struct Hit { |
| 35 | enum HitType { |
| 36 | Entity, |
| 37 | Point, |
| 38 | Edge, |
| 39 | Triangle |
| 40 | }; |
| 41 | |
| 42 | Hit() |
| 43 | : m_type(Entity) |
| 44 | , m_distance(-1.f) |
| 45 | , m_primitiveIndex(0) |
| 46 | { |
| 47 | m_vertexIndex[0] = m_vertexIndex[1] = m_vertexIndex[2] = 0; |
| 48 | } |
| 49 | |
| 50 | Hit(Qt3DCore::QNodeId entity, const Vector3D &intersection, float distance, const Vector3D &uvw) |
| 51 | : m_entityId(entity) |
| 52 | , m_type(Entity) |
| 53 | , m_intersection(intersection) |
| 54 | , m_distance(distance) |
| 55 | , m_primitiveIndex(0U) |
| 56 | , m_uvw(uvw) |
| 57 | { |
| 58 | } |
| 59 | |
| 60 | Qt3DCore::QNodeId m_entityId; |
| 61 | HitType m_type; |
| 62 | Vector3D m_intersection; |
| 63 | float m_distance; |
| 64 | uint m_primitiveIndex; |
| 65 | uint m_vertexIndex[3]; |
| 66 | Vector3D m_uvw; |
| 67 | }; |
| 68 | |
| 69 | QCollisionQueryResult(); |
| 70 | QCollisionQueryResult(const QCollisionQueryResult &); |
| 71 | ~QCollisionQueryResult(); |
| 72 | |
| 73 | QCollisionQueryResult &operator=(const QCollisionQueryResult &); |
| 74 | #ifdef Q_COMPILER_RVALUE_REFS |
| 75 | QCollisionQueryResult &operator=(QCollisionQueryResult &&other) noexcept |
| 76 | { |
| 77 | swap(other); |
| 78 | return *this; |
| 79 | } |
| 80 | #endif |
| 81 | |
| 82 | void swap(QCollisionQueryResult &other) noexcept |
| 83 | { |
| 84 | qSwap(value1&: d_ptr, value2&: other.d_ptr); |
| 85 | } |
| 86 | |
| 87 | QQueryHandle handle() const; |
| 88 | const std::vector<Hit> &hits() const; |
| 89 | std::vector<Qt3DCore::QNodeId> entitiesHit() const; |
| 90 | |
| 91 | private: |
| 92 | friend class QAbstractCollisionQueryService; |
| 93 | |
| 94 | explicit QCollisionQueryResult(QCollisionQueryResultPrivate &p); |
| 95 | |
| 96 | QSharedDataPointer<QCollisionQueryResultPrivate> d_ptr; |
| 97 | // Q_DECLARE_PRIVATE equivalent for shared data pointers |
| 98 | QCollisionQueryResultPrivate *d_func(); |
| 99 | inline const QCollisionQueryResultPrivate *d_func() const |
| 100 | { |
| 101 | return d_ptr.constData(); |
| 102 | } |
| 103 | }; |
| 104 | QT3D_DECLARE_TYPEINFO_2(Qt3DRender, RayCasting, QCollisionQueryResult::Hit, Q_PRIMITIVE_TYPE) |
| 105 | QT3D_DECLARE_SHARED_2(Qt3DRender, RayCasting, QCollisionQueryResult) |
| 106 | |
| 107 | class QCollisionQueryResultPrivate : public QSharedData |
| 108 | { |
| 109 | public: |
| 110 | explicit QCollisionQueryResultPrivate(); |
| 111 | explicit QCollisionQueryResultPrivate(const QCollisionQueryResultPrivate ©); |
| 112 | |
| 113 | void setHandle(const QQueryHandle &handle); |
| 114 | void addEntityHit(Qt3DCore::QNodeId entity, const Vector3D& intersection, float distance, |
| 115 | const Vector3D& uvw); |
| 116 | |
| 117 | QQueryHandle m_handle; |
| 118 | std::vector<QCollisionQueryResult::Hit> m_hits; |
| 119 | }; |
| 120 | |
| 121 | inline bool operator==(const QCollisionQueryResult::Hit& left, const QCollisionQueryResult::Hit& right) |
| 122 | { |
| 123 | return left.m_entityId == right.m_entityId; |
| 124 | } |
| 125 | |
| 126 | } // RayCasting |
| 127 | } // Qt3DRender |
| 128 | |
| 129 | QT_END_NAMESPACE |
| 130 | |
| 131 | #endif // QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
| 132 | |