1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include <qpa/qplatformopenglcontext.h> |
5 | #include <qpa/qplatformintegration.h> |
6 | #include "qopenglcontext.h" |
7 | #include "qopenglcontext_p.h" |
8 | #include "qwindow.h" |
9 | |
10 | #include <QtCore/QThreadStorage> |
11 | #include <QtCore/QThread> |
12 | #include <QtCore/private/qlocking_p.h> |
13 | |
14 | #include <QtGui/private/qguiapplication_p.h> |
15 | #include <QtGui/private/qopengl_p.h> |
16 | #include <QtGui/private/qwindow_p.h> |
17 | #include <QtGui/QScreen> |
18 | #include <qpa/qplatformnativeinterface.h> |
19 | |
20 | #include <private/qopenglextensions_p.h> |
21 | |
22 | #include <QDebug> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | class QGuiGLThreadContext |
27 | { |
28 | public: |
29 | QGuiGLThreadContext() |
30 | : context(nullptr) |
31 | { |
32 | } |
33 | ~QGuiGLThreadContext() { |
34 | if (context) |
35 | context->doneCurrent(); |
36 | } |
37 | QOpenGLContext *context; |
38 | }; |
39 | |
40 | Q_GLOBAL_STATIC(QThreadStorage<QGuiGLThreadContext *>, qwindow_context_storage); |
41 | static QOpenGLContext *global_share_context = nullptr; |
42 | |
43 | #ifndef QT_NO_DEBUG |
44 | QHash<QOpenGLContext *, bool> QOpenGLContextPrivate::makeCurrentTracker; |
45 | Q_CONSTINIT QMutex QOpenGLContextPrivate::makeCurrentTrackerMutex; |
46 | #endif |
47 | |
48 | /*! |
49 | \internal |
50 | |
51 | This function is used by Qt::AA_ShareOpenGLContexts and the Qt |
52 | WebEngine to set up context sharing across multiple windows. Do |
53 | not use it for any other purpose. |
54 | |
55 | Please maintain the binary compatibility of these functions. |
56 | */ |
57 | void qt_gl_set_global_share_context(QOpenGLContext *context) |
58 | { |
59 | global_share_context = context; |
60 | } |
61 | |
62 | /*! |
63 | \internal |
64 | */ |
65 | QOpenGLContext *qt_gl_global_share_context() |
66 | { |
67 | return global_share_context; |
68 | } |
69 | |
70 | /*! |
71 | \class QOpenGLContext |
72 | \ingroup painting-3D |
73 | \inmodule QtGui |
74 | \since 5.0 |
75 | \brief The QOpenGLContext class represents a native OpenGL context, enabling |
76 | OpenGL rendering on a QSurface. |
77 | |
78 | QOpenGLContext represents the OpenGL state of an underlying OpenGL context. |
79 | To set up a context, set its screen and format such that they match those |
80 | of the surface or surfaces with which the context is meant to be used, if |
81 | necessary make it share resources with other contexts with |
82 | setShareContext(), and finally call create(). Use the return value or isValid() |
83 | to check if the context was successfully initialized. |
84 | |
85 | A context can be made current against a given surface by calling |
86 | makeCurrent(). When OpenGL rendering is done, call swapBuffers() to swap |
87 | the front and back buffers of the surface, so that the newly rendered |
88 | content becomes visible. To be able to support certain platforms, |
89 | QOpenGLContext requires that you call makeCurrent() again before starting |
90 | rendering a new frame, after calling swapBuffers(). |
91 | |
92 | If the context is temporarily not needed, such as when the application is |
93 | not rendering, it can be useful to delete it in order to free resources. |
94 | You can connect to the aboutToBeDestroyed() signal to clean up any |
95 | resources that have been allocated with different ownership from the |
96 | QOpenGLContext itself. |
97 | |
98 | Once a QOpenGLContext has been made current, you can render to it in a |
99 | platform independent way by using Qt's OpenGL enablers such as |
100 | QOpenGLFunctions, QOpenGLBuffer, QOpenGLShaderProgram, and |
101 | QOpenGLFramebufferObject. It is also possible to use the platform's OpenGL |
102 | API directly, without using the Qt enablers, although potentially at the |
103 | cost of portability. The latter is necessary when wanting to use OpenGL 1.x |
104 | or OpenGL ES 1.x. |
105 | |
106 | For more information about the OpenGL API, refer to the official |
107 | \l{http://www.opengl.org}{OpenGL documentation}. |
108 | |
109 | For an example of how to use QOpenGLContext see the |
110 | \l{OpenGL Window Example}{OpenGL Window} example. |
111 | |
112 | \section1 Thread Affinity |
113 | |
114 | QOpenGLContext can be moved to a different thread with moveToThread(). Do |
115 | not call makeCurrent() from a different thread than the one to which the |
116 | QOpenGLContext object belongs. A context can only be current in one thread |
117 | and against one surface at a time, and a thread only has one context |
118 | current at a time. |
119 | |
120 | \section1 Context Resource Sharing |
121 | |
122 | Resources such as textures and vertex buffer objects |
123 | can be shared between contexts. Use setShareContext() before calling |
124 | create() to specify that the contexts should share these resources. |
125 | QOpenGLContext internally keeps track of a QOpenGLContextGroup object which |
126 | can be accessed with shareGroup(), and which can be used to find all the |
127 | contexts in a given share group. A share group consists of all contexts that |
128 | have been successfully initialized and are sharing with an existing context in |
129 | the share group. A non-sharing context has a share group consisting of a |
130 | single context. |
131 | |
132 | \section1 Default Framebuffer |
133 | |
134 | On certain platforms, a framebuffer other than 0 might be the default frame |
135 | buffer depending on the current surface. Instead of calling |
136 | glBindFramebuffer(0), it is recommended that you use |
137 | glBindFramebuffer(ctx->defaultFramebufferObject()), to ensure that your |
138 | application is portable between different platforms. However, if you use |
139 | QOpenGLFunctions::glBindFramebuffer(), this is done automatically for you. |
140 | |
141 | \sa QOpenGLFunctions, QOpenGLBuffer, QOpenGLShaderProgram, QOpenGLFramebufferObject |
142 | */ |
143 | |
144 | /*! |
145 | \internal |
146 | |
147 | Set the current context. Returns the previously current context. |
148 | */ |
149 | QOpenGLContext *QOpenGLContextPrivate::setCurrentContext(QOpenGLContext *context) |
150 | { |
151 | QGuiGLThreadContext *threadContext = qwindow_context_storage()->localData(); |
152 | if (!threadContext) { |
153 | if (!QThread::currentThread()) { |
154 | qWarning(msg: "No QTLS available. currentContext won't work" ); |
155 | return nullptr; |
156 | } |
157 | threadContext = new QGuiGLThreadContext; |
158 | qwindow_context_storage()->setLocalData(threadContext); |
159 | } |
160 | QOpenGLContext *previous = threadContext->context; |
161 | threadContext->context = context; |
162 | return previous; |
163 | } |
164 | |
165 | int QOpenGLContextPrivate::maxTextureSize() |
166 | { |
167 | if (max_texture_size != -1) |
168 | return max_texture_size; |
169 | |
170 | Q_Q(QOpenGLContext); |
171 | QOpenGLFunctions *funcs = q->functions(); |
172 | funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &max_texture_size); |
173 | |
174 | #if !QT_CONFIG(opengles2) |
175 | if (!q->isOpenGLES()) { |
176 | GLenum proxy = GL_PROXY_TEXTURE_2D; |
177 | |
178 | GLint size; |
179 | GLint next = 64; |
180 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: nullptr); |
181 | |
182 | QOpenGLExtraFunctions * = q->extraFunctions(); |
183 | extraFuncs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &size); |
184 | |
185 | if (size == 0) { |
186 | return max_texture_size; |
187 | } |
188 | do { |
189 | size = next; |
190 | next = size * 2; |
191 | |
192 | if (next > max_texture_size) |
193 | break; |
194 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: nullptr); |
195 | extraFuncs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &next); |
196 | } while (next > size); |
197 | |
198 | max_texture_size = size; |
199 | } |
200 | #endif // QT_CONFIG(opengles2) |
201 | |
202 | return max_texture_size; |
203 | } |
204 | |
205 | /*! |
206 | Returns the last context which called makeCurrent in the current thread, |
207 | or \nullptr, if no context is current. |
208 | */ |
209 | QOpenGLContext* QOpenGLContext::currentContext() |
210 | { |
211 | QGuiGLThreadContext *threadContext = qwindow_context_storage()->localData(); |
212 | if (threadContext) |
213 | return threadContext->context; |
214 | return nullptr; |
215 | } |
216 | |
217 | /*! |
218 | Returns \c true if the \a first and \a second contexts are sharing OpenGL resources. |
219 | */ |
220 | bool QOpenGLContext::areSharing(QOpenGLContext *first, QOpenGLContext *second) |
221 | { |
222 | return first->shareGroup() == second->shareGroup(); |
223 | } |
224 | |
225 | /*! |
226 | Returns the underlying platform context. |
227 | |
228 | \internal |
229 | */ |
230 | QPlatformOpenGLContext *QOpenGLContext::handle() const |
231 | { |
232 | Q_D(const QOpenGLContext); |
233 | return d->platformGLContext; |
234 | } |
235 | |
236 | /*! |
237 | Returns the underlying platform context with which this context is sharing. |
238 | |
239 | \internal |
240 | */ |
241 | |
242 | QPlatformOpenGLContext *QOpenGLContext::shareHandle() const |
243 | { |
244 | Q_D(const QOpenGLContext); |
245 | if (d->shareContext) |
246 | return d->shareContext->handle(); |
247 | return nullptr; |
248 | } |
249 | |
250 | /*! |
251 | Creates a new OpenGL context instance with parent object \a parent. |
252 | |
253 | Before it can be used you need to set the proper format and call create(). |
254 | |
255 | \sa create(), makeCurrent() |
256 | */ |
257 | QOpenGLContext::QOpenGLContext(QObject *parent) |
258 | : QObject(*new QOpenGLContextPrivate(), parent) |
259 | { |
260 | setScreen(QGuiApplication::primaryScreen()); |
261 | } |
262 | |
263 | /*! |
264 | Sets the \a format the OpenGL context should be compatible with. You need |
265 | to call create() before it takes effect. |
266 | |
267 | When the format is not explicitly set via this function, the format returned |
268 | by QSurfaceFormat::defaultFormat() will be used. This means that when having |
269 | multiple contexts, individual calls to this function can be replaced by one |
270 | single call to QSurfaceFormat::setDefaultFormat() before creating the first |
271 | context. |
272 | */ |
273 | void QOpenGLContext::setFormat(const QSurfaceFormat &format) |
274 | { |
275 | Q_D(QOpenGLContext); |
276 | d->requestedFormat = format; |
277 | } |
278 | |
279 | /*! |
280 | Makes this context share textures, shaders, and other OpenGL resources |
281 | with \a shareContext. You need to call create() before it takes effect. |
282 | */ |
283 | void QOpenGLContext::setShareContext(QOpenGLContext *shareContext) |
284 | { |
285 | Q_D(QOpenGLContext); |
286 | d->shareContext = shareContext; |
287 | } |
288 | |
289 | /*! |
290 | Sets the \a screen the OpenGL context should be valid for. You need to call |
291 | create() before it takes effect. |
292 | */ |
293 | void QOpenGLContext::setScreen(QScreen *screen) |
294 | { |
295 | Q_D(QOpenGLContext); |
296 | if (d->screen) |
297 | disconnect(sender: d->screen, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(_q_screenDestroyed(QObject*))); |
298 | d->screen = screen; |
299 | if (!d->screen) |
300 | d->screen = QGuiApplication::primaryScreen(); |
301 | if (d->screen) |
302 | connect(sender: d->screen, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(_q_screenDestroyed(QObject*))); |
303 | } |
304 | |
305 | void QOpenGLContextPrivate::_q_screenDestroyed(QObject *object) |
306 | { |
307 | Q_Q(QOpenGLContext); |
308 | if (object == static_cast<QObject *>(screen)) { |
309 | screen = nullptr; |
310 | q->setScreen(nullptr); |
311 | } |
312 | } |
313 | |
314 | /*! |
315 | \fn template <typename QNativeInterface> QNativeInterface *QOpenGLContext::nativeInterface() const |
316 | |
317 | Returns a native interface of the given type for the context. |
318 | |
319 | This function provides access to platform specific functionality |
320 | of QOpenGLContext, as defined in the QNativeInterface namespace: |
321 | |
322 | \annotatedlist native-interfaces-qopenglcontext |
323 | |
324 | If the requested interface is not available a \nullptr is returned. |
325 | */ |
326 | |
327 | /*! |
328 | Attempts to create the OpenGL context with the current configuration. |
329 | |
330 | The current configuration includes the format, the share context, and the |
331 | screen. |
332 | |
333 | If the OpenGL implementation on your system does not support the requested |
334 | version of OpenGL context, then QOpenGLContext will try to create the closest |
335 | matching version. The actual created context properties can be queried |
336 | using the QSurfaceFormat returned by the format() function. For example, if |
337 | you request a context that supports OpenGL 4.3 Core profile but the driver |
338 | and/or hardware only supports version 3.2 Core profile contexts then you will |
339 | get a 3.2 Core profile context. |
340 | |
341 | Returns \c true if the native context was successfully created and is ready to |
342 | be used with makeCurrent(), swapBuffers(), etc. |
343 | |
344 | \note If the context already exists, this function destroys the existing |
345 | context first, and then creates a new one. |
346 | |
347 | \sa makeCurrent(), format() |
348 | */ |
349 | bool QOpenGLContext::create() |
350 | { |
351 | Q_D(QOpenGLContext); |
352 | if (d->platformGLContext) |
353 | destroy(); |
354 | |
355 | auto *platformContext = QGuiApplicationPrivate::platformIntegration()->createPlatformOpenGLContext(context: this); |
356 | if (!platformContext) |
357 | return false; |
358 | |
359 | d->adopt(platformContext); |
360 | |
361 | return isValid(); |
362 | } |
363 | |
364 | QOpenGLContextPrivate::~QOpenGLContextPrivate() |
365 | { |
366 | } |
367 | |
368 | void QOpenGLContextPrivate::adopt(QPlatformOpenGLContext *context) |
369 | { |
370 | Q_Q(QOpenGLContext); |
371 | |
372 | platformGLContext = context; |
373 | platformGLContext->setContext(q); |
374 | platformGLContext->initialize(); |
375 | |
376 | if (!platformGLContext->isSharing()) |
377 | shareContext = nullptr; |
378 | shareGroup = shareContext ? shareContext->shareGroup() : new QOpenGLContextGroup; |
379 | shareGroup->d_func()->addContext(ctx: q); |
380 | } |
381 | |
382 | /*! |
383 | \internal |
384 | |
385 | Destroy the underlying platform context associated with this context. |
386 | |
387 | If any other context is directly or indirectly sharing resources with this |
388 | context, the shared resources, which includes vertex buffer objects, shader |
389 | objects, textures, and framebuffer objects, are not freed. However, |
390 | destroying the underlying platform context frees any state associated with |
391 | the context. |
392 | |
393 | After \c destroy() has been called, you must call create() if you wish to |
394 | use the context again. |
395 | |
396 | \note This implicitly calls doneCurrent() if the context is current. |
397 | |
398 | \sa create() |
399 | */ |
400 | void QOpenGLContext::destroy() |
401 | { |
402 | Q_D(QOpenGLContext); |
403 | |
404 | // Notify that the native context and the QPlatformOpenGLContext are going |
405 | // to go away. |
406 | if (d->platformGLContext) |
407 | emit aboutToBeDestroyed(); |
408 | |
409 | // Invoke callbacks for helpers and invalidate. |
410 | if (d->textureFunctionsDestroyCallback) { |
411 | d->textureFunctionsDestroyCallback(); |
412 | d->textureFunctionsDestroyCallback = nullptr; |
413 | } |
414 | d->textureFunctions = nullptr; |
415 | |
416 | delete d->versionFunctions; |
417 | d->versionFunctions = nullptr; |
418 | |
419 | if (d->vaoHelperDestroyCallback) { |
420 | Q_ASSERT(d->vaoHelper); |
421 | d->vaoHelperDestroyCallback(d->vaoHelper); |
422 | d->vaoHelperDestroyCallback = nullptr; |
423 | } |
424 | d->vaoHelper = nullptr; |
425 | |
426 | // Tear down function wrappers. |
427 | delete d->versionFunctions; |
428 | d->versionFunctions = nullptr; |
429 | |
430 | delete d->functions; |
431 | d->functions = nullptr; |
432 | |
433 | // Clean up and destroy the native context machinery. |
434 | if (QOpenGLContext::currentContext() == this) |
435 | doneCurrent(); |
436 | |
437 | if (d->shareGroup) |
438 | d->shareGroup->d_func()->removeContext(ctx: this); |
439 | |
440 | d->shareGroup = nullptr; |
441 | |
442 | delete d->platformGLContext; |
443 | d->platformGLContext = nullptr; |
444 | } |
445 | |
446 | /*! |
447 | \fn void QOpenGLContext::aboutToBeDestroyed() |
448 | |
449 | This signal is emitted before the underlying native OpenGL context is |
450 | destroyed, such that users may clean up OpenGL resources that might |
451 | otherwise be left dangling in the case of shared OpenGL contexts. |
452 | |
453 | If you wish to make the context current in order to do clean-up, make sure |
454 | to only connect to the signal using a direct connection. |
455 | */ |
456 | |
457 | /*! |
458 | Destroys the QOpenGLContext object. |
459 | |
460 | If this is the current context for the thread, doneCurrent() is also called. |
461 | */ |
462 | QOpenGLContext::~QOpenGLContext() |
463 | { |
464 | destroy(); |
465 | |
466 | #ifndef QT_NO_DEBUG |
467 | QOpenGLContextPrivate::cleanMakeCurrentTracker(context: this); |
468 | #endif |
469 | } |
470 | |
471 | /*! |
472 | Returns if this context is valid, i.e. has been successfully created. |
473 | |
474 | On some platforms the return value of \c false for a context that was |
475 | successfully created previously indicates that the OpenGL context was lost. |
476 | |
477 | The typical way to handle context loss scenarios in applications is to |
478 | check via this function whenever makeCurrent() fails and returns \c false. |
479 | If this function then returns \c false, recreate the underlying native |
480 | OpenGL context by calling create(), call makeCurrent() again and then |
481 | reinitialize all OpenGL resources. |
482 | |
483 | On some platforms context loss situations is not something that can |
484 | avoided. On others however, they may need to be opted-in to. This can be |
485 | done by enabling \l{QSurfaceFormat::ResetNotification}{ResetNotification} in |
486 | the QSurfaceFormat. This will lead to setting |
487 | \c{RESET_NOTIFICATION_STRATEGY_EXT} to \c{LOSE_CONTEXT_ON_RESET_EXT} in the |
488 | underlying native OpenGL context. QOpenGLContext will then monitor the |
489 | status via \c{glGetGraphicsResetStatusEXT()} in every makeCurrent(). |
490 | |
491 | \sa create() |
492 | */ |
493 | bool QOpenGLContext::isValid() const |
494 | { |
495 | Q_D(const QOpenGLContext); |
496 | return d->platformGLContext && d->platformGLContext->isValid(); |
497 | } |
498 | |
499 | /*! |
500 | Get the QOpenGLFunctions instance for this context. |
501 | |
502 | QOpenGLContext offers this as a convenient way to access QOpenGLFunctions |
503 | without having to manage it manually. |
504 | |
505 | The context or a sharing context must be current. |
506 | |
507 | The returned QOpenGLFunctions instance is ready to be used and it |
508 | does not need initializeOpenGLFunctions() to be called. |
509 | */ |
510 | QOpenGLFunctions *QOpenGLContext::functions() const |
511 | { |
512 | Q_D(const QOpenGLContext); |
513 | if (!d->functions) |
514 | const_cast<QOpenGLFunctions *&>(d->functions) = new QOpenGLExtensions(QOpenGLContext::currentContext()); |
515 | return d->functions; |
516 | } |
517 | |
518 | /*! |
519 | Get the QOpenGLExtraFunctions instance for this context. |
520 | |
521 | QOpenGLContext offers this as a convenient way to access QOpenGLExtraFunctions |
522 | without having to manage it manually. |
523 | |
524 | The context or a sharing context must be current. |
525 | |
526 | The returned QOpenGLExtraFunctions instance is ready to be used and it |
527 | does not need initializeOpenGLFunctions() to be called. |
528 | |
529 | \note QOpenGLExtraFunctions contains functionality that is not guaranteed to |
530 | be available at runtime. Runtime availability depends on the platform, |
531 | graphics driver, and the OpenGL version requested by the application. |
532 | |
533 | \sa QOpenGLFunctions, QOpenGLExtraFunctions |
534 | */ |
535 | QOpenGLExtraFunctions *QOpenGLContext::() const |
536 | { |
537 | return static_cast<QOpenGLExtraFunctions *>(functions()); |
538 | } |
539 | |
540 | /*! |
541 | Returns the set of OpenGL extensions supported by this context. |
542 | |
543 | The context or a sharing context must be current. |
544 | |
545 | \sa hasExtension() |
546 | */ |
547 | QSet<QByteArray> QOpenGLContext::extensions() const |
548 | { |
549 | Q_D(const QOpenGLContext); |
550 | if (d->extensionNames.isEmpty()) { |
551 | QOpenGLExtensionMatcher matcher; |
552 | d->extensionNames = matcher.extensions(); |
553 | } |
554 | |
555 | return d->extensionNames; |
556 | } |
557 | |
558 | /*! |
559 | Returns \c true if this OpenGL context supports the specified OpenGL |
560 | \a extension, \c false otherwise. |
561 | |
562 | The context or a sharing context must be current. |
563 | |
564 | \sa extensions() |
565 | */ |
566 | bool QOpenGLContext::hasExtension(const QByteArray &extension) const |
567 | { |
568 | return extensions().contains(value: extension); |
569 | } |
570 | |
571 | /*! |
572 | Call this to get the default framebuffer object for the current surface. |
573 | |
574 | On some platforms (for instance, iOS) the default framebuffer object depends |
575 | on the surface being rendered to, and might be different from 0. Thus, |
576 | instead of calling glBindFramebuffer(0), you should call |
577 | glBindFramebuffer(ctx->defaultFramebufferObject()) if you want your |
578 | application to work across different Qt platforms. |
579 | |
580 | If you use the glBindFramebuffer() in QOpenGLFunctions you do not have to |
581 | worry about this, as it automatically binds the current context's |
582 | defaultFramebufferObject() when 0 is passed. |
583 | |
584 | \note Widgets that render via framebuffer objects, like QOpenGLWidget and |
585 | QQuickWidget, will override the value returned from this function when |
586 | painting is active, because at that time the correct "default" framebuffer |
587 | is the widget's associated backing framebuffer, not the platform-specific |
588 | one belonging to the top-level window's surface. This ensures the expected |
589 | behavior for this function and other classes relying on it (for example, |
590 | QOpenGLFramebufferObject::bindDefault() or |
591 | QOpenGLFramebufferObject::release()). |
592 | |
593 | \sa QOpenGLFramebufferObject |
594 | */ |
595 | GLuint QOpenGLContext::defaultFramebufferObject() const |
596 | { |
597 | if (!isValid()) |
598 | return 0; |
599 | |
600 | Q_D(const QOpenGLContext); |
601 | if (!d->surface || !d->surface->surfaceHandle()) |
602 | return 0; |
603 | |
604 | if (d->defaultFboRedirect) |
605 | return d->defaultFboRedirect; |
606 | |
607 | return d->platformGLContext->defaultFramebufferObject(surface: d->surface->surfaceHandle()); |
608 | } |
609 | |
610 | /*! |
611 | Makes the context current in the current thread, against the given |
612 | \a surface. Returns \c true if successful; otherwise returns \c false. |
613 | The latter may happen if the surface is not exposed, or the graphics |
614 | hardware is not available due to e.g. the application being suspended. |
615 | |
616 | If \a surface is \nullptr this is equivalent to calling doneCurrent(). |
617 | |
618 | Avoid calling this function from a different thread than the one the |
619 | QOpenGLContext instance lives in. If you wish to use QOpenGLContext from a |
620 | different thread you should first make sure it's not current in the |
621 | current thread, by calling doneCurrent() if necessary. Then call |
622 | moveToThread(otherThread) before using it in the other thread. |
623 | |
624 | By default Qt employs a check that enforces the above condition on the |
625 | thread affinity. It is still possible to disable this check by setting the |
626 | \c{Qt::AA_DontCheckOpenGLContextThreadAffinity} application attribute. Be |
627 | sure to understand the consequences of using QObjects from outside |
628 | the thread they live in, as explained in the |
629 | \l{QObject#Thread Affinity}{QObject thread affinity} documentation. |
630 | |
631 | \sa functions(), doneCurrent(), Qt::AA_DontCheckOpenGLContextThreadAffinity |
632 | */ |
633 | bool QOpenGLContext::makeCurrent(QSurface *surface) |
634 | { |
635 | Q_D(QOpenGLContext); |
636 | if (!isValid()) |
637 | return false; |
638 | |
639 | if (Q_UNLIKELY(!qApp->testAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity) |
640 | && thread() != QThread::currentThread())) { |
641 | qFatal(msg: "Cannot make QOpenGLContext current in a different thread" ); |
642 | } |
643 | |
644 | if (!surface) { |
645 | doneCurrent(); |
646 | return true; |
647 | } |
648 | |
649 | if (!surface->surfaceHandle()) |
650 | return false; |
651 | if (!surface->supportsOpenGL()) { |
652 | qWarning() << "QOpenGLContext::makeCurrent() called with non-opengl surface" << surface; |
653 | return false; |
654 | } |
655 | |
656 | if (!d->platformGLContext->makeCurrent(surface: surface->surfaceHandle())) |
657 | return false; |
658 | |
659 | QOpenGLContextPrivate::setCurrentContext(this); |
660 | #ifndef QT_NO_DEBUG |
661 | QOpenGLContextPrivate::toggleMakeCurrentTracker(context: this, value: true); |
662 | #endif |
663 | |
664 | d->surface = surface; |
665 | |
666 | static bool needsWorkaroundSet = false; |
667 | static bool needsWorkaround = false; |
668 | |
669 | if (!needsWorkaroundSet) { |
670 | QByteArray env; |
671 | #ifdef Q_OS_ANDROID |
672 | env = qgetenv(QByteArrayLiteral("QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND" )); |
673 | needsWorkaround = env.isEmpty() || env == QByteArrayLiteral("0" ) || env == QByteArrayLiteral("false" ); |
674 | #endif |
675 | env = qgetenv(QByteArrayLiteral("QT_ENABLE_GLYPH_CACHE_WORKAROUND" )); |
676 | if (env == QByteArrayLiteral("1" ) || env == QByteArrayLiteral("true" )) |
677 | needsWorkaround = true; |
678 | |
679 | if (!needsWorkaround) { |
680 | const char *rendererString = reinterpret_cast<const char *>(functions()->glGetString(GL_RENDERER)); |
681 | if (rendererString) |
682 | needsWorkaround = |
683 | qstrncmp(str1: rendererString, str2: "Mali-4xx" , len: 6) == 0 // Mali-400, Mali-450 |
684 | || qstrcmp(str1: rendererString, str2: "Mali-T880" ) == 0 |
685 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 2xx" , len: 13) == 0 // Adreno 200, 203, 205 |
686 | || qstrncmp(str1: rendererString, str2: "Adreno 2xx" , len: 8) == 0 // Same as above but without the '(TM)' |
687 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 3xx" , len: 13) == 0 // Adreno 302, 305, 320, 330 |
688 | || qstrncmp(str1: rendererString, str2: "Adreno 3xx" , len: 8) == 0 // Same as above but without the '(TM)' |
689 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 4xx" , len: 13) == 0 // Adreno 405, 418, 420, 430 |
690 | || qstrncmp(str1: rendererString, str2: "Adreno 4xx" , len: 8) == 0 // Same as above but without the '(TM)' |
691 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 5xx" , len: 13) == 0 // Adreno 505, 506, 510, 530, 540 |
692 | || qstrncmp(str1: rendererString, str2: "Adreno 5xx" , len: 8) == 0 // Same as above but without the '(TM)' |
693 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 6xx" , len: 13) == 0 // Adreno 610, 620, 630 |
694 | || qstrncmp(str1: rendererString, str2: "Adreno 6xx" , len: 8) == 0 // Same as above but without the '(TM)' |
695 | || qstrcmp(str1: rendererString, str2: "GC800 core" ) == 0 |
696 | || qstrcmp(str1: rendererString, str2: "GC1000 core" ) == 0 |
697 | || strstr(haystack: rendererString, needle: "GC2000" ) != nullptr |
698 | || qstrcmp(str1: rendererString, str2: "Immersion.16" ) == 0 |
699 | || qstrncmp(str1: rendererString, str2: "Apple Mx" , len: 7) == 0; |
700 | } |
701 | needsWorkaroundSet = true; |
702 | } |
703 | |
704 | if (needsWorkaround) |
705 | d->workaround_brokenFBOReadBack = true; |
706 | |
707 | d->shareGroup->d_func()->deletePendingResources(ctx: this); |
708 | |
709 | return true; |
710 | } |
711 | |
712 | /*! |
713 | Convenience function for calling makeCurrent with a 0 surface. |
714 | |
715 | This results in no context being current in the current thread. |
716 | |
717 | \sa makeCurrent(), currentContext() |
718 | */ |
719 | void QOpenGLContext::doneCurrent() |
720 | { |
721 | Q_D(QOpenGLContext); |
722 | if (!isValid()) |
723 | return; |
724 | |
725 | if (QOpenGLContext::currentContext() == this) |
726 | d->shareGroup->d_func()->deletePendingResources(ctx: this); |
727 | |
728 | d->platformGLContext->doneCurrent(); |
729 | QOpenGLContextPrivate::setCurrentContext(nullptr); |
730 | |
731 | d->surface = nullptr; |
732 | } |
733 | |
734 | /*! |
735 | Returns the surface the context has been made current with. |
736 | |
737 | This is the surface passed as an argument to makeCurrent(). |
738 | */ |
739 | QSurface *QOpenGLContext::surface() const |
740 | { |
741 | Q_D(const QOpenGLContext); |
742 | return d->surface; |
743 | } |
744 | |
745 | |
746 | /*! |
747 | Swap the back and front buffers of \a surface. |
748 | |
749 | Call this to finish a frame of OpenGL rendering, and make sure to |
750 | call makeCurrent() again before issuing any further OpenGL commands, |
751 | for example as part of a new frame. |
752 | */ |
753 | void QOpenGLContext::swapBuffers(QSurface *surface) |
754 | { |
755 | Q_D(QOpenGLContext); |
756 | if (!isValid()) |
757 | return; |
758 | |
759 | if (!surface) { |
760 | qWarning(msg: "QOpenGLContext::swapBuffers() called with null argument" ); |
761 | return; |
762 | } |
763 | |
764 | if (!surface->supportsOpenGL()) { |
765 | qWarning(msg: "QOpenGLContext::swapBuffers() called with non-opengl surface" ); |
766 | return; |
767 | } |
768 | |
769 | QPlatformSurface *surfaceHandle = surface->surfaceHandle(); |
770 | if (!surfaceHandle) |
771 | return; |
772 | |
773 | #if !defined(QT_NO_DEBUG) |
774 | if (!QOpenGLContextPrivate::toggleMakeCurrentTracker(context: this, value: false)) |
775 | qWarning(msg: "QOpenGLContext::swapBuffers() called without corresponding makeCurrent()" ); |
776 | #endif |
777 | if (surface->format().swapBehavior() == QSurfaceFormat::SingleBuffer) |
778 | functions()->glFlush(); |
779 | d->platformGLContext->swapBuffers(surface: surfaceHandle); |
780 | } |
781 | |
782 | /*! |
783 | Resolves the function pointer to an OpenGL extension function, identified by \a procName |
784 | |
785 | Returns \nullptr if no such function can be found. |
786 | */ |
787 | QFunctionPointer QOpenGLContext::getProcAddress(const QByteArray &procName) const |
788 | { |
789 | return getProcAddress(procName: procName.constData()); |
790 | } |
791 | |
792 | /*! |
793 | \overload |
794 | \since 5.8 |
795 | */ |
796 | QFunctionPointer QOpenGLContext::getProcAddress(const char *procName) const |
797 | { |
798 | Q_D(const QOpenGLContext); |
799 | if (!d->platformGLContext) |
800 | return nullptr; |
801 | return d->platformGLContext->getProcAddress(procName); |
802 | } |
803 | |
804 | /*! |
805 | Returns the format of the underlying platform context, if create() has been called. |
806 | |
807 | Otherwise, returns the requested format. |
808 | |
809 | The requested and the actual format may differ. Requesting a given OpenGL version does |
810 | not mean the resulting context will target exactly the requested version. It is only |
811 | guaranteed that the version/profile/options combination for the created context is |
812 | compatible with the request, as long as the driver is able to provide such a context. |
813 | |
814 | For example, requesting an OpenGL version 3.x core profile context may result in an |
815 | OpenGL 4.x core profile context. Similarly, a request for OpenGL 2.1 may result in an |
816 | OpenGL 3.0 context with deprecated functions enabled. Finally, depending on the |
817 | driver, unsupported versions may result in either a context creation failure or in a |
818 | context for the highest supported version. |
819 | |
820 | Similar differences are possible in the buffer sizes, for example, the resulting |
821 | context may have a larger depth buffer than requested. This is perfectly normal. |
822 | */ |
823 | QSurfaceFormat QOpenGLContext::format() const |
824 | { |
825 | Q_D(const QOpenGLContext); |
826 | if (!d->platformGLContext) |
827 | return d->requestedFormat; |
828 | return d->platformGLContext->format(); |
829 | } |
830 | |
831 | /*! |
832 | Returns the share group this context belongs to. |
833 | */ |
834 | QOpenGLContextGroup *QOpenGLContext::shareGroup() const |
835 | { |
836 | Q_D(const QOpenGLContext); |
837 | return d->shareGroup; |
838 | } |
839 | |
840 | /*! |
841 | Returns the share context this context was created with. |
842 | |
843 | If the underlying platform was not able to support the requested |
844 | sharing, this will return 0. |
845 | */ |
846 | QOpenGLContext *QOpenGLContext::shareContext() const |
847 | { |
848 | Q_D(const QOpenGLContext); |
849 | return d->shareContext; |
850 | } |
851 | |
852 | /*! |
853 | Returns the screen the context was created for. |
854 | */ |
855 | QScreen *QOpenGLContext::screen() const |
856 | { |
857 | Q_D(const QOpenGLContext); |
858 | return d->screen; |
859 | } |
860 | |
861 | /*! |
862 | \enum QOpenGLContext::OpenGLModuleType |
863 | This enum defines the type of the underlying OpenGL implementation. |
864 | |
865 | \value LibGL OpenGL |
866 | \value LibGLES OpenGL ES 2.0 or higher |
867 | |
868 | \since 5.3 |
869 | */ |
870 | |
871 | /*! |
872 | Returns the underlying OpenGL implementation type. |
873 | |
874 | On platforms where the OpenGL implementation is not dynamically |
875 | loaded, the return value is determined during compile time and never |
876 | changes. |
877 | |
878 | \note A desktop OpenGL implementation may be capable of creating |
879 | ES-compatible contexts too. Therefore in most cases it is more |
880 | appropriate to check QSurfaceFormat::renderableType() or use |
881 | the convenience function isOpenGLES(). |
882 | |
883 | \note This function requires that the QGuiApplication instance is already created. |
884 | |
885 | \since 5.3 |
886 | */ |
887 | QOpenGLContext::OpenGLModuleType QOpenGLContext::openGLModuleType() |
888 | { |
889 | #if defined(QT_OPENGL_DYNAMIC) |
890 | Q_ASSERT(qGuiApp); |
891 | return QGuiApplicationPrivate::instance()->platformIntegration()->openGLModuleType(); |
892 | #elif QT_CONFIG(opengles2) |
893 | return LibGLES; |
894 | #else |
895 | return LibGL; |
896 | #endif |
897 | } |
898 | |
899 | /*! |
900 | Returns true if the context is an OpenGL ES context. |
901 | |
902 | If the context has not yet been created, the result is based on the |
903 | requested format set via setFormat(). |
904 | |
905 | \sa create(), format(), setFormat() |
906 | |
907 | \since 5.3 |
908 | */ |
909 | bool QOpenGLContext::isOpenGLES() const |
910 | { |
911 | return format().renderableType() == QSurfaceFormat::OpenGLES; |
912 | } |
913 | |
914 | /*! |
915 | Returns \c true if the platform supports OpenGL rendering outside the main (gui) |
916 | thread. |
917 | |
918 | The value is controlled by the platform plugin in use and may also depend on the |
919 | graphics drivers. |
920 | |
921 | \since 5.5 |
922 | */ |
923 | bool QOpenGLContext::supportsThreadedOpenGL() |
924 | { |
925 | Q_ASSERT(qGuiApp); |
926 | return QGuiApplicationPrivate::instance()->platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL); |
927 | } |
928 | |
929 | /*! |
930 | \since 5.5 |
931 | |
932 | Returns the application-wide shared OpenGL context, if present. |
933 | Otherwise, returns \nullptr. |
934 | |
935 | This is useful if you need to upload OpenGL objects (buffers, textures, |
936 | etc.) before creating or showing a QOpenGLWidget or QQuickWidget. |
937 | |
938 | \note You must set the Qt::AA_ShareOpenGLContexts flag on QGuiApplication |
939 | before creating the QGuiApplication object, otherwise Qt may not create a |
940 | global shared context. |
941 | |
942 | \warning Do not attempt to make the context returned by this function |
943 | current on any surface. Instead, you can create a new context which shares |
944 | with the global one, and then make the new context current. |
945 | |
946 | \sa Qt::AA_ShareOpenGLContexts, setShareContext(), makeCurrent() |
947 | */ |
948 | QOpenGLContext *QOpenGLContext::globalShareContext() |
949 | { |
950 | Q_ASSERT(qGuiApp); |
951 | return qt_gl_global_share_context(); |
952 | } |
953 | |
954 | /*! |
955 | \internal |
956 | */ |
957 | QOpenGLTextureHelper* QOpenGLContext::textureFunctions() const |
958 | { |
959 | Q_D(const QOpenGLContext); |
960 | return d->textureFunctions; |
961 | } |
962 | |
963 | /*! |
964 | \internal |
965 | */ |
966 | void QOpenGLContext::setTextureFunctions(QOpenGLTextureHelper* textureFuncs, std::function<void()> destroyCallback) |
967 | { |
968 | Q_D(QOpenGLContext); |
969 | d->textureFunctions = textureFuncs; |
970 | d->textureFunctionsDestroyCallback = destroyCallback; |
971 | } |
972 | |
973 | /*! |
974 | \class QOpenGLContextGroup |
975 | \since 5.0 |
976 | \brief The QOpenGLContextGroup class represents a group of contexts sharing |
977 | OpenGL resources. |
978 | \inmodule QtGui |
979 | |
980 | QOpenGLContextGroup is automatically created and managed by QOpenGLContext |
981 | instances. Its purpose is to identify all the contexts that are sharing |
982 | resources. |
983 | |
984 | \sa QOpenGLContext::shareGroup() |
985 | */ |
986 | QOpenGLContextGroup::QOpenGLContextGroup() |
987 | : QObject(*new QOpenGLContextGroupPrivate()) |
988 | { |
989 | } |
990 | |
991 | /*! |
992 | \internal |
993 | */ |
994 | QOpenGLContextGroup::~QOpenGLContextGroup() |
995 | { |
996 | Q_D(QOpenGLContextGroup); |
997 | d->cleanup(); |
998 | } |
999 | |
1000 | /*! |
1001 | Returns all the QOpenGLContext objects in this share group. |
1002 | */ |
1003 | QList<QOpenGLContext *> QOpenGLContextGroup::shares() const |
1004 | { |
1005 | Q_D(const QOpenGLContextGroup); |
1006 | return d->m_shares; |
1007 | } |
1008 | |
1009 | /*! |
1010 | Returns the QOpenGLContextGroup corresponding to the current context. |
1011 | |
1012 | \sa QOpenGLContext::currentContext() |
1013 | */ |
1014 | QOpenGLContextGroup *QOpenGLContextGroup::currentContextGroup() |
1015 | { |
1016 | QOpenGLContext *current = QOpenGLContext::currentContext(); |
1017 | return current ? current->shareGroup() : nullptr; |
1018 | } |
1019 | |
1020 | QOpenGLContextGroupPrivate::~QOpenGLContextGroupPrivate() |
1021 | = default; |
1022 | |
1023 | void QOpenGLContextGroupPrivate::addContext(QOpenGLContext *ctx) |
1024 | { |
1025 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1026 | m_refs.ref(); |
1027 | m_shares << ctx; |
1028 | } |
1029 | |
1030 | void QOpenGLContextGroupPrivate::removeContext(QOpenGLContext *ctx) |
1031 | { |
1032 | Q_Q(QOpenGLContextGroup); |
1033 | |
1034 | bool deleteObject = false; |
1035 | |
1036 | { |
1037 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1038 | m_shares.removeOne(t: ctx); |
1039 | |
1040 | if (ctx == m_context && !m_shares.isEmpty()) |
1041 | m_context = m_shares.constFirst(); |
1042 | |
1043 | if (!m_refs.deref()) { |
1044 | cleanup(); |
1045 | deleteObject = true; |
1046 | } |
1047 | } |
1048 | |
1049 | if (deleteObject) { |
1050 | if (q->thread() == QThread::currentThread()) |
1051 | delete q; // Delete directly to prevent leak, refer to QTBUG-29056 |
1052 | else |
1053 | q->deleteLater(); |
1054 | } |
1055 | } |
1056 | |
1057 | void QOpenGLContextGroupPrivate::cleanup() |
1058 | { |
1059 | Q_Q(QOpenGLContextGroup); |
1060 | { |
1061 | QHash<QOpenGLMultiGroupSharedResource *, QOpenGLSharedResource *>::const_iterator it, end; |
1062 | end = m_resources.constEnd(); |
1063 | for (it = m_resources.constBegin(); it != end; ++it) |
1064 | it.key()->cleanup(group: q, value: it.value()); |
1065 | m_resources.clear(); |
1066 | } |
1067 | |
1068 | QList<QOpenGLSharedResource *>::iterator it = m_sharedResources.begin(); |
1069 | QList<QOpenGLSharedResource *>::iterator end = m_sharedResources.end(); |
1070 | |
1071 | while (it != end) { |
1072 | (*it)->invalidateResource(); |
1073 | (*it)->m_group = nullptr; |
1074 | ++it; |
1075 | } |
1076 | |
1077 | m_sharedResources.clear(); |
1078 | |
1079 | qDeleteAll(begin: m_pendingDeletion.begin(), end: m_pendingDeletion.end()); |
1080 | m_pendingDeletion.clear(); |
1081 | } |
1082 | |
1083 | void QOpenGLContextGroupPrivate::deletePendingResources(QOpenGLContext *ctx) |
1084 | { |
1085 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1086 | |
1087 | const QList<QOpenGLSharedResource *> pending = m_pendingDeletion; |
1088 | m_pendingDeletion.clear(); |
1089 | |
1090 | QList<QOpenGLSharedResource *>::const_iterator it = pending.begin(); |
1091 | QList<QOpenGLSharedResource *>::const_iterator end = pending.end(); |
1092 | while (it != end) { |
1093 | (*it)->freeResource(context: ctx); |
1094 | delete *it; |
1095 | ++it; |
1096 | } |
1097 | } |
1098 | |
1099 | /*! |
1100 | \class QOpenGLSharedResource |
1101 | \internal |
1102 | \since 5.0 |
1103 | \brief The QOpenGLSharedResource class is used to keep track of resources |
1104 | that are shared between OpenGL contexts (like textures, framebuffer |
1105 | objects, shader programs, etc), and clean them up in a safe way when |
1106 | they're no longer needed. |
1107 | \inmodule QtGui |
1108 | |
1109 | The QOpenGLSharedResource instance should never be deleted, instead free() |
1110 | should be called when it's no longer needed. Thus it will be put on a queue |
1111 | and freed at an appropriate time (when a context in the share group becomes |
1112 | current). |
1113 | |
1114 | The sub-class needs to implement two pure virtual functions. The first, |
1115 | freeResource() must be implemented to actually do the freeing, for example |
1116 | call glDeleteTextures() on a texture id. Qt makes sure a valid context in |
1117 | the resource's share group is current at the time. The other, |
1118 | invalidateResource(), is called by Qt in the circumstance when the last |
1119 | context in the share group is destroyed before free() has been called. The |
1120 | implementation of invalidateResource() should set any identifiers to 0 or |
1121 | set a flag to prevent them from being used later on. |
1122 | */ |
1123 | QOpenGLSharedResource::QOpenGLSharedResource(QOpenGLContextGroup *group) |
1124 | : m_group(group) |
1125 | { |
1126 | const auto locker = qt_scoped_lock(mutex&: m_group->d_func()->m_mutex); |
1127 | m_group->d_func()->m_sharedResources << this; |
1128 | } |
1129 | |
1130 | QOpenGLSharedResource::~QOpenGLSharedResource() |
1131 | { |
1132 | } |
1133 | |
1134 | // schedule the resource for deletion at an appropriate time |
1135 | void QOpenGLSharedResource::free() |
1136 | { |
1137 | if (!m_group) { |
1138 | delete this; |
1139 | return; |
1140 | } |
1141 | |
1142 | const auto locker = qt_scoped_lock(mutex&: m_group->d_func()->m_mutex); |
1143 | m_group->d_func()->m_sharedResources.removeOne(t: this); |
1144 | m_group->d_func()->m_pendingDeletion << this; |
1145 | |
1146 | // can we delete right away? |
1147 | QOpenGLContext *current = QOpenGLContext::currentContext(); |
1148 | if (current && current->shareGroup() == m_group) { |
1149 | m_group->d_func()->deletePendingResources(ctx: current); |
1150 | } |
1151 | } |
1152 | |
1153 | /*! |
1154 | \class QOpenGLSharedResourceGuard |
1155 | \internal |
1156 | \since 5.0 |
1157 | \brief The QOpenGLSharedResourceGuard class is a convenience sub-class of |
1158 | QOpenGLSharedResource to be used to track a single OpenGL object with a |
1159 | GLuint identifier. The constructor takes a function pointer to a function |
1160 | that will be used to free the resource if and when necessary. |
1161 | \inmodule QtGui |
1162 | |
1163 | */ |
1164 | |
1165 | QOpenGLSharedResourceGuard::~QOpenGLSharedResourceGuard() |
1166 | = default; |
1167 | |
1168 | void QOpenGLSharedResourceGuard::freeResource(QOpenGLContext *context) |
1169 | { |
1170 | if (m_id) { |
1171 | QOpenGLFunctions functions(context); |
1172 | m_func(&functions, m_id); |
1173 | m_id = 0; |
1174 | } |
1175 | } |
1176 | |
1177 | /*! |
1178 | \class QOpenGLMultiGroupSharedResource |
1179 | \internal |
1180 | \since 5.0 |
1181 | \brief The QOpenGLMultiGroupSharedResource keeps track of a shared resource |
1182 | that might be needed from multiple contexts, like a glyph cache or gradient |
1183 | cache. One instance of the object is created for each group when necessary. |
1184 | The shared resource instance should have a constructor that takes a |
1185 | QOpenGLContext *. To get an instance for a given context one calls |
1186 | T *QOpenGLMultiGroupSharedResource::value<T>(context), where T is a sub-class |
1187 | of QOpenGLSharedResource. |
1188 | \inmodule QtGui |
1189 | |
1190 | You should not call free() on QOpenGLSharedResources owned by a |
1191 | QOpenGLMultiGroupSharedResource instance. |
1192 | */ |
1193 | QOpenGLMultiGroupSharedResource::QOpenGLMultiGroupSharedResource() |
1194 | : active(0) |
1195 | { |
1196 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1197 | qDebug("Creating context group resource object %p." , this); |
1198 | #endif |
1199 | } |
1200 | |
1201 | QOpenGLMultiGroupSharedResource::~QOpenGLMultiGroupSharedResource() |
1202 | { |
1203 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1204 | qDebug("Deleting context group resource %p. Group size: %d." , this, m_groups.size()); |
1205 | #endif |
1206 | for (int i = 0; i < m_groups.size(); ++i) { |
1207 | if (!m_groups.at(i)->shares().isEmpty()) { |
1208 | QOpenGLContext *context = m_groups.at(i)->shares().constFirst(); |
1209 | QOpenGLSharedResource *resource = value(context); |
1210 | if (resource) |
1211 | resource->free(); |
1212 | } |
1213 | m_groups.at(i)->d_func()->m_resources.remove(key: this); |
1214 | active.deref(); |
1215 | } |
1216 | #ifndef QT_NO_DEBUG |
1217 | if (active.loadRelaxed() != 0) { |
1218 | qWarning(msg: "QtGui: Resources are still available at program shutdown.\n" |
1219 | " This is possibly caused by a leaked QOpenGLWidget, \n" |
1220 | " QOpenGLFramebufferObject or QOpenGLPixelBuffer." ); |
1221 | } |
1222 | #endif |
1223 | } |
1224 | |
1225 | void QOpenGLMultiGroupSharedResource::insert(QOpenGLContext *context, QOpenGLSharedResource *value) |
1226 | { |
1227 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1228 | qDebug("Inserting context group resource %p for context %p, managed by %p." , value, context, this); |
1229 | #endif |
1230 | QOpenGLContextGroup *group = context->shareGroup(); |
1231 | Q_ASSERT(!group->d_func()->m_resources.contains(this)); |
1232 | group->d_func()->m_resources.insert(key: this, value); |
1233 | m_groups.append(t: group); |
1234 | active.ref(); |
1235 | } |
1236 | |
1237 | QOpenGLSharedResource *QOpenGLMultiGroupSharedResource::value(QOpenGLContext *context) |
1238 | { |
1239 | QOpenGLContextGroup *group = context->shareGroup(); |
1240 | return group->d_func()->m_resources.value(key: this, defaultValue: nullptr); |
1241 | } |
1242 | |
1243 | QList<QOpenGLSharedResource *> QOpenGLMultiGroupSharedResource::resources() const |
1244 | { |
1245 | QList<QOpenGLSharedResource *> result; |
1246 | for (QList<QOpenGLContextGroup *>::const_iterator it = m_groups.constBegin(); it != m_groups.constEnd(); ++it) { |
1247 | QOpenGLSharedResource *resource = (*it)->d_func()->m_resources.value(key: const_cast<QOpenGLMultiGroupSharedResource *>(this), defaultValue: nullptr); |
1248 | if (resource) |
1249 | result << resource; |
1250 | } |
1251 | return result; |
1252 | } |
1253 | |
1254 | void QOpenGLMultiGroupSharedResource::cleanup(QOpenGLContextGroup *group, QOpenGLSharedResource *value) |
1255 | { |
1256 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1257 | qDebug("Cleaning up context group resource %p, for group %p in thread %p." , this, group, QThread::currentThread()); |
1258 | #endif |
1259 | value->invalidateResource(); |
1260 | value->free(); |
1261 | active.deref(); |
1262 | |
1263 | Q_ASSERT(m_groups.contains(group)); |
1264 | m_groups.removeOne(t: group); |
1265 | } |
1266 | |
1267 | QOpenGLContextVersionFunctionHelper::~QOpenGLContextVersionFunctionHelper() |
1268 | = default; |
1269 | |
1270 | #ifndef QT_NO_DEBUG_STREAM |
1271 | QDebug operator<<(QDebug debug, const QOpenGLContext *ctx) |
1272 | { |
1273 | QDebugStateSaver saver(debug); |
1274 | debug.nospace(); |
1275 | debug.noquote(); |
1276 | debug << "QOpenGLContext(" ; |
1277 | if (ctx) { |
1278 | debug << static_cast<const void *>(ctx); |
1279 | if (ctx->isValid()) { |
1280 | debug << ", format=" << ctx->format(); |
1281 | if (const QSurface *sf = ctx->surface()) |
1282 | debug << ", surface=" << sf; |
1283 | if (const QScreen *s = ctx->screen()) |
1284 | debug << ", screen=\"" << s->name() << '"'; |
1285 | } else { |
1286 | debug << ", invalid" ; |
1287 | } |
1288 | } else { |
1289 | debug << '0'; |
1290 | } |
1291 | debug << ')'; |
1292 | return debug; |
1293 | } |
1294 | |
1295 | QDebug operator<<(QDebug debug, const QOpenGLContextGroup *cg) |
1296 | { |
1297 | QDebugStateSaver saver(debug); |
1298 | debug.nospace(); |
1299 | debug << "QOpenGLContextGroup(" ; |
1300 | if (cg) |
1301 | debug << cg->shares(); |
1302 | else |
1303 | debug << '0'; |
1304 | debug << ')'; |
1305 | return debug; |
1306 | } |
1307 | #endif // QT_NO_DEBUG_STREAM |
1308 | |
1309 | using namespace QNativeInterface; |
1310 | |
1311 | void *QOpenGLContext::resolveInterface(const char *name, int revision) const |
1312 | { |
1313 | Q_UNUSED(name); Q_UNUSED(revision); |
1314 | |
1315 | auto *platformContext = handle(); |
1316 | Q_UNUSED(platformContext); |
1317 | |
1318 | #if defined(Q_OS_MACOS) |
1319 | QT_NATIVE_INTERFACE_RETURN_IF(QCocoaGLContext, platformContext); |
1320 | #endif |
1321 | #if defined(Q_OS_WIN) |
1322 | QT_NATIVE_INTERFACE_RETURN_IF(QWGLContext, platformContext); |
1323 | #endif |
1324 | #if QT_CONFIG(xcb_glx_plugin) |
1325 | QT_NATIVE_INTERFACE_RETURN_IF(QGLXContext, platformContext); |
1326 | #endif |
1327 | #if QT_CONFIG(egl) |
1328 | QT_NATIVE_INTERFACE_RETURN_IF(QEGLContext, platformContext); |
1329 | #endif |
1330 | |
1331 | return nullptr; |
1332 | } |
1333 | |
1334 | QT_END_NAMESPACE |
1335 | |
1336 | #include "moc_qopenglcontext.cpp" |
1337 | |